Dragon Quest Monsters: Difference between revisions

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#redirect [[Dragon Warrior Monsters]]
{{Infobox
|Title=Dragon Quest Monsters
|Type=Spinoff games
|Image=[[Image:DQM.jpg|200px]]
|Caption=
|Developer|[[TOSE]]
|Publisher|[[Enix]]
|Platform|[[Game Boy Color|GBC]], [[mobile phones|mobile]]
|Release date|December 31, 1999
}}
 
 
'''Dragon Quest Monsters''' is a spinoff game in the ''[[Dragon Quest (series)|Dragon Quest]]'' series.
 
Whereas most game in the series focus on the adventures of a [[Hero]] rising up against the forces of darkness, ''DQM'' is the much smaller-scale story of a little boy and girl, [[Terry]] and [[Milayou]], the heroes of ''[[Dragon Quest VI]]'', when they were just small children. It opens with Milayou's kidnapping by an evil creature called [[Warubou]], after which another called [[Watabou]] appears, explains the situation, and starts Terry off on his quest to rescue his sister.
 
''DQM'' took the monster-recruitment elements of ''[[Dragon Quest V]]'' and expanded upon them, also borrowing a few mechanics from the ''Pokemon'' series, setting the standards for what would become the "Dragon Quest Monsters series." The basic concept is that Terry, as a young boy still too weak to fight for himself, must enlist the help of various creatures to act in his stead. Collected monsters level up and grow like a character in a main-series ''Dragon Quest'' game might. As he progresses, he is able to add more and stronger monsters to his collection, which stands in for usual ''Dragon Quest'' power escalation elements such as steadily strengthening spells.
 
It generally makes quite good use of ''DQ'' staples already in place, such as character growth through battling, [[Travel Gate]]s, the [[Monster Arena]], [[Tiny Medals]], and general progression.
 
[[Breeding]] is one of the game's most complicated and involving aspects, and one of the player's primary motivations for continuing to play even after having seen the ending.
 
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{{Dragon Quest series}}
[[Category:Spinoff games]]

Revision as of 20:09, 16 March 2009


Dragon Quest Monsters is a spinoff game in the Dragon Quest series.

Whereas most game in the series focus on the adventures of a Hero rising up against the forces of darkness, DQM is the much smaller-scale story of a little boy and girl, Terry and Milayou, the heroes of Dragon Quest VI, when they were just small children. It opens with Milayou's kidnapping by an evil creature called Warubou, after which another called Watabou appears, explains the situation, and starts Terry off on his quest to rescue his sister.

DQM took the monster-recruitment elements of Dragon Quest V and expanded upon them, also borrowing a few mechanics from the Pokemon series, setting the standards for what would become the "Dragon Quest Monsters series." The basic concept is that Terry, as a young boy still too weak to fight for himself, must enlist the help of various creatures to act in his stead. Collected monsters level up and grow like a character in a main-series Dragon Quest game might. As he progresses, he is able to add more and stronger monsters to his collection, which stands in for usual Dragon Quest power escalation elements such as steadily strengthening spells.

It generally makes quite good use of DQ staples already in place, such as character growth through battling, Travel Gates, the Monster Arena, Tiny Medals, and general progression.

Breeding is one of the game's most complicated and involving aspects, and one of the player's primary motivations for continuing to play even after having seen the ending.