Knight abhorrent
Dragon Quest monster | |
---|---|
Knight abhorrent | |
Art by Akira Toriyama | |
Japanese | しにがみのきし 死神の騎士 |
Romaji | Shinigami no kishi |
First appearance | Dragon Quest |
Old localization | Armored Knight (NES), AxeKnight (GBC) |
The knight abhorrent is a recurring monster in the Dragon Quest series, introduced in the original Dragon Quest.
Crusaders covered in crimson, they are one of the most frightening members of the Dragonlord's army, bringing brawn and brains to serve its master.
Characteristics
Like their blue-armored brothers, the knight abhorrent is a hulking Humanoid knight clad from head to toe in heavy armor colored in shades of red, pink, and orange, wielding a sharp battle axe in one hand and a round shield in their offhand. The knights have large gems on their faulds and on the center of their shields. Their helmets have tall yellow plumes and completely obscure the wearer's face underneath. Their description in Heroes II states that the suits of armor have no wearer underneath and have been animated by evil magic. After a long absence from the main series, the knights made their reappearance in X and XI.
Appearances
Dragon Quest
Knight abhorrent (しにがみのきし Shinigami no kishi) |
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Sprite | HP | MP | Attack |
1,222 | 28 | 387 | |
Defense | Agility | Experience | Gold |
546 | 97 | 1,738 | 520 |
Bestiary no. | #412 |
Family | Demon |
In-game description | These wicked warriors are every bit as awful as their name suggests, and they serve their dark master by slicing foe's souls from their bodies. |
Spell(s) | Kaboom Moreheal |
Skill(s) | Blocks attacks with its shield. Tackle |
Location(s) | Champs Sauvage - Whale Way Station (third act) The Battleground (third act) |
Item(s) dropped | Molten globules1⁄32 Psyche swiper1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -150% | 50% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | -150% | 50% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 50% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
50% | 0% | 0% |
This monster does not have a vicious, nor a malicious variant.
Dragon Quest Monsters: Terry's Wonderland 3D
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince
Icon | Family | Max HP* | Max MP* |
1,370 | 280 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
580 | 640 | 480 | 380 |
Bestiary No. | #420 |
Rank | A |
In-game description | These knights clad in crimson steel carry the cruel stench of death around with them. They have made the solemn vow to take the heads of a thousand foes |
Talents | Pest Controller (lv. 1) |
Guaranteed traits | Sizzmeister (lv. 1) Health Professional (lv. 20) Tit for Tat (lv. 40) |
Large-size exclusive traits | Tactical Commander (lv. 1) Close Scraper (lv. 1) Rando-Oomph (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
25% | 50% | 50% | 0% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
0% | 0% | -25% | 25% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
25% | 0% | 0% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 50% | 25% | -25% |
Stun Resistance * | Poison Resistance * | ||
0% | 0% | ||
Instant Death Resistance * | |||
50% |
Dragon Quest Monsters: Super Light
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
12571 | 590g | Yes |
List No. | #132 |
Field Notes | An abandoned suit of blood-red armour infused with evil energies in order to bring it back to life. It's far too big to fit a normal knight, but the mystery of who once wore it is one that has yet to be solved. |
Location(s) | Blackrock Ravine |
Item(s) Dropped | Platinum ore, Monarchic mark |
Dragon Quest Builders
Dragon Quest Builders 2
This article is a stub. You can help by expanding it. |
Dragon Quest of the Stars
This article is a stub. You can help by expanding it. |
Dragon Quest Rivals
This article is a stub. You can help by expanding it. |
Dragon Quest Walk
This article is a stub. You can help by expanding it. |
Dragon Quest Tact
Knight abhorrent appears as an A-rank monster of the Demon family on the Dread dragon's banner. Starting with Version 2.0 of the game, it could be scouted from any limited banner, as well.
Family | Rank | Role | ||
Demon |
Attack |
|||
Max Level | HP | MP | Move | |
120 | 791 | 290 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
422 | 290 | 341 | 307 | 35 |
First | Second | Third | ||
Dazzling Slash | Sizzle* | Smouldering Slash* | ||
First | Second | Third |
Sizz-type Physical Potency +10%/Stats Up | Frizz Res +25/Stats Up | Sizzle Potency +5%/Stats Up |
Fourth | Fifth | |
Zam Res +25/Stats Up | Sizzle Potency +5%/Stats Up | |
First | |
Raises Sizz-type potency of allies, including itself, by 5% in a 5x5 square around it. | |
First | Second | Third |
ATK +10 | AGL +15 | Sizzle Potency +2% |
First | |
Sizz-type Physical Potency +10%: Raises Sizz-type physical potency by 10%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Normal | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Very Weak | Half Res | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Super Weak | Normal | Half Res | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Super Weak | Normal | Immune |
Dragon Quest Keshi Keshi
This article is a stub. You can help by expanding it. |
Etymology
- Abhorrent is a term that describes a person of being deserving of the most intense hatred and revulsion.
- In Japanese, their name is しにがみのきし shinigami no kishi, which translates to "Death's Knight" (as in, the grim reaper).
Similar species
Gallery
Erdrick trilogy, Nintendo Switch sprite.
A Knight abhorrent in X.
XI polygon model.
Appearance with Medislimes in Stars.
Stars model.
Rivals card.
Scan Battlers card.
A Dread dragon and Knight abhorrent in Tact.