Alltrades Abbey (Dragon Quest III)

Alltrades Abbey is a large temple in Dragon Quest III: The Seeds of Salvation where characters can change their Vocation.

The abbey is set in the mountains northeast of Baharata, which would place it in approximately the same location as Tibet in the real world. In the remakes of the game, the resident abbot will comment on the choices the player makes if the character's Personality doesn't match the lifestyle they are undertaking.

Appearances

Dragon Quest III: The Seeds of Salvation

In order to change a character's vocation, that individual must first reach Level 20 in their current profession. Once this has been met, they may become any of the seven basic vocations and their stats will will be cut in half. An NPC advises to turn a Mage into a Warrior to have a caster with durability, and to change a Priest into a Martial Artist to make the group's healer lightning fast.

If the Hero attempts to change their vocation, the abbot will snap at them and ask who could save the world in their place.

Originally, the option to change a character into a Gadabout wasn't present, but later versions of the game allowed for the change.

Becoming a Sage

In order to become a Sage a character must either possess the Words of Wisdom in their inventory or be a Gadabout. In the former case, the scroll will be removed from the character's possession and another must be acquired to change a non-Gadabout into a Sage.

Changing names

In the remakes of Dragon Quest III, there is an NPC which can change the name of any character. This NPC is located on the far left side outside the abbey. It is also possible to change the name of the player's bag when interacting with this NPC.

Treasure (16-bit version only)

Nearby monsters

Dragon Quest III HD-2D Remake

Alltrades abbey is now based on Oriental temples, with imposing Nio statues flanking the path to the abbot. The abbey is no longer an optional area and must be visited to progress in the game. Gopal Gupta had forgotten that he had sold the last of his black pepper before the player rescues him and Tanaya from the Kidnapper's Cave, and he regretfully points the party to the merchant who frequents the abbey as an alternative way to procure the spice.

The character of Healizah was added to the temple as a means for players to change the voice, hair style, and design of their characters. Next to her is a slime that can be recruited. Within the abbey are NPCs that give advice in battle, such as a masked thug who points out how many applications of Buff or Oomph need to be applied to a character.

During the ending Healizah is shown boogieing along with a belly dancer before the abbot while a crowd cheers on.

Shops & services

  Item Shop 
Item Price Attributes
  Medicinal herb8Restores at least 30 HP to a single ally
  Strong medicine48Restores at least 50 HP to a single ally
  Magic water600Restores at least 15 MP to a single ally
  Antidotal herb10Cures poison from one party member
  Holy water20Wards off weaker monsters
  Chimaera wing25Can be used to return to previously visited locations
  Moonwort bulb30Cures paralysis
  Musk150Monsters attack more often for a brief time
  Gusterang6,200Attack +46
Wind element
  Somatic staff6,600Attack +96 +4
Drains 3 MP per smack
  Full plate armour III HD3,500Defence +39
  Fizzle-retardant suit III HD4,400Defence +46
Fizzle res. +30%
  Light shield2,050Defence +32
  Black bandana1,900Defence +24
  Aerofoil earrings3,300Wisdom +8
-25% Wind damage
  Anti-freeze earrings3,300Wisdom +8
-25% Ice damage
  Ring of clarity840Defence +4
Fuddle res. +6%
  Rousing ring550Defence +4
Sleep res. +6%

Treasure

         
x1 x1 x1 x1 x2

Nearby monsters

             

See also


Gallery