Mummy
The Mummy is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest II. It is an undead monster covered in bandages that despises the living.
Dragon Quest monster | |
---|---|
Mummy | |
Art by Akira Toriyama | |
Japanese | マミー |
Romaji | Mamī |
First appearance | Dragon Quest II |
Old localization | Same |
CharacteristicsEdit
The typical Mummy and a Mummy boy look very similar, although the standard Mummy has a blue hue in its mouth. Beginning with the Super Famicom remake of the third game, the bandages that cover mummies have have a slight tint of purple to better distinguish the two. Underneath their coverings, they appear to have pitch-black skin and their eyes glow yellow. Starting with their original appearance and in many games afterwards, mummies specialise in being able to send parties of adventurers to sleep with their abilities.
AppearancesEdit
Dragon Quest II: Luminaries of the Legendary LineEdit
Sprite | HP | MP | Attack |
75 | 0 | 70 | |
Defense | Agility | Experience | Gold |
26 | 42 | 62 | 60 |
Abilities | Sleep Attack Flee |
Location(s) | Tower of the Moon Sea Cave |
Item Dropped | Plain clothes1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 4⁄7 | 4⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
4⁄7 | 7⁄7 | 3⁄7 |
Sprites | HP | MP | Attack |
75 | 0 | 70 | |
Defense | Agility | Experience | Gold |
26 | 32 | 62 | 60 |
Abilities | Sleep Attack Flee |
Location(s) | Tower of the Moon Sea Cave |
Item Dropped | Plain clothes1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 0⁄7 | 1⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
1⁄7 | 7⁄7 | 3⁄7 |
Dragon Quest III: The Seeds of SalvationEdit
Sprite | Level | HP | MP | |
13 | 55 | 30 | ||
Attack | Defense | Agility | Experience | Gold |
60 | 35 | 20 | 82 | 36 |
Bestiary No. | #037 |
Spell(s) | None |
Skill(s) | Critical hit Call for help (Walking Corpse) |
Location(s) | Pyramid |
Item Dropped | Holy water1⁄64 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0⁄64 | 0% | 0% | 70% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 0% | 100% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
25% | 25% | 70% | 70% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
25% | 25% | 70% |
Dragon Quest VIII: Journey of the Cursed KingEdit
Sprite | HP | MP | Attack |
66 | 0 | 67 | |
Defense | Agility | Experience | Gold |
60 | 41 | 67 | 10 |
Bestiary no. | #065 |
Family | Undead |
In-game description | A cursed monster that continues to suffer even in death. As an undead creature, it hates the living and attacks travelers on sight. |
Spell(s) | None |
Skill(s) | Sleep Attack Flee |
Location(s) | Swordsman's Labyrinth Dark Ruins |
Item(s) dropped | Turban1⁄64 Scholar's specs1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 30% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 25% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
100% | 50% | 15% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 15% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 0% | 0% |
Dragon Quest IX: Sentinels of the Starry SkiesEdit
Model | HP | MP | Attack |
138 | 12 | 112 | |
Defence | Agility | Experience | Gold |
80 | 66 | 455 | 96 |
Bestiary no. | #098 |
Family | Undead |
In-game description | They envy the living, and torment them tirelessly. Their terrifying attacks may also sap tension, so take due care. Reanimated retainers who have returned to revenge themselves on the regent who ruled that they be buried alive beside him. |
Spell(s) | None |
Skill(s) | Tension-reducing strike Flees |
Location(s) | Djust Desert The Plumbed Depths Grotto (Ice, ranks 1 & 3) |
Item(s) dropped | Grubby bandage1⁄8 Malicite1⁄256 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
-25% | 25% | 0% | 0% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | 25% | -100% | 0% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
50% | 50% | 50% | 50% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
50% | 25% | 25% | 25% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
0% | 0% | 100% | 50% |
Charm Resistance * | |||
75% |
Dragon Quest XEdit
Mummies began appearing in Version 2.0 of the game. Like many of their previous appearances, they are able to perform a Sleep Attack and can also cast Kasnooze, as well.
Dragon Quest MonstersEdit
Sprite | Level cap * | HP growth | MP growth |
50 | 2/5 | 3/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 3/5 | 5/5 | 3/5 |
Family | Zombie |
In-game description | Its body is filled with herbs to prevent its decay |
Abilities | EvilSlash, CallHelp, Paralyze |
Habitat | Gate of Joy, Gate of Sleep |
Breeding chart | Zombie family x Plant family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | None | None | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Strong | Strong | Strong | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Strong | Strong | Strong | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | Weak | Weak | None |
Decelerate Resistance * | Curse Resistance | ||
None | Immune |
Dragon Quest Monsters 2Edit
Sprite | Level cap * | HP growth | MP growth |
50 | 5/10 | 6/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
7/10 | 5/10 | 4/10 | 3/10 |
Family | Zombie |
In-game description | |
Abilities | CallHelp, EvilSlash, Paralyze |
Habitat | Border Mine (Cobi's Journey) |
Breeding chart | Zombie family x Plant family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
None | Weak | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Strong | Strong | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Strong | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Weak | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Immune |
Dragon Quest Monsters: Caravan HeartEdit
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit
Model | Experience | Gold | Marked Version? |
11 | 15g | Yes |
List No. | #052 |
Field Notes | Ex-employees of an ancient emperor who were interred alongside him so they could serve in the afterlife. They're insanely envious of the living, and delight in depriving others of the gift of life. |
Location(s) | Battle of the Great Divide (N), Redrock Ravine |
Item(s) Dropped | Deadwood, Grubby bandage |
Dragon Quest RivalsEdit
Mummy appeared in the standard card pack as a rare card common to all leader characters.
Dragon Quest TactEdit
Mummy appears as a B-rank monster of the Undead family. It can be recruited from Chapter 17 in episodes 2 and 9, as well as Hard Chapter 5, Episode 1: Fun with camping. The Mummy can also be recruited by journeying through the Passage to Rendarak dungeon as part of the Dragon Quest II event, where it appears as an enemy on the 4th, 9th, and 14th floors. It can participate in the Gremlin's Battle Road as a party member.
Family | Rank | Role | ||
Undead |
Debuff |
|||
Max Level | HP | MP | Move | |
120 | 961 | 215 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
438 | 331 | 221 | 187 | 25 |
First | Second | Third | ||
Sleep Attack | Blow Away* | Rolling Attack* | ||
First | Second | Third |
Physical Potency +5%/Stats Up | Zap Res +25/Stats Up | Rolling Attack Potency +5%/Stats Up |
Fourth | Fifth | |
Bang]] Res +25/Stats Up | Rolling Attack Potency +5%/Stats Up | |
First | |
N/a | |
First | Second | Third |
ATK +5 | Rolling Attack Potency +2% | N/a |
First | |
Physical Potency +5%: Raises physical potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Super Weak | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Normal |