Lunatick
Dragon Quest monster | |
---|---|
Lunatick | |
Art by Akira Toriyama | |
Japanese | メーダ |
Romaji | Mēda |
First appearance | Dragon Quest |
Old localization | Druin Eyeder |
The Lunatick is a recurring monster in the Dragon Quest series, first introduced in the original game. It is a bizarre monocular monster that floats in midair with the aid of its many tentacles.
Characteristics
Like some horrifying nightmare from the depths, the Lunatick is hardly anything more than an eye, a pair of antennae, and a bunch of tentacles attached to a purple carapace. The monster's singular eye is constantly turned to face the player. It has evolve in order to allow the lunatick to see clearly in the depths of dark dungeons. They float about in midair with their tentacles as though they are swimming. The lunatick later gained the ability to fire off a paralysing beam from their eye and disable opponents by tickling them with their tentacles. In most games, they are counted as Bugs, but later became members of the Demon family due to their unusual and nightmarish origins.
Appearances
Dragon Quest
Lunatick (メーダ Mēda) |
Sprite | HP | MP | Experience | Gold | Attack | Defense | Agility |
22 | 0 | 7 | 16 | 20 | 18 | 18 |
Spell(s) | None |
Location(s) | Craggy Cave Quagmire Cave |
Evasion | Fizzle Resistance | Snooze Resistance | Sizz & Sizzle Resistance |
1⁄32 | 15⁄16 | 0⁄16 | 0⁄16 |
Dragon Quest IX: Sentinels of the Starry Skies
Model | HP | MP | Attack |
36 | 8 | 35 | |
Defence | Agility | Experience | Gold |
40 | 41 | 70 | 32 |
Bestiary no. | #032 |
Family | Bug |
In-game description | They distract enemies by tickling them with their teeming tentacles, then punish them with a paralysing ray. Their enormous eyes evolved to allow them to lurk in long grasses, then pounce when prey passes. |
Spell(s) | None |
Skill(s) | Paralaser (12~17 lightning damage and chance to paralyse one character) Gives character a titter inducing tickle (stuns for one turn) |
Location(s) | Brigadoom |
Item(s) dropped | Leather whip1⁄32 Magic water1⁄64 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
0% | 0% | 0% | 0% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | 0% | -25% | 0% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
0% | 25% | 100% | 25% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
50% | 50% | 0% | 0% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
0% | 0% | 0% | 100% |
Charm Resistance * | |||
50% |
Dragon Quest X
Lunaticks appeared from the beginning of the game. They gained the ability to put up a shocking barrier that inflicts and has a chance to paralyse any attackers. Starting in Version 5.1 of the game, vicious lunaticks can be faced in the Netherworld, as well.
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
45 | 3/5 | 5/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 1/5 | 5/5 | 5/5 |
Family | Bug |
In-game description | Each tentacle has a specific function |
Abilities | Heal, Firebal, MapMagic |
Habitat | Gate of Anger, Gate of Ambition |
Breeding chart | Bug family x AmberWeed Catapila x Beast family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | Strong |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | Strong | None | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Weak | Weak | Strong | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Strong | Strong | None | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | Weak | Weak | None |
Decelerate Resistance * | Curse Resistance | ||
None | Strong |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
45 | 5/10 | 6/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/10 | 2/10 | 5/10 | 6/10 |
Family | Bug |
In-game description | Climbs walls using its tentacles |
Abilities | Firebal, Heal, MapMagic |
Habitat | Lighthouse |
Breeding chart | Bug family x AmberWeed, Gamanian, Octoreach |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | Strong |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Weak | Strong | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Weak | Weak | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Strong | Strong | None |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Weak | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Strong |
Dragon Quest Monsters: Terry's Wonderland 3D
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key
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Dragon Quest Monsters: The Dark Prince
Icon | Family | Max HP* | Max MP* |
1,390 | 440 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
530 | 350 | 460 | 570 |
Bestiary No. | #359 |
Rank | G |
In-game description | These curious monsters' enormous eyeballs afford them excellent vision, even in absolute darkness. Once they set their sights on their prey, they will not give up until they wrap their tentacles around it |
Talents | Thrill-Seeker (lv. 1) Wisdom Booster I (lv. 20) Crack Ward (lv. 40) |
Guaranteed traits | Ultra Crafty Paralyser (lv. 1) Sizzmeister (lv. 20) Paralysing Touch (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Ace Evader (lv. 1) Ultra Crafty Sizzer (lv. 60) |
Habitat | Circle of Conquest - Lower Echelon () Circle of Temper - Lower Echelon () Circle of Caprice - Every Echelon () |
Items | Magic water (Common) Seed of wisdom (Rare) |
Synthesis chart | X |
Notable synthesis | X = X = X = X = |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
0% | 50% | 50% | 25% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
0% | 25% | -25% | 0% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
25% | 0% | 0% | 25% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 50% | 0% | -25% |
Stun Resistance * | Poison Resistance * | ||
25% | 25% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Builders
HP | Attack | Defense | Item(s) Dropped |
200 | 28 | 12 | Seed of life (★★★) |
Location(s) | |||
Guarding the ruined palace in Rimuldar |
HP | Attack | Defense | Item(s) Dropped |
52 | 28 | 34 | Healing Cream (★☆☆) |
Location(s) | |||
Tantegel Patchwork Island |
Sprite |
Dragon Quest of the Stars
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Dragon Quest Rivals
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Dragon Quest Walk
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Dragon Quest Tact
Lunatick appears as a D-rank monster of the Demon family during Part 2 of the story. It can be recruited from Chapter 3, Episode 1: Daybreak. The lunatick can also be recruited during the limited Scintillating Summer Hols! Swimwear, Waves, and Watermelons! event from Chapter 2, Episode 2 of the event quests at any difficulty. It can participate in the Winter Queen's Battle Road as a party member.
Family | Rank | Role | ||
Demon |
Support |
|||
Max Level | HP | MP | Move | |
110 | 530 | 148 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
192 | 165 | 190 | 230 | 15 |
First | Second | Third | ||
Sizz | Reheal* | N/a | ||
First | Second | Third |
WIS +5/Stats Up | Frizz Res +25/Stats Up | Reheal Recovery +5%/Stats Up |
Fourth | Fifth | |
Zam Res +25/Stats Up | Reheal Recovery Effect +5%/Stats Up | |
First | |
N/a | |
First | Second | Third |
Reheal Recovery Effect +2% | N/a | N/a |
First | |
WIS +5: Raises WIS by 5. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Normal | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Very Weak | Half Res | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Super Weak | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Half Res | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Super Weak | Normal | Immune |