Golem (vocation)

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The Golem is a monster class that is available in the game Dragon Quest VII.

Description[edit]

The Golem offers increases in strength, resilience, and Max HP and drops in all other categories. Despite these reductions, the Golem's incredible elemental and status resistances more than make up for the loss; at rank 8 the Golem will have strong resistance to all ailments but sap, and weak resistance to all elements but fire breath, ice breath, rock-based skills.

Requirements[edit]

The Golem class requires a character to master both the Rockbomb and Berserker classes. The player can also obtain a Golem heart from the Collum o' golems in the Cave to Yet Another World.


Stat Changes[edit]

Statistics Change
Battles to Master 160
Strength +20%
Agility -30%
Resilience +10%
Wisdom -40%
Style +10%
Max HP +10%
Max MP -20%
Mastery Bonus +15 Bonus to Strength
  • In addition, the Golem boasts a higher Critical Hit ratio than most vocations, being calculated as Rank 1 = 1/64, 2 = 1/64, 3 = 1/64, 4 = 1/32, 5 = 1/16, 6 = 1/16, 7 = 25/256 (~1/10), 8 = 1/8

Abilities[edit]

Level Title
(PSX)
Learns Battles Needed Target Info MP
1 Sand Golem
(ClayMan)
Nothing 0
2 Earth Golem
(RockSolid)
Muster Strength 11 Self Takes one turn, next turn physical attack does 200% damage 0
3 Bronze Golem
(BlockHead)
Forbearance 28 Self Intercepts all attacks to all allies for one turn 0
4 Iron Golem
(StoneWall)
Fissure 58 All Enemies Removes all enemies from battle 0
5 Silver Golem
(Pillar)
Nothing 88
6 Gold Golem
(HardHeart)
Stomp 105 All Enemies Causes ~55 HP in earth damage 0
7 Platinum Golem
(Clobberer)
Nothing 145
8 Grand Golem
(GoldGolem)
Boulder Toss 160 All Enemies Throws rocks at all enemies, causes ~110 HP damage 0