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[[File:DQV Parry DS.png|right|border|195px]][[File:DQV Madchen DS.png|right|border|200px]]
[[File:Merchant3male.png‎|right|border|195px]][[File:Merchant3female.png‎|right|border|200px]]


The '''Mr. Lol''' (商人, ''Do puh'') is an infrequently occurring vocation in the early games in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Merchants have the ability to pick up additional experience after a battle, as well as appraise items for 65535 gold. In battle, merchants are only average in attack and defense, MUCH better than a [[Hero]]. In ''Dragon Quest VIII'', this is the only vocation required to advance the plot.
The '''Merchant''' (商人, ''Shounin'') is an infrequently occurring vocation in the early games in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Merchants have the ability to pick up additional gold after a battle, as well as appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a [[Priest]]. In ''Dragon Quest III'', this is the only vocation required to advance the plot.
==Characteristics==
==Characteristics==
Merchants are average to incredible in all attributes, with an occasionally high wisdom stat to reflect their shrewd business sense. A merchant will not win the day for any party and only contribute minor damage in battle, but their real contribution is how quickly the group can amass money with one around.
Merchants are average to poor in all attributes, with an occasionally high wisdom stat to reflect their shrewd business sense. A merchant will not win the day for any party and only contribute minor damage in battle, but their real contribution is how quickly the group can amass money with one around.
=={{DQ3}}==
=={{DQ3}}==
In addition to being able to find extra experience after battles, a merchant is also needed to progress through the story.  An old geezer in a field on the North America-esque continent requires one to help him build a [[Pankraz]], and will take a merchant regardless of their level.  The merchant you leave will drop his/her items off at the [[Gadabout]] ([[bag]] in the [[Super Nintendo Entertainment System|Snes]] and [[Game Boy]] Color Version).
In addition to being able to find extra gold after battles, a merchant is also needed to progress through the story.  An old man in a field on the North America-esque continent requires one to help him build a [[Immigrant Town (Dragon Quest III)|town]], and will take a merchant regardless of their level.  The merchant you leave will drop his/her items off at the [[vault]] ([[bag]] in the [[Super Nintendo Entertainment System|Super Famicom]] and [[Game Boy]] Color Version).


While the town develops well, the merchant will eventually be jailed due to pushing the townspeople too hard and succumbing to greed.  Prior to being arrested, they obtain a [[Sphere of Light]] which he/she will inform [[Hero (Dragon Quest III)|The Hero]] is in his/her house. The merchant will not be able to rejoin the party in the NES version. In all remakes and subsequent ports, the merchant will be freed from prison after [[Ramia]] is hatched.  Said merchant will be playable again if approached, and will wait for the player in [[Isis]].
While the town develops well, the merchant will eventually be jailed due to pushing the townspeople too hard and succumbing to greed.  Prior to being arrested, they obtain a [[Yellow Orb]] which he/she will inform [[Hero (Dragon Quest III)|The Hero]] is in his/her house. The merchant will not be able to rejoin the party in the NES version. In all remakes and subsequent ports, the merchant will be freed from prison after [[Ramia]] is hatched.  Said merchant will be playable again if approached, and will wait for the player in [[Aliahan]].


===Stats===
===Stats===
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| Level || 1 || 99
| Level || 1 || 99
|-
|-
| HP || 1 || 28
| HP || 11 || 286
|-
|-
| MP || 0 || 0
| MP || 0 || 0
|-
|-
| Strength || 4 || 12
| Strength || 4 || 126
|-
|-
| Agility || 3 || 14
| Agility || 3 || 147
|-
|-
| Resilience || 4 || 16
| Resilience || 4 || 160
|-
|-
| Wisdom || 6 || 13
| Wisdom || 6 || 138
|-
|-
|Luck || 4 || 13
|Luck || 4 || 134
|}
|}


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{{CharacterEquipmentList|entry|item=[[Falcon Blade]]|statModifier=Attack +5}}
{{CharacterEquipmentList|entry|item=[[Falcon Blade]]|statModifier=Attack +5}}
{{CharacterEquipmentList|entry|item=[[Oaken Club]]|statModifier=Attack +7}}
{{CharacterEquipmentList|entry|item=[[Oaken Club]]|statModifier=Attack +7}}
{{CharacterEquipmentList|entry|item=[[Copper Sword]]|statModifier=Attack +1}}
{{CharacterEquipmentList|entry|item=[[Copper Sword]]|statModifier=Attack +12}}
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{{CharacterEquipmentList|entry|item=[[Iron Lance]]|statModifier=Attack +2}}
{{CharacterEquipmentList|entry|item=[[Iron Lance]]|statModifier=Attack +26}}
{{CharacterEquipmentList|entry|item=[[Chain Whip]]|statModifier=Attack +2}}
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{{CharacterEquipmentList|entry|item=[[Iron Axe]]|statModifier=Attack +3}}
{{CharacterEquipmentList|entry|item=[[Iron Axe]]|statModifier=Attack +38}}
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{{CharacterEquipmentList|entry|item=[[Flametang Boomerang]]|statModifier=Attack +42}}
{{CharacterEquipmentList|entry|item=[[Abracadabracus ]]|statModifier=Attack +4}}
{{CharacterEquipmentList|entry|item=[[Abracadabracus ]]|statModifier=Attack +45}}
{{CharacterEquipmentList|entry|item=[[Siren Sword]]♥|statModifier=Attack +5}}
{{CharacterEquipmentList|entry|item=[[Siren Sword]]♥|statModifier=Attack +50}}
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +6}}
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +67}}
{{CharacterEquipmentList|entry|item=[[Astraea's Abacus]]|statModifier=Attack +11}}
{{CharacterEquipmentList|entry|item=[[Astraea's Abacus]]|statModifier=Attack +110}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Helmets|
{{CharacterEquipmentList|footer}}|Helmets|
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{{CharacterEquipmentList|entry|item=[[Leather Hat]]|statModifier=Defense +2}}
{{CharacterEquipmentList|entry|item=[[Leather Hat]]|statModifier=Defense +2}}
{{CharacterEquipmentList|entry|item=[[Hardwood Headwear]]|statModifier=Defense +6}}
{{CharacterEquipmentList|entry|item=[[Hardwood Headwear]]|statModifier=Defense +6}}
{{CharacterEquipmentList|entry|item=[[Kandar's Crown]]|statModifier=Defense +6}}
{{CharacterEquipmentList|entry|item=[[King's Crown]]|statModifier=Defense +6}}
{{CharacterEquipmentList|entry|item=[[Turban]]|statModifier=Defense +8}}
{{CharacterEquipmentList|entry|item=[[Turban]]|statModifier=Defense +8}}
{{CharacterEquipmentList|entry|item=[[Mad Underpants]]|statModifier=Defense +8}}
{{CharacterEquipmentList|entry|item=[[Mad Cap]]|statModifier=Defense +8}}
{{CharacterEquipmentList|entry|item=[[Fat Hood]]♥|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Fur Hood]]♥|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Bunny eyes]]♥|statModifier=Defense +15}}
{{CharacterEquipmentList|entry|item=[[Bunny Ears]]♥|statModifier=Defense +15}}
{{CharacterEquipmentList|entry|item=[[Iron Helmet]]|statModifier=Defense +16}}
{{CharacterEquipmentList|entry|item=[[Iron Helmet]]|statModifier=Defense +16}}
{{CharacterEquipmentList|entry|item=[[Silver Tiara]]♥|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Silver Tiara]]♥|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Top Hat]]|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Top Hat]]|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Mythril Helm]]|statModifier=Defense +38}}
{{CharacterEquipmentList|entry|item=[[Mythril Helm]]|statModifier=Defense +38}}
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense -255}}
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Armor|
{{CharacterEquipmentList|footer}}|Armor|
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}
{{CharacterEquipmentList|entry|item=[[Scandalous Swimsuit]]♥|statModifier=Defense+255}}
{{CharacterEquipmentList|entry|item=[[Scandalous Swimsuit]]♥|statModifier=Defense+1}}
{{CharacterEquipmentList|entry|item=[[Plain Clothes]]|statModifier=Defense+4}}
{{CharacterEquipmentList|entry|item=[[Plain Clothes]]|statModifier=Defense+4}}
{{CharacterEquipmentList|entry|item=[[Wayfarer's Clothes]]|statModifier=Defense+8}}
{{CharacterEquipmentList|entry|item=[[Wayfarer's Clothes]]|statModifier=Defense+8}}
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{{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+23}}
{{CharacterEquipmentList|entry|item=[[Leather Kilt]]|statModifier=Defense+24}}
{{CharacterEquipmentList|entry|item=[[Leather Kilt]]|statModifier=Defense+24}}
{{CharacterEquipmentList|entry|item=[[Iron Butt]]|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Iron Armour]]|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Magical Skirt]]♥|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Magical Skirt]]♥|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}
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{{CharacterEquipmentList|entry|item=[[Doh-Hican]]|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Doh-Hican]]|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}
{{CharacterEquipmentList|entry|item=[[Gold Poop]]|statModifier=Defence+4}}
{{CharacterEquipmentList|entry|item=[[Gold Rosary]]|statModifier=Defence+4}}
{{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}}
{{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}}
{{CharacterEquipmentList|entry|item=[[Ten Ton Toupee]]|statModifier=Defence+15}}
{{CharacterEquipmentList|entry|item=[[Ten Ton Toupee]]|statModifier=Defence+15}}
{{CharacterEquipmentList|entry|item=[[Coward's Ring]]|statModifier=Agility+7}}
{{CharacterEquipmentList|entry|item=[[Cower Ring]]|statModifier=Agility+7}}
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility+10}}
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility+10}}
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility+`5}}
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility+`5}}
{{CharacterEquipmentList|entry|item=[[Mercury's Bandana]]|statModifier=Agility+30}}
{{CharacterEquipmentList|entry|item=[[Mercury's Bandana]]|statModifier=Agility+30}}
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agilityx2}}
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agilityx2}}
{{CharacterEquipmentList|entry|item=[[Restful Heart]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Restless Heart]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Gold Chain]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Gold Chain]]|statModifier=Resilience+10}}
{{CharacterEquipmentList|entry|item=[[Weightlifter's Belt]]|statModifier=Resilience+15}}
{{CharacterEquipmentList|entry|item=[[Weightlifter's Belt]]|statModifier=Resilience+15}}
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{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Luck+50}}
{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Luck+50}}
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Zoma Earrings]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Slime Earrings]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Ruby Baramos]]|statModifier=}}
{{CharacterEquipmentList|entry|item=[[Ruby Wristband]]|statModifier=}}
{{CharacterEquipmentList|footer}}}}
{{CharacterEquipmentList|footer}}}}
*♥ denotes male only equipment.
*♥ denotes female only equipment.
*[[Oaken club|Club]] ([[Makoto Entertainment System|NES]] Version only)
*[[Oaken club|Club]] ([[Nintendo Entertainment System|NES]] Version only)
*[[Plain clothes|Clothes]]
*[[Plain clothes|Clothes]]


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==={{DQ6}}===
==={{DQ6}}===
Merchant is one of the prerequisites for the [[Hero]] vocation (along with [[Warrior]] and [[Luminary]]). Though the vocation reduces most of a character's stats, a merchant will gain additional gold at the end of battle as their rank increases.  
Merchant is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Thief]]). Though the vocation reduces most of a character's stats, a merchant will gain additional gold at the end of battle as their rank increases.  
{| class="wikitable"
{| class="wikitable"
|-
|-
! Rank !! Bonus Gold
! Rank !! Bonus Gold
|-
|-
| 1 || 1/1
| 1 || 1/15
|-
|-
| 2 || 1/1
| 2 || 1/14
|-
|-
| 3 || 1/1
| 3 || 1/13
|-
|-
| 4 || 1/1
| 4 || 1/12
|-
|-
| 5 || 1/1
| 5 || 1/11
|-
|-
| 6 || 1/1
| 6 || 1/10
|-
|-
| 7 || 1/1
| 7 || 1/9
|-
|-
| 8 || 65535/1
| 8 || 1/4
|}
|}


Line 169: Line 169:
|-
|-
|Battles to Master
|Battles to Master
|65535 (NO GOOD!)
|130
|-
|-
|Strength
|Strength
| -200%
| -5%
|-
|-
|Agility
|Agility
| -65535%
| -40%
|-
|-
|Resilience
|Resilience
| -200%
| -20%
|-
|-
|Wisdom
|Wisdom
| -65535% (DUMB!)
| +20%
|-
|-
|Style
|Style
| 1500%
| -20%
|-
|-
|Max MP
|Max MP
| -255%
| -50%
|-
|-
|Trait
|Trait
| Extra experience per battle
| Extra gold per battle
|}
|}


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|1
|1
|Huckster
|Huckster
|[[Ironize]]
|[[Peep]]
|1
|1
|One item
|One item
Line 213: Line 213:
|2
|2
|Peddler
|Peddler
|[[Kafrizzle]]
|[[Muster Strength]]
|7
|7
|Self
|Self
|Save up energy to poop at the next attack.
|Save up energy to bolster the next attack.
|0
|0
|-
|-
|3
|3
|Salesclerk
|Salesclerk
|[[Crack]]
|[[Dig]]
|15
|15
|Self
|Self
|Dig in the dirt to unearth junk treasure.
|Dig in the dirt to unearth hidden treasure.
|0
|0
|-
|-
|4
|4
|Pitchman
|Pitchman
|[[Woosh]]
|[[Weird Dance]]
|24
|24
|One Enemy
|One Enemy
|Lowers the enemy's nothing.
|Lowers the enemy's MP.
|0
|0
|-
|-
|5
|5
|Trader
|Trader
|[[Frizz]]
|[[War Cry]]
|40
|40
|All enemies
|All enemies
|A booming DO PUH to make the enemy recoil in fear.
|A booming yell to make the enemy recoil in fear.
|0
|0
|-
|-
|6
|6
|Broker
|Broker
|[[Midheal]]
|[[Body Slam]]
|65
|65
|One enemy
|One enemy
Line 253: Line 253:
|7
|7
|Magnate
|Magnate
|[[Omniheal]]
|[[Service Call]]
|95
|95
|Self
|Self
Line 261: Line 261:
|8
|8
|Tycoon
|Tycoon
|[[Buff]]
|[[Call to Arms]]
|130
|130
|Special
|Special
Line 271: Line 271:
{{Section-Stub}}
{{Section-Stub}}


==Ridiculous Merchants==
==Notable Merchants==
*Useless class in ''[[Dragon Quest XI]]''
*Selectable class in ''[[Dragon Quest III]]''
*[[Ragnar McRyan]]
*[[Torneko Taloon]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:BaramosArt.png
File:DQIII Merchant Male Famicom.png|Male merchant, ''[[Dragon Quest III]]'' Famicom artwork
File:Orochi small.jpg
File:DQIII Merchant Female Famicom.png|Female merchant, ''[[Dragon Quest III]]'' Famicom artwork
File:DQ3 Spell Kaclang.png
File:DQIIIMerchantClass.png|Male and female merchants, ''[[Dragon Quest III]]'' Famicom artwork
File:King Dragon.png
File:DQIII Turban.png|''DQIII'' male merchant
File:Alena.png
File:DQIII Male Merchant Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series
File:BoryaDQIVDSArtwork.png
File:DQIII Female Merchant Figure.jpg|''Dragon Quest Character Figure Collection Roto no Monshou'' series
Image:CarverArtwork.png
Image:DQIII_Orochi_and_Merchant.png|''DQIII'' female merchant running from [[Orochi]]
Image:Dq6-nevan1.jpg
Image:Dq3gbart12.jpg|Male Merchant, ''[[Dragon Quest III]]'' official artwork.
Image:Mireyu1.png
Image:Dq3gbart11.jpg|Female Merchant, ''[[Dragon Quest III]]'' official artwork.
Image:Mortamor Art.png
Image:DQMCH_Merchant.png|''DQM: Caravan Heart''
File:Toriyama Self-Portrait.png
File:DQ Heroines.png|Watching the martial artist and Alena tussle
</gallery></center>
</gallery></center>


{{DQIIIClasses}}
{{DQIIIClasses}}
{{DQVIClasses}}
{{DQVIClasses}}
[[Category:Dragon Quest VIII vocations]]
[[Category:Dragon Quest III vocations]]
[[Category:Dragon Quest I vocations]]
[[Category:Dragon Quest VI vocations]]

Revision as of 13:35, 8 November 2020

Merchant3male.png
Merchant3female.png

The Merchant (商人, Shounin) is an infrequently occurring vocation in the early games in the Dragon Quest series. Merchants have the ability to pick up additional gold after a battle, as well as appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a Priest. In Dragon Quest III, this is the only vocation required to advance the plot.

Characteristics

Merchants are average to poor in all attributes, with an occasionally high wisdom stat to reflect their shrewd business sense. A merchant will not win the day for any party and only contribute minor damage in battle, but their real contribution is how quickly the group can amass money with one around.

Dragon Quest III: The Seeds of Salvation

In addition to being able to find extra gold after battles, a merchant is also needed to progress through the story. An old man in a field on the North America-esque continent requires one to help him build a town, and will take a merchant regardless of their level. The merchant you leave will drop his/her items off at the vault (bag in the Super Famicom and Game Boy Color Version).

While the town develops well, the merchant will eventually be jailed due to pushing the townspeople too hard and succumbing to greed. Prior to being arrested, they obtain a Yellow Orb which he/she will inform The Hero is in his/her house. The merchant will not be able to rejoin the party in the NES version. In all remakes and subsequent ports, the merchant will be freed from prison after Ramia is hatched. Said merchant will be playable again if approached, and will wait for the player in Aliahan.

Stats

NES version

Attribute Starting Stats Maximum Stats
Level 1 99
HP 11 286
MP 0 0
Strength 4 126
Agility 3 147
Resilience 4 160
Wisdom 6 138
Luck 4 134

Equipment

Dragon Quest III (All) 
Armor Modifier(s)
Scandalous Swimsuit Defense+1
Plain Clothes Defense+4
Wayfarer's Clothes Defense+8
Boxer Shorts Defense+10
Leather Armour Defense+12
Tortoise Shell Defense+15
Leather Dress Defense+15
Shell Armour Defense+16
Chain Mail Defense+20
Silk Robe Defense+20
Iron Apron Defense+22
Cloak of Evasion Defense+23
Leather Kilt Defense+24
Iron Armour Defense+25
Magical Skirt Defense+25
Glombolero Defense+30
Cat Suit Defense+35
Epic Apron Defense+45
Magic Bikini Defense+65
Blessed Bikini Defense+88
Shimmering Dress Defense+90

Dragon Quest III (All) 
Accessories Modifier(s)
Strength Ring Strength+7
Tough Guy Tattoo Strength+8
Mighty Armlet Strength+15
Doh-Hican Defence+3
Garter Defence+3
Gold Rosary Defence+4
Leg Warmers Defence+5
Ten Ton Toupee Defence+15
Cower Ring Agility+7
Skull Ring Agility+10
Agility Ring Agility+`5
Mercury's Bandana Agility+30
Meteorite Bracer Agilityx2
Restless Heart Resilience+10
Gold Chain Resilience+10
Weightlifter's Belt Resilience+15
Recovery Ring Resilience+25
Care Ring Wisdom+15
Scholar's Specs Wisdom+15
Goddess Ring Wisdom+33
Bunny Tail Luck+8
Golden Tiara Luck+13
Hen's Tooth Luck+20
Sacred Amulet Luck+30
Elevating Shoes Luck+50
Dummy
Slime Earrings
Ruby Wristband

Skills

Dragon Quest III (GBC) 
Spell Level Learned
Dig 12
Service Call 17

Dragon Quest VI: Realms of Revelation

Merchant is one of the prerequisites for the Ranger vocation (along with Monster Master and Thief). Though the vocation reduces most of a character's stats, a merchant will gain additional gold at the end of battle as their rank increases.

Rank Bonus Gold
1 1/15
2 1/14
3 1/13
4 1/12
5 1/11
6 1/10
7 1/9
8 1/4

Stat Changes

Statistics Change
Battles to Master 130
Strength -5%
Agility -40%
Resilience -20%
Wisdom +20%
Style -20%
Max MP -50%
Trait Extra gold per battle

Abilities

Level Title Learns Battles Needed Target Info MP
1 Huckster Peep 1 One item Reveals the nature of the treasure in a chest. Also enables item appraisal. 1
2 Peddler Muster Strength 7 Self Save up energy to bolster the next attack. 0
3 Salesclerk Dig 15 Self Dig in the dirt to unearth hidden treasure. 0
4 Pitchman Weird Dance 24 One Enemy Lowers the enemy's MP. 0
5 Trader War Cry 40 All enemies A booming yell to make the enemy recoil in fear. 0
6 Broker Body Slam 65 One enemy Sacrifice the self to slam the enemy senseless. 0
7 Magnate Service Call 95 Self Summons on-the-spot aid with a sonorous shout. 15
8 Tycoon Call to Arms 130 Special Enlist the aid of an army of mercenaries...for a price. Level x50g

Dragon Quest Monsters: Caravan Heart


Notable Merchants

Gallery