Harmour
Dragon Quest monster | |
---|---|
Harmour | |
Art by Akira Toriyama | |
Japanese | デビルアーマー |
Romaji | Debiru āmā |
First appearance | Dragon Quest VI |
Old localization | EvilArmor |
The Harmour is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VI.
Characteristics
The Harmour is a demonic suit of armour, and is a member of the Demon family. It is a decent attacker and stronger versions of the Harmour can cast debilitating spells. Some variants are actually humans wearing heavy armour. These menacing multi-coloured armoured monsters march into battle with massive bladed halberds and evil skull embossed shields, designed to strike fear into their foes. Their suits of plate mail are split perfectly down the middle, colored red on the left and black on the right, and they have a pair of golden horns on their helmets. They are far more agile than they first appear, ready to leap into the air and lash out at all enemies in a single swiping dive. In the Nintendo 3DS version of VII, when a harmour is defeated, its armour can split in half, revealing it to be empty inside.
Appearances
Dragon Quest VI
Sprite | HP * | MP | Attack | Defense |
64 | 0 | 103 | 120 | |
Agility | Experience * | Gold | Tame Rate | |
43 | 129 | 54 | N/a |
Bestiary No. | 060 |
Spell(s) | None |
Skill(s) | Call for Healslime |
Location(s) | Murdaw's Keep |
Item(s) Dropped | Iron armour1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0% | 0% | 0% | )5 |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 60% | 60% | 100% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
60% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
100% | 100% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 15% | 0% |
Dragon Quest VII
Sprite | HP | MP | Attack | Defense |
110 | 0 | 100 | 97 | |
Agility | Experience | Gold | Tame Rate | |
67 | 68 (PS1) 102 (3DS) |
52 (PS1) 78 (3DS) |
1⁄64 |
Bestiary No. | 103 |
Spell(s) | |
Skill(s) | Harvest Moon Muster Strength |
Location(s) | Sanctum of the Cirrus Buccanham The Beacon |
Item(s) Dropped | Iron armour 1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 15% | 15% | 15% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
15% | 0% | 15% | 15% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
50% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 15% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
50% | 50% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 0% | 50% |
3DS version changes |
None |
Dragon Quest IX
#147 - Harmour | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Silver mail (common, 1/64) Iron mask (rare, 1/128) | ||||||||||||||||||||||||||||||||||||||||||
Locations | Western Wormwood The Bowhole Grotto | ||||||||||||||||||||||||||||||||||||||||||
Skills | Double Up Multithrust | ||||||||||||||||||||||||||||||||||||||||||
Family | Material | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 147 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Romanized Jap. | Debiru āmā | ||||||||||||||||||||||||||||||||||||||||||
Description | Suits of armour animated by evil forces. Not just masters of Multithrust, but deft users of Double Up as well. Upset with the stone guardians for saying that if you speak to them from the left-hand side, they'll reply in a girlie voice. |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
40 | 2/5 | 1/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 5/5 | 4/5 | 1/5 |
Family | Devil |
In-game description | |
Abilities | FireSlash, BoltSlash, DrakSlash |
Habitat | Gate of Temptation |
Breeding chart | Devil family x Armorpede ArcDemon, GateGuard, Ogre x Material family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | Strong | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Strong | Weak |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
None | Weak | None | None |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Strong | Weak | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Weak | Weak | None | None |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
None | None | None | None |
Decelerate Resistance * | Curse Resistance | ||
None | Weak |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
40 | 6/10 | 2/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
6/10 | 8/10 | 4/10 | 3/10 |
Family | Devil |
In-game description | |
Abilities | AquaSlash, BoltSlash, FireSlash |
Habitat | Monster King's Castle |
Breeding chart | ArcDemon, GateGuard, Ogre x Material family Devil family x ArmorPede |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | Strong | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Strong | Weak |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | None | Weak | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
None | Immune | Strong | Weak |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Weak | Weak | None |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
None | None | None | None |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Weak |
Dragon Quest Monsters: Caravan Heart
The Evil Armor is a three-star member of the Demon family with a weight of 4. It naturally learns Blaze Cut, Lightning Cut and TwinHits. Its in-game description reads "It couldn't decide on the color of its armor, so it chose two colors."
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