Golem (vocation): Difference between revisions

From Dragon Quest Wiki
No edit summary
Line 62: Line 62:
|2
|2
|Rock Solid
|Rock Solid
|Charge Up
|[[Charge Up]]
|11
|11
|Self
|Self
Line 94: Line 94:
|6
|6
|Hard Heart
|Hard Heart
|Quake
|[[Quake]]
|105
|105
|All Enemies
|All Enemies
Line 110: Line 110:
|8
|8
|Gold Golem
|Gold Golem
|Rock Throw
|[[Rock Throw]]
|160
|160
|All Enemies
|All Enemies

Revision as of 20:31, 25 January 2011

The Golem is a monster class that is available in the game Dragon Quest VII.

Description

The Golem offers increases in strength, guard and Max HP and drops in all other categories.

Requirements

The Golem class requires a character to master both the Bombcrag and Berserker classes. The player can also obtain a Golem heart from the Golemugas in the Zion Cave.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 160
Strength +20 Percent
Agility -30 Percent
Guard +10 Percent
Intelligence -40 Percent
Appearance +10 Percent
Max HP +10 Percent
Max MP -20 Percent
Mastery Bonus +15 Bonus to Strength

Abilities

Level Title Learns Battles Needed Target Info MP
1 Clay Man Nothing 0
2 Rock Solid Charge Up 11 Self Takes one turn, next turn physical attack does damage 0
3 Blockhead Guardian 28 Self Intercepts all attacks to all allies for one turn 0
4 Stonewall Crack 58 All Enemies Removes all enemies from battle 0
5 Pillar Nothing 88
6 Hard Heart Quake 105 All Enemies Causes ~55 HP in earth damage 0
7 Clobberer Nothing 145
8 Gold Golem Rock Throw 160 All Enemies Throws rocks at all enemies, causes ~110 HP damage 0
Fandom icon.png  This page uses CC BY-SA-licensed content from FANDOM.