Mandrake major (vocation): Difference between revisions

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[[Image:Lizardman.gif|100px|right]]
[[Image:Lizardman DQVII sprite.png|150px|right]]
The '''Mandrake Major''' is a class in the game ''[[Dragon Quest VII]]''.
The '''Mandrake Major''' is a beginner monster vocation in {{Dragon Quest VII}}.


==Description==
==Description==
The [[Mandrake major]] is an anthropomorphic dragon donned in armor and wielding a sword. The class gives a moderate boost in attack and a slight boost in agility. However, the greatest advantage to the class is that this class learns the spell ''Oomph'' the quickest. At rank 8 characters will gain a weak resistance to woosh and sap, and a strong resistance to status ailments, plus an immunity to dazzle.
The [[Mandrake major]] is an anthropomorphic dragon that dons armour, wielding a sword and shield in battle. This vocation only gives a slight boost to a character's {{Agility}}, while reducing {{Strength}}, {{Wisdom}}, {{Style}}, max HP, and max MP. However, the greatest advantage to the vocation is that is the quickest route to learning the useful '''Oomph''' spell. At rank 8, characters will gain a weak resistance to Woosh and Sap, and a strong resistance to status ailments, plus an immunity to [[Dazzle]]. Mastering the vocation is required to become a [[Drake slime (vocation)|Drake slime]].


==[[Monster Heart]]==
==[[Monster Heart]]==
The Monster Heart for the class can be found battling wild Majors in the [[Buccanham]] area after the events that take place in the [[Cathedral of Blight]].
In order to become a Mandrake major, a character must have a heart in their inventory and go to {{Alltrades Abbey 7}} to change their vocation. A '''Mandrake major heart''' can be acquired by fighting Mandrake majors, which can be encountered in [[the Beacon]] in the present or in the [[Buccanham]] region after the events that take place in the [[Cathedral of Blight|Cathedral of Light]]. They have a {{fraction|1|16}} chance of dropping one, which lowers to a rate of {{fraction|1|64}} from the second onward.
* In the [[Nintendo 3DS]] version, it is easier to obtain a heart by creating a custom [[Traveller's Tablet]] with a Mandrake major as one of the monsters.


==[[Dragon Quest VII]]==
==Stat Changes==
===Stat Changes===
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{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
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|-
|-
|Strength
|Strength
| +10%
| -10%
|-
|-
|Agility
|Agility
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|14
|14
|One Enemy
|One Enemy
|Lowers the target's defense by half
|Reduces the defence of a single enemy.
|3
|3
|-
|-
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|50
|50
|One Group
|One Group
|Lowers the defense of one group of enemies
|Reduces the defence of a group of enemies.
|4
|4
|-
|-
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|93
|93
|One Ally
|One Ally
|Doubles the Attack of one ally for a couple of turns
|Doubles a single party member's attack power.
|6
|6
|-
|-
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|145
|145
|All Enemies
|All Enemies
|Attacks all enemies with decreasing damage
|A flurry of sword slashes that strike all enemies.
|0
|0
|}
|}
{{clear}}


{{DQVIIClasses}}
{{DQVIIClasses}}
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest VII vocations]]

Latest revision as of 04:27, 24 March 2024

Lizardman DQVII sprite.png

The Mandrake Major is a beginner monster vocation in Dragon Quest VII.

Description[edit]

The Mandrake major is an anthropomorphic dragon that dons armour, wielding a sword and shield in battle. This vocation only gives a slight boost to a character's Agility, while reducing Strength, Wisdom, Style, max HP, and max MP. However, the greatest advantage to the vocation is that is the quickest route to learning the useful Oomph spell. At rank 8, characters will gain a weak resistance to Woosh and Sap, and a strong resistance to status ailments, plus an immunity to Dazzle. Mastering the vocation is required to become a Drake slime.

Monster Heart[edit]

In order to become a Mandrake major, a character must have a heart in their inventory and go to Alltrades Abbey to change their vocation. A Mandrake major heart can be acquired by fighting Mandrake majors, which can be encountered in the Beacon in the present or in the Buccanham region after the events that take place in the Cathedral of Light. They have a 116 chance of dropping one, which lowers to a rate of 164 from the second onward.

Stat Changes[edit]

Statistics Change
Battles to Master 145
Strength -10%
Agility +5%
Resilience Null
Wisdom -10%
Style -10%
Max HP -10%
Max MP -10%

Abilities[edit]

Level Title
(PSX)
Learns Battles Needed Target Info MP
1 Minor Mandrake
(Slitherer)
Nothing 0
2 Mediocre Mandrake
(LizardKid)
Sap 14 One Enemy Reduces the defence of a single enemy. 3
3 Medium Mandrake
(Reptilian)
Nothing 30
4 Mean Mandrake
(ScalyHero)
Kasap 50 One Group Reduces the defence of a group of enemies. 4
5 Mighty Mandrake
(Draconian)
Nothing 68
6 Mega Mandrake
(ScalyLord)
Oomph 93 One Ally Doubles a single party member's attack power. 6
7 Magnificent Mandrake
(ScalyKing)
Nothing 127
8 Master Mandrake
(ColdBlood)
Multislice 145 All Enemies A flurry of sword slashes that strike all enemies. 0