Golem (vocation): Difference between revisions

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[[Image:Golem.gif1|100px|right]]
 
The '''Golem''' is a monster class that is available in the game ''[[Dragon Quest VII]]''.
The '''Golem''' is a monster class that is available in the game ''[[Dragon Quest VII]]''.


==Description==
==Description==
The Golem offers increases in strength, guard and Max HP and drops in all other categories.
The Golem offers increases in strength, resilience, and Max HP and drops in all other categories. Despite these reductions, the Golem's incredible elemental and status resistances more than make up for the loss; at rank 8 the Golem will have strong resistance (60%) to all ailments but [[sap]], and weak resistance (30%) to all elements but fire breath, ice breath, rock-based skills.


==Requirements==
==Requirements==
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|-
|-
|Strength
|Strength
| +20 Percent
| +20%
|-
|-
|Agility
|Agility
| -30 Percent
| -30%
|-
|-
|Guard
|Resilience
| +10 Percent
| +10%
|-
|-
|Intelligence
|Wisdom
| -40 Percent
| -40%
|-
|-
|Appearance
|Style
| +10 Percent
| +10%
|-
|-
|Max HP
|Max HP
| +10 Percent
| +10%
|-
|-
|Max MP
|Max MP
| -20 Percent
| -20%
|-
|-
|Mastery Bonus
|Mastery Bonus
| +15 Bonus to Strength
| +15 Bonus to Strength
|}
|}
 
* In addition, the Golem boasts a higher [[Critical Hit]] ratio than most vocations, being calculated as ''Rank 1 = 1/64, 2 = 1/64, 3 = 1/64, 4 = 1/32, 5 = 1/16, 6 = 1/16, 7 = 25/256 (~1/10), 8 = 1/8''
===Abilities===
===Abilities===
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
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|2
|2
|Rock Solid
|Rock Solid
|[[Charge Up]]
|[[Focus Strength]]
|11
|11
|Self
|Self
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|3
|3
|Blockhead
|Blockhead
|[[Forbearance|Guardian]]
|[[Forbearance]]
|28
|28
|Self
|Self
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|4
|4
|Stonewall
|Stonewall
|Crack
|[[Fissure]]
|58
|58
|All Enemies
|All Enemies
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|6
|6
|Hard Heart
|Hard Heart
|[[Quake]]
|[[Stomp]]
|105
|105
|All Enemies
|All Enemies
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|8
|8
|Gold Golem
|Gold Golem
|[[Rock Throw]]
|[[Boulder Toss]]
|160
|160
|All Enemies
|All Enemies
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{{DQVIIClasses}}
{{DQVIIClasses}}
[[Category:Classes]]
[[Category:Classes]]
[[Category:Dragon Quest VII classes]]{{Wikia}}
[[Category:Dragon Quest VII classes]]

Revision as of 01:05, 25 September 2016

The Golem is a monster class that is available in the game Dragon Quest VII.

Description

The Golem offers increases in strength, resilience, and Max HP and drops in all other categories. Despite these reductions, the Golem's incredible elemental and status resistances more than make up for the loss; at rank 8 the Golem will have strong resistance (60%) to all ailments but sap, and weak resistance (30%) to all elements but fire breath, ice breath, rock-based skills.

Requirements

The Golem class requires a character to master both the Bombcrag and Berserker classes. The player can also obtain a Golem heart from the Golemugas in the Zion Cave.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 160
Strength +20%
Agility -30%
Resilience +10%
Wisdom -40%
Style +10%
Max HP +10%
Max MP -20%
Mastery Bonus +15 Bonus to Strength
  • In addition, the Golem boasts a higher Critical Hit ratio than most vocations, being calculated as Rank 1 = 1/64, 2 = 1/64, 3 = 1/64, 4 = 1/32, 5 = 1/16, 6 = 1/16, 7 = 25/256 (~1/10), 8 = 1/8

Abilities

Level Title Learns Battles Needed Target Info MP
1 Clay Man Nothing 0
2 Rock Solid Focus Strength 11 Self Takes one turn, next turn physical attack does damage 0
3 Blockhead Forbearance 28 Self Intercepts all attacks to all allies for one turn 0
4 Stonewall Fissure 58 All Enemies Removes all enemies from battle 0
5 Pillar Nothing 88
6 Hard Heart Stomp 105 All Enemies Causes ~55 HP in earth damage 0
7 Clobberer Nothing 145
8 Gold Golem Boulder Toss 160 All Enemies Throws rocks at all enemies, causes ~110 HP damage 0