Champion

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The Champion (formerly Godhand) is one of the three advanced classes in Dragon Quest VII.

Description

The power of the heavens flows through the Champion, infusing their very being with divine energies.. In order to become a Champion, one must master the Gladiator and Paladin.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 240
Strength +25%
Agility +10%
Resilience +5%
Wisdom Null
Style Null
Max HP +10%
Max MP -10%
Mastery Bonus +25 Bonus to Strength

PSX Abilities

Level Title Learns Battles Needed Target Info MP
1 Saint Nothing 0
2 Angel Metal Slash 20 One Enemy Able to pierce the defenses of Metal Monsters. Regular damage to all other monsters. 0
3 Arch Angel Multiheal 40 All Allies Heals ~100 HP to all allies 10
4 Throne Boulder Toss 80 All Enemies Throws rocks at all enemies, causing ~110 HP damage 0
5 Cherubim Kamikazee 120 Self Kills all enemies at the cost of the caster's life 1
6 Seraphim Gigaslash 150 One Group Does ~400 HP damage to one group of enemies 15
7 Celestial Kazing 180 One Ally Revives one fallen ally with full HP 15
8 Demigod Gigasword 260 One Enemy Does ~600 HP damage to one enemy 20

Trivia

Godhand inspiration.jpg
  • For the 3DS illustration, the Champion was based directly on the Deva Kings of myth.
  • Many of the PSX accolades come from the hierarchy of angels in Christian tradition.


  • Thrones are the givers of God's justice.
  • Cherub (plural Cherubim) are a rank of angels second highest in the hierarchy. They are guardians sent by God to protect.
  • Seraph (plural Seraphim) are the highest rank of angels. They sing praises to God.