Defensive Impulse
From Dragon Quest Wiki
Revision as of 20:32, 17 July 2024 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title =Defensive Impulse |image = |japanese = {{tt|ぼうえいほんのう|Defensive instinct}} |romaji = Bōeihon nō |old = None |type = Trait }} '''Defensive Impulse''' is a monster trait that helps the possessor endure damage when wounded. ==Appearances== ==={{DQM3}}=== Defensive Impulse reduces all forms of damage by 25% when the possessor's HP is less than half. It is learned by the following monsters of any size: *Alarmour *Armoured scorp...")
Defensive Impulse | |
---|---|
Japanese | ぼうえいほんのう |
Rōmaji | Bōeihon nō |
Type | Trait |
Older names | None |
Defensive Impulse is a monster trait that helps the possessor endure damage when wounded.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Defensive Impulse reduces all forms of damage by 25% when the possessor's HP is less than half. It is learned by the following monsters of any size:
- Alarmour
- Armoured scorpion
- Cross eye
- Darkling
- Face invader
- Gargoyle
- Iron tortoise
- Maniacal mole
- Mohawker
- Palooka prawn
- Razerburn
- Restless armour
- Scallop slime
- Slimeshroom
- Snowgre
- Stone golem
- Wyrtle
- Wyrtoise
- Zaptile
Furthermore, Defensive Impulse is also learned by the following giant monsters: