LizardMan (Class)

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Revision as of 22:10, 11 October 2010 by Melios (talk | contribs) (→‎Abilities)

The LizardMan is a class in the game Dragon Quest VII.

Description

The LizardMan, Mandrake major in later versions, is an anthropomorphic lizard that can wield a sword. The class gives a moderate boost in attack and a slight boost in agility. However, the greatest advantage to the class is that this class learns the spell Twin Hits the quickest.

Monster Heart

The Monster Heart for the LizardMan can be found battling LizardMen in the Coastal area in Disc 2.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 145
Strength +10 Percent
Agility +5 Percent
Guard Null
Intelligence -10 Percent
Appearance -10 Percent
Max HP -10 Percent
Max MP -10 Percent

Abilities

Level Title Learns Battles Needed Target Info MP
1 Slitherer Nothing 0
2 Lizard Kid Sap 14 One Enemy Lowers the target's defense by half 3
3 Reptilian Nothing 30
4 Scaly Hero Defense 50 One Group Lowers the defense of one group of enemies 4
5 Draconian Nothing 68
6 Scaly Lord Twin Hits 93 One Ally Doubles the Attack of one ally for a couple of turns 6
7 Scaly King Nothing 127
8 Cold Blood Rain Slash 145 All Enemies Attacks all enemies with decreasing damage 0
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