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|rank=[[File:DQTact Rank Icon C.png|48px]] | |rank=[[File:DQTact Rank Icon C.png|48px]] | ||
|role=[[File:DQTact AttackType.png|48px]]<br>Attack | |role=[[File:DQTact AttackType.png|48px]]<br>Attack | ||
|lvl= | |lvl=105 | ||
|hp= | |hp=692 | ||
|mp= | |mp=233 | ||
|move=2 | |move=2 | ||
|attack= | |attack=260 | ||
|defense= | |defense=247 | ||
|agility= | |agility=218 | ||
|wisdom= | |wisdom=175 | ||
|weight=20 | |weight=20 | ||
|bskill1=[[Darkness Breath]] | |bskill1=[[Darkness Breath]] |
Revision as of 19:36, 25 July 2022
Dragon Quest monster | |
---|---|
Shadow | |
Art by Akira Toriyama | |
Japanese | シャドー |
Romaji | Shadō |
First appearance | Dragon Quest III |
Old localization | Terror Shadow |
The Shadow is a recurring monster in the Dragon Quest series, introduced in Dragon Quest III. It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name.
Characteristics
These phantom-like fiends haunt remote ruins such as the Moonmirror Tower and the darkness of caves and dungeons, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, Shadows are a spooky sight for unsuspecting adventurers. They have an affinity for the cold, being capable of freezing adventurers solid with ice magic or letting loose a cool breath to bathe the party in a chilly wicked wind.
Appearances
Dragon Quest III: The Seeds of Salvation
Sprite | Level | HP | MP | |
30 | 70 | 18 | ||
Attack | Defense | Agility | Experience | Gold |
63 | 65 | 50 | 743 | 31 |
Bestiary No. | #082 |
Spell(s) | Crackle |
Skill(s) | None |
Location(s) | Manoza Cave |
Item Dropped | Thorn whip1⁄128 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0⁄64 | 25% | 25% | 25% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
25% | 25% | 70% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
70% | 25% | 70% | 70% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
25% | 25% | 0% |
Dragon Quest VI: Realms of Revelation
Sprite | HP * | MP | Attack | Defense |
20 | 0 | 43 | 130 | |
Agility | Experience * | Gold | Tame Rate | |
18 | 27 | 12 | ? |
Bestiary No. | #031 |
Spell(s) | None |
Skill(s) | Cool Breath |
Location(s) | Moonmirror Tower |
Item(s) Dropped | Seed of resilience1⁄256 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄16 | 25% | 25% | 25% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
25% | 25% | 25% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
100% | 25% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
80% | 100% | 80% | 50% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
50% | 50% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 0% | 0% |
Dragon Quest VIII
Sprite | HP | MP | Attack |
154 | 0 | 134 | |
Defense | Agility | Experience | Gold |
85 | 92 | 216 | 14 |
Bestiary no. | #170 |
Family | Elemental |
In-game description | Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks. |
Spell(s) | None |
Skill(s) | Cool Breath |
Location(s) | Summoned by Evil Jessica World of Darkness Godbird's Eyrie |
Item(s) dropped | Bronze knife1⁄32 Iron mask1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
1⁄16 | 60% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 100% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
100% | 100% | 100% | 100% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 100% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 0% | 0% |
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Sprite | HP | MP | Attack |
100 | 16 | 91 | |
Defense | Agility | Experience | Gold |
101 | 89 | 229 | 43 |
Bestiary no. | #171 |
Family | Elemental & floating |
In-game description | Umbral entities drawn from the deepest depths of darkness who thrill in using the chill of night to kill, kill, kill! |
Spell(s) | Crackle |
Skill(s) | Chilly Breath Call for backup (Shadow) |
Location(s) | The Snærfelt (first act, night) The Royal Library 1-2F (first and second acts) |
Item(s) dropped | Purple eye1⁄32 Thief's turban1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 25% | 50% | 25% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | -125% | 25% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 100% | 25% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
100% | 100% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 100% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Malicious
Sprite | HP | MP | Attack |
315 | 32 | 180 | |
Defense | Agility | Experience | Gold |
252 | 199 | 1,611 | 303 |
Bestiary no. | #559 |
Family | Elemental & floating |
In-game description | Shadows who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | Kacrack |
Skill(s) | C-c-cold Breath Call for help (Malicious shadow) |
Location(s) | Sniflheim Region (third act, night) The Snærfelt (third act, night) |
Item(s) dropped | Purple eye1⁄32 Thief's turban1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 25% | 50% | 25% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | -125% | 25% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 100% | 25% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
100% | 100% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
50% | 100% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
50 | 3/5 | 2/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 2/5 | 5/5 | 5/5 |
Family | Zombie |
In-game description | Real identity is unknown due to its shadow-like body |
Abilities | FrigidAir, K.O.Dance, ThickFog |
Habitat | Gate of Reflection, Gate of Sleep |
Breeding chart | Zombie family x Material family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | Weak | None | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
None | None | None | None |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Strong | Immune |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Strong | Strong | None |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
None | None | None | None |
Decelerate Resistance * | Curse Resistance | ||
None | Strong |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
50 | 5/10 | 3/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/10 | 5/10 | 7/10 | 4/10 |
Family | Zombie |
In-game description | |
Abilities | FrigidAir, K.O Dance, ThickFog |
Habitat | Southern Forest (Cobi's Journey) |
Breeding chart | Zombie family x Material family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | Weak | None | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | None | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
None | Immune | Immune | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Immune | Immune | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
None | None | None | None |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Strong |
Dragon Quest Monsters: Caravan Heart
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
Shadow | |
---|---|
Family | Material |
Rank | F |
Description | Who knows what evil lurks in the hearts of men? These monsters do. |
Weapons | Swords, Spears, Axes, Staves |
Traits | Zammeister |
Resistances | Vulnerable to Zap, Healed by Zam, Whackproof |
Skill | Reaper |
Location | Infant Isle (Cave) |
Breeding chart | Bag o' laughs x Dracky |
Dragon Quest Monsters: Joker 2
Shadow | |
---|---|
Family | Material |
Rank | D |
Size | S |
Weapons | Swords, Axes, Spears, Staves |
Traits | Hit Squad, Zammeister |
Resistances | Vulnerable to Zap, Immune to Whack, Healed by Zam |
Skill | Reaper |
Location | Iceolation (night), Cragravation |
Breeding chart | Cannibox x Teeny sanguini Dancing flame x Dancing devil |
Dragon Quest Monsters: Joker 2 Professional
This article is a stub. You can help by expanding it. |
Dragon Quest Swords
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II
Model | Experience | Gold | Marked Version? |
258 | 39g | Yes |
List No. | #080 |
Field Notes | Incorporeal creatures born from the deepest darkness, who silently stalk their prey before suddenly striking. They dwell in the darkness and shun the sun, but are oddly attracted to bright and breeze personalities. |
Location(s) | Battle of Mt. Neverest |
Item(s) Dropped | Ethereal stone, Evencloth |
Dragon Quest Tact
Shadow appears as a C-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in the Dancing flame's Battle Road as a party member.
Family | Rank | Role | ||
Inorganic |
Attack |
|||
Max Level | HP | MP | Move | |
105 | 692 | 233 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
260 | 247 | 218 | 175 | 20 |
First | Second | Third | ||
Darkness Breath | Dark Breath* | N/a | ||
First | Second | Third |
Zam-type Breath Potency +5% / Stats Up | Zap Res +25 / Stats Up | Dark Breath Potency +5% / Stats Up |
Fourth | Fifth | |
Woosh Res +25 / Stats Up | Dark Breath Potency +5% / Stats Up | |
First | |
N/a | |
First | Second | Third |
Max MP +3 | Dark Breath Potency +2% | N/a |
First | |
Zam-type Breath Potency +5%: Raises Zam-type breath potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Super Weak | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Super Weak |