Knight aberrant: Difference between revisions
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|kanji=悪魔の騎士<br>あくまのきし | |kanji=悪魔の騎士<br>あくまのきし | ||
|romanji={{tt|Akuma no kishi|'Devil knight'}} | |romanji={{tt|Akuma no kishi|'Devil knight'}} | ||
|old=AxeKnight (NES)<br>MadKnight ( | |old=AxeKnight ({{NES}})<br>MadKnight ({{I}} and {{II}} {{GBC}}, {{Monsters}} and {{Monsters 2}} {{GBC}}) | ||
|firstappear={{DQ}} | |firstappear={{DQ}} | ||
}} | }} | ||
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The '''Knight aberrant''' is a recurring {{MFamilies}} in the {{DQSeries}}, introduced in the original {{Dragon Quest}}. | The '''Knight aberrant''' is a recurring {{MFamilies}} in the {{DQSeries}}, introduced in the original {{Dragon Quest}}. | ||
It is an axe-wielding, armor-clad knight capable of putting enemies to | It is an axe-wielding, armor-clad knight capable of putting enemies to {{Sleep}} with its [[Snooze|magic]]. | ||
==Characteristics== | ==Characteristics== | ||
'''Knight aberrants''' are {{Humanoid}} knights armored from head to top in grey and dark purple armor with lavender sabatons, gauntlets, a lavender gem on their belts, and a tall lavender plume on their helmets. | '''Knight aberrants''' are {{Humanoid}} knights armored from head to top in grey and dark purple armor with lavender sabatons, gauntlets, a lavender gem on their belts, and a tall lavender plume on their helmets. | ||
They wield axes in their right hands and a round shield in the same color as the | They wield axes in their right hands and a round shield in the same color as the armour with gold in the center, though in some games they forgo using their shields. Compared to their blue-armored brothers, the Knight aberrant are deadlier due to their ability to cast '''[[Snooze]]''' in battle instead of [[Fizzle]]. | ||
==Appearances== | ==Appearances== | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= {{Demon}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[Frenzy|Massacre]], [[BeastCut]], [[Gigaslash|GigaSlash]] | |abilities=[[Frenzy|Massacre]], [[BeastCut]], [[Gigaslash|GigaSlash]] | ||
|habitat=[[List of teleportals in Dragon Quest Monsters|Bazaar Gate]] | |habitat=[[List of teleportals in Dragon Quest Monsters|Bazaar Gate]] | ||
|breeding=[[Devil family]] x [[Restless armour|RogueNite]] | |breeding=[[Demon family|Devil family]] x [[Restless armour|RogueNite]] | ||
|frizz-resist=Weak | |frizz-resist=Weak | ||
|sizz-resist=Weak | |sizz-resist=Weak |
Latest revision as of 05:07, 9 January 2024
Dragon Quest monster | |
---|---|
Knight aberrant | |
Art by Akira Toriyama | |
Japanese | 悪魔の騎士 あくまのきし |
Romaji | Akuma no kishi |
First appearance | Dragon Quest |
Old localization | AxeKnight (NES) MadKnight (DQ and II GBC, Monsters and Monsters 2 GBC) |
The Knight aberrant is a recurring monster in the Dragon Quest series, introduced in the original Dragon Quest.
It is an axe-wielding, armor-clad knight capable of putting enemies to Sleep with its magic.
Characteristics[edit]
Knight aberrants are Humanoid knights armored from head to top in grey and dark purple armor with lavender sabatons, gauntlets, a lavender gem on their belts, and a tall lavender plume on their helmets. They wield axes in their right hands and a round shield in the same color as the armour with gold in the center, though in some games they forgo using their shields. Compared to their blue-armored brothers, the Knight aberrant are deadlier due to their ability to cast Snooze in battle instead of Fizzle.
Appearances[edit]
Dragon Quest[edit]
Knight aberrant (あくまのきし Akuma no kishi) |
Dragon Quest X[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters[edit]
Sprite | Level cap * | HP growth | MP growth |
55 | 3/5 | 5/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 2/5 | 5/5 | 5/5 |
Family | Demon |
In-game description | |
Abilities | Massacre, BeastCut, GigaSlash |
Habitat | Bazaar Gate |
Breeding chart | Devil family x RogueNite |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Strong | Weak | Weak | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | None | None | None |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Strong | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Weak | Strong | Strong | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
None | None | Weak | Weak |
Decelerate Resistance * | Curse Resistance | ||
Weak | Strong |
A Mad Knight is the boss of Bazaar Gate, the last room of which is a recreation of the section of Damdara the monster was originally found. It is a strong opponent that will desire to join the part after being defeated.
Dragon Quest Monsters 2[edit]
Sprite | Level cap * | HP growth | MP growth |
55 | 6/10 | 5/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
7/10 | 5/10 | 7/10 | 6/10 |
Family | Devil |
In-game description | |
Abilities | BeastCut, GigaSlash, Massacre |
Habitat | |
Breeding chart | Devil family x RogueNite |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Strong | Weak | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Weak | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
None | Immune | Immune | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Weak | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | None | None | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Weak | Weak | Strong |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Model | Experience | Gold | Marked Version? |
2419 | 229g | Yes |
List No. | #065 |
Field Notes | Nightmarish knights whose eyes shine with a ghostly glow. They sold their souls to gain supernatural strength. One once lurked in a deserted city, guarding a sacred sword. Was he acting alone, or on the Dragonlord's orders? |
Location(s) | Battle of the Great Divide (N), Battle of the Great Divide (S), The Battle of Accordia |
Item(s) Dropped | Silver ore, Monarchic mark |
Dragon Quest Builders[edit]
HP | Attack | Defense | Item(s) Dropped |
80~771 | 23~36 | 20~38 | Healing cream (★☆☆) |
Location(s) | |||
The Damdara Desert |
HP | Attack | Defense | Item(s) Dropped |
197 | 24 | 20 | Face guard fragment (★☆☆), Healing cream (★☆☆) |
Location(s) | |||
Island of Lava |
Sprite |
Dragon Quest Rivals[edit]
Knight aberrant appeared as a super rare card common to all leaders in the 7th card pack, "Strange Tale of Light and Darkness".
Dragon Quest Tact[edit]
Knight aberrant appears as a B-rank monster of the Demon family that can be scouted normally from any banner. It can participate in Dracky's Battle Road, as well as the Dragon Quest I event Battle Road.
Family | Rank | Role | ||
Demon |
Debuff |
|||
Max Level | HP | MP | Move | |
110 | 720 | 222 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
401 | 405 | 166 | 177 | 25 |
First | Second | Third | ||
Snooze | Shade Slash* | Sear* | ||
First | Second | Third |
Move +1/Stats Up | Woosh Res +25/Stats Up | Sear Potency +5%/Stats Up |
Fourth | Fifth | |
Zap Res +25/Stats Up | Sear Potency +5%/Stats Up | |
First | |
N/a | |
First | Second | Third |
ATK +5 | Sear Potency +2% | N/a |
First | |
Move +1: Raises Move by 1. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Normal | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Half Res | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Super Weak | Normal | Half Res | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Super Weak | Normal | Immune |
Captain N: The Game Master[edit]
An Axe knight appears in Episode 23 "Trojan Dragon". It appeared in a cave guarding both the Flame sword and the Silver shield, only to lose both of them to Captain N. Axe knight is the only other character besides the Dragonlord, Blue dragon and Slimes that appeared in the series. Axe knight is immune to the Zapper, while dodged due to Kevin's use of the pause button on his Power Pad.
Etymology[edit]
Aberrant is a synonym for deviant, meaning a person or thing that deviates from what is normal and accepted.
Trivia[edit]
- The monster's field notes from Dragon Quest Heroes II are partially incorrect when they refer to the knight aberrant miniboss in Dragon Quest. The monster is guarding Erdrick's Armour, not Erdrick's Sword.
Related monsters[edit]
Similar Species[edit]
Related enemies[edit]
Gallery[edit]
Erdrick trilogy, Nintendo Switch sprite
XI model.
Stars model.
Rivals card.
Tact model.