The Champs Sauvage

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The Champs Sauvage is a region located in southwestern Erdrea in Dragon Quest XI. It can be reached from the Costa Valor. The L'Académie de Notre Maitre des Médailles and the Eerie Eyrie can be found in the north, while the town of Phnom Nonh and the Promontory Cave are found in the southern part of the region.

The northern part of the region is mountainous with coniferous trees, while the southern part of the region is a tropical forest that often experiences rainfall.

Shops & ServicesEdit

Northern Champs SauvageEdit

  North Campsite Roving Emporium 
Item Price Attributes
 
Cautery sword
4,400+42 Attack
Casts Sizz on a group of enemies when used as a tool in battle.
 
Eagle dagger
3,900+39 Attack
+2% Surprise Attack Chance
 
Soarin' steel
2,800+32 Attack
 
Wyvern wand
2,400+22 Attack
+5 Magical Might
+5 Magical Mending
+3% MP Absorption
 
Lightning staff
4,600+24 Attack
+22 Magical Might
+10 Magical Mending
+9% MP Absorption
 
Trident
5,400+65 Attack
+2% Parry Chance
 
Beastly bullwhip
2,400+34 Attack
+10% damage to Beasts
 
Silver claws
2,800+23 Attack
+2% Critical Hit Chance
 
Light shield
1,250+17 Defence
+6% Block Chance
 
Steel shield
1,500+22 Defence
+8% Block Chance
+7% Fire and Ice Resistance
 
Bronze helmet
1,500+18 Defence
 
Iron mask
3,500+25 Defence
 
Cloak of evasion
3,000+29 Defence
+3% Evasion
 
Full plate armour
2,300+39 Defence
 
Star of clarity
2,000+3 Defence
+10% Confusion Resistance
 
Strong medicine
36Restores at least 60 HP to a single ally.
 
Strong antidote
45Cures one party member of poison and restores at least 30 HP.
 
Moonwort bulb
30Cures one party member of paralysis.
 
Chimaera wing
25Teleport to last place prayed or last important location visited.
 
Pink pine
75A smooth, slender stick in a pretty shade of pink. Fun-Size Forge material.
 
Twisted talons
950Don't catch yourself on one of these–it'll hurt like heck! Fun-Size Forge material.

  North Campsite Roving Emporium 
Item Price Attributes
 
Nightcleaver
12,000+115 Attack
+2% Parry Chance
 
Spirit staff
7,100+33 Attack
+32 Magical Might
+24 Magical Mending
+10% MP Absorption
 
Beastly bullwhip
2,400+34 Attack
+10% damage to Beasts
 
Kestrel claws
5,700+41 Attack
+8 Agility
+3% Critical Hit Chance
10% chance to beguile Birds
 
Ice axe
9,200+72 Attack
 
Magic shield
5,000+27 Defence
+12 Magical Might
+11 Magical Mending
+6% Block Chance
 
Dragon shield
6,900+30 Defence
+8% Block Chance
+10% Fire and Ice Resistance
 
Magical hat
2,700+25 Defence
+30 Magical Might
 
Iron headgear
5,500+32 Defence
 
Dragon mail
12,000+60 Defence
+20% Fire and Ice Resistance
 
Wizard's robe
5,000+43 Defence
+18 Magical Might
+40% Fizzle Resistance
 
Star of clarity
2,000+3 Defence
+10% Confusion Resistance
 
Strong medicine
36Restores at least 60 HP to a single ally.
 
Strong antidote
45Cures one party member of poison and restores at least 30 HP.
 
Lunaria
180Cures an ally of paralysis and restores at least 90 HP.
 
Panacea
240Cures an ally of paralysis and poison, and restores at least 90 HP.
 
Chimaera wing
25Teleport to last place prayed or last important location visited.
 
Pink pine
75A smooth, slender stick in a pretty shade of pink. Fun-Size Forge material.
 
Twisted talons
950Don't catch yourself on one of these–it'll hurt like heck! Fun-Size Forge material.

  North Campsite Roving Emporium 
Item Price Attributes
 
Nightcleaver
12,000+115 Attack
+2% Parry Chance
 
Spirit staff
7,100+33 Attack
+32 Magical Might
+24 Magical Mending
+10% MP Absorption
 
Beastly bullwhip
2,400+34 Attack
+10% damage to Beasts
 
Kestrel claws
5,700+41 Attack
+8 Agility
+3% Critical Hit Chance
10% chance to beguile Birds
 
Ice axe
9,200+72 Attack
 
Magic shield
5,000+27 Defence
+12 Magical Might
+11 Magical Mending
+6% Block Chance
 
Dragon shield
6,900+30 Defence
+8% Block Chance
+10% Fire and Ice Resistance
 
Magical hat
2,700+25 Defence
+30 Magical Might
 
Iron headgear
5,500+32 Defence
 
Dragon mail
12,000+60 Defence
+20% Fire and Ice Resistance
 
Wizard's robe
5,000+43 Defence
+18 Magical Might
+40% Fizzle Resistance
 
Star of clarity
2,000+3 Defence
+10% Confusion Resistance
 
Special medicine
70Restores at least 90 HP to a single ally.
 
Special antidote
87Cures one party member of poison and restores at least 60 HP.
 
Lunaria
180Cures an ally of paralysis and restores at least 90 HP.
 
Perfect panacea
240Cures an ally of most ailments and restores at least 90 HP.
 
Chimaera wing
25Teleport to last place prayed or last important location visited.
 
Pink pine
75A smooth, slender stick in a pretty shade of pink. Fun-Size Forge material.
 
Twisted talons
950Don't catch yourself on one of these–it'll hurt like heck! Fun-Size Forge material.

Southern Champs SauvageEdit

  South Campsite Roving Emporium 
Item Price Attributes
 
Cautery sword
4,400+42 Attack
Casts Sizz on a group of enemies when used as a tool in battle.
 
Eagle dagger
3,900+39 Attack
+2% Surprise Attack Chance
 
Soarin' steel
2,800+32 Attack
 
Wyvern wand
2,400+22 Attack
+5 Magical Might
+5 Magical Mending
+3% MP Absorption
 
Lightning staff
4,600+24 Attack
+22 Magical Might
+10 Magical Mending
+9% MP Absorption
 
Trident
5,400+65 Attack
+2% Parry Chance
 
Beastly bullwhip
2,400+34 Attack
+10% damage to Beasts
 
Silver claws
2,800+23 Attack
+2% Critical Hit Chance
 
Light shield
1,250+17 Defence
+6% Block Chance
 
Steel shield
1,500+22 Defence
+8% Block Chance
+7% Fire and Ice Resistance
 
Bronze helmet
1,500+18 Defence
 
Iron mask
3,500+25 Defence
 
Cloak of evasion
3,000+29 Defence
+3% Evasion
 
Full plate armour
2,300+39 Defence
 
Star of clarity
2,000+3 Defence
+10% Confusion Resistance
 
Strong medicine
36Restores at least 60 HP to a single ally.
 
Strong antidote
45Cures one party member of poison and restores at least 30 HP.
 
Moonwort bulb
30Cures one party member of paralysis.
 
Chimaera wing
25Teleport to last place prayed or last important location visited.
 
Glimmergrass
800Fronds that flash and flicker in the midday sun. Fun-Size Forge material.
 
Twisted talons
950Don't catch yourself on one of these–it'll hurt like heck! Fun-Size Forge material.
 
Dragon hide
880Scaly skin dropped by a dragon. Utterly incombustible. Fun-Size Forge material.
 
Dragon horn
1,080A horn hacked from the head of a deadly dragon. Fun-Size Forge material.
 
Fresh water
65Wondrous water of perfect purity. Fun-Size Forge material.

  South Campsite Roving Emporium 
Item Price Attributes
 
Nightcleaver
12,000+115 Attack
+2% Parry Chance
 
Spirit staff
7,100+33 Attack
+32 Magical Might
+24 Magical Mending
+10% MP Absorption
 
Kestrel claws
5,700+41 Attack
+8 Agility
+3% Critical Hit Chance
10% chance to beguile Birds
 
Ice axe
9,200+72 Attack
 
Magic shield
5,000+27 Defence
+12 Magical Might
+11 Magical Mending
+6% Block Chance
 
Magical hat
2,700+25 Defence
+30 Magical Might
 
Iron headgear
5,500+32 Defence
 
Magic armour
6,100+55 Defence
+15 Magical Might
+15 Magical Mending
+12% Elemental Resistance
 
Wizard's robe
5,000+43 Defence
+18 Magical Might
+40% Fizzle Resistance
 
Aerofoil earrings
3,000+5 Defence
+10 Charm
+10% Wind Resistance
 
Strong medicine
36Restores at least 60 HP to a single ally.
 
Strong antidote
45Cures one party member of poison and restores at least 30 HP.
 
Lunaria
180Cures an ally of paralysis and restores at least 90 HP.
 
Panacea
240Cures an ally of paralysis and poison, and restores at least 90 HP.
 
Chimaera wing
25Teleport to last place prayed or last important location visited.
 
Glimmergrass
800Fronds that flash and flicker in the midday sun. Fun-Size Forge material.
 
Dragon hide
880Scaly skin dropped by a dragon. Utterly incombustible. Fun-Size Forge material.
 
Dragon horn
1,080A horn hacked from the head of a deadly dragon. Fun-Size Forge material.
 
Fresh water
65Wondrous water of perfect purity. Fun-Size Forge material.

  South Campsite Roving Emporium 
Item Price Attributes
 
Nightcleaver
12,000+115 Attack
+2% Parry Chance
 
Spirit staff
7,100+33 Attack
+32 Magical Might
+24 Magical Mending
+10% MP Absorption
 
Beastly bullwhip
2,400+34 Attack
+10% damage to Beasts
 
Kestrel claws
5,700+41 Attack
+8 Agility
+3% Critical Hit Chance
10% chance to beguile Birds
 
Ice axe
9,200+72 Attack
 
Magic shield
5,000+27 Defence
+12 Magical Might
+11 Magical Mending
+6% Block Chance
 
Dragon shield
6,900+30 Defence
+8% Block Chance
+10% Fire and Ice Resistance
 
Magical hat
2,700+25 Defence
+30 Magical Might
 
Iron headgear
5,500+32 Defence
 
Dragon mail
12,000+60 Defence
+20% Fire and Ice Resistance
 
Wizard's robe
5,000+43 Defence
+18 Magical Might
+40% Fizzle Resistance
 
Aerofoil earrings
3,000+5 Defence
+10 Charm
+10% Wind Resistance
 
Special medicine
70Restores at least 90 HP to a single ally.
 
Special antidote
87Cures one party member of poison and restores at least 60 HP.
 
Lunaria
180Cures an ally of paralysis and restores at least 90 HP.
 
Perfect panacea
240Cures an ally of most ailments and restores at least 90 HP.
 
Chimaera wing
25Teleport to last place prayed or last important location visited.
 
Glimmergrass
800Fronds that flash and flicker in the midday sun. Fun-Size Forge material.
 
Dragon hide
880Scaly skin dropped by a dragon. Utterly incombustible. Fun-Size Forge material.
 
Dragon horn
1,080A horn hacked from the head of a deadly dragon. Fun-Size Forge material.
 
Fresh water
65Wondrous water of perfect purity. Fun-Size Forge material.

Other notable attributesEdit

        This is a location where the party can set up camp for the night.

        This is a location where a horse can be called.

        This is a location where the game can be saved.

        This location can be reached using the Zoom spell.

TreasuresEdit

Treasures
Item Location
Mini medal Treasure chest in eastern cliffs.
Enchanted stone Treasure chest on cliff face located southeast of north campsite.
Vanguard Treasure chest located on rock ledge after climbing a vine hanging from southern rock wall close to entrance to the Costa Valor.


Sparkly SpotsEdit

Sparkly Spots
Item Location
Celestial skein At the base of a tree near the east wall south of bridge.
Celestial skein At the center of riverbank northwest of Phnom Nonh.
Narspicious x2
Sparkly sap
Fruit tree to the west of ruins in the south.
Evencloth Rock south of ruins in the southern region at night.
Glimmergrass x2
Thinkincense
Plant located southweste of the entrance to Phnom Nonh.
Platinum ore Shallow water north of the south campsite.
Celestial skein Large rock located south of the southern campsite.
Glimmergrass Eastern shore of pond in northern section of the region.
Platinum ore x2
Mirrorstone
Crystal at the end of rocky ravine located southeast of the entrance to L'Academie.
Red eye Small rock ledge located near north campsite.
Mirrorstone At the tip of area after crossing wooden bridge south of north campsite.
Superior medicine Near stone steps after crossing bridge to the north that leads to the Eerie Eyrie.
Drasilian shilling In the middle of wooden bridge that leads to the Eerie Eyrie.
Flintstone Stone path in the northeastern section that leads to the Eerie Eyrie.
Pink pine Between the last two bridges on the path to the Eerie Eyrie.
Glimmergrass South wall after crossing the final bridge that leads to the Eerie Eyrie.


MonstersEdit

Northern Champs SauvageEdit

First ActEdit

Second ActEdit

Third ActEdit

Southern Champs SauvageEdit

First ActEdit

Second ActEdit

Third ActEdit

AccoladesEdit

  • Champs Shooter: Awarded for hitting every bullseye in the Champs Sauvage.
  • Mooterorologist: Awarded for speaking to each and every one of the hard-working weathercows of Erdrea.
  • Mount Olympian: Awarded for successfully riding all mountable monsters.

Weathercow LocationsEdit

  • The cow is located on the southern side of the pond to the west of Phnom Nonh's entrance.

EtymologyEdit

  • Champs Sauvages means "wild fields" in French. The name of the region was kept the same in the French, Spanish, and German versions of the game.
  • In the original Japanese, it is known as the "Medachat" (メダチャット) region. The "Meda-" part is derived from the "Medal Girl's Academy" and "-chat" is from the "Puwachat Ruins" located in the south.

In Other LanguagesEdit

Language Translation Meaning
  EspañolLos Champs SauvagesSpanish for "the Champs Sauvage".
  FrançaisLes Champs SauvagesFrench for "the wild fields".
  DeutschDie Champs SauvagesGerman for "the Champs Sauvage", which means the wild
  ItalianoRegione SelvaggiaItalian for "wild region".

Map & GalleryEdit