Zoom: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
m (Added a bit of detail to the SSBU section)
(Corrections / reordering to match in-game list)
 
(50 intermediate revisions by 20 users not shown)
Line 7: Line 7:
|type = Field
|type = Field
}}
}}
'''Zoom''' (ルーラ, Ruura, Ruler), is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series that allows for instantaneous transportation to previously visited locales.
'''Zoom''' (ルーラ, Ruura, Ruler), is a recurring spell in the {{DQSeries}} that allows for instantaneous transportation to previously visited locales.


==Function==
The amount of {{MP}} it costs tends to change from game to game, but the functionally remains the same. With one exception, Zoom cannot be used indoors.
In the [[Dragon Quest|first game]], the spell allows the protagonist to return to [[Tantegel]] castle. In the [[Dragon Quest II|second game]], it allows the party to return to the last place where the game was saved. In all games starting with the third, it gives a list of previously visited locations and allows the player to choose a destination. It (usually) does not work indoors, as it causes the party to hit their heads on the ceiling.


While the spell is assumed to be genuine teleportation, it is actually rapid flight on a linear path that the caster cannot directly control--hence why only familiar locations such as towns and kingdoms can be flown to. The recurring [[chimaera wing]] item casts this spell upon use.
==Appearances==
 
==={{DQ}}===
In the original versions of each [[Chunsoft]] developed game, the spell would cost 8 MP to cast. Beginning with ''VI'', the cost was reduced to just 1 MP, with remakes of the older titles being adjusted accordingly.
Zoom is learned at level 13, and requires 8 {{MP}} to use. In all versions of the game, Zoom only returns the player back to [[Tantegel]] Castle.


==Appearances==
==={{DQ2}}===
===''[[Dragon Quest]]''===
Zoom is learned by The [[Prince of Cannock]] at Level 10. In the original versions of the game, Zoom would only return the party to the location where they last saved their game. This was remedied in the [[Cell phone]] versions, and now the player can choose from a list of towns and locations, provided they visited them once. It costs 8 {{MP}} to use in the original versions, 6 {{MP}} in the {{GBC}} version, and 1 {{MP}} in the Cell phone remake.
Return is learned at level 13, and requires 8 units of [[List of character statistics#Magic Points|MP]] to use.


===''[[Dragon Quest II]]''===
==={{DQ3}}===
Return is learned by The [[Prince of Cannock]] at level 10. Until the release of the mobile phone version in 2014, Zoom would only return the party to the location where they last saved their game.
Zoom is learned by the {{Hero 3}} at Level 7, and both [[Mage]]s & [[Sage]]s at level 12. This is the first installment that allowed players to choose where they wanted to go with Zoom, setting the standard for future {{Main Series}} games.


===''[[Dragon Quest III]]''===
Using the spell or [[chimaera wing]] will [[Day-night cycle|reset the time]] to day.
Return is learned by [[Hero (Dragon Quest III)|The Hero]] at level 7, and both [[Mage]]s & [[Sage]]s at level 12.  


The Hero can learn it in battle with the use of a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]], though to use it prevents the spell from being learned in the field.
The Hero can learn it in battle with the use of a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]], though to use it prevents the spell from being learned in the field.


===''[[Dragon Quest IV]]''===
==={{DQ3HD}}===
Zoom is learned by [[Hero (Dragon Quest IV)|The Hero]] at level 7, [[Borya]] at level 9, and [[Maya]] at level 8, and is already known by [[Psaro (Character)|Psaro]] upon joining. Note that the destination list resets after each chapter.
Zoom is learned by the Hero at level 14 and by Mages and Sages at level 12. The spell is now capable of being used in-doors without bonking the character's head.  


Additionally, an [[Non-Player Character|NPC]] [[Minidemon]] attempts to use the spell to chase [[Torneko Taloon]] from [[Pharos Beacon]] to [[Porthtrunnel]], but bumps his head and falls becomes unconscious.
==={{DQ4}}===
Zoom is learned by the {{Hero 4}} at Level 7, [[Borya]] at Level 9, and {{Maya}} at level 8, and is already known by the {{Psaro 9}} upon joining. Note that the destination list resets after each chapter.


===''[[Dragon Quest V]]''===
Additionally, an {{NPC}} [[minidemon]] attempts to use the spell to chase [[Torneko Taloon]] from [[Pharos Beacon]] to [[Porthtrunnel]], but bumps his head, falls and becomes unconscious.
 
==={{DQ5}}===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Hero (Dragon Quest V)|Hero]]||*
|{{Hero 5}}||*
|-
|-
|[[Hero's Daughter (Dragon Quest V)|Daughter]]||5
|{{Madchen}}||5
|-
|-
|[[Old man of the sea/recruit|Old man of the sea]]||10
|{{Old man of the sea R}}||10
|-
|-
|[[Hawk man/recruit|Hawk man]]||13
|{{Hawk man R}}||13
|-
|-
|[[Chimaera/recruit|Chimaera]]||24
|{{Chimaera R}}||24
|-
|-
|[[Beastmaster/recruit|Beastmaster]]||30
|{{Beastmaster R}}||30
|-
|-
|[[Starkers]]||40
|[[Starkers]]||40
|}
|}


The hero learns Zoom after helping Prof. Toilen Trubble with his research in the town of [[Zoomingale]], and this event is required to advance the plot. None of the other party members that can learn the spell are encountered until after this. The spell is used as a plot device at certain events, such as if the hero marries Nera or Debora, and is later used by his daughter to carry him home after rescuing him. This marks the first installment that used a spell as a plot event.
The {{Hero 5}} learns Zoom after helping [[Prof. Toilen Trubble]] with his research in the town of [[Zoomingale]], and this event is required to advance the plot. None of the other {{Party 5}} members that can learn the spell are encountered until after this. The spell is used as a plot device at certain events, such as if the Hero marries {{Nera}} or {{Debora}}, and is later used by his daughter to carry him home after rescuing him. This marks the first installment that used a spell as a plot event.


===''[[Dragon Quest VI]]''===
==={{DQ6}}===
Zoom is learned by [[Ashlynn]] and [[Hero (Dragon Quest VI)|the Hero]] at level 8, and by [[Mercury]] at level 5. Other characters can learn it by advancing to either rank 3 of the [[Mage]] vocation or rank 4 of the [[Liquid Metal Slime (Class)|Liquid Metal Slime]] vocation.
Zoom is learned by [[Ashlynn]] and the {{Hero 6}} at Level 8, and by [[Mercury]] at Level 5. Other characters can learn it by advancing to either rank 3 of the [[Mage]] vocation or rank 4 of the [[Liquid metal slime (vocation)|Liquid metal slime]] vocation.


In the [[Nintendo DS]] version, after unlocking access to [[Alltrades Abbey (Dragon Quest VI)|Alltrades Abbey]], the spell can be upgraded by [[List of minor characters in Dragon Quest VI#Granmaz|Madame Luca Luminista]] to enable warping between worlds.
In the [[Nintendo DS]] version and subsequent ports, after acquiring [[Ra's Mirror]] the spell can be upgraded by [[Madame Luca Luminista]] to enable warping between worlds.


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
Zoom is learned through the same method as in ''VI''.
Zoom is learned through the same method as in {{VI}}.


===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
[[Hero (Dragon Quest VIII)|The Hero]] learns this spell after investing 8 points into his "Courage" skill.
The {{Eight}} learns this spell after investing 8 points into his "Courage" skill. It costs 1 {{MP}} to cast.


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
Zoom is a special ability learned exclusively by [[Hero (Dragon Quest IX)|the Hero]] after a plot event. Unlike earlier games, it costs no MP to cast.
Zoom is a special ability learned exclusively by the {{Hero 9}} after a plot event. Unlike earlier games, it costs no {{MP}} to cast.


==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Zoom can be utilized through special stones called Zoomstones. Each Zoomstone can be set to a single location at a time, either by interacting with special waypoint crystals (usually located outside points of interest, such as caves) or by speaking to a [[priest]] inside of a [[church]], and can have their locations overwritten as many times as the player chooses. The player can receive more Zoomstones by progressing through the story, completing side-quests, and receiving them as special rewards. Once a certain point of the story is reached, a quest can be completed to obtain a Mega Zoomstone, which initially allows travel to any of the major locations to each of the five continents of Astoltia. Later, it can be upgraded to include other locations as well. There are other methods of Zoom as well, such as an {{NPC}} that will allow you to Zoom to any previously visited location up to three times a day for a nominal fee, and a special Zoom that will warp you to or nearby the location of your next story objective.


==={{DQ11}}===
==={{DQ11}}===
{{Stub}}
Zoom is learned through the same method as in {{IX}}. Unlike other {{Main Series}} games, you can use Zoom indoors. In the {{Definitive Edition}}, trying to do the same in 2D Mode will only result in hitting the ceiling as always.
 
==={{DQH}}===
{{stub}}
 
==={{DQH2}}===
{{stub}}
 
==={{DQTact}}===
Zoom can be learned by the [[Hero (Dragon Quest)|Scion of Erdrick]] through his Character Builder and costs 40 {{MP}} to cast. It transports the {{Hero 1}} to the selected space with a range of up to 5 spaces away from his current position. Although it can only be cast one time per battle. Upgrading the spell reduces the amount of {{MP}} it costs to cast.
{{DQTactSkill
|name=Zoom
|kanji=ルーラ
|romanji=Ruura
|role=Support
|type=Spell
|element=[[Image:DQTact Non-elemental.png]]
|mp=40<br>Times usable: 1
|range=[[Image:DQTact_Range1.png|48px]]<br>1-5
|status=None
|description=Moves to selected space.
|monsters=[[Hero (Dragon Quest)|Scion of Erdrick]]
}}
 
==={{DQDai}}===
Zoom is not learned through a magical contract like standard spells. Instead [[Matoriv]] teaches [[Popp]] to cast Zoom by releasing magical energy from his entire body while picturing a destination. In addition to a means of fast travel like in the games, short-range Zooms can also be used for tactical repositioning in battle. [[Dai]] later learns to cast Zoom as well, and "Hero of the North" [[Nova]] can cast it at his introduction. It is also a common spell among Dark King [[Vearn]]'s higher-ranking subordinates.
 
If the user casts Zoom while distracted or not thinking of a destination, they will subconsciously travel to a place of emotional significance. This includes [[Popp]] attempting to transport [[Maam]] with Zoom only to worry about her leaving the party and arrive at the forest where they first met, and later a distraught Dai using a blind Zoom and arriving at the place where he first met his father.


===''[[Super Smash Bros. Ultimate]]''===
With sufficient practice, this technique can refined into the flight spell [[Levizoom]].
Zoom is one of the spells that can be used by the [[Hero (Super Smash Bros.)|Hero]] through his Down special, Command Selection. This costs 8 MP to use, and allows the Hero to quickly fly back to the main platform of the stage, provided he isn't obstructed by a ceiling overhead. Compared to the Hero's up-special attack ([[Woosh]], which can be further charged-up to [[Swoosh]] and [[Kaswoosh]]), Zoom provides a greatly increased vertical-recovery distance and a period of invincibility with a much lower MP cost than Kaswoosh, but has the notable downsides of not damaging opponents, the ascent being followed by a swift and uncontrollable descent with very little horizontal movement, and the inherent unreliability of the Command Selection menu's randomly-chosen options.
 
==={{DQTAoD}}===
Zoom is a technique in which a spellcaster (typically a [[Mage]], [[Sage]] or {{Hero V}}) releases mana from their entire body, surrounding them in a white aura and causing them to fly at high speed towards a location they are familiar with. Aside from being a means of fast travel, short-range Zoom spells can also be used for quick repositioning in combat.
 
A caster with sufficient mastery of Zoom can perform the [[Levizoom]] (JP: ''Toberuura'') technique, which allows slower, fully-controllable flight and does not require calling a spell name.
 
==={{SSB5}}===
Zoom is one of the spells that can be used by the {{Hero Smash}} through his Down special, Command Selection. This costs 8 {{MP}} to use, and allows the Hero to quickly fly back to the main platform of the stage, provided he isn't obstructed by a ceiling overhead. Compared to the {{Hero Smash}}'s up-special attack ([[Woosh]], which can be further charged-up to [[Swoosh]] and [[Kaswoosh]]), Zoom provides a greatly increased vertical-recovery distance and a period of invincibility with a much lower {{MP}} cost than [[Kaswoosh]], but has the notable downsides of not damaging opponents, the ascent being followed by a swift and uncontrollable descent with very little horizontal movement, and the inherent unreliability of the Command Selection menu's randomly-chosen options. However, if the {{Hero Smash}} is close to the blast line, the chance of Zoom appearing in the command list is tripled.


==Destinations reached with the spell==
==Destinations reached with the spell==
''(Bolded locations in Dragon Quest VI refer to areas found in both the [[Upper World]] and [[Lower World]] that can be visited.)''
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="20%" |
| valign="top" width="20%" |
===''Dragon Quest II''===
 
''([[Cell phone]] Versions only)
==={{DQ1HD}}===
*[[Tantegel]]
*[[Erdrick's Hollow]]
*[[Wayfarer's Chapel (Dragon Quest I)|Wayfarer's Chapel]]
*[[Forgotten Ruins]]
*[[Shrine of Rain]]
*[[Galenholm]]
*[[Roadside Inn]]
*[[Nameless Ruins]]
*[[Craggy Cave]]
*[[Kol]]
*[[Quagmire Cave]]
*[[Rimuldar]]
*[[Cave of the Dwarves]]
*[[Faerie Village (Dragon Quest I)|Faerie Village]]
*[[Damdara]]
*[[Field of Flowers]]
*[[Citadel of the Monarch of Medals]]
*[[Weirdwood]]
*[[Wayfarer's Inn (Dragon Quest I)|Wayfarer's Inn]]
*[[Cantlin]]
*[[Weeping Isle]]
*[[Shrine of the Spirit]]
*[[Sanctum]]
*[[Western Isle]]
*[[Dragonlord's Castle]]
 
==={{DQ2}}===
''([[Cell phone]] versions only)
*[[Midenhall]]
*[[Midenhall]]
*[[Leftwyne]]
*[[Leftwyne]]
Line 97: Line 158:
*[[Rendarak]] Shrine
*[[Rendarak]] Shrine
| valign="top" width="20%" |
| valign="top" width="20%" |
===''Dragon Quest III''===
 
==={{DQ3}}===
*[[Aliahan]]
*[[Aliahan]]
*[[Reeve]]
*[[Reeve]]
Line 107: Line 169:
*[[Portoga]]
*[[Portoga]]
*[[Baharata]]
*[[Baharata]]
*[[Alltrades Abbey (Dragon Quest III)|Alltrades Abbey]]
*{{Alltrades Abbey 3}}
*[[Lanson]]
*[[Lanson]]
*[[Jipang]]
*[[Jipang]]
Line 114: Line 176:
*[[Persistence]]
*[[Persistence]]
*[[Tantegel]]
*[[Tantegel]]
*[[Kol]]
*[[Damdara]]
*[[Damdara]]
*[[Cantlin]]
*[[Cantlin]]
*[[Kol]]
*[[Kol]]
*[[Rimuldar]]
*[[Rimuldar]]
*[[Zenith]] (remakes only)
*[[Cloudsgate Citadel (bonus dungeon)|Cloudsgate Citadel]](remakes only)
|}
|}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="20%" |
| valign="top" width="20%" |
===''Dragon Quest IV''===
 
==={{DQ4}}===
''(Note: Zoom locations that appear in multiple chapters do not transfer from chapter to chapter, and must be revisited when arriving in a new chapter.)''
 
{{DQ4 Chapter 1}} locations:
*[[Burland]]
*[[Strathbaile]]
 
{{DQ4 Chapter 2}} locations:
*[[Zamoksva]]
*[[Taborov]]
*[[Vrenor]] (not available in Chapter 5)
*[[Desert Bazaar]] (not available in {{DQ4 Chapter 5}} in original. In remakes, becomes available in Chapter 5 as [[Pioneer Town]])
*[[Endor]]
 
{{DQ4 Chapter 3}} locations:
*[[Lakanaba]] (not available in Chapter 5)
*[[Ballymoral]]
*[[Endor]]
 
{{DQ4 Chapter 4}} locations:
*[[Laissez Fayre]]
*[[Aubout du Monde]] (not available in Chapter 5)
*[[Palais de Léon]]
*[[Havre Léon]]
*[[Mamon]]
 
{{DQ4 Chapters 5 & 6}} locations:
*[[Casabranca]]
*[[Casabranca]]
*[[Endor]]
*[[Endor]]
*[[Ballymoral]]
*[[Bath]]
*[[Bath]]
*[[Porthtrunnel]]
*[[Porthtrunnel]]
*[[Medal King's Palace|Minikin's Dominion (Medal King's Palace)]] (remakes only)
*[[Mintos]]
*[[Mintos]]
*[[Parthenia]]
*[[Parthenia]]
*[[Palais de Léon]]
*[[Havre Léon]]
*[[Havre Léon]]
*[[Laissez Fayre]]
*[[Laissez Fayre]]
*[[Palais de Léon]]
*[[Zamoksva]]
*[[Taborov]]
*[[Pioneer Town]] (remakes only)
*[[Canalot]]
*[[Canalot]]
*[[Zamoksva]]
*[[Burland]]
*[[Burland]]
*[[Strathbaile]]
*[[Femiscyra]]
*[[Femiscyra]]
*[[Rosehill]]
*[[Rosehill]]
Line 141: Line 234:
*[[Diabolic Hall]]
*[[Diabolic Hall]]
*[[Mamon]]
*[[Mamon]]
*[[The Azimuth]]
*[[Zenithia]]
*[[Zenithia]]
*[[Heaven's Haven]]
*[[Heaven's Haven]]
*[[Pinnacle Chapel]]
*[[Pinnacle Chapel]] (Remake exclusive {{DQ4 Chapter 6}} only)
| valign="top" width="20%" |
| valign="top" width="20%" |
===''Dragon Quest V''===
 
==={{DQ5}}===
*[[Coburg]]
*[[Coburg]]
*[[Fortuna]]
*[[Fortuna]]
Line 152: Line 247:
*[[Zoomingale]]
*[[Zoomingale]]
*[[Hay]]
*[[Hay]]
*[[Mostroferrato]]
*[[Mostroferrato]]  
*[[Helmunaptra]]
*[[Helmunaptra]] (remakes only)
*[[Dominicus' Dominion]]
*[[Dominicus' Dominion]] (remakes only)
*[[Knot Welcome Inne]]
*[[Gotha]]
*[[Gotha]]
*[[Northminster]]
*[[Northminster]]
Line 164: Line 260:
*[[Precaria]]
*[[Precaria]]
*[[Mt. Zugzwang]]
*[[Mt. Zugzwang]]
*[[Knick-knackatory]]
*[[Knick-knackatory]] (remakes only)
|}
|}


{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="20%" |
| valign="top" width="20%" |
===''Dragon Quest VI''===
 
==={{DQ6}}===
''(Bolded locations refer to areas found in both the [[Upper World]] and [[Lower World]] that can be visited.)''
*'''[[Weaver's Peak]]'''
*'''[[Weaver's Peak]]'''
*'''[[Somnia]]'''
*'''[[Somnia]]'''
*'''[[Alltrades Abbey (Dragon Quest VI)|Alltrades Abbey]]'''
*'''{{Alltrades Abbey 6}}'''
*'''[[Clearvale]]'''
*'''[[Clearvale]]'''
*[[Haggleton]]
*[[Haggleton]]
Line 179: Line 277:
*[[Medal King's Palace#Dragon Quest VI|Medford's Manor]]
*[[Medal King's Palace#Dragon Quest VI|Medford's Manor]]
*[[The Spiegelspire|Spiegelspire]]
*[[The Spiegelspire|Spiegelspire]]
*[[List of locations in Dragon Quest VI|Fortune teller's house]] (original {{SFC}} version only.)
*[[List of locations in Dragon Quest VI|Suite Dreams]] (Remakes only. Replaces the Fortune teller's house.)
*[[Slimopolis]]
*[[Slimopolis]]
*[[Sorceria]]
*[[Zenithia|Cloudsgate Citadel]]
*[[Zenithia|Cloudsgate Citadel]]
*[[Reaper's Peak]]
*[[Reaper's Peak]]
Line 185: Line 286:
*[[Madame Luca's House|Madame Luca's]]
*[[Madame Luca's House|Madame Luca's]]
*[[Wellshire]]
*[[Wellshire]]
*[[Amor]] ([[Real World]] only)
*[[Amor]] ([[Lower World]] only)
*[[Ghent]]
*[[Ghent]]
*[[Murdaw's Keep]]
*[[Murdaw's Keep]]
Line 201: Line 302:
*[[Gallows Moor]]
*[[Gallows Moor]]
*[[Prison of Sorrow]]
*[[Prison of Sorrow]]
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="20%" |
==={{DQ7}}===
''(Note: the Zoom spell can only be used in the present in this game)''
*[[Shrine of Mysteries]]
*[[Pilchard Bay]]
*[[Estard]]
*[[Ballymolloy]]
*[[Emberdale]]
*[[L'Arca]]
*[[Faraday]]
*[[Wilted Heart]]
*{{Alltrades Abbey 7}}
*[[La Bravoure]]
*[[Temple Palace]]
*[[The Likeness]]
*[[Gröndal]]
*[[El Ciclo]]
*[[Wetlock]]
*[[Medal King's Palace|King Maximo's Mansion (Medal King Castle)]]
*[[Providence]]
*[[Nottagen]]
*[[Hubble]]
*[[Aeolus Vale]]
*[[Vogograd]]
*[[Buccanham]]
*[[Divine Shrine]]
*[[The Haven]] (remakes only)
*[[Monster Meadows]] (remakes only)
| valign="top" width="20%" |
| valign="top" width="20%" |
===''Dragon Quest IX''===
 
==={{DQ8}}===
*[[Farebury]]
*[[Alexandria]]
*[[Tower of Alexandra]]
*[[Port Prospect]]
*[[Peregrin Quay]]
*[[Maella Abbey]]
*[[Simpleton]]
*[[Ruined Abbey]]
*[[Riverside Chapel]]
*[[Ascantha]]
*[[Morrie's Place]]/[[Monster Arena]]
*[[Pickham]]
*[[Swordsman's Labyrinth]]
*[[Hilltop Hut]]
*[[Trodain]]
*[[Princess Minnie's Castle]]
*[[Mystical Spring]]
*[[Argonia]]
*[[Royal Hunting Ground]]
*[[Dark Ruins]]
*[[Desert Chapel]]
*[[Dragon Graveyard]]
*[[Arcadia]]
*[[Rydon's Tower]]
*[[Marta's Cottage]]
*[[Orkutsk]]
*[[Herb Grotto]]
*[[Pirate's Cove]]
*[[Empycchu]]
*[[Godbird's Eyrie]]
*[[Tryan Gully]]
*[[Altar of Wroth]] ({{3DS}} Only)
*[[Dragovian Sanctuary]]
| valign="top" width="20%" |
 
==={{DQ9}}===
*[[Angel Falls]]
*[[Angel Falls]]
*[[Zere]]
*[[Zere]]
*[[Stornway]]
*[[Stornway]]
*[[Coffinwell]]
*[[Coffinwell]]
*[[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]]
*{{Alltrades Abbey 9}}
*[[Porth Llaffan]]
*[[Porth Llaffan]]
*[[Slurry Quay]]
*[[Slurry Quay]]
*[[Dourbridge]]
*[[Dourbridge]]
*[[Zere Rocks]]
*[[Heights of Loneliness#Zere Rocks|Zere Rocks]]
*[[Bloomingdale]]
*[[Bloomingdale]]
*[[Gleeba]]
*[[Gleeba]]
Line 219: Line 388:
*[[Upover]]
*[[Upover]]
*[[Magmaroo]] - Summit
*[[Magmaroo]] - Summit
*[[Goretress]]
*[[Gortress]]
*[[Gittingham Palace]]
*[[Gittingham Palace]]
|}
|}
==={{DQ11}}===
{{Section-Stub}}
*[[Cobblestone]]
*[[Heliodor]]
==Trivia==
*A common gag with Zoom is that using the spell indoors will cause the user to hit their head on the ceiling, making them plummet straight back down.
**This gag is also featured in {{SSB5}}, where casting Zoom indoors or below a hard platform will cause the same thing to happen.


==Notes==
==Notes==
*Chapters 55 and 56 of ''[[Dragon Quest: Dai no Daibouken]]'' elaborate on the ''Ruura'' spell and explain it as the ability to go to a place if you can form an image of it in your mind.
*Chapters 55 and 56 of ''[[Dragon Quest: Dai no Daibouken]]'' elaborate on the ''Ruura'' spell and explain it as the ability to go to a place if you can form an image of it in your mind.
*In ''Dragon Quest V'', it's suggested that transporting too many people with this spell at once causes physical strain or even unconsciousness, as the hero blacks out after transporting the wedding entourage to Ventuno Casino Ship.
*In {{V}}, it's suggested that transporting too many people with this spell at once causes physical strain or even unconsciousness, as the {{Hero 5}} blacks out after transporting the wedding entourage to [[Pontoon and Ventuno|Ventuno]] [[Casino]] [[Ship]].


==In Other Languages==
==In Other Languages==
{{OtherLanguages
{{OtherLanguages
|es=Telerregreso|es-meaning=From {{tt|''tele-''|over a distance}} and {{tt|''regreso''|return}}
|es=Telerregreso|es-meaning=From {{tt|''tele-''|over a distance}} and {{tt|''regreso''|return}}
|fr=Téléportaion|fr-meaning=From {{tt|''Téléportaion''|Teleportaion}}
|fr=Téléportation|fr-meaning=From {{tt|''Téléportation''|Teleportation}}
|de=Teleportaion|
|de=Teleportaion|
|it=Teletrasporto|
|it=Teletrasporto|
}}
}}
==See Also==
*[[Chimaera wing]]
*[[Levizoom]]
*[[Zoomstone]]
*[[Zoomethyst]]


==Gallery==
==Gallery==
<gallery>
<center><gallery>
File:Dq1_return.jpg|Art from the American manual of ''DQI''
Dq1_return.jpg|Art from the American manual of {{I}}.
Image:DQ3 Spell Zoom.png|''DQIII''
File:DQ1 SNES Zoom.jpg|thumb|Art from the SNES Manual of {{I}}.
</gallery>
DQ3 Spell Zoom.png|{{III}}.
SSBU_Zoom.jpg|{{Eight}} casting Zoom in {{Smash Ultimate}}.
</gallery></center>
 
{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest I spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]
Line 254: Line 443:
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[fr:Téléportation]]

Latest revision as of 05:22, 16 March 2026

Zoom (ルーラ, Ruura, Ruler), is a recurring spell in the Dragon Quest series that allows for instantaneous transportation to previously visited locales.

The amount of MP it costs tends to change from game to game, but the functionally remains the same. With one exception, Zoom cannot be used indoors.

Appearances[edit]

Dragon Quest[edit]

Zoom is learned at level 13, and requires 8 MP to use. In all versions of the game, Zoom only returns the player back to Tantegel Castle.

Dragon Quest II: Luminaries of the Legendary Line[edit]

Zoom is learned by The Prince of Cannock at Level 10. In the original versions of the game, Zoom would only return the party to the location where they last saved their game. This was remedied in the Cell phone versions, and now the player can choose from a list of towns and locations, provided they visited them once. It costs 8 MP to use in the original versions, 6 MP in the GBC version, and 1 MP in the Cell phone remake.

Dragon Quest III: The Seeds of Salvation[edit]

Zoom is learned by the Hero at Level 7, and both Mages & Sages at level 12. This is the first installment that allowed players to choose where they wanted to go with Zoom, setting the standard for future Dragon Quest games.

Using the spell or chimaera wing will reset the time to day.

The Hero can learn it in battle with the use of a glitch, though to use it prevents the spell from being learned in the field.

Dragon Quest III HD-2D Remake[edit]

Zoom is learned by the Hero at level 14 and by Mages and Sages at level 12. The spell is now capable of being used in-doors without bonking the character's head.

Dragon Quest IV: Chapters of the Chosen[edit]

Zoom is learned by the Hero at Level 7, Borya at Level 9, and Maya at level 8, and is already known by the 9th Chosen One upon joining. Note that the destination list resets after each chapter.

Additionally, an NPC minidemon attempts to use the spell to chase Torneko Taloon from Pharos Beacon to Porthtrunnel, but bumps his head, falls and becomes unconscious.

Dragon Quest V: Hand of the Heavenly Bride[edit]

Name Level
Hero *
Madchen 5
Old man of the sea 10
Hawk man 13
Chimaera 24
Beastmaster 30
Starkers 40

The Hero learns Zoom after helping Prof. Toilen Trubble with his research in the town of Zoomingale, and this event is required to advance the plot. None of the other party members that can learn the spell are encountered until after this. The spell is used as a plot device at certain events, such as if the Hero marries Nera or Debora, and is later used by his daughter to carry him home after rescuing him. This marks the first installment that used a spell as a plot event.

Dragon Quest VI: Realms of Revelation[edit]

Zoom is learned by Ashlynn and the Hero at Level 8, and by Mercury at Level 5. Other characters can learn it by advancing to either rank 3 of the Mage vocation or rank 4 of the Liquid metal slime vocation.

In the Nintendo DS version and subsequent ports, after acquiring Ra's Mirror the spell can be upgraded by Madame Luca Luminista to enable warping between worlds.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Zoom is learned through the same method as in VI.

Dragon Quest VIII: Journey of the Cursed King[edit]

The Eight learns this spell after investing 8 points into his "Courage" skill. It costs 1 MP to cast.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Zoom is a special ability learned exclusively by the Hero after a plot event. Unlike earlier games, it costs no MP to cast.

Dragon Quest X[edit]

Zoom can be utilized through special stones called Zoomstones. Each Zoomstone can be set to a single location at a time, either by interacting with special waypoint crystals (usually located outside points of interest, such as caves) or by speaking to a priest inside of a church, and can have their locations overwritten as many times as the player chooses. The player can receive more Zoomstones by progressing through the story, completing side-quests, and receiving them as special rewards. Once a certain point of the story is reached, a quest can be completed to obtain a Mega Zoomstone, which initially allows travel to any of the major locations to each of the five continents of Astoltia. Later, it can be upgraded to include other locations as well. There are other methods of Zoom as well, such as an NPC that will allow you to Zoom to any previously visited location up to three times a day for a nominal fee, and a special Zoom that will warp you to or nearby the location of your next story objective.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Zoom is learned through the same method as in IX. Unlike other Dragon Quest games, you can use Zoom indoors. In the Definitive Edition, trying to do the same in 2D Mode will only result in hitting the ceiling as always.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Dragon Quest Tact[edit]

Zoom can be learned by the Scion of Erdrick through his Character Builder and costs 40 MP to cast. It transports the Hero to the selected space with a range of up to 5 spaces away from his current position. Although it can only be cast one time per battle. Upgrading the spell reduces the amount of MP it costs to cast.

Zoom (ルーラ Ruura)Tactlogo.png
Ability information
Zoom
Role * Type * Element MP cost
Support Spell DQTact Non-elemental.png 40
Times usable: 1
Range Additional effects
DQTact Range1.png
1-5
None
Description
Moves to selected space.
Naturally learnt by
Scion of Erdrick


Dragon Quest: The Adventure of Dai[edit]

Zoom is not learned through a magical contract like standard spells. Instead Matoriv teaches Popp to cast Zoom by releasing magical energy from his entire body while picturing a destination. In addition to a means of fast travel like in the games, short-range Zooms can also be used for tactical repositioning in battle. Dai later learns to cast Zoom as well, and "Hero of the North" Nova can cast it at his introduction. It is also a common spell among Dark King Vearn's higher-ranking subordinates.

If the user casts Zoom while distracted or not thinking of a destination, they will subconsciously travel to a place of emotional significance. This includes Popp attempting to transport Maam with Zoom only to worry about her leaving the party and arrive at the forest where they first met, and later a distraught Dai using a blind Zoom and arriving at the place where he first met his father.

With sufficient practice, this technique can refined into the flight spell Levizoom.

Dragon Quest: The Adventure of Dai[edit]

Zoom is a technique in which a spellcaster (typically a Mage, Sage or Hero) releases mana from their entire body, surrounding them in a white aura and causing them to fly at high speed towards a location they are familiar with. Aside from being a means of fast travel, short-range Zoom spells can also be used for quick repositioning in combat.

A caster with sufficient mastery of Zoom can perform the Levizoom (JP: Toberuura) technique, which allows slower, fully-controllable flight and does not require calling a spell name.

Super Smash Bros. Ultimate[edit]

Zoom is one of the spells that can be used by the Hero through his Down special, Command Selection. This costs 8 MP to use, and allows the Hero to quickly fly back to the main platform of the stage, provided he isn't obstructed by a ceiling overhead. Compared to the Hero's up-special attack (Woosh, which can be further charged-up to Swoosh and Kaswoosh), Zoom provides a greatly increased vertical-recovery distance and a period of invincibility with a much lower MP cost than Kaswoosh, but has the notable downsides of not damaging opponents, the ascent being followed by a swift and uncontrollable descent with very little horizontal movement, and the inherent unreliability of the Command Selection menu's randomly-chosen options. However, if the Hero is close to the blast line, the chance of Zoom appearing in the command list is tripled.

Destinations reached with the spell[edit]

Dragon Quest I HD-2D Remake[edit]

Dragon Quest II: Luminaries of the Legendary Line[edit]

(Cell phone versions only)

Dragon Quest III: The Seeds of Salvation[edit]

Dragon Quest IV: Chapters of the Chosen[edit]

(Note: Zoom locations that appear in multiple chapters do not transfer from chapter to chapter, and must be revisited when arriving in a new chapter.)

Chapter 1 locations:

Chapter 2 locations:

Chapter 3 locations:

Chapter 4 locations:

Chapters 5 & 6 locations:

Dragon Quest V: Hand of the Heavenly Bride[edit]

Dragon Quest VI: Realms of Revelation[edit]

(Bolded locations refer to areas found in both the Upper World and Lower World that can be visited.)

Dragon Quest VII: Fragments of the Forgotten Past[edit]

(Note: the Zoom spell can only be used in the present in this game)

Dragon Quest VIII: Journey of the Cursed King[edit]

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Trivia[edit]

  • A common gag with Zoom is that using the spell indoors will cause the user to hit their head on the ceiling, making them plummet straight back down.
    • This gag is also featured in Super Smash Bros. Ultimate, where casting Zoom indoors or below a hard platform will cause the same thing to happen.

Notes[edit]

  • Chapters 55 and 56 of Dragon Quest: Dai no Daibouken elaborate on the Ruura spell and explain it as the ability to go to a place if you can form an image of it in your mind.
  • In V, it's suggested that transporting too many people with this spell at once causes physical strain or even unconsciousness, as the Hero blacks out after transporting the wedding entourage to Ventuno Casino Ship.

In Other Languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolTelerregresoFrom tele- and regreso
ICON-FLAG-FR.png FrançaisTéléportationFrom Téléportation
ICON-FLAG-DE.png DeutschTeleportaion
ICON-FLAG-IT.png ItalianoTeletrasporto

See Also[edit]

Gallery[edit]