Bone baron (vocation): Difference between revisions

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{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title<br>(PSX)</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
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|-
|-
|1
|1
|Toebone Trueblood<br>/DeadMount
|Toebone Trueblood<br>(DeadMount)
|[[Crack]]
|[[Crack]]
|1
|1
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|-
|-
|2
|2
|Shinbone Sheriff<br>/NobleSoul
|Shinbone Sheriff<br>(NobleSoul)
|Nothing
|Nothing
|12
|12
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|-
|-
|3
|3
|Kneebone Nobel<br>/NecroRat
|Kneebone Nobel<br>(NecroRat)
|[[Crackle]]
|[[Crackle]]
|32
|32
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|-
|-
|4
|4
|Hipbone Hierophant<br>/Famine
|Hipbone Hierophant<br>(Famine)
|[[Burning Breath]]
|[[Burning Breath]]
|64
|64
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|-
|-
|5
|5
|Rib Regent<br>/Plague
|Rib Regent<br>(Plague)
|Nothing
|Nothing
|103
|103
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|-
|-
|6
|6
|Collarbone Count<br>/War
|Collarbone Count<br>(War)
|[[Kathwack]]
|[[Kathwack]]
|141
|141
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|-
|-
|7
|7
|Chinbone Chieftain<br>/Conquest
|Chinbone Chieftain<br>(Conquest)
|Nothing
|Nothing
|172
|172
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|-
|-
|8
|8
|Skull Sovereign<br>/Apocalyps
|Skull Sovereign<br>(Apocalypse)
|[[Kacrackle]]
|[[Kacrackle]]
|205
|205

Revision as of 05:58, 16 December 2018

The Bone Baron is an available class in the game Dragon Quest VII.

Description

The Bone baron is an undead jouster on horseback. This class offers slight boosts in magic categories and moderate drops in others.

Characters who master the class will gain an immunity to instant death, snooze, dazzle, and a strong resistance to fuddle, fizzle, poison, paralysis, crack, and ice breath.

Requirements

To become a Baron, a character must first master the Walking corpse, Healslime, and GoodyBag classes. A Baron heart can be found in the Vogograd region, post the cathedral of blight incident, by defeating the boneheads.

Stat Changes

Statistics Change
Battles to Master 205
Strength Null
Agility Null
Resilience -10%
Wisdom +5%
Style -10%
Max HP Null
Max MP +10%
Mastery Bonus +15 Bonus to MP

Abilities

Level Title
(PSX)
Learns Battles Needed Target Info MP
1 Toebone Trueblood
(DeadMount)
Crack 1 One Enemy Causes ~30 HP in ice damage 3
2 Shinbone Sheriff
(NobleSoul)
Nothing 12
3 Kneebone Nobel
(NecroRat)
Crackle 32 One Group Causes ~50 HP in ice damage 5
4 Hipbone Hierophant
(Famine)
Burning Breath 64 One Group Has the chance of paralyzing one group of enemies 0
5 Rib Regent
(Plague)
Nothing 103
6 Collarbone Count
(War)
Kathwack 141 All Enemies Has a chance of killing all enemies instantly 15
7 Chinbone Chieftain
(Conquest)
Nothing 172
8 Skull Sovereign
(Apocalypse)
Kacrackle 205 All Enemies Causes ~90 HP in ice damage 12

Trivia

The PSX accolades for the fourth through seventh ranks, Famine, Plague, War, and Conquest, are the names of the Four Horsemen of the Apocalypse