Ghoul

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A Ghoul is an undead enemy in the Dragon Quest series, introduced in Dragon Quest II. It has a stronger attack and more HP than a walking corpse, and is able to call for back up if the player is not swift in dispatching it.

Appearances[edit]

Dragon Quest II[edit]

Dragon Quest III[edit]

Ghoul DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP Experience Gold Attack Defense Agility
36 170 5 1270 48 95 10 45
Spell(s) Dazzle
Skill(s) Call for help
Location(s) Galenholm region
Item Dropped Cloak of evasion1256
Evasion Fire Resistance * Crack Resistance * Woosh Resistance * Zap Resistance *
064 0% 0% 0% 0%
Whack Resistance * Kamikazee Resistance Poof Resistance Dazzle Resistance Snooze Resistance
100% 0% 25% 100% 100%
Drain Magic Resistance Fizzle Resistance Fuddle Resistance Sap Resistance * Deceleratle Resistance *
100% 25% 70% 0% 25%
Remakes (SNES, GBC, Mobile)
Sprites Notable Changes
Ghoul3snes.png None


Dragon Quest VII 3DS[edit]

They appear in the downloadable content traveller's tablet a Poisonous Party as normal enemies, able to dish out decent damage with their normal attacks and capable of poisoning the entire party in a single breath attack.

Dragon Quest VIII[edit]

Ghoul DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Experience Gold Attack Defense Agility
DQVIII PS2 Ghoul.png 182 0 98 17 102 42 66
Bestiary No. 128
Family Undead
In-Game Description Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor.
Spell(s) None
Skill(s) Call for help
Location(s) Arcadia Region
East Argonia
Item(s) Dropped Antidotal herb18
Gold ring1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
064 30% 0% 0% 0% 0% 0% 50%
Ice breath
Resistance
*
Stone/Strike Resistance * Zap Resistance * Troop Resistance * Death Resistance * Poison Resistance * Paralysis Resistance * Shock Resistance *
50% 0% 0% 0% 15% 50% 100% 50%
Sleep * Confusion * Dazzle Resistance Fizzle Resistance Dance Sealing Resistance Sap Resistance * Drain Magic Resistance
50% 15% 50% 100% 0% 100% 100%
Remake (3DS, Mobile)
Sprite Notable Changes
None



Dragon Quest IX[edit]

#111 - Ghoul
HP MP Experience Gold
162 12 760 124
Attack Defense Speed
112 65 90
Dropped Item Manky mud (common, 1/16)
Tough guy tattoo (rare, 1/64)
Locations The Plumbed Depths
Urdus Marshland
Khaalag Coast
Grotto
Skills Call for backup
Family Zombie
Bestiary # 111
Game Dragon Quest IX
Console DS
Description They're pretty strong for stiffs, and although they don't have any special attacks, beware of them bellowing for backup.

When they begin to rot, their breath and nails grow thick with toxins, but these dissipate as they deteriorate further.


Dragon Quest Builders[edit]

Ghoul DQB-LOGO-ICON.png
Chapter 2
HP Attack Defense Item(s) Dropped
70~415 20~42 8~24 Gravestone (★☆☆), Lemongrass seed (★☆☆)
Location(s)
Holy sanctum of Rimuldar
Sprite DQB Ghoul.png



Gallery[edit]

Related enemies[edit]