Galumph (vocation)
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The Galumph is a monster class in the game Dragon Quest VII.
Description
The Galumph is a pudgy flying creature. This class offers sharp boosts to strength and Max HP but moderate drops in other categories and a severe drop in style.
Mastering the class will grant a weak resistance to breath attacks, rock/strike skills, sap, and drain magic. It will also grant a stronger resistance to all other status ailments.
Requirements
In order to become a Galumph, a character must first master both the Rashaverak and Seasaur classes.
Dragon Quest VII
Stat Changes
Statistics | Change |
Battles to Master | 280 |
Strength | +30% |
Agility | -10% |
Resilience | +5% |
Wisdom | -10% |
Style | -30% |
Max HP | +20% |
Max MP | -10% |
Mastery Bonus | +20 Bonus to Strength |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Plodder /Outcast |
Nothing | 0 | |||
2 | Lumberer /Grotesque |
Focus Strength | 21 | Self | Takes one turn. Next turn, physical attacks do double damage | 0 |
3 | Great Lump /Repulsive |
Venom Mist | 42 | One Group | Severely poisons one group of enemies. Poisoned enemies lose 1/6th of their remaining HP. | 0 |
4 | Hulking Great Thing /Vomitous |
Nothing | 65 | |||
5 | Massive Mass /Uncanny |
Freezing Blizzard | 110 | All Enemies | Causes ~130 HP in ice damage to all enemies | 0 |
6 | Enormous Object /PugUgly |
Nothing | 153 | |||
7 | Meat Mountain /Caliban |
Kazap | 200 | One Group | Causes ~200 HP in electric damage to one group of enemies | 15 |
8 | Jowly Giant /Abominoid |
Scorch/C-c-cold breath | 280 | All Enemies | Causes ~160/210 HP in fire/ice damage to all enemies | 0 |