Dark skeleton
Dragon Quest monster | |
---|---|
Dark skeleton | |
Art by Akira Toriyama | |
Japanese | 影の騎士 かげのきし |
Romaji | Kage no Kishi |
First appearance | Dragon Quest |
Old localization | Demon Knight ShdowKnight |
The Dark skeleton is a recurring monster in the Dragon Quest series, first appearing in the original Dragon Quest.
It is a pitch-black variant of the regular Skeleton. Much like Shades and Silhouettes, they are animated shadows that attack adventurers; the difference being that the dark skeleton has retained the solid mass of its physical self.
Appearances
Dragon Quest
Dark skeleton (影の騎士 kage no kishi) |
Dragon Quest VII: Fragments of the Forgotten Past
Sprite | HP | MP | Attack | Defense |
288 | 0 | 214 | 154 | |
Agility | Experience | Gold | Tame Rate | |
115 | 434 | 20 | 1⁄64 |
Bestiary No. | DLC #100 |
Spell(s) | None |
Skill(s) | Paralysis Attack Sleep Attack |
Location(s) | The Depths of Darkness |
Item(s) Dropped | Moonwort bulb1⁄32 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 25% | 25% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 50% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 15% | 80% | 50% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
100% | 50% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 15% | 0% |
Dragon Quest VIII: Journey of the Cursed King
Sprite | HP | MP | Attack |
240 | 0 | 186 | |
Defense | Agility | Experience | Gold |
132 | 95 | 304 | 31 |
Bestiary no. | #180 |
Family | Undead |
In-game description | These dedicated and fiercely loyal monsters stand against humanity. |
Spell(s) | None |
Skill(s) | Paralysis Attack Sleep Attack |
Location(s) | World of Darkness Dark Godbird's Eyrie After the fall of Black Citadel: Farebury Region (day only) Unnamed Isle Untrodden Groves |
Item(s) dropped | Moonwort bulb1⁄16 Bronze shield1⁄64 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 30% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 25% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 50% | 15% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 50% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 15% | 0% |
Like all monsters originating from the World of Darkness, dark skeletons with enhanced attributes begin appearing in the World of Light after the fall of Black Citadel.
Dragon Quest IX: Sentinels of the Starry Skies
Model | HP | MP | Attack |
186 | 17 | 153 | |
Defence | Agility | Experience | Gold |
194 | 155 | 1,780 | 162 |
Bestiary no. | #173 |
Family | Undead |
In-game description | These shameful shams of chivalry cripple enemies with Kasap and Blunt, then clobber them clueless. Shaped when the shadows of noble knights come alive and kill their carriers so that they can run free. |
Spell(s) | Blunt Kasap |
Skill(s) | None |
Location(s) | Gittish Empire Gittingham Palace Island off Cringle Coast Urdus Marshland (plateau) Grotto (water) |
Item(s) dropped | Evencloth1⁄32 Smart suit1⁄128 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
-125% | 50% | 0% | 0% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | 50% | -200% | 0% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
50% | 50% | 75% | 50% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
100% | 50% | 25% | 25% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
25% | 50% | 50% | 75% |
Charm Resistance * | |||
90% |
Dragon Quest X
Dark skeletons appeared from the very beginning of the game, maintaining their ability to cast both Kasap and Blunt from the last game. They can also land curses with their attacks and can use Skeletoss.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model | Experience | Gold |
15 | 12g |
List No. | #079 |
Field Notes | The shades of soldiers killed in combat. Beware, however—they're far more than shadows of their former selves. Some say these shadows belonged to skeleton soldiers in life, and their cheek bones do some strikingly similar. |
Location(s) | Arba Town (Recruit, Captain, Hero), Dual Duel Dell (Grudge Match: Devilish Duo), Protector's Pathway (Saviours of the Shrine), Sentinel's Square (Defenders of the Desert), The Fault (Hero), Warden's Wood (Heroes of the Hideaway) |
Item(s) Dropped | Pitch pearl, Snakeskin |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
157 | 12g | Yes |
List No. | #095 |
Field Notes | The shades of soldiers killed in combat. Beware, however—they're far more than shadows of their former selves. Some say these shadows belonged to skeleton soldiers in life, and their cheek bones do some strikingly similar. |
Location(s) | Battle of the Pinnacle: Base, Blacka Pastures, Blackrock Ravine, Dead Man’s Land, The Damned Dunes, The Darkwood, The Fetid Foothills |
Item(s) Dropped | Pitch pearl, Horse manure |
Dragon Quest Builders
Dragon Quest Tact
Dark skeleton appears as an A-rank monster of the Undead family as part of the Dragon Quest I event alongside the Dragonlord's True Form on his banner. Starting with Version 2.0 of the game, it can be scouted from any limited banner, as well.
Family | Rank | Role | ||
Undead |
Attack |
|||
Max Level | HP | MP | Move | |
120 | 1,011 | 277 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
470 | 322 | 257 | 208 | 35 |
First | Second | Third | ||
Heart Breaker | Falcon Slash* | Shade Slash* Talent Blossoming: Dark Masher |
||
First | Second | Third |
Rare Attack Prep / Stats Up | Zam Res +25 / Stats Up | Falcon Slash Potency +5% / Stats Up Dark Masher Potency +5% |
Fourth | Fifth | |
Woosh Res +25 / Stats Up | Falcon Slash Potency +5% / Stats Up Dark Masher Potency +5% |
|
First | |
Raises DEF of undead allies, including itself, by 15% in a 5x5 square around it. | |
First | Second | Third |
Max HP +20 | Max MP +10 | Falcon Slash Potency +2% |
First | |
Rare Attack Prep: Rarely greatly raises ATK for 2 turns at action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Normal | Normal | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Very Weak | Half Res | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Super Weak | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Normal |