Trauminator: Difference between revisions
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The '''Trauminator''' is a huge mechanical robot that is bent on exterminating everything that moves. | The '''Trauminator''' is a recurring boss monster in the Dragon Quest series, being a huge mechanical robot that is bent on exterminating everything that moves. | ||
It is a boss in {{DQ9}} at the end of low - medium level treasure map {{Grotto}}s. | It is a boss in {{DQ9}} at the end of low - medium level treasure map {{Grotto}}s. | ||
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[[Category:Dragon Quest IX bosses]] | [[Category:Dragon Quest IX bosses]] | ||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest X enemies]] | |||
[[Category:Dragon Quest X bosses]] | |||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] | [[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] | ||
[[Category:Dragon Quest Tact monsters]] |
Revision as of 12:14, 6 September 2023
Dragon Quest monster | |
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Trauminator | |
Art by Akira Toriyama | |
Japanese | Sキラーマシン |
Romaji | Super Killer Machine |
First appearance | Dragon Quest IX |
The Trauminator is a recurring boss monster in the Dragon Quest series, being a huge mechanical robot that is bent on exterminating everything that moves.
It is a boss in Dragon Quest IX: Sentinels of the Starry Skies at the end of low - medium level treasure map Grottos.
Appearances
Dragon Quest IX: Sentinels of the Starry Skies
#286 - Trauminator | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Pro's axe (5%), Hero's boots (2%), Handrills (steal) | ||||||||||||||||||||||||||||||||||||||||||
Skills | Arrows, Laser beam | ||||||||||||||||||||||||||||||||||||||||||
Spells | Gigaslash | ||||||||||||||||||||||||||||||||||||||||||
Family | Machine | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 286 | ||||||||||||||||||||||||||||||||||||||||||
Description | Senses the life force of flesh-and-blood beings, and can't stop killing until every trace is erased from its environs. This mad mechanical murder machine is thought to have existed since the very dawn of time itself. |
Additional Attributes | ||||||
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Fire | Ice | Wind | Earth | Light | Dark | |
100 | 100 | 100 | 100 | 100 | 100 | |
Blast | Dazzle | Sleep | Death | Drain MP | Confusion | |
150 | 0 | 0 | 0 | 100 | 0 | |
Fizzle | Inaction | Paralyze | Poison | Charm | Magic Res | |
0 | 0 | 0 | 0 | 0 | 50 | |
Blunt | Sap | Decelerate | ||||
15 | 25 | 50 |
Dragon Quest Monsters: Joker 2
Trauminator | |
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Family | Material |
Rank | X |
Size | M |
Weapons | Swords, Axes, Spears, Hammers, Staves |
Traits | Double Trouble, Big Hitter, Bangmeister, Crafty Inactivist |
Resistances | Vulnerable to Sag, Immune to Zap, Blade Blunter, Whack, Poison, Confusion, Inaction, Paralysis, and Sleep |
Skill | Darklight Slashes |
Location | Dark World |
Breeding chart | Overkilling machine x Ruin |
Dragon Quest Monsters: Joker 2 Professional
Dragon Quest Tact
Trauminator appears as an S-rank member of the Inorganic family as part of the limited The Ultimate Automaton Has Been Born! Battle the Mindini Hunter! event on its own banner alongside Slick slime. It can participate in the Mindini hunter's Battle Road as a party member.
Stats
Family | Rank | Role | ||
Inorganic |
Attack |
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Max Level | HP | MP | Move | |
130 | 1290 | 403 | 3 | |
Attack | Defense | Agility | Wisdom | Weight |
565 | 406 | 433 | 131 | 50 |
Basic Skills
First | Second | Third | ||
Gear Shift | Dual Burst* | Dark Cross Break* | ||
Awakening Skills
First | Second | Third |
Terminate / Stats Up | Sizz Res +25 / Stats Up | Super Boost: Action start on odd turns until turn 5: Raises ATK for inorganics in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns). / Dark Cross Break Potency +5% / Stats Up |
Fourth | Fifth | |
Zap Res +25 / Stats Up | Physical Critical Hit Rate +10% / Dark Cross Break Potency +5% / Stats Up | |
Leader Perks
First | |
Raises physical potency of all inorganic allies, including itself, by 20% in a 5x5 square around it. | |
Basic Perks
First | Second | Third |
Max HP +30 ATK+15 |
Instant Counter: Battle start: Grants a barrier that reflects physical attacks for 3 turns. | Dark Cross Break Potency +2% |
Perk Details
First | |
Terminate: Battle start: Greatly raises ATK and AGL for 3 turns. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Half Res | Normal | Very Weak | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Immune | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Half Res | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Half Res | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Super Weak | Super Weak | Normal | Normal |
Related enemies
References
This page uses CC BY-SA-licensed content from FANDOM. |