Corpse corporal: Difference between revisions
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(That's Ghoul, not Corpse Corporal.) |
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{{Monster Infobox | {{Monster Infobox | ||
| title=Corpse corporal | | title=Corpse corporal | ||
| image=[[File:DQII_Corpse_Corporal.png| | | image=[[File:DQII_Corpse_Corporal.png|225px]] | ||
| caption=Art by [[Akira Toriyama]] | | caption=Art by [[Akira Toriyama]] | ||
| firstappear= | | firstappear={{Dragon Quest II}} | ||
| kanji=リビングデッド | | kanji=リビングデッド | ||
| romanji= | | romanji={{tt|Ribingu deddo|Living dead}} | ||
| old=Zombie | | old=Zombie ({{II}} {{NES}} and {{GBC}} and {{VII}} {{PS1}}) | ||
}} | }} | ||
The '''Corpse Corporal''' is a recurring | |||
The '''Corpse Corporal''' is a recurring {{MFamilies}} in the {{DQSeries}}. | |||
Introduced in {{DQ2}}, it is a stronger version of the [[Walking corpse]]. | |||
==Characteristics== | ==Characteristics== | ||
The creepy ''' | The creepy '''Corpse corporal''' shuffles soulessly until it [[encounter]]s an enemy, and even then they seem almost catatonic. But when they do spring to life they love to lick the [[party]] in a way that leaves them helplessly paralyzed so they can shuffle haplessly and strike. They also emit a [[Spooky Aura]] that leaves enemies open to extra damage from slung spells. | ||
It is unknown why the corporal sprites alternate between being faithful to the artwork's colors and wearing grimey green, and what caused this inconsistency in the first place. | It is unknown why the corporal sprites alternate between being faithful to the artwork's colors and wearing grimey green, and what caused this inconsistency in the first place. In most games, the Corpse corporal has a deathly pallor, red eyes, and brittle hair the color of straw while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In {{Dragon Quest II}} and the ''Builders'' games, the corpse corporal has sickly jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead. | ||
{{Clear}} | {{Clear}} | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ2}}=== | ||
{{DQ2Enemy | {{DQ2Enemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
|kanji= | |kanji= リビングデッド | ||
|romanji= | |romanji=Ribingu deddo | ||
|nes-sprite=[[Image:Corpsecorporal DQII NES.gif]] | |nes-sprite=[[Image:Corpsecorporal DQII NES.gif]] | ||
|nes-hp=60 | |nes-hp=60 | ||
Line 28: | Line 33: | ||
|nes-defense=7 | |nes-defense=7 | ||
|nes-agility=12 | |nes-agility=12 | ||
|nes-spells=[[Dazzle]]<br>Defend | |nes-spells=[[Dazzle]]<br>[[Defend]] | ||
|nes-locations= | |nes-locations=[[Moonbrooke]]<br>[[Pillar of Winds]] | ||
|nes-item=[[Leather armour]]{{fraction|1|16}} | |nes-item=[[Leather armour]]{{fraction|1|16}} | ||
|nes-evasion={{fraction|1|64}} | |nes-evasion={{fraction|1|64}} | ||
Line 38: | Line 43: | ||
|nes-fizzle-resist={{fraction|7|7}} | |nes-fizzle-resist={{fraction|7|7}} | ||
|nes-kasap-resist={{fraction|0|7}} | |nes-kasap-resist={{fraction|0|7}} | ||
|remake-sprites= | |remake-sprites=[[Image:Corpse Corporal DQII SFC.png]][[Image:Zombie DQII GBC.png]][[Image:Corpse corporal DQII iOS.png|55px]][[Image:Corpse Corporal.png|55px]] | ||
|remake-hp=60 | |remake-hp=60 | ||
|remake-mp=3 | |remake-mp=3 | ||
Line 46: | Line 51: | ||
|remake-defense=7 | |remake-defense=7 | ||
|remake-agility=12 | |remake-agility=12 | ||
|remake-spells=[[Dazzle]]<br>Defend | |remake-spells=[[Dazzle]]<br>[[Defend]] | ||
|remake-locations= | |remake-locations=[[Moonbrooke]]<br>[[Pillar of Winds]] | ||
|remake-item=[[Leather armour]]{{fraction|1|16}} | |remake-item=[[Leather armour]]{{fraction|1|16}} | ||
|remake-evasion={{fraction|1|64}} | |remake-evasion={{fraction|1|64}} | ||
Line 57: | Line 62: | ||
|remake-kasap-resist={{fraction|0|7}} | |remake-kasap-resist={{fraction|0|7}} | ||
}} | }} | ||
=== | |||
==={{DQ5}}=== | |||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
|kanji= | |kanji= リビングデッド | ||
|romanji= | |romanji=Ribingu deddo | ||
|bestiaryNumber=072 | |bestiaryNumber=#072 | ||
|sprite= | |sprite=[[Image:Corpse Corporal DQV SFC.png]] | ||
|hp=105 | |hp=105 | ||
|mp=0 | |mp=0 | ||
Line 73: | Line 79: | ||
|tameRate=N/A | |tameRate=N/A | ||
|spells=None | |spells=None | ||
|skills=Becomes confused and skips turn<br>Call for back up ([[Lesionnaire]])<br>[[Spooky Aura]] | |skills=Becomes confused and skips turn.<br>Call for back up. ([[Lesionnaire]])<br>[[Spooky Aura]] | ||
|item=[[Yggdrasil leaf]]{{fraction|1|64}} | |item=[[Yggdrasil leaf]]{{fraction|1|64}} | ||
|locations=West of [[Zoomingale]] (near Lunar Zoombloom)<br>Tunnel south of Zoomingale | |locations=West of [[Zoomingale]] (near Lunar Zoombloom) <br> [[Tunnel south of Zoomingale|Tunnel]] south of [[Zoomingale]] | ||
|evasion=0 | |evasion={{fraction|0|64}} | ||
|frizz-resist=0% | |frizz-resist=0% | ||
|sizz-resist=0% | |sizz-resist=0% | ||
Line 100: | Line 106: | ||
}} | }} | ||
==={{DQ6}}=== | |||
=== | |||
{{DQ6Enemy | {{DQ6Enemy | ||
|name=Corpse Corporal | |name=Corpse Corporal | ||
|kanji= | |kanji= リビングデッド | ||
|romanji= | |romanji=Ribingu deddo | ||
|sprite=[[Image:Livingdead.gif]] | |sprite=[[Image:Livingdead.gif]] | ||
|hp=160 | |hp=160 | ||
Line 116: | Line 120: | ||
|agility=54 | |agility=54 | ||
|tameRate=NA | |tameRate=NA | ||
|bestiaryNumber=120 | |bestiaryNumber=#120 | ||
|spells=None | |spells=None | ||
|skills=[[Spooky Aura]]<br>[[Tongue Bashing]]<br>Wastes turn being confused | |skills=[[Spooky Aura]]<br>[[Tongue Bashing]]<br>Wastes turn being confused. | ||
|locations= | |locations=[[Mt. Snowhere]] region<br>[[Felonia]] region<br>[[Pillar of Pegasus]] | ||
|items=[[Seed of life]]{{fraction|1|256}} | |items=[[Seed of life]]{{fraction|1|256}} | ||
|evasion=0 | |evasion={{fraction|0|64}} | ||
|frizz-resist=0% | |frizz-resist=0% | ||
|sizz-resist=0% | |sizz-resist=0% | ||
Line 144: | Line 148: | ||
|burning-breath-resist=100% | |burning-breath-resist=100% | ||
|army-resist=0% | |army-resist=0% | ||
|remake-sprites=[[Image:Corpse corporal DQVI DS.png]] | |||
}} | }} | ||
=== | ==={{DQ7}}=== | ||
{{ | {{DQ7Enemy | ||
| | |name=Corpse corporal | ||
| | |kanji= リビングデッド | ||
|romanji=Ribingu deddo | |||
|sprite=[[Image:Corpsecorporal DQV DS.png]] | |||
|hp=338 | |hp=338 | ||
|mp=0 | |mp=0 | ||
|exp=173 ({{PS1}})<br>260 ({{3DS}}) | |||
|gold=93 ({{PS1}})<br>140 ({{3DS}}) | |||
|attack=148 | |attack=148 | ||
|defense=68 | |defense=68 | ||
|agility=59 | |agility=59 | ||
| | |tameRate=[[Animal Magnetism|{{fraction|1|64}}]] | ||
| | |bestiaryNumber=#180 | ||
| | |spells=None | ||
| | |skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]<Br>[[Venom Mist]]<br>Call for backup (Corpse corporal) | ||
| | |locations=[[Aeolus Vale]] (present)<br>[[Ventus Tower]]<br>[[Vogograd]] (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]] | ||
|family= | |items=[[Seed of life]]{{fraction|1|256}} | ||
|bestiaryNumber= | |evasion={{fraction|0|64}} | ||
| | |frizz-resist=0% | ||
|description= | |sizz-resist=0% | ||
|locations= | |bang-resist=0% | ||
|}} | |crack-resist=60% | ||
The '''Corpse corporal''' | |woosh-resist=100% | ||
|zap-resist=0% | |||
|whack-resist=50% | |||
|poof-resist=100% | |||
|dazzle-resist=15% | |||
|snooze-resist=15% | |||
|drain-resist=100% | |||
|fizzle-resist=100% | |||
|fuddle-resist=15% | |||
|sap-resist=0% | |||
|poison-resist=100% | |||
|stun-resist=50% | |||
|ban-dance-resist=100% | |||
|fire-breath-resist=0% | |||
|cool-breath-resist=15% | |||
|strike-resist=0% | |||
|burning-breath-resist=90% | |||
|army-resist=15% | |||
|remake-changes= | |||
}}*[[Undead family|Zombie-type]] | |||
==={{Dragon Quest VIII}} {{3DS}}=== | |||
{{DQ83DSEnemy | |||
|name=Corpse corporal | |||
|kanji= リビングデッド | |||
|romanji=Ribingu deddo | |||
|sprite= | |||
|hp=306 | |||
|mp=0 | |||
|exp=244 | |||
|gold=42 | |||
|attack=181 | |||
|defense=70 | |||
|agility=88 | |||
|bestiaryNumber=#298 | |||
|family={{Undead}} | |||
|description=A revolting remnant of battle that dribbles a putrid puss from its lips. With [[Burning Breath]] it seeks to paralyse the {{Party 8}}. | |||
|spells=None | |||
|skills=[[Burning Breath]] | |||
|locations=[[Altar of Wroth]] | |||
|items=[[Moonwort bulb]]{{fraction|1|8}}<br>[[Seed of life]]{{fraction|1|128}} | |||
|evasion={{fraction|0|64}} | |||
|attack-resist=30% | |||
|frizz-resist=0% | |||
|sizz-resist=0% | |||
|flame-resist=0% | |||
|bang-resist=0% | |||
|woosh-resist=0% | |||
|crack-resist=60% | |||
|ice-resist=50% | |||
|grapple-resist=0% | |||
|zap-resist=0% | |||
|troop-resist=0% | |||
|death-resist=15% | |||
|poison-resist=50% | |||
|paralysis-resist=100% | |||
|shock-resist=50% | |||
|sleep-resist=50% | |||
|confusion-resist= | |||
|dazzle-resist=50% | |||
|fizzle-resist=100% | |||
|dance-resist=100% | |||
|sap-resist=0% | |||
|drain-resist=100% | |||
|remake-changes= | |||
}} | |||
==={{DQ10}}=== | |||
Reappearing after taking a backseat from the [[Dragon Quest IX: Sentinels of the Starry Skies|previous game]] starting in the base game, they are more formidable than in past entires, paralyzing enemies with their [[Burning Breath|breath]] and cursing them. | |||
==={{DQ11}}=== | |||
{{DQ11Enemy | |||
|name=Corpse corporal | |||
|kanji=リビングデッド | |||
|romanji=Ribingu deddo | |||
|bestiaryNumber=146 | |||
|family={{Undead}} | |||
|description=Having been dug up and brought back from the beyond, they're not big fans of the living, and will eagerly curse them at every opportunity. | |||
|sprite=[[Image:Corpse corporal XI sprite.png]] | |||
|hp=262 | |||
|mp=17 | |||
|attack=112 | |||
|defense=115 | |||
|agility=56 | |||
|exp=219 | |||
|gold=60 | |||
|spells=None | |||
|skills=Lets loose a calamitous [[Curses|curse]]<br>[[Burning Breath]]<br>Call for backup. (Corpse corporal) | |||
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | |||
|locations=[[Northern Champs Sauvage]] (first and third acts)<br>[[The Other Side]] (first act)<br>[[Pillar of Pegasus]] 1-3F ({{3DS}} and {{Definitive Edition}} only) | |||
|evasion=N/a | |||
|fire-resist=-125% | |||
|ice-resist=25% | |||
|wind-resist=-110% | |||
|rock-resist=0% | |||
|light-resist=-125% | |||
|dark-resist=25% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=0% | |||
|poison-resist=100% | |||
|paralysis-resist=25% | |||
|fuddle-resist=25% | |||
|snooze-resist=0% | |||
|dazzle-resist=25% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=100% | |||
|stun-resist=25% | |||
|stumble-resist=0% | |||
|charm-resist=100% | |||
|beguile-resist=25% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
{{DQ11Enemy | |||
|name=Vicious corpse corporal | |||
|kanji=リビングデッド・強 | |||
|romanji={{tt|Ribingu deddo・kyō|Living dead・strong}} | |||
|bestiaryNumber=#239 | |||
|family={{Undead}} | |||
|description=Corpse corporals driven to dangerous extremes by the dark power of the Lord of Shadows. | |||
|sprite=[[Image:Corpse corporal XI sprite.png]] | |||
|hp=390 | |||
|mp=114 | |||
|attack=153 | |||
|defense=156 | |||
|agility=75 | |||
|exp=568 | |||
|gold=115 | |||
|spells=None | |||
|skills=Lets loose a calamitous [[Curses|curse]]<br>[[Burning Breath]]<br>Call for backup. (Vicious corpse corporal) | |||
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | |||
|locations=[[The Champs Sauvage]] (second act)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (third act, night only) | |||
|evasion=N/a | |||
|fire-resist=-125% | |||
|ice-resist=25% | |||
|wind-resist=-110% | |||
|rock-resist=0% | |||
|light-resist=-150% | |||
|dark-resist=25% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=25% | |||
|poison-resist=100% | |||
|paralysis-resist=25% | |||
|fuddle-resist=25% | |||
|snooze-resist=0% | |||
|dazzle-resist=25% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=100% | |||
|stun-resist=50% | |||
|stumble-resist=0% | |||
|charm-resist=100% | |||
|beguile-resist=25% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
==={{DQH}}=== | |||
{{DQHEnemy | |||
|name=Corpse corporal | |||
|kanji=リビングデッド | |||
|romanji={{tt|Ribingu deddo|Living dead}} | |||
|listNumber=#043 | |||
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. | |||
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]] | |||
|exp=49 | |||
|gold=20<span style="font-variant: small-caps;">g</span> | |||
|item=[[Saint's ashes]], [[Evencloth]], [[Ring of immunity|Classic ring of immunity recipe]], Luxury ring of immunity recipe | |||
|locations=[[Arba Town]] (Recruit), [[Dawnsholm]] (Hero), [[Guardian's Grove]] (Friends of the Forest), [[The Fault]] (Captain, Hero), [[The Lion's Den]] (Grudge Match: Feral Feline), [[Warden's Wood]] (Heroes of the Hideaway) | |||
}} | |||
==={{DQH2}}=== | |||
{{DQH2Enemy | |||
|name=Corpse corporal | |||
|kanji=リビングデッド | |||
|romaji={{tt|Ribingu deddo|Living dead}} | |||
|listNumber=#099 | |||
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. | |||
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]] | |||
|exp=780 | |||
|gold=20<span style="font-variant: small-caps;">g</span> | |||
|markedVersion=Yes | |||
|item=[[Grubby bandage]], [[Ring of immunity]] | |||
|locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills | |||
}} | |||
==={{DQB}}=== | ==={{DQB}}=== | ||
{{DQBEnemy | {{DQBEnemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
|kanji= | |kanji=リビングデッド | ||
|romanji= | |romanji=Ribingu deddo | ||
|sprite=[[Image:DQB_Corpse_Corporal.png|200px]] | |sprite=[[Image:DQB_Corpse_Corporal.png|200px]] | ||
|chapter-2-hp=72 | |chapter-2-hp=72 | ||
Line 185: | Line 384: | ||
}} | }} | ||
==={{DQTact}}=== | |||
Corpse corpral appears as a C-rank {{MFamilies}} of the [[Undead family]]. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the [[Cave to Rendarak|Passage to Rendarak]] during the limited {{Dragon Quest II}} event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the [[Ghost]] and [[Gremlin]]'s Battle Roads as a party member. | |||
{{DQTactEnemy | |||
|name=Corpse corporal | |||
|kanji=リビングデッド | |||
|romanji=Ribingu deddo | |||
|sprite=[[Image:DQT Corpse Corpral.png|225px]] | |||
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}} | |||
|rank=[[Image:DQTact Rank Icon C.png|48px]] | |||
|role=[[Image:DQTact DebuffType.png|48px]]<br>[[Debuff]] | |||
|lvl=105 | |||
|hp=750 | |||
|mp=246 | |||
|move=2 | |||
|attack=315 | |||
|defense=281 | |||
|agility=128 | |||
|wisdom=111 | |||
|weight=20 | |||
|bskill1=[[Poison Attack]] | |||
|bskill2=[[Shade Slash]]{{tt|*|Level 16}} | |||
|bskill3=N/a | |||
|askill1=[[Zam]]-type Physical Potency +5% / Stats Up | |||
|askill2=[[Woosh]] Res +25 / Stats Up | |||
|askill3=[[Shade Slash]] Potency +5% / Stats Up | |||
|askill4=[[Zap]] Res +25 / Stats Up | |||
|askill5=[[Shade Slash]] Potency +5% / Stats Up | |||
|lperk1=None | |||
|bperk1=Max {{HP}} +10 | |||
|bperk2=[[Shade Slash]] Potency +2% | |||
|bperk3=N/a | |||
|aperk1='''[[Zam]]-type Physical Potency +5%''': Raises [[Zam]]-type physical potency by 5%. | |||
|frizz-resist=Very Weak | |||
|sizz-resist=Very Weak | |||
|crack-resist=Normal | |||
|woosh-resist=Half Res | |||
|bang-resist=Normal | |||
|zap-resist=Half Res | |||
|zam-resist=Normal | |||
|snooze-resist=Half Res | |||
|poison-resist=Half Res | |||
|physical-seal-resist=Normal | |||
|spell-seal-resist=Normal | |||
|martial-seal-resist=Super Weak | |||
|breath-seal-resist=Normal | |||
|hobble-resist=Normal | |||
|stun-resist=Normal | |||
|blind-resist=Super Weak | |||
|curse-resist=Normal | |||
|paralysis-resist=Immune | |||
|confusion-resist=Normal | |||
|charm-resist=Normal | |||
}} | |||
==Gallery== | |||
<center><gallery> | |||
DQX Corpse Corpral.jpg|A Corpse corporal in {{X}}. | |||
DQXI Corpse corporal.jpg|{{XI}} polygon model. | |||
DQXI Vicious corpse corporal.jpg|A Vicious corpse corporal. | |||
DQR Living Dead.png|{{Rivals}} card. | |||
DQT Passage to Rendarak.jpg|The Corpse corporal as part of the limited {{II}} event in {{Tact}} | |||
</gallery></center> | |||
==Related | ==Related {{MFamilies}}s== | ||
*[[Ghoul]] | *[[Ghoul]] | ||
*[[Lumberin' Jack]] | |||
*[[Toxic zombie]] | *[[Toxic zombie]] | ||
*[[Walking corpse]] | *[[Walking corpse]] | ||
*[[Putric Stinkenheimer]] | |||
[[Category:Zombie family]] | |||
[[Category:Dragon Quest II enemies]] | [[Category:Dragon Quest II enemies]] | ||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
[[Category:Dragon Quest VI enemies]] | [[Category:Dragon Quest VI enemies]] | ||
[[Category:Dragon Quest VII enemies]] | [[Category:Dragon Quest VII enemies]] | ||
[[Category:Dragon Quest VIII enemies]] | |||
[[Category:Dragon Quest X enemies]] | |||
[[Category:Dragon Quest XI enemies]] | |||
[[Category:Torneko: The Last Hope enemies]] | |||
[[Category:Torneko's Great Adventure 3: Mysterious Dungeon enemies]] | |||
[[Category:Young Yangus and the Mysterious Dungeon enemies]] | |||
[[Category:Dragon Quest Monsters: Joker 3 enemies]] | |||
[[Category:Dragon Quest Heroes enemies]] | [[Category:Dragon Quest Heroes enemies]] | ||
[[Category:Dragon Quest Heroes II enemies]] | |||
[[Category:Dragon Quest Builders enemies]] | [[Category:Dragon Quest Builders enemies]] | ||
[[Category:Dragon Quest Builders 2 enemies]] | |||
[[Category:Dragon Quest Rivals enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | |||
[[fr:Macchab]] |
Latest revision as of 21:32, 29 February 2024
Dragon Quest monster | |
---|---|
Corpse corporal | |
Art by Akira Toriyama | |
Japanese | リビングデッド |
Romaji | Ribingu deddo |
First appearance | Dragon Quest II |
Old localization | Zombie (II NES and GBC and VII PS1) |
The Corpse Corporal is a recurring monster in the Dragon Quest series.
Introduced in Dragon Quest II: Luminaries of the Legendary Line, it is a stronger version of the Walking corpse.
Characteristics[edit]
The creepy Corpse corporal shuffles soulessly until it encounters an enemy, and even then they seem almost catatonic. But when they do spring to life they love to lick the party in a way that leaves them helplessly paralyzed so they can shuffle haplessly and strike. They also emit a Spooky Aura that leaves enemies open to extra damage from slung spells.
It is unknown why the corporal sprites alternate between being faithful to the artwork's colors and wearing grimey green, and what caused this inconsistency in the first place. In most games, the Corpse corporal has a deathly pallor, red eyes, and brittle hair the color of straw while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In Dragon Quest II and the Builders games, the corpse corporal has sickly jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead.
Appearances[edit]
Dragon Quest II: Luminaries of the Legendary Line[edit]
Sprite | HP | MP | Attack |
60 | Infinite | 31 | |
Defense | Agility | Experience | Gold |
7 | 12 | 23 | 25 |
Abilities | Dazzle Defend |
Location(s) | Moonbrooke Pillar of Winds |
Item Dropped | Leather armour1⁄16 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 0⁄7 | 1⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
7⁄7 | 7⁄7 | 0⁄7 |
Sprites | HP | MP | Attack |
60 | 3 | 25 | |
Defense | Agility | Experience | Gold |
7 | 12 | 40 | 25 |
Abilities | Dazzle Defend |
Location(s) | Moonbrooke Pillar of Winds |
Item Dropped | Leather armour1⁄16 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 0⁄7 | 1⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
7⁄7 | 7⁄7 | 0⁄7 |
Dragon Quest V: Hand of the Heavenly Bride[edit]
Sprite | HP | MP | Attack | Defense |
105 | 0 | 74 | 15 | |
Agility | Experience | Gold | Tame Rate | |
28 | 85 | 11 | N/A |
Bestiary No. | #072 |
Spell(s) | None |
Skill(s) | Becomes confused and skips turn. Call for back up. (Lesionnaire) Spooky Aura |
Location(s) | West of Zoomingale (near Lunar Zoombloom) Tunnel south of Zoomingale |
Item dropped | Yggdrasil leaf1⁄64 |
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * | |
0⁄64 | 0% | 0% | 0% | |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * | |
0% | 0% | 0% | 0% | |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * | |
0% | 100% | 67% | 0% | |
Poof resistance | Poison resistance * | Fuddle resistance | Snooze resistance * | |
0% | 100% | 67% | 20% | |
Dazzle resistance * | Sap resistance * | Fizzle resistance | Stun resistance * | |
67% | 0% | 100% | 20% | |
PS2 model | DS & Mobile sprite |
Dragon Quest VI: Realms of Revelation[edit]
Sprite | HP * | MP | Attack | Defense |
160 | 0 | 127 | 72 | |
Agility | Experience * | Gold | Tame Rate | |
54 | 204 | 38 | NA |
Bestiary No. | #120 |
Spell(s) | None |
Skill(s) | Spooky Aura Tongue Bashing Wastes turn being confused. |
Location(s) | Mt. Snowhere region Felonia region Pillar of Pegasus |
Item(s) Dropped | Seed of life1⁄256 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
50% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
100% | 15% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
50% | 50% | 0% |
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Sprite | HP | MP | Attack | Defense |
338 | 0 | 148 | 68 | |
Agility | Experience | Gold | Tame Rate | |
59 | 173 (PS1) 260 (3DS) |
93 (PS1) 140 (3DS) |
1⁄64 |
Bestiary No. | #180 |
Spell(s) | None |
Skill(s) | Suddenly grabs party member (125% damage) Poison Breath Venom Mist Call for backup (Corpse corporal) |
Location(s) | Aeolus Vale (present) Ventus Tower Vogograd (after the Demon King's resurrection) Day of the Undead |
Item(s) Dropped | Seed of life1⁄256 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 60% | 15% | 100% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 50% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 90% | 15% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
15% | 15% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
50% | 0% | 15% |
3DS version changes |
None |
Dragon Quest VIII 3DS[edit]
Sprite | HP | MP | Attack |
306 | 0 | 181 | |
Defense | Agility | Experience | Gold |
70 | 88 | 244 | 42 |
Bestiary no. | #298 |
Family | Undead |
In-game description | A revolting remnant of battle that dribbles a putrid puss from its lips. With Burning Breath it seeks to paralyse the party. |
Spell(s) | None |
Skill(s) | Burning Breath |
Location(s) | Altar of Wroth |
Item(s) dropped | Moonwort bulb1⁄8 Seed of life1⁄128 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 30% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 0% | 60% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
50% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
15% | 50% | 100% | ? | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 50% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 0% | 0% |
Dragon Quest X[edit]
Reappearing after taking a backseat from the previous game starting in the base game, they are more formidable than in past entires, paralyzing enemies with their breath and cursing them.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
262 | 17 | 112 | |
Defense | Agility | Experience | Gold |
115 | 56 | 219 | 60 |
Bestiary no. | 146 |
Family | Undead |
In-game description | Having been dug up and brought back from the beyond, they're not big fans of the living, and will eagerly curse them at every opportunity. |
Spell(s) | None |
Skill(s) | Lets loose a calamitous curse Burning Breath Call for backup. (Corpse corporal) |
Location(s) | Northern Champs Sauvage (first and third acts) The Other Side (first act) Pillar of Pegasus 1-3F (3DS and Definitive Edition only) |
Item(s) dropped | Grubby bandage1⁄16 Seed of life1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -125% | 25% | -110% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | -125% | 25% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 0% | 100% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 0% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 25% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Sprite | HP | MP | Attack |
390 | 114 | 153 | |
Defense | Agility | Experience | Gold |
156 | 75 | 568 | 115 |
Bestiary no. | #239 |
Family | Undead |
In-game description | Corpse corporals driven to dangerous extremes by the dark power of the Lord of Shadows. |
Spell(s) | None |
Skill(s) | Lets loose a calamitous curse Burning Breath Call for backup. (Vicious corpse corporal) |
Location(s) | The Champs Sauvage (second act) The Sage's Trial - Hoarder's Keep (third act, night only) |
Item(s) dropped | Grubby bandage1⁄16 Seed of life1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -125% | 25% | -110% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | -150% | 25% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 25% | 100% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 0% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 50% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]
Model | Experience | Gold |
49 | 20g |
List No. | #043 |
Field Notes | Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. |
Location(s) | Arba Town (Recruit), Dawnsholm (Hero), Guardian's Grove (Friends of the Forest), The Fault (Captain, Hero), The Lion's Den (Grudge Match: Feral Feline), Warden's Wood (Heroes of the Hideaway) |
Item(s) Dropped | Saint's ashes, Evencloth, Classic ring of immunity recipe, Luxury ring of immunity recipe |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Model | Experience | Gold | Marked Version? |
780 | 20g | Yes |
List No. | #099 |
Field Notes | Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. |
Location(s) | Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills |
Item(s) Dropped | Grubby bandage, Ring of immunity |
Dragon Quest Builders[edit]
HP | Attack | Defense | Item(s) Dropped |
72 | 25 | 13 | Gravestone (★☆☆), Lemongrass seed (★☆☆) |
Location(s) | |||
Holy Sanctum |
Sprite |
Dragon Quest Tact[edit]
Corpse corpral appears as a C-rank monster of the Undead family. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the Passage to Rendarak during the limited Dragon Quest II event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the Ghost and Gremlin's Battle Roads as a party member.
Family | Rank | Role | ||
Undead |
Debuff |
|||
Max Level | HP | MP | Move | |
105 | 750 | 246 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
315 | 281 | 128 | 111 | 20 |
First | Second | Third | ||
Poison Attack | Shade Slash* | N/a | ||
First | Second | Third |
Zam-type Physical Potency +5% / Stats Up | Woosh Res +25 / Stats Up | Shade Slash Potency +5% / Stats Up |
Fourth | Fifth | |
Zap Res +25 / Stats Up | Shade Slash Potency +5% / Stats Up | |
First | |
None | |
First | Second | Third |
Max HP +10 | Shade Slash Potency +2% | N/a |
First | |
Zam-type Physical Potency +5%: Raises Zam-type physical potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Super Weak | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Normal |