Wight priest: Difference between revisions
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|kanji=デスプリースト | |kanji=デスプリースト | ||
|romanji={{tt|Desu purīsuto|Death priest}} | |romanji={{tt|Desu purīsuto|Death priest}} | ||
|firstappear={{ | |firstappear={{DQ8}} | ||
}} | }} | ||
The '''Wight priest''' is a recurring monster in the {{DQSeries}}, first appearing in | The '''Wight priest''' is a recurring monster in the {{DQSeries}}, first appearing in {{Dragon Quest VIII}}. | ||
It is an {{Undead}} priest with powerful magic at its disposal. | |||
==Characteristics== | ==Characteristics== | ||
Wight priests are [[Undead family|zombified]] clerics that have been reanimated to continue to serve their evil masters. What remaining skin they have has turned into a sickly shade of green, their eyes glowing in their sunken skulls. They wear tattered robes and a mitre colored in different shades of blue and indigo with gold borders, leather boots, as well as a jeweled ring on their right hand and a gold bracelet on their left. The priests carry scepters topped with cracked skulls that they use to channel their spells. They have mastered a variety of different magic, often having the ability to bring back other fallen | Wight priests are [[Undead family|zombified]] clerics that have been reanimated to continue to serve their evil masters. What remaining skin they have has turned into a sickly shade of green, their eyes glowing in their sunken skulls. They wear tattered robes and a mitre colored in different shades of blue and indigo with gold borders, leather boots, as well as a jeweled ring on their right hand and a gold bracelet on their left. The priests carry scepters topped with cracked skulls that they use to channel their spells. They have mastered a variety of different magic, often having the ability to bring back other fallen {{MFamilies}}s back from the hereafter and can summon undead minions to serve them. | ||
==Appearances== | ==Appearances== | ||
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|agility=126 | |agility=126 | ||
|bestiaryNumber=#211 | |bestiaryNumber=#211 | ||
|family= | |family={{Undead}} | ||
|description=An apostle of the [[Rhapthorne|Lord of Darkness]] who sacrificed his own life in order to save his master. Calls upon other | |description=An apostle of the [[Rhapthorne|Lord of Darkness]] who sacrificed his own life in order to save his [[Rhapthorne|master]]. Calls upon other {{MFamilies}}s to fight alongside him during difficult battles. | ||
|spells=[[Kafrizz]]le<br>[[Kaboom]]<br>[[Kazing]] | |spells=[[Kafrizz]]le<br>[[Kaboom]]<br>[[Kazing]] | ||
|skills=Call for help ([[Skeleton soldier]] and [[Ghoul]]) | |skills=Call for help. ([[Skeleton soldier]] and [[Ghoul]]) | ||
|locations=[[Black Citadel]]<br>[[Altar of Wroth]]<br><small>After the fall of Black Citadel:</small><br>[[Farebury Region]]<br>[[Alexandria Region]]<br>[[Kingdom of Ascantha]]<br>[[Arcadia Region]] (night only) | |locations=[[Black Citadel]]<br>[[Altar of Wroth]]<br><small>After the fall of Black Citadel:</small><br>[[Farebury Region]]<br>[[Alexandria Region]]<br>[[Kingdom of Ascantha|Kingdom]] of [[Ascantha]]<br>[[Arcadia Region]] ([[Day-night cycle|Night]] only. ) | ||
|items=[[Magic vestment]]{{fraction|1|32}}<br>[[Rune staff]]{{fraction|1|256}} | |items=[[Magic vestment]]{{fraction|1|32}}<br>[[Rune staff]]{{fraction|1|256}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
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|drain-resist=100% | |drain-resist=100% | ||
|remake-sprite= | |remake-sprite= | ||
|remake-changes=[[Mad cap]]{{fraction|1|128}} replaces Magic vestment as normal drop. | |remake-changes=[[Mad cap]]{{fraction|1|128}} replaces [[Magic vestment]] as normal drop. | ||
}} | }} | ||
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|skills=[[Antimagic]] | |skills=[[Antimagic]] | ||
|spells=[[Thwack]]<br>[[Zing]]<br>[[Swoosh]] | |spells=[[Thwack]]<br>[[Zing]]<br>[[Swoosh]] | ||
|family=Zombie | |family={{Zombie}} | ||
|bestiaryNumber=#135 | |bestiaryNumber=#135 | ||
|description=Always take these maleficient ministers out first, as they can raise their dead with Zing, and send foes back with Thwack.<br><br>Their robes may look manky, but they've been deliberately aged to give them the lived-in look that's so huge this season. | |description=Always take these maleficient ministers out first, as they can raise their dead with [[Zing]], and send foes back with [[Thwack]].<br><br>Their robes may look manky, but they've been deliberately aged to give them the lived-in look that's so huge this season. | ||
|locations=[[The Old School]]<br>{{Grotto}} (water) | |locations=[[The Old School]]<br>{{Grotto}} (water) | ||
|}} | |}} | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Wight priest appears as a B-rank | Wight priest appears as a B-rank {{MFamilies}} of the [[Undead family]] as part of the limited {{Dragon Quest IX}} event. It can be recruited from the A Fairy's Wish level of "Be Kind to Monsters" at any difficulty. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Wight priest | |name=Wight priest | ||
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|romanji=Desu purīsuto | |romanji=Desu purīsuto | ||
|sprite=[[Image:DQT Wight Priest icon.png]] | |sprite=[[Image:DQT Wight Priest icon.png]] | ||
|family=[[Image:Tact Icon Zombie.png|48px]]<br>Undead | |family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}} | ||
|rank=[[Image:DQTact Rank Icon B.png|48px]] | |rank=[[Image:DQTact Rank Icon B.png|48px]] | ||
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic | |role=[[Image:DQTact MagicType.png|48px]]<br>Magic | ||
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|bskill2=[[Swoosh]]{{tt|*|Level 24}} | |bskill2=[[Swoosh]]{{tt|*|Level 24}} | ||
|bskill3=[[Curse Orb]]{{tt|*|Level 36}} | |bskill3=[[Curse Orb]]{{tt|*|Level 36}} | ||
|askill1=Spell Potency +5% / Stats Up | |askill1=Spell Potency +5%/Stats Up | ||
|askill2=Bang Res +25 / Stats Up | |askill2=[[Bang]] Res +25/Stats Up | ||
|askill3=Curse Orb Potency +5% / Stats Up | |askill3=[[Curse Orb]] Potency +5%/Stats Up | ||
|askill4=Zap Res +25 / Stats Up | |askill4=[[Zap]] Res +25/Stats Up | ||
|askill5=Curse Orb Potency +5% / Stats Up | |askill5=[[Curse Orb]] Potency +5%/Stats Up | ||
|lperk1=N/a | |lperk1=N/a | ||
|bperk1=WIS +5 | |bperk1={{WIS}} +5 | ||
|bperk2=Curse Orb Potency +2% | |bperk2=[[Curse Orb]] Potency +2% | ||
|bperk3=N/a | |bperk3=N/a | ||
|aperk1='''Spell Potency +5%''': Raises spell potency by 5%. | |aperk1='''Spell Potency +5%''': Raises spell potency by 5%. | ||
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}} | }} | ||
== | ==Related {{MFamilies}}s== | ||
===Similar species=== | ===Similar species=== | ||
*[[Tortured soul]] | *[[Tortured soul]] | ||
*[[Tortured Soul in Memoriam]] | *[[Tortured Soul in Memoriam]] | ||
*[[Wight king]] ( | *[[Wight king]] ({{VIII}}, {{IX}}) | ||
*[[Wight emperor]] | *[[Wight emperor]] | ||
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*[[Wight prince]] | *[[Wight prince]] | ||
*[[Wight king (Dragon Quest V)|Wight king]] (''V'', ''XI'') | *[[Wight king (Dragon Quest V)|Wight king]] (''V'', ''XI'') | ||
==Gallery== | |||
<center><gallery> | |||
DQX Death Priest.jpg|A Wight priest in {{X}}. | |||
DQMSL Wight Priest.jpg|Appearance in {{Super Light}} | |||
DQR Death Priest.png|{{Rivals}} card | |||
DQR Rebel Death Priest.png | |||
DQT BeKindToMonsters.jpg|The Wight priest and other {{MFamilies}}s encountered in "Be Kind to Monsters" in {{Tact}}. | |||
Eraser 0064.jpg|A Wight priest in {{Keshi Keshi}}. | |||
DQSB Wight Priest.jpg|{{Scan Battlers}} card. | |||
</gallery></center> | |||
[[Category:Zombie family]] | [[Category:Zombie family]] |
Revision as of 16:24, 9 July 2024
Dragon Quest monster | |
---|---|
Wight priest | |
Art by Akira Toriyama | |
Japanese | デスプリースト |
Romaji | Desu purīsuto |
First appearance | Dragon Quest VIII: Journey of the Cursed King |
The Wight priest is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII.
It is an Undead priest with powerful magic at its disposal.
Characteristics
Wight priests are zombified clerics that have been reanimated to continue to serve their evil masters. What remaining skin they have has turned into a sickly shade of green, their eyes glowing in their sunken skulls. They wear tattered robes and a mitre colored in different shades of blue and indigo with gold borders, leather boots, as well as a jeweled ring on their right hand and a gold bracelet on their left. The priests carry scepters topped with cracked skulls that they use to channel their spells. They have mastered a variety of different magic, often having the ability to bring back other fallen monsters back from the hereafter and can summon undead minions to serve them.
Appearances
Dragon Quest VIII: Journey of the Cursed King
Sprite | HP | MP | Attack |
258 | 255 | 169 | |
Defense | Agility | Experience | Gold |
198 | 126 | 398 | 57 |
Bestiary no. | #211 |
Family | Undead |
In-game description | An apostle of the Lord of Darkness who sacrificed his own life in order to save his master. Calls upon other monsters to fight alongside him during difficult battles. |
Spell(s) | Kafrizzle Kaboom Kazing |
Skill(s) | Call for help. (Skeleton soldier and Ghoul) |
Location(s) | Black Citadel Altar of Wroth After the fall of Black Citadel: Farebury Region Alexandria Region Kingdom of Ascantha Arcadia Region (Night only. ) |
Item(s) dropped | Magic vestment1⁄32 Rune staff1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 30% | 100% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 100% | 25% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 25% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
100% | 50% | 100% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 15% | 50% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 50% | 0% |
Notable Changes |
Mad cap1⁄128 replaces Magic vestment as normal drop. |
Dragon Quest IX: Sentinels of the Starry Skies
##135 - Wight priest | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Gold rosary1⁄32 Ascetic robe1⁄128 | ||||||||||||||||||||||||||||||||||||||||||
Locations | The Old School Grotto (water) | ||||||||||||||||||||||||||||||||||||||||||
Skills | Antimagic | ||||||||||||||||||||||||||||||||||||||||||
Spells | Thwack Zing Swoosh | ||||||||||||||||||||||||||||||||||||||||||
Family | Zombie | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | #135 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Japanese Name | デスプリースト | ||||||||||||||||||||||||||||||||||||||||||
Romanized Jap. | Desu purīsuto | ||||||||||||||||||||||||||||||||||||||||||
Description | Always take these maleficient ministers out first, as they can raise their dead with Zing, and send foes back with Thwack. Their robes may look manky, but they've been deliberately aged to give them the lived-in look that's so huge this season. |
Dragon Quest X
This section is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
7,632 | 472g | Yes |
List No. | #136 |
Field Notes | A malevolent minister who preaches at the pulpit of pain, converting his congregation to ashes with unholy hexes. He was once a faithful servant of the Goddess, till his lust for power made him stray from the pious path. |
Location(s) | The Fetid Foothills |
Item(s) Dropped | Saint's ashes, Sock-it locket |
Dragon Quest Rivals
Wight priest first appeared in the 3rd card pack, "Cries of the Phoenix and Mother Earth" as a rare card common to all leaders. When summoned, it could revive a randomly friendly unit with a cost of 3 or less.
Dragon Quest Tact
Wight priest appears as a B-rank monster of the Undead family as part of the limited Dragon Quest IX event. It can be recruited from the A Fairy's Wish level of "Be Kind to Monsters" at any difficulty.
Family | Rank | Role | ||
Undead |
Magic |
|||
Max Level | HP | MP | Move | |
110 | 771 | 298 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
298 | 212 | 271 | 316 | 25 |
First | Second | Third | ||
Zam | Swoosh* | Curse Orb* | ||
First | Second | Third |
Spell Potency +5%/Stats Up | Bang Res +25/Stats Up | Curse Orb Potency +5%/Stats Up |
Fourth | Fifth | |
Zap Res +25/Stats Up | Curse Orb Potency +5%/Stats Up | |
First | |
N/a | |
First | Second | Third |
WIS +5 | Curse Orb Potency +2% | N/a |
First | |
Spell Potency +5%: Raises spell potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Normal | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Normal |
Related monsters
Similar species
Close cousins
- Shadow minister
- Wight prince
- Wight king (V, XI)
Gallery
A Wight priest in X.
Appearance in Super Light
Rivals card
A Wight priest in Keshi Keshi.
Scan Battlers card.