Wight priest: Difference between revisions

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|kanji=デスプリースト
|kanji=デスプリースト
|romanji={{tt|Desu purīsuto|Death priest}}
|romanji={{tt|Desu purīsuto|Death priest}}
|firstappear={{Dragon Quest VIII}}
|firstappear={{DQ8}}
}}
}}


The '''Wight priest''' is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest VIII]]''. It is an undead priest with powerful magic at its disposal.
The '''Wight priest''' is a recurring monster in the {{DQSeries}}, first appearing in {{Dragon Quest VIII}}.
 
It is an {{Undead}} priest with powerful magic at its disposal.


==Characteristics==
==Characteristics==
Wight priests are [[Undead family|zombified]] clerics that have been reanimated to continue to serve their evil masters. What remaining skin they have has turned into a sickly shade of green, their eyes glowing in their sunken skulls. They wear tattered robes and a mitre colored in different shades of blue and indigo with gold borders, leather boots, as well as a jeweled ring on their right hand and a gold bracelet on their left. The priests carry scepters topped with cracked skulls that they use to channel their spells. They have mastered a variety of different magic, often having the ability to bring back other fallen monsters back from the hereafter and can summon undead minions to serve them.
Wight priests are [[Undead family|zombified]] clerics that have been reanimated to continue to serve their evil masters. What remaining skin they have has turned into a sickly shade of green, their eyes glowing in their sunken skulls. They wear tattered robes and a mitre colored in different shades of blue and indigo with gold borders, leather boots, as well as a jeweled ring on their right hand and a gold bracelet on their left. The priests carry scepters topped with cracked skulls that they use to channel their spells. They have mastered a variety of different magic, often having the ability to bring back other fallen {{MFamilies}}s back from the hereafter and can summon undead minions to serve them.


==Appearances==
==Appearances==
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|agility=126
|agility=126
|bestiaryNumber=#211
|bestiaryNumber=#211
|family=[[Undead family|Undead]]
|family={{Undead}}
|description=An apostle of the [[Rhapthorne|Lord of Darkness]] who sacrificed his own life in order to save his master. Calls upon other monsters to fight alongside him during difficult battles.
|description=An apostle of the [[Rhapthorne|Lord of Darkness]] who sacrificed his own life in order to save his [[Rhapthorne|master]]. Calls upon other {{MFamilies}}s to fight alongside him during difficult battles.
|spells=[[Kafrizz]]le<br>[[Kaboom]]<br>[[Kazing]]
|spells=[[Kafrizz]]le<br>[[Kaboom]]<br>[[Kazing]]
|skills=Call for help ([[Skeleton soldier]] and [[Ghoul]])
|skills=Call for help([[Skeleton soldier]] and [[Ghoul]])
|locations=[[Black Citadel]]<br>[[Altar of Wroth]]<br><small>After the fall of Black Citadel:</small><br>[[Farebury Region]]<br>[[Alexandria Region]]<br>[[Kingdom of Ascantha]]<br>[[Arcadia Region]] (night only)
|locations=[[Black Citadel]]<br>[[Altar of Wroth]]<br><small>After the fall of Black Citadel:</small><br>[[Farebury Region]]<br>[[Alexandria Region]]<br>[[Kingdom of Ascantha|Kingdom]] of [[Ascantha]]<br>[[Arcadia Region]] ([[Day-night cycle|Night]] only. )
|items=[[Magic vestment]]{{fraction|1|32}}<br>[[Rune staff]]{{fraction|1|256}}
|items=[[Magic vestment]]{{fraction|1|32}}<br>[[Rune staff]]{{fraction|1|256}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
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|drain-resist=100%
|drain-resist=100%
|remake-sprite=
|remake-sprite=
|remake-changes=[[Mad cap]]{{fraction|1|128}} replaces Magic vestment as normal drop.
|remake-changes=[[Mad cap]]{{fraction|1|128}} replaces [[Magic vestment]] as normal drop.
}}
}}


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|skills=[[Antimagic]]
|skills=[[Antimagic]]
|spells=[[Thwack]]<br>[[Zing]]<br>[[Swoosh]]
|spells=[[Thwack]]<br>[[Zing]]<br>[[Swoosh]]
|family=Zombie
|family={{Zombie}}
|bestiaryNumber=#135
|bestiaryNumber=#135
|description=Always take these maleficient ministers out first, as they can raise their dead with Zing, and send foes back with Thwack.<br><br>Their robes may look manky, but they've been deliberately aged to give them the lived-in look that's so huge this season.             
|description=Always take these maleficient ministers out first, as they can raise their dead with [[Zing]], and send foes back with [[Thwack]].<br><br>Their robes may look manky, but they've been deliberately aged to give them the lived-in look that's so huge this season.             
|locations=[[The Old School]]<br>{{Grotto}} (water)
|locations=[[The Old School]]<br>{{Grotto}} (water)
|}}
|}}
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==={{DQTact}}===
==={{DQTact}}===
Wight priest appears as a B-rank monster of the [[Undead family]] as part of the limited ''Dragon Quest IX'' event. It can be recruited from the A Fairy's Wish level of "Be Kind to Monsters" at any difficulty.
Wight priest appears as a B-rank {{MFamilies}} of the [[Undead family]] as part of the limited {{Dragon Quest IX}} event. It can be recruited from the A Fairy's Wish level of "Be Kind to Monsters" at any difficulty.
{{DQTactEnemy
{{DQTactEnemy
|name=Wight priest
|name=Wight priest
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|romanji=Desu purīsuto
|romanji=Desu purīsuto
|sprite=[[Image:DQT Wight Priest icon.png]]
|sprite=[[Image:DQT Wight Priest icon.png]]
|family=[[Image:Tact Icon Zombie.png|48px]]<br>Undead
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}}
|rank=[[Image:DQTact Rank Icon B.png|48px]]
|rank=[[Image:DQTact Rank Icon B.png|48px]]
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic
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|bskill2=[[Swoosh]]{{tt|*|Level 24}}
|bskill2=[[Swoosh]]{{tt|*|Level 24}}
|bskill3=[[Curse Orb]]{{tt|*|Level 36}}
|bskill3=[[Curse Orb]]{{tt|*|Level 36}}
|askill1=Spell Potency +5% / Stats Up
|askill1=Spell Potency +5%/Stats Up
|askill2=Bang Res +25 / Stats Up
|askill2=[[Bang]] Res +25/Stats Up
|askill3=Curse Orb Potency +5% / Stats Up
|askill3=[[Curse Orb]] Potency +5%/Stats Up
|askill4=Zap Res +25 / Stats Up
|askill4=[[Zap]] Res +25/Stats Up
|askill5=Curse Orb Potency +5% / Stats Up
|askill5=[[Curse Orb]] Potency +5%/Stats Up
|lperk1=N/a
|lperk1=N/a
|bperk1=WIS +5
|bperk1={{WIS}} +5
|bperk2=Curse Orb Potency +2%
|bperk2=[[Curse Orb]] Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''Spell Potency +5%''': Raises spell potency by 5%.
|aperk1='''Spell Potency +5%''': Raises spell potency by 5%.
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}}
}}


==Gallery==
==Related {{MFamilies}}s==
<center><gallery>
DQX Death Priest.jpg|A wight priest in ''X''
DQMSL Wight Priest.jpg|Appearance in {{Super Light}}
DQR Death Priest.png|{{Rivals}} card
DQR Rebel Death Priest.png
DQT BeKindToMonsters.jpg|The wight priest and other monsters encountered in "Be Kind to Monsters" in ''Tact''
Eraser 0064.jpg|A wight priest in {{Keshi Keshi}}
DQSB Wight Priest.jpg|''Scan Battlers'' card
</gallery></center>
 
==Related monsters==
===Similar species===
===Similar species===
*[[Tortured soul]]
*[[Tortured soul]]
*[[Tortured Soul in Memoriam]]
*[[Tortured Soul in Memoriam]]
*[[Wight king]] (''VIII'', ''IX'')
*[[Wight king]] ({{VIII}}, {{IX}})
*[[Wight emperor]]
*[[Wight emperor]]


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*[[Wight prince]]
*[[Wight prince]]
*[[Wight king (Dragon Quest V)|Wight king]] (''V'', ''XI'')
*[[Wight king (Dragon Quest V)|Wight king]] (''V'', ''XI'')
==Gallery==
<center><gallery>
DQX Death Priest.jpg|A Wight priest in {{X}}.
DQMSL Wight Priest.jpg|Appearance in {{Super Light}}
DQR Death Priest.png|{{Rivals}} card
DQR Rebel Death Priest.png
DQT BeKindToMonsters.jpg|The Wight priest and other {{MFamilies}}s encountered in "Be Kind to Monsters" in {{Tact}}.
Eraser 0064.jpg|A Wight priest in {{Keshi Keshi}}.
DQSB Wight Priest.jpg|{{Scan Battlers}} card.
</gallery></center>


[[Category:Zombie family]]
[[Category:Zombie family]]

Revision as of 16:24, 9 July 2024

The Wight priest is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII.

It is an Undead priest with powerful magic at its disposal.

Characteristics

Wight priests are zombified clerics that have been reanimated to continue to serve their evil masters. What remaining skin they have has turned into a sickly shade of green, their eyes glowing in their sunken skulls. They wear tattered robes and a mitre colored in different shades of blue and indigo with gold borders, leather boots, as well as a jeweled ring on their right hand and a gold bracelet on their left. The priests carry scepters topped with cracked skulls that they use to channel their spells. They have mastered a variety of different magic, often having the ability to bring back other fallen monsters back from the hereafter and can summon undead minions to serve them.

Appearances

Dragon Quest VIII: Journey of the Cursed King

Wight priest (デスプリースト Desu purīsuto)DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
DQVIII PS2 Wight priest.png 258 255 169
Defense Agility Experience Gold
198 126 398 57
Bestiary no. #211
Family Undead
In-game description An apostle of the Lord of Darkness who sacrificed his own life in order to save his master. Calls upon other monsters to fight alongside him during difficult battles.
Spell(s) Kafrizzle
Kaboom
Kazing
Skill(s) Call for help. (Skeleton soldier and Ghoul)
Location(s) Black Citadel
Altar of Wroth
After the fall of Black Citadel:
Farebury Region
Alexandria Region
Kingdom of Ascantha
Arcadia Region (Night only. )
Item(s) dropped Magic vestment132
Rune staff1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 30% 100% 25%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
25% 100% 25% 25%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
25% 0% 25% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 50% 100% 50%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 15% 50% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 50% 0%
Remake (3DS, Mobile)
Notable Changes
Mad cap1128 replaces Magic vestment as normal drop.



Dragon Quest IX: Sentinels of the Starry Skies

##135 - Wight priest
Wightpriest DQIX DS.png
HP MP Experience Gold
126 80 940 147
Attack Defense Speed
108 136 125
Dropped Item Gold rosary132
Ascetic robe1128
Locations The Old School
Grotto (water)
Skills Antimagic
Spells Thwack
Zing
Swoosh
Family Zombie
Bestiary # #135
Game Dragon Quest IX
Console DS
Japanese Name デスプリースト
Romanized Jap. Desu purīsuto
Description Always take these maleficient ministers out first, as they can raise their dead with Zing, and send foes back with Thwack.

Their robes may look manky, but they've been deliberately aged to give them the lived-in look that's so huge this season.

Dragon Quest X


Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Wight priest (デスプリースト Desu purīsuto)DQHII Logo.png
Model Experience Gold Marked Version?
Wight priest DQH2.png 7,632 472g Yes
List No. #136
Field Notes A malevolent minister who preaches at the pulpit of pain, converting his congregation to ashes with unholy hexes. He was once a faithful servant of the Goddess, till his lust for power made him stray from the pious path.
Location(s) The Fetid Foothills
Item(s) Dropped Saint's ashes, Sock-it locket



Dragon Quest Rivals

Wight priest first appeared in the 3rd card pack, "Cries of the Phoenix and Mother Earth" as a rare card common to all leaders. When summoned, it could revive a randomly friendly unit with a cost of 3 or less.

Dragon Quest Tact

Wight priest appears as a B-rank monster of the Undead family as part of the limited Dragon Quest IX event. It can be recruited from the A Fairy's Wish level of "Be Kind to Monsters" at any difficulty.

Wight priest (デスプリースト Desu purīsuto)Tactlogo.png
Stats


DQT Wight Priest icon.png
Family Rank Role
Tact Icon Zombie.png
Undead
DQTact Rank Icon B.png DQTact MagicType.png
Magic
Max Level HP MP Move
110 771 298 2
Attack Defense Agility Wisdom Weight
298 212 271 316 25
Basic Skills
First Second Third
Zam Swoosh* Curse Orb*
Awakening Skills
First Second Third
Spell Potency +5%/Stats Up Bang Res +25/Stats Up Curse Orb Potency +5%/Stats Up
Fourth Fifth
Zap Res +25/Stats Up Curse Orb Potency +5%/Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
WIS +5 Curse Orb Potency +2% N/a
Perk Details
First
Spell Potency +5%: Raises spell potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal



Related monsters

Similar species

Close cousins

Gallery