Infernal armour: Difference between revisions

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|bestiaryNumber=#085
|bestiaryNumber=#085
|family=None
|family=None
|description=SUits of cursed plate mail that wait for an unwary warrior to put them on. Once donned, they take control of the poor human's soul and force it into eternal servitude
|description=Suits of cursed plate mail that wait for an unwary warrior to put them on. Once donned, they take control of the poor human's soul and force it into eternal servitude
|sprite=[[File:Infernal armour DQ III HD sprite.png]]
|sprite=[[File:Infernal armour DQ III HD sprite.png]]
|hp=96
|hp=96
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==={{DQ4}}===
==={{DQ4}}===
{{DQ4Enemy
{{DQ4Enemy
|name=Infernal armor
|name=Infernal armour
|kanji=じごくのよろい
|kanji=じごくのよろい
|romanji=Jigoku no yoroi
|romanji=Jigoku no yoroi

Latest revision as of 05:35, 14 March 2025

The infernal armour is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III. It is a stronger variant of Restless armour donning suits of armour forged in hell.

CharacteristicsEdit

Like the restless armour, it is a mass of moving metal that has taken up its sword against humans, but is much more dangerous than its wandering counterpart. Formerly depicted as staunch lone wolves, they have learned to summon allies in battle like their contemporaries as of VIII, while even calling down lightning with their swords by driving them into the ground. According to their monster info in X and XI, those who don the cursed hate mail will have their minds and bodies taken over and forced to become servants of a Demon Lord, becoming infernal armours themselves.

The infernal armour's appearance has changed the most since its first appearance compared to the other suits, originally being silver suits of armour chased with gold and a blue plume on their helmets. For the Super Famicom version of III, the armour was changed to black with purple plumes on their helmets. In the Sony PlayStation version of IV, the plume was changed to light grey and it would maintain this colour scheme for its next few appearances. Starting with Dragon Quest X and most modern appearances, the infernal armour would go back to its original appearance, while the black and gold colour scheme would be used for the Schwarzchuld.

AppearancesEdit

Dragon Quest III: The Seeds of SalvationEdit

Infernal armour (じごくのよろい Jigoku no yoroi)
Original (NES)
Sprite
 
Bestiary No.
#063
Level
21
Gold
57
HP
60
MP
0
Attack
80
Defense
100
Agility
23
Evasion
064
Spell(s)
None
Skill(s)
Desperate attack
Location(s)
Wayfarer's Shrine region
Theddon region
Edina region
Lozamii island
Gaia's Navel
Manoza region
Item Dropped
Iron armor164
Resistances
Fire *
70%
Crack *
0%
Woosh *
0%
Zap *
0%
Whack *
25%
Poof
100%
Dazzle
25%
Fizzle
100%
Fuddle
25%
Snooze
25%
Sap *
25%
Remakes sprites


Dragon Quest III HD-2D RemakeEdit

Infernal armour (じごくのよろい Jigoku no yoroi)
Sprite
 
Bestiary No.
#085
Family
None
Gold
18
HP
96
MP
13
Attack
127
Defence
248
Agility
69
Evasion
0/64
In-game description
Suits of cursed plate mail that wait for an unwary warrior to put them on. Once donned, they take control of the poor human's soul and force it into eternal servitude
Spell(s)
None
Location(s)
Near the Wayfarer's Shrine
Edina region
Item Dropped
Iron armour1
Resistances
Fire *
75%
Explosion *
75%
Ice *
0%
Wind *
25%
Strike *
0%
Lightning *
-125%
Whack *
100%
Poof *
0%
Dazzle
0%
Fizzle
100%
Fuddle *
0%
Paralysis *
100%
Snooze *
25%
Stumble *
0%
Stun *
100%
Sap *
0%


Dragon Quest IV: Chapters of the ChosenEdit

Infernal armour (じごくのよろい Jigoku no yoroi)
Original (NES)
Sprite
 
Bestiary No.
#075
Gold
76
HP
58
MP
0
Attack
63
Defence
63
Agility
24
Evasion
064
Spell(s)
None
Skill(s)
Desperate attack
Item Dropped
Iron armour(1128)
Resistances
Frizz *
25%
Sizz *
0%
Bang *
0%
Crack *
0%
Woosh *
0%
Zap *
0%
Whack *
25%
Poof
100%
Dazzle
25%
Fizzle
100%
Fuddle
25%
Snooze
25%
Sap *
25%
Remakes (PSX, DS, Mobile)
Sprites
 
Notable Changes
None

Dragon Quest VIII: Journey of the Cursed KingEdit

Infernal armour (じごくのよろい Jigoku no yoroi)
Original (PS2)
Sprite
 
Bestiary no.
#088
Family
Material
Gold
19
HP
88
MP
0
Attack
83
Defence
86
Agility
47
Evasion
064
In-game description
Ambulatory suits of cursed armour. Beware their swords. When driven into the ground, they can stun a group of adversaries with powerful lightning bolts.
Spell(s)
None
Skill(s)
Calls for backup (Cureslime)
Thrusts its sword into the ground (36~40 Zap damage to entire party)
Location(s)
Castle Trodain
Item(s) dropped
Iron armour1128
Steel broadsword1256
Resistances
Attack
0%
Frizz *
0%
Sizz *
0%
Bang *
25%
Crack *
50%
Ice breath *
50%
Woosh *
0%
Zap *
25%
Whack *
50%
Ban Dance
100%
Dazzle
15%
Fizzle
100%
Fuddle *
50%
Paralysis *
100%
Poison *
0%
Snooze *
50%
Stun *
50%
Sap *
15%
Army *
0%
Remake (3DS, Mobile)
Notable Changes


Dragon Quest IX: Sentinels of the Starry SkiesEdit

Infernal armour (じごくのよろい Jigoku no yoroi)
Model
 
Bestiary no.
#123
Family
Material
Gold
150
HP
125
MP
8
Attack
135
Defence
130
Agility
102
In-game description
They can conduct lightning to engulf all enemies, and sometimes summon healslimes to lend a helping hand.

The souls of soldiers who died awful deaths, and were brought back in suits of armour forged in the fires of hell.
Spell(s)
None
Skill(s)
Calls for backup (Medislime)
Thrusts its sword into the ground (24~29 lightning/explosion damage to entire party)
Location(s)
Gerzuun
Grotto (Volcano, rank 3-4)
Item(s) dropped
Cautery sword164
Silver mail1128
Resistances
Fire *
25%
Ice *
-25%
Wind *
0%
Blast/Lightning *
0%
Earth *
0%
Dark *
25%
Light *
-25%
Whack *
50%
Dazzle *
25%
Fizzle *
100%
Fuddle *
50%
Paralysis *
100%
Snooze *
50%
Poison *
100%
Stun *
50%
Blunt *
50%
Deceleratle *
25%
Sap *
25%
Spooky Aura *
25%
Charm *
75%


Defeating three infernal armours with the Pincushion ability is the objective of Quest #107: Off the Record.

Dragon Quest XEdit

Infernal armour began appearing in Version 2.0 of the game. They are still able to perform desperate attacks, call down lightning by thrusting their swords into the ground, and can block attacks with their shields, but in this game they are capable of summoning Medislimes in battle as backup.

Dragon Quest XI: Echoes of an Elusive AgeEdit

Infernal armour (じごくのよろい Jigoku no yoroi)
Sprite
 
Bestiary no.
#207
Family
Material
Gold
73
HP
165
MP
25
Attack
125
Defence
235
Agility
60
Evasion
N/a
In-game desription
Those who don the fabled Hate mail are doomed to become these soulless soldiers, and roam restlessly until put out of their misery.
Spell(s)
None
Skill(s)
Blocks with its shield
Calls for backup (Sprite bulb)
Armour Harmer
Thrusts its sword into the ground (60~70 lightning damage to entire party)
Location(s)
Heliodor Region (second act)
Heliodor Castle (second act)
Item(s) Dropped
Cautery sword1128
Silver mail1128
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
0%
Light *
-110%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
50%
Dazzle *
25%
Fizzle *
100%
Fuddle *
0%
Paralysis *
0%
Poison *
25%
Snooze *
0%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
25%
Elemental *
0%


ViciousEdit

Vicious infernal armour (じごくのよろい・強 Jigoku no yoroi・kyō)
Sprite
 
Bestiary no.
#614
Family
Material
Experience
1,538
Gold
420
HP
1,222
MP
50
Attack
347
Defence
382
Agility
137
Evasion
N/a
In-game desription
Infernal armours driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s)
None
Skill(s)
Blocks with its shield
Calls for backup (Phoenix)
Armour Harmer
Thrusts its sword into the ground (120~130 lightning damage to entire party)
Location(s)
The Sage's Trial - Hoarder's Keep - Level 1 (third act, day only)
Item(s) Dropped
Cautery sword1128
Silver mail1128
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
0%
Light *
-110%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
50%
Dazzle *
25%
Fizzle *
100%
Fuddle *
25%
Paralysis *
25%
Poison *
25%
Snooze *
25%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
25%
Elemental *
0%


Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit

Infernal armour (じごくのよろい Jigoku no yoroi)
Model Experience Gold Marked Version?
  529 87g Yes
List No. #098
Field Notes Empty suits of armour possessed by the souls of soldiers, and fated to fight till their deaths are avenged. The armour itself was forged in an infernal furnace—rumour has it that they mass produce them in purgatory.
Location(s) Battle of the Pinnacle: Base, The Battle of Accordia
Item(s) Dropped Thunderball, Silver ore


TriviaEdit

  • In the original Japanese, the infernal armour shares a name with the recurring cursed Hate mail armour. In Dragon Quest X and XI, the monster's description states that the armour they wear are one and the same.

Similar suitsEdit

GalleryEdit