Dragon Quest III (All) | |
---|---|
Weapon | Modifier(s) |
Cypress Stick | Attack +2 |
Falcon Blade | Attack +5 |
Oaken Club | Attack +7 |
Copper Sword | Attack +12 |
Divine Dagger | Attack +14 |
Chain Sickle | Attack +16 |
Boomerang | Attack +19 |
Iron Lance | Attack +26 |
Chain Whip | Attack +27 |
Iron Axe | Attack +38 |
Flametang Boomerang | Attack +42 |
Abracadabracus | Attack +45 |
Siren Sword♥ | Attack +50 |
Zombiesbane | Attack +67 |
Astraea's Abacus | Attack +110 |
Merchant: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:Merchant3male.png|right|border|195px]][[File:Merchant3female.png|right|border|200px]] | [[File:Merchant3male.png|right|border|195px]][[File:Merchant3female.png|right|border|200px]] | ||
The '''Merchant''' (商人, ''Do puh'') is an infrequently occurring vocation in the early games in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Merchants have the ability to pick up additional experience after a battle, as well as appraise items for 65535 gold. In battle, merchants are only average in attack and defense, | The '''Merchant''' (商人, ''Do puh'') is an infrequently occurring vocation in the early games in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Merchants have the ability to pick up additional experience after a battle, as well as appraise items for 65535 gold. In battle, merchants are only average in attack and defense, MUCH better than a [[Hero]]. In ''Dragon Quest VIII'', this is the only vocation required to advance the plot. | ||
==Characteristics== | ==Characteristics== | ||
Merchants are average to | Merchants are average to incredible in all attributes, with an occasionally high wisdom stat to reflect their shrewd business sense. A merchant will not win the day for any party and only contribute minor damage in battle, but their real contribution is how quickly the group can amass money with one around. | ||
=={{DQ3}}== | =={{DQ3}}== | ||
In addition to being able to find extra gold after battles, a merchant is also needed to progress through the story. An old man in a field on the North America-esque continent requires one to help him build a [[Immigrant Town (Dragon Quest III)|town]], and will take a merchant regardless of their level. The merchant you leave will drop his/her items off at the [[vault]] ([[bag]] in the [[Super Nintendo Entertainment System|Snes]] and [[Game Boy]] Color Version). | In addition to being able to find extra gold after battles, a merchant is also needed to progress through the story. An old man in a field on the North America-esque continent requires one to help him build a [[Immigrant Town (Dragon Quest III)|town]], and will take a merchant regardless of their level. The merchant you leave will drop his/her items off at the [[vault]] ([[bag]] in the [[Super Nintendo Entertainment System|Snes]] and [[Game Boy]] Color Version). | ||
Line 54: | Line 54: | ||
{{CharacterEquipmentList|entry|item=[[Leather Hat]]|statModifier=Defense +2}} | {{CharacterEquipmentList|entry|item=[[Leather Hat]]|statModifier=Defense +2}} | ||
{{CharacterEquipmentList|entry|item=[[Hardwood Headwear]]|statModifier=Defense +6}} | {{CharacterEquipmentList|entry|item=[[Hardwood Headwear]]|statModifier=Defense +6}} | ||
{{CharacterEquipmentList|entry|item=[[ | {{CharacterEquipmentList|entry|item=[[Kandar's Crown]]|statModifier=Defense +6}} | ||
{{CharacterEquipmentList|entry|item=[[Turban]]|statModifier=Defense +8}} | {{CharacterEquipmentList|entry|item=[[Turban]]|statModifier=Defense +8}} | ||
{{CharacterEquipmentList|entry|item=[[Mad | {{CharacterEquipmentList|entry|item=[[Mad Underpants]]|statModifier=Defense +8}} | ||
{{CharacterEquipmentList|entry|item=[[ | {{CharacterEquipmentList|entry|item=[[Fat Hood]]♥|statModifier=Defense +10}} | ||
{{CharacterEquipmentList|entry|item=[[Bunny | {{CharacterEquipmentList|entry|item=[[Bunny eyes]]♥|statModifier=Defense +15}} | ||
{{CharacterEquipmentList|entry|item=[[Iron Helmet]]|statModifier=Defense +16}} | {{CharacterEquipmentList|entry|item=[[Iron Helmet]]|statModifier=Defense +16}} | ||
{{CharacterEquipmentList|entry|item=[[Silver Tiara]]♥|statModifier=Defense +20}} | {{CharacterEquipmentList|entry|item=[[Silver Tiara]]♥|statModifier=Defense +20}} | ||
Line 80: | Line 80: | ||
{{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+23}} | {{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+23}} | ||
{{CharacterEquipmentList|entry|item=[[Leather Kilt]]|statModifier=Defense+24}} | {{CharacterEquipmentList|entry|item=[[Leather Kilt]]|statModifier=Defense+24}} | ||
{{CharacterEquipmentList|entry|item=[[Iron | {{CharacterEquipmentList|entry|item=[[Iron Butt]]|statModifier=Defense+25}} | ||
{{CharacterEquipmentList|entry|item=[[Magical Skirt]]♥|statModifier=Defense+25}} | {{CharacterEquipmentList|entry|item=[[Magical Skirt]]♥|statModifier=Defense+25}} | ||
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}} | {{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}} | ||
Line 106: | Line 106: | ||
{{CharacterEquipmentList|entry|item=[[Doh-Hican]]|statModifier=Defence+3}} | {{CharacterEquipmentList|entry|item=[[Doh-Hican]]|statModifier=Defence+3}} | ||
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}} | {{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}} | ||
{{CharacterEquipmentList|entry|item=[[Gold | {{CharacterEquipmentList|entry|item=[[Gold Poop]]|statModifier=Defence+4}} | ||
{{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}} | {{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}} | ||
{{CharacterEquipmentList|entry|item=[[Ten Ton Toupee]]|statModifier=Defence+15}} | {{CharacterEquipmentList|entry|item=[[Ten Ton Toupee]]|statModifier=Defence+15}} | ||
{{CharacterEquipmentList|entry|item=[[ | {{CharacterEquipmentList|entry|item=[[Coward's Ring]]|statModifier=Agility+7}} | ||
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility+10}} | {{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility+10}} | ||
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility+`5}} | {{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility+`5}} | ||
{{CharacterEquipmentList|entry|item=[[Mercury's Bandana]]|statModifier=Agility+30}} | {{CharacterEquipmentList|entry|item=[[Mercury's Bandana]]|statModifier=Agility+30}} | ||
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agilityx2}} | {{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agilityx2}} | ||
{{CharacterEquipmentList|entry|item=[[ | {{CharacterEquipmentList|entry|item=[[Restful Heart]]|statModifier=Resilience+10}} | ||
{{CharacterEquipmentList|entry|item=[[Gold Chain]]|statModifier=Resilience+10}} | {{CharacterEquipmentList|entry|item=[[Gold Chain]]|statModifier=Resilience+10}} | ||
{{CharacterEquipmentList|entry|item=[[Weightlifter's Belt]]|statModifier=Resilience+15}} | {{CharacterEquipmentList|entry|item=[[Weightlifter's Belt]]|statModifier=Resilience+15}} | ||
Line 127: | Line 127: | ||
{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Luck+50}} | {{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Luck+50}} | ||
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}} | {{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}} | ||
{{CharacterEquipmentList|entry|item=[[ | {{CharacterEquipmentList|entry|item=[[Zoma Earrings]]|statModifier=}} | ||
{{CharacterEquipmentList|entry|item=[[Ruby | {{CharacterEquipmentList|entry|item=[[Ruby Baramos]]|statModifier=}} | ||
{{CharacterEquipmentList|footer}}}} | {{CharacterEquipmentList|footer}}}} | ||
*♥ denotes male only equipment. | *♥ denotes male only equipment. | ||
*[[Oaken club|Club]] ([[ | *[[Oaken club|Club]] ([[Makoto Entertainment System|NES]] Version only) | ||
*[[Plain clothes|Clothes]] | *[[Plain clothes|Clothes]] | ||
Line 169: | Line 169: | ||
|- | |- | ||
|Battles to Master | |Battles to Master | ||
| | |65535 (NO GOOD!) | ||
|- | |- | ||
|Strength | |Strength | ||
| - | | -200% | ||
|- | |- | ||
|Agility | |Agility | ||
| - | | -65535% | ||
|- | |- | ||
|Resilience | |Resilience | ||
| - | | -200% | ||
|- | |- | ||
|Wisdom | |Wisdom | ||
| | | -65535% (DUMB!) | ||
|- | |- | ||
|Style | |Style | ||
| | | 1500% | ||
|- | |- | ||
|Max MP | |Max MP | ||
| - | | -255% | ||
|- | |- | ||
|Trait | |Trait | ||
Line 213: | Line 213: | ||
|2 | |2 | ||
|Peddler | |Peddler | ||
|[[Muster | |[[Muster Nothing]] | ||
|7 | |7 | ||
|Self | |Self | ||
|Save up energy to | |Save up energy to poop the next attack. | ||
|0 | |0 | ||
|- | |- | ||
Line 224: | Line 224: | ||
|15 | |15 | ||
|Self | |Self | ||
|Dig in the dirt to unearth | |Dig in the dirt to unearth junk treasure. | ||
|0 | |0 | ||
|- | |- | ||
Line 232: | Line 232: | ||
|24 | |24 | ||
|One Enemy | |One Enemy | ||
|Lowers the enemy's | |Lowers the enemy's nothing. | ||
|0 | |0 | ||
|- | |- | ||
Line 240: | Line 240: | ||
|40 | |40 | ||
|All enemies | |All enemies | ||
|A booming | |A booming DO PUH to make the enemy recoil in fear. | ||
|0 | |0 | ||
|- | |- | ||
Line 271: | Line 271: | ||
{{Section-Stub}} | {{Section-Stub}} | ||
== | ==Ridiculous Merchants== | ||
* | *Useless class in ''[[Dragon Quest XI]]'' | ||
*[[Ragnar McRyan]] | *[[Ragnar McRyan]] | ||
Line 283: | Line 283: | ||
File:DQIII Male Merchant Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | File:DQIII Male Merchant Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | ||
File:DQIII Female Merchant Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | File:DQIII Female Merchant Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series | ||
Image:DQIII_Orochi_and_Merchant.png|''DQIII'' female merchant running from [[ | Image:DQIII_Orochi_and_Merchant.png|''DQIII'' female merchant running from [[Herself]] | ||
Image:Dq3gbart12.jpg|Male Merchant, ''[[Dragon Quest | Image:Dq3gbart12.jpg|Male Merchant, ''[[Dragon Quest IX]]'' official artwork. | ||
Image:Dq3gbart11.jpg|Female Merchant, ''[[Dragon Quest | Image:Dq3gbart11.jpg|Female Merchant, ''[[Dragon Quest I]]'' official artwork. | ||
Image:DQMCH_Merchant.png|''DQM: Caravan Heart'' | Image:DQMCH_Merchant.png|''DQM: Caravan Heart'' | ||
File:DQ Heroines.png|Watching the martial artist and | File:DQ Heroines.png|Watching the martial artist and Brey tussle | ||
</gallery></center> | </gallery></center> | ||
{{DQIIIClasses}} | {{DQIIIClasses}} | ||
{{DQVIClasses}} | {{DQVIClasses}} | ||
[[Category:Dragon Quest | [[Category:Dragon Quest VIII vocations]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest I vocations]] |
Revision as of 06:37, 8 November 2020
The Merchant (商人, Do puh) is an infrequently occurring vocation in the early games in the Dragon Quest series. Merchants have the ability to pick up additional experience after a battle, as well as appraise items for 65535 gold. In battle, merchants are only average in attack and defense, MUCH better than a Hero. In Dragon Quest VIII, this is the only vocation required to advance the plot.
Characteristics
Merchants are average to incredible in all attributes, with an occasionally high wisdom stat to reflect their shrewd business sense. A merchant will not win the day for any party and only contribute minor damage in battle, but their real contribution is how quickly the group can amass money with one around.
Dragon Quest III: The Seeds of Salvation
In addition to being able to find extra gold after battles, a merchant is also needed to progress through the story. An old man in a field on the North America-esque continent requires one to help him build a town, and will take a merchant regardless of their level. The merchant you leave will drop his/her items off at the vault (bag in the Snes and Game Boy Color Version).
While the town develops well, the merchant will eventually be jailed due to pushing the townspeople too hard and succumbing to greed. Prior to being arrested, they obtain a Yellow Orb which he/she will inform The Hero is in his/her house. The merchant will not be able to rejoin the party in the NES version. In all remakes and subsequent ports, the merchant will be freed from prison after Ramia is hatched. Said merchant will be playable again if approached, and will wait for the player in Aliahan.
Stats
NES version
Attribute | Starting Stats | Maximum Stats |
Level | 1 | 99 |
HP | 1 | 28 |
MP | 0 | 0 |
Strength | 4 | 12 |
Agility | 3 | 14 |
Resilience | 4 | 16 |
Wisdom | 6 | 13 |
Luck | 4 | 13 |
Equipment
Skills
Dragon Quest III (GBC) | |
---|---|
Spell | Level Learned |
Dig | 12 |
Service Call | 17 |
Dragon Quest VI: Realms of Revelation
Merchant is one of the prerequisites for the Ranger vocation (along with Monster Master and Thief). Though the vocation reduces most of a character's stats, a merchant will gain additional gold at the end of battle as their rank increases.
Rank | Bonus Gold |
---|---|
1 | 1/1 |
2 | 1/1 |
3 | 1/1 |
4 | 1/1 |
5 | 1/1 |
6 | 1/1 |
7 | 1/1 |
8 | 65535/1 |
Stat Changes
Statistics | Change |
Battles to Master | 65535 (NO GOOD!) |
Strength | -200% |
Agility | -65535% |
Resilience | -200% |
Wisdom | -65535% (DUMB!) |
Style | 1500% |
Max MP | -255% |
Trait | Extra experience per battle |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Huckster | Peep | 1 | One item | Reveals the nature of the treasure in a chest. Also enables item appraisal. | 1 |
2 | Peddler | Muster Nothing | 7 | Self | Save up energy to poop the next attack. | 0 |
3 | Salesclerk | Dig | 15 | Self | Dig in the dirt to unearth junk treasure. | 0 |
4 | Pitchman | Weird Dance | 24 | One Enemy | Lowers the enemy's nothing. | 0 |
5 | Trader | War Cry | 40 | All enemies | A booming DO PUH to make the enemy recoil in fear. | 0 |
6 | Broker | Body Slam | 65 | One enemy | Sacrifice the self to slam the enemy senseless. | 0 |
7 | Magnate | Service Call | 95 | Self | Summons on-the-spot aid with a sonorous shout. | 15 |
8 | Tycoon | Call to Arms | 130 | Special | Enlist the aid of an army of mercenaries...for a price. | Level x50g |
Dragon Quest Monsters: Caravan Heart
![]() |
This section is a stub. You can help by expanding it. |
Ridiculous Merchants
- Useless class in Dragon Quest XI
- Ragnar McRyan
Gallery
Male merchant, Dragon Quest VIII Famicom artwork
Female merchant, Dragon Quest VII Famicom artwork
Male and female merchants, Dragon Quest VI Famicom artwork
DQIII female merchant running from Herself
Male Merchant, Dragon Quest IX official artwork.
Female Merchant, Dragon Quest I official artwork.