Platinum king jewel (vocation): Difference between revisions

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#redirect [[PlatKing (Class)]]
[[Image:Platking.gif|100px|right]]
The '''Platinum King Jewel''' is the most powerful monster class in ''[[Dragon Quest VII]]''.
 
==Description==
The '''[[Platinum king jewel]]''' is a slime monster hardened to look like a precious jewel. This class offers a massive increase in Resilience, moderate boosts in Agility and Style, moderate to sharp drops in Strength and Wisdom, and an extreme drop in Max HP. Mastering this class gives a boost of +255 in Resilience, making a character basically untouchable.
 
Additionally, mastering the class will grant '''full immunity''' to all status ailments and elements.
 
==Requirements==
In order to become a platinum king jewel, a character must master both the [[Drake Slime (Class)|Drake Slime]] and [[Ersatz Estark (Class)|Estark]] classes. Another way to become a Platinum King Jewel is to turn in 100 Tiny Medals to the Medal King to receive the Platinum King Heart.
 
==[[Dragon Quest VII]]==
===Stat Changes===
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
|-
|Battles to Master
|350
|-
|Strength
| -10%
|-
|Agility
| +20%
|-
|Resilience
| +100%
|-
|Wisdom
| -20%
|-
|Style
| +10%
|-
|Max HP
| -60%
|-
|Max MP
| Null
|-
|Mastery Bonus
| +255 Bonus to Resilience
|}
 
===Abilities===
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|-
|1
|Diamond in the Rough
|[[Kaclang]]
|1
|All Allies
|Allies are turned to iron for two turns. They cannot be attacked nor can they attack in the meanwhile
|2
|-
|2
|Starting to Shine
|[[Multiheal]]
|28
|All Allies
|Heals ~100 HP to all allies
|10
|-
|3
|Glistening Gently
|[[Body Slam]]
|48
|One Enemy
|The user and the enemy are both reduced to 20 percent HP if successful
|0
|-
|4
|Glittering Nicely
|[[Kazing]]
|83
|One Ally
|Revives one fallen ally to full HP
|15
|-
|5
|Sparkling Brightly
|[[Omniheal]]
|125
|All Allies
|Restores all HP to all allies
|20
|-
|6
|Blindingly Beautiful
|Nothing
|170
|
|
|
|-
|7
|Polished to Perfection
|[[Megamorphosis]]
|250
|Self
|Changes the caster into a monster
|0
|-
|8
|Outshining the Stars
|[[Big Banga]]
|350
|All Enemies
|Causes ~350 HP in frizz damage
|30
|}
 
 
{{DQVIIClasses}}
 
[[Category:Classes]]
[[Category:Dragon Quest VII classes]]
[[Category:Slimes]]
[[Category:Metal Monsters]]

Revision as of 14:52, 5 October 2016

Platking.gif

The Platinum King Jewel is the most powerful monster class in Dragon Quest VII.

Description

The Platinum king jewel is a slime monster hardened to look like a precious jewel. This class offers a massive increase in Resilience, moderate boosts in Agility and Style, moderate to sharp drops in Strength and Wisdom, and an extreme drop in Max HP. Mastering this class gives a boost of +255 in Resilience, making a character basically untouchable.

Additionally, mastering the class will grant full immunity to all status ailments and elements.

Requirements

In order to become a platinum king jewel, a character must master both the Drake Slime and Estark classes. Another way to become a Platinum King Jewel is to turn in 100 Tiny Medals to the Medal King to receive the Platinum King Heart.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 350
Strength -10%
Agility +20%
Resilience +100%
Wisdom -20%
Style +10%
Max HP -60%
Max MP Null
Mastery Bonus +255 Bonus to Resilience

Abilities

Level Title Learns Battles Needed Target Info MP
1 Diamond in the Rough Kaclang 1 All Allies Allies are turned to iron for two turns. They cannot be attacked nor can they attack in the meanwhile 2
2 Starting to Shine Multiheal 28 All Allies Heals ~100 HP to all allies 10
3 Glistening Gently Body Slam 48 One Enemy The user and the enemy are both reduced to 20 percent HP if successful 0
4 Glittering Nicely Kazing 83 One Ally Revives one fallen ally to full HP 15
5 Sparkling Brightly Omniheal 125 All Allies Restores all HP to all allies 20
6 Blindingly Beautiful Nothing 170
7 Polished to Perfection Megamorphosis 250 Self Changes the caster into a monster 0
8 Outshining the Stars Big Banga 350 All Enemies Causes ~350 HP in frizz damage 30