Corpse corporal: Difference between revisions

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{{Monster Infobox
{{Monster Infobox
| title=Corpse corporal
| title=Corpse corporal
| image=[[File:DQII_Corpse_Corporal.png|180px]]
| image=[[File:DQII_Corpse_Corporal.png|225px]]
| caption=Art by [[Akira Toriyama]]
| caption=Art by [[Akira Toriyama]]
| firstappear=''[[Dragon Quest II]]''
| firstappear={{Dragon Quest II}}
| kanji=リビングデッド
| kanji=リビングデッド
| romanji=
| romanji={{tt|Ribingu deddo|Living dead}}
| old=Zombie
| old=Zombie ({{II}} {{NES}} and {{GBC}} and {{VII}} {{PS1}})
}}
}}
The '''Corpse Corporal''' is a recurring monster in the ''[[Dragon Quest series|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest II]]'', it is a stronger version of the [[walking corpse]].
 
The '''Corpse Corporal''' is a recurring {{MFamilies}} in the {{DQSeries}}.
 
Introduced in {{DQ2}}, it is a stronger version of the [[Walking corpse]].
 
==Characteristics==  
==Characteristics==  
The creepy '''corpse corporal''' shuffles soulessly until it encounters an enemy, and even then they seem almost catatonic. But when they do spring to life they love to lick the party in a way that leaves them helplessly paralyzed so they can shuffle haplessly and strike. They also emit an eerie aura that leaves enemies open to extra damage from slung spells.
The creepy '''Corpse corporal''' shuffles soulessly until it [[encounter]]s an enemy, and even then they seem almost catatonic. But when they do spring to life they love to lick the [[party]] in a way that leaves them helplessly paralyzed so they can shuffle haplessly and strike. They also emit a [[Spooky Aura]] that leaves enemies open to extra damage from slung spells.


It is unknown why the corporal sprites alternate between being faithful to the artwork's colors and wearing grimey green, and what caused this inconsistency in the first place.
It is unknown why the corporal sprites alternate between being faithful to the artwork's colors and wearing grimey green, and what caused this inconsistency in the first place. In most games, the Corpse corporal has a deathly pallor, red eyes, and brittle hair the color of straw while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In {{Dragon Quest II}} and the ''Builders'' games, the corpse corporal has sickly jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead.
{{Clear}}
{{Clear}}
==Appearances==
==Appearances==
===''[[Dragon Quest II]]''===
==={{DQ2}}===
{{DQ2Enemy
{{DQ2Enemy
|name=Corpse corporal
|name=Corpse corporal
|kanji=  
|kanji= リビングデッド
|romanji=
|romanji=Ribingu deddo
|nes-sprite=[[Image:Corpsecorporal DQII NES.gif]]
|nes-sprite=[[Image:Corpsecorporal DQII NES.gif]]
|nes-hp=60
|nes-hp=60
Line 28: Line 33:
|nes-defense=7
|nes-defense=7
|nes-agility=12
|nes-agility=12
|nes-spells=[[Dazzle]]<br>Defend
|nes-spells=[[Dazzle]]<br>[[Defend]]
|nes-locations=
|nes-locations=[[Moonbrooke]]<br>[[Pillar of Winds]]
|nes-item=[[Leather armour]]{{fraction|1|16}}
|nes-item=[[Leather armour]]{{fraction|1|16}}
|nes-evasion={{fraction|1|64}}
|nes-evasion={{fraction|1|64}}
Line 38: Line 43:
|nes-fizzle-resist={{fraction|7|7}}
|nes-fizzle-resist={{fraction|7|7}}
|nes-kasap-resist={{fraction|0|7}}
|nes-kasap-resist={{fraction|0|7}}
|remake-sprites=
|remake-sprites=[[Image:Corpse Corporal DQII SFC.png]][[Image:Zombie DQII GBC.png]][[Image:Corpse corporal DQII iOS.png|55px]][[Image:Corpse Corporal.png|55px]]
|remake-hp=60
|remake-hp=60
|remake-mp=3
|remake-mp=3
Line 46: Line 51:
|remake-defense=7
|remake-defense=7
|remake-agility=12
|remake-agility=12
|remake-spells=[[Dazzle]]<br>Defend
|remake-spells=[[Dazzle]]<br>[[Defend]]
|remake-locations=
|remake-locations=[[Moonbrooke]]<br>[[Pillar of Winds]]
|remake-item=[[Leather armour]]{{fraction|1|16}}
|remake-item=[[Leather armour]]{{fraction|1|16}}
|remake-evasion={{fraction|1|64}}
|remake-evasion={{fraction|1|64}}
Line 57: Line 62:
|remake-kasap-resist={{fraction|0|7}}
|remake-kasap-resist={{fraction|0|7}}
}}
}}
===''[[Dragon Quest V]]''===
 
==={{DQ5}}===
{{DQ5Enemy
{{DQ5Enemy
|name=Corpse corporal
|name=Corpse corporal
|kanji=  
|kanji= リビングデッド
|romanji=
|romanji=Ribingu deddo
|bestiaryNumber=072
|bestiaryNumber=#072
|sprite=
|sprite=[[Image:Corpse Corporal DQV SFC.png]]
|hp=105
|hp=105
|mp=0
|mp=0
Line 73: Line 79:
|tameRate=N/A
|tameRate=N/A
|spells=None
|spells=None
|skills=Becomes confused and skips turn<br>Call for back up ([[Lesionnaire]])<br>[[Spooky Aura]]
|skills=Becomes confused and skips turn.<br>Call for back up. ([[Lesionnaire]])<br>[[Spooky Aura]]
|item=[[Yggdrasil leaf]]{{fraction|1|64}}
|item=[[Yggdrasil leaf]]{{fraction|1|64}}
|locations=West of [[Zoomingale]] (near Lunar Zoombloom)<br>Tunnel south of Zoomingale
|locations=West of [[Zoomingale]] (near Lunar Zoombloom) <br> [[Tunnel south of Zoomingale|Tunnel]] south of [[Zoomingale]]
|evasion=0/64
|evasion={{fraction|0|64}}
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
Line 100: Line 106:
}}
}}


 
==={{DQ6}}===
 
===''[[Dragon Quest VI]]''===
{{DQ6Enemy
{{DQ6Enemy
|name=Corpse Corporal
|name=Corpse Corporal
|kanji=  
|kanji= リビングデッド
|romanji=
|romanji=Ribingu deddo
|sprite=[[Image:Livingdead.gif]]
|sprite=[[Image:Livingdead.gif]]
|hp=160
|hp=160
Line 116: Line 120:
|agility=54
|agility=54
|tameRate=NA
|tameRate=NA
|bestiaryNumber=120
|bestiaryNumber=#120
|spells=None
|spells=None
|skills=[[Spooky Aura]]<br>[[Tongue Bashing]]<br>Wastes turn being confused
|skills=[[Spooky Aura]]<br>[[Tongue Bashing]]<br>Wastes turn being confused.
|locations=
|locations=[[Mt. Snowhere]] region<br>[[Felonia]] region<br>[[Pillar of Pegasus]]
|items=[[Seed of life]]{{fraction|1|256}}
|items=[[Seed of life]]{{fraction|1|256}}
|evasion=0%
|evasion={{fraction|0|64}}
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
Line 144: Line 148:
|burning-breath-resist=100%
|burning-breath-resist=100%
|army-resist=0%
|army-resist=0%
|remake-sprites=[[Image:Corpse corporal DQVI DS.png]]
}}
}}


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
{{Enemy
{{DQ7Enemy
|float=
|name=Corpse corporal
|image=[[Image:Corpsecorporal DQV DS.png]]
|kanji= リビングデッド
|name= Corpse corporal
|romanji=Ribingu deddo
|game=Dragon Quest VII
|sprite=[[Image:Corpsecorporal DQV DS.png]]
|console=PSX
|romanji=
|hp=338
|hp=338
|mp=0
|mp=0
|exp=173 ({{PS1}})<br>260 ({{3DS}})
|gold=93 ({{PS1}})<br>140 ({{3DS}})
|attack=148
|attack=148
|defense=68
|defense=68
|agility=59
|agility=59
|experience=173
|tameRate=[[Animal Magnetism|{{fraction|1|64}}]]
|gold=93
|bestiaryNumber=#180
|droppedItem=[[Seed of Life]] (1/256)
|spells=None
|skills=[[Venom Mist]] <br> [[Poison Breath]] <br> Call for Help (same species)
|skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]<Br>[[Venom Mist]]<br>Call for backup (Corpse corporal)
|spells=
|locations=[[Aeolus Vale]] (present)<br>[[Ventus Tower]]<br>[[Vogograd]] (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]]
|family=Zombie
|items=[[Seed of life]]{{fraction|1|256}}
|bestiaryNumber=180
|evasion={{fraction|0|64}}
|captureRate=[[Animal Magnetism|{{fraction|1|64}}]]
|frizz-resist=0%
|description=
|sizz-resist=0%
|locations=Orph <br> Labres <br> Gorges
|bang-resist=0%
|}}
|crack-resist=60%
The '''Corpse corporal''' can be found in [[Orph]] in Disc 2, the [[Labres]] region in Disc 2 and the [[Wind Tower]]
|woosh-resist=100%
|zap-resist=0%
|whack-resist=50%
|poof-resist=100%
|dazzle-resist=15%
|snooze-resist=15%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=15%
|sap-resist=0%
|poison-resist=100%
|stun-resist=50%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=15%
|strike-resist=0%
|burning-breath-resist=90%
|army-resist=15%
|remake-changes=
}}*[[Undead family|Zombie-type]]
 
==={{Dragon Quest VIII}} {{3DS}}===
{{DQ83DSEnemy
|name=Corpse corporal
|kanji= リビングデッド
|romanji=Ribingu deddo
|sprite=
|hp=306
|mp=0
|exp=244
|gold=42
|attack=181
|defense=70
|agility=88
|bestiaryNumber=#298
|family={{Undead}}
|description=A revolting remnant of battle that dribbles a putrid puss from its lips. With [[Burning Breath]] it seeks to paralyse the {{Party 8}}.
|spells=None
|skills=[[Burning Breath]]
|locations=[[Altar of Wroth]]
|items=[[Moonwort bulb]]{{fraction|1|8}}<br>[[Seed of life]]{{fraction|1|128}}
|evasion={{fraction|0|64}}
|attack-resist=30%
|frizz-resist=0%
|sizz-resist=0%
|flame-resist=0%
|bang-resist=0%
|woosh-resist=0%
|crack-resist=60%
|ice-resist=50%
|grapple-resist=0%
|zap-resist=0%
|troop-resist=0%
|death-resist=15%
|poison-resist=50%
|paralysis-resist=100%
|shock-resist=50%
|sleep-resist=50%
|confusion-resist=
|dazzle-resist=50%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=0%
|drain-resist=100%
|remake-changes=
}}
 
==={{DQ10}}===
Reappearing after taking a backseat from the [[Dragon Quest IX: Sentinels of the Starry Skies|previous game]] starting in the base game, they are more formidable than in past entires, paralyzing enemies with their [[Burning Breath|breath]] and cursing them.
 
==={{DQ11}}===
{{DQ11Enemy
|name=Corpse corporal
|kanji=リビングデッド
|romanji=Ribingu deddo
|bestiaryNumber=146
|family={{Undead}}
|description=Having been dug up and brought back from the beyond, they're not big fans of the living, and will eagerly curse them at every opportunity.
|sprite=[[Image:Corpse corporal XI sprite.png]]
|hp=262
|mp=17
|attack=112
|defense=115
|agility=56
|exp=219
|gold=60
|spells=None
|skills=Lets loose a calamitous [[Curses|curse]]<br>[[Burning Breath]]<br>Call for backup. (Corpse corporal)
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|locations=[[Northern Champs Sauvage]] (first and third acts)<br>[[The Other Side]] (first act)<br>[[Pillar of Pegasus]] 1-3F ({{3DS}} and {{Definitive Edition}} only)
|evasion=N/a
|fire-resist=-125%
|ice-resist=25%
|wind-resist=-110%
|rock-resist=0%
|light-resist=-125%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=0%
|poison-resist=100%
|paralysis-resist=25%
|fuddle-resist=25%
|snooze-resist=0%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=25%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=25%
|double-down-resist=0%
|elemental-resist=0%
}}
 
{{DQ11Enemy
|name=Vicious corpse corporal
|kanji=リビングデッド・強
|romanji={{tt|Ribingu deddo・kyō|Living dead・strong}}
|bestiaryNumber=#239
|family={{Undead}}
|description=Corpse corporals driven to dangerous extremes by the dark power of the Lord of Shadows.
|sprite=[[Image:Corpse corporal XI sprite.png]]
|hp=390
|mp=114
|attack=153
|defense=156
|agility=75
|exp=568
|gold=115
|spells=None
|skills=Lets loose a calamitous [[Curses|curse]]<br>[[Burning Breath]]<br>Call for backup. (Vicious corpse corporal)
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}}
|locations=[[The Champs Sauvage]] (second act)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (third act, night only)
|evasion=N/a
|fire-resist=-125%
|ice-resist=25%
|wind-resist=-110%
|rock-resist=0%
|light-resist=-150%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=25%
|poison-resist=100%
|paralysis-resist=25%
|fuddle-resist=25%
|snooze-resist=0%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=50%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=25%
|double-down-resist=0%
|elemental-resist=0%
}}
 
==={{DQH}}===
{{DQHEnemy
|name=Corpse corporal
|kanji=リビングデッド
|romanji={{tt|Ribingu deddo|Living dead}}
|listNumber=#043
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent.
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]]
|exp=49
|gold=20<span style="font-variant: small-caps;">g</span>
|item=[[Saint's ashes]], [[Evencloth]], [[Ring of immunity|Classic ring of immunity recipe]], Luxury ring of immunity recipe
|locations=[[Arba Town]] (Recruit), [[Dawnsholm]] (Hero), [[Guardian's Grove]] (Friends of the Forest), [[The Fault]] (Captain, Hero), [[The Lion's Den]] (Grudge Match: Feral Feline), [[Warden's Wood]] (Heroes of the Hideaway)
}}
 
==={{DQH2}}===
{{DQH2Enemy
|name=Corpse corporal
|kanji=リビングデッド
|romaji={{tt|Ribingu deddo|Living dead}}
|listNumber=#099
|fieldNotes=Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent.
|image=[[File:Corpse corporal Dragon Quest Heroes.png|100px]]
|exp=780
|gold=20<span style="font-variant: small-caps;">g</span>
|markedVersion=Yes
|item=[[Grubby bandage]], [[Ring of immunity]]
|locations=Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills
}}


==={{DQB}}===
==={{DQB}}===
{{DQBEnemy
{{DQBEnemy
|name=Corpse corporal
|name=Corpse corporal
|kanji=
|kanji=リビングデッド
|romanji=
|romanji=Ribingu deddo
|sprite=[[Image:DQB_Corpse_Corporal.png|200px]]
|sprite=[[Image:DQB_Corpse_Corporal.png|200px]]
|chapter-2-hp=72
|chapter-2-hp=72
Line 185: Line 384:
}}
}}


==={{DQTact}}===
Corpse corpral appears as a C-rank {{MFamilies}} of the [[Undead family]]. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the [[Cave to Rendarak|Passage to Rendarak]] during the limited {{Dragon Quest II}} event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the [[Ghost]] and [[Gremlin]]'s Battle Roads as a party member.
{{DQTactEnemy
|name=Corpse corporal
|kanji=リビングデッド
|romanji=Ribingu deddo
|sprite=[[Image:DQT Corpse Corpral.png|225px]]
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}}
|rank=[[Image:DQTact Rank Icon C.png|48px]]
|role=[[Image:DQTact DebuffType.png|48px]]<br>[[Debuff]]
|lvl=105
|hp=750
|mp=246
|move=2
|attack=315
|defense=281
|agility=128
|wisdom=111
|weight=20
|bskill1=[[Poison Attack]]
|bskill2=[[Shade Slash]]{{tt|*|Level 16}}
|bskill3=N/a
|askill1=[[Zam]]-type Physical Potency +5% / Stats Up
|askill2=[[Woosh]] Res +25 / Stats Up
|askill3=[[Shade Slash]] Potency +5% / Stats Up
|askill4=[[Zap]] Res +25 / Stats Up
|askill5=[[Shade Slash]] Potency +5% / Stats Up
|lperk1=None
|bperk1=Max {{HP}} +10
|bperk2=[[Shade Slash]] Potency +2%
|bperk3=N/a
|aperk1='''[[Zam]]-type Physical Potency +5%''': Raises [[Zam]]-type physical potency by 5%.
|frizz-resist=Very Weak
|sizz-resist=Very Weak
|crack-resist=Normal
|woosh-resist=Half Res
|bang-resist=Normal
|zap-resist=Half Res
|zam-resist=Normal
|snooze-resist=Half Res
|poison-resist=Half Res
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Super Weak
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Super Weak
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Normal
|charm-resist=Normal
}}


==Gallery==
<center><gallery>
DQX Corpse Corpral.jpg|A Corpse corporal in {{X}}.
DQXI Corpse corporal.jpg|{{XI}} polygon model.
DQXI Vicious corpse corporal.jpg|A Vicious corpse corporal.
DQR Living Dead.png|{{Rivals}} card.
DQT Passage to Rendarak.jpg|The Corpse corporal as part of the limited {{II}} event in {{Tact}}
</gallery></center>


==Related Monsters==
==Related {{MFamilies}}s==
*[[Ghoul]]
*[[Ghoul]]
*[[Lumberin' Jack]]
*[[Toxic zombie]]
*[[Toxic zombie]]
*[[Walking corpse]]
*[[Walking corpse]]
*[[Putric Stinkenheimer]]


[[Category:Zombie family]]
[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Torneko's Great Adventure 3: Mysterious Dungeon enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Builders enemies]]
[[Category:Dragon Quest Builders enemies]]
[[Category:Dragon Quest Builders 2 enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Tact monsters]]
[[fr:Macchab]]

Latest revision as of 21:32, 29 February 2024

The Corpse Corporal is a recurring monster in the Dragon Quest series.

Introduced in Dragon Quest II: Luminaries of the Legendary Line, it is a stronger version of the Walking corpse.

Characteristics[edit]

The creepy Corpse corporal shuffles soulessly until it encounters an enemy, and even then they seem almost catatonic. But when they do spring to life they love to lick the party in a way that leaves them helplessly paralyzed so they can shuffle haplessly and strike. They also emit a Spooky Aura that leaves enemies open to extra damage from slung spells.

It is unknown why the corporal sprites alternate between being faithful to the artwork's colors and wearing grimey green, and what caused this inconsistency in the first place. In most games, the Corpse corporal has a deathly pallor, red eyes, and brittle hair the color of straw while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In Dragon Quest II and the Builders games, the corpse corporal has sickly jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead.

Appearances[edit]

Dragon Quest II: Luminaries of the Legendary Line[edit]

Corpse corporal (リビングデッド Ribingu deddo)DQ2-SNES-LOGO-ICON.PNG
Original (NES)
Sprite HP MP Attack
Corpsecorporal DQII NES.gif 60 Infinite 31
Defense Agility Experience Gold
7 12 23 25
Abilities Dazzle
Defend
Location(s) Moonbrooke
Pillar of Winds
Item Dropped Leather armour116
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
164 07 17 77
Thwack Resistance Fizzle Resistance Kasap Resistance
77 77 07
Remakes (SFC, GBC, Mobile)
Sprites HP MP Attack
Corpse Corporal DQII SFC.pngZombie DQII GBC.pngCorpse corporal DQII iOS.pngCorpse Corporal.png 60 3 25
Defense Agility Experience Gold
7 12 40 25
Abilities Dazzle
Defend
Location(s) Moonbrooke
Pillar of Winds
Item Dropped Leather armour116
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
164 07 17 77
Thwack Resistance Fizzle Resistance Kasap Resistance
77 77 07



Dragon Quest V: Hand of the Heavenly Bride[edit]

Corpse corporal (リビングデッド Ribingu deddo)DQV Logo.png
Sprite HP MP Attack Defense
Corpse Corporal DQV SFC.png 105 0 74 15
Agility Experience Gold Tame Rate
28 85 11 N/A
Bestiary No. #072
Spell(s) None
Skill(s) Becomes confused and skips turn.
Call for back up. (Lesionnaire)
Spooky Aura
Location(s) West of Zoomingale (near Lunar Zoombloom)
Tunnel south of Zoomingale
Item dropped Yggdrasil leaf164
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
064 0% 0% 0%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
0% 0% 0% 0%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
0% 100% 67% 0%
Poof resistance Poison resistance * Fuddle resistance Snooze resistance *
0% 100% 67% 20%
Dazzle resistance * Sap resistance * Fizzle resistance Stun resistance *
67% 0% 100% 20%
PS2 model DS & Mobile sprite
Corpsecorporal DQV PS2.png Corpsecorporal DQV DS.png



Dragon Quest VI: Realms of Revelation[edit]

Corpse Corporal (リビングデッド Ribingu deddo) DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
Livingdead.gif 160 0 127 72
Agility Experience * Gold Tame Rate
54 204 38 NA
Bestiary No. #120
Spell(s) None
Skill(s) Spooky Aura
Tongue Bashing
Wastes turn being confused.
Location(s) Mt. Snowhere region
Felonia region
Pillar of Pegasus
Item(s) Dropped Seed of life1256
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
50% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 50% 0%
Remakes (DS, Mobile)
Sprites Notable Changes
Corpse corporal DQVI DS.png None



Dragon Quest VII: Fragments of the Forgotten Past[edit]

Corpse corporal (リビングデッド Ribingu deddo) DQVII Logo.png
Sprite HP MP Attack Defense
Corpsecorporal DQV DS.png 338 0 148 68
Agility Experience Gold Tame Rate
59 173 (PS1)
260 (3DS)
93 (PS1)
140 (3DS)
164
Bestiary No. #180
Spell(s) None
Skill(s) Suddenly grabs party member (125% damage)
Poison Breath
Venom Mist
Call for backup (Corpse corporal)
Location(s) Aeolus Vale (present)
Ventus Tower
Vogograd (after the Demon King's resurrection)
Day of the Undead
Item(s) Dropped Seed of life1256
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 60% 15% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 50%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 90% 15%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
15% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 0% 15%
3DS version changes
None


Dragon Quest VIII 3DS[edit]

Corpse corporal (リビングデッド Ribingu deddo)DQ8-LOGO-ICON.png
Nintendo 3DS
Sprite HP MP Attack
306 0 181
Defense Agility Experience Gold
70 88 244 42
Bestiary no. #298
Family Undead
In-game description A revolting remnant of battle that dribbles a putrid puss from its lips. With Burning Breath it seeks to paralyse the party.
Spell(s) None
Skill(s) Burning Breath
Location(s) Altar of Wroth
Item(s) dropped Moonwort bulb18
Seed of life1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 30% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 60%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
50% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
15% 50% 100% ?
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
50% 50% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 0% 0%



Dragon Quest X[edit]

Reappearing after taking a backseat from the previous game starting in the base game, they are more formidable than in past entires, paralyzing enemies with their breath and cursing them.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Corpse corporal (リビングデッド Ribingu deddo)DQXI Logo EN.png
Sprite HP MP Attack
Corpse corporal XI sprite.png 262 17 112
Defense Agility Experience Gold
115 56 219 60
Bestiary no. 146
Family Undead
In-game description Having been dug up and brought back from the beyond, they're not big fans of the living, and will eagerly curse them at every opportunity.
Spell(s) None
Skill(s) Lets loose a calamitous curse
Burning Breath
Call for backup. (Corpse corporal)
Location(s) Northern Champs Sauvage (first and third acts)
The Other Side (first act)
Pillar of Pegasus 1-3F (3DS and Definitive Edition only)
Item(s) dropped Grubby bandage116
Seed of life1256
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a -125% 25% -110%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -125% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 100% 0% 100%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
25% 25% 0% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 25% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%



Vicious corpse corporal (リビングデッド・強 Ribingu deddo・kyō)DQXI Logo EN.png
Sprite HP MP Attack
Corpse corporal XI sprite.png 390 114 153
Defense Agility Experience Gold
156 75 568 115
Bestiary no. #239
Family Undead
In-game description Corpse corporals driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) None
Skill(s) Lets loose a calamitous curse
Burning Breath
Call for backup. (Vicious corpse corporal)
Location(s) The Champs Sauvage (second act)
The Sage's Trial - Hoarder's Keep (third act, night only)
Item(s) dropped Grubby bandage116
Seed of life1256
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a -125% 25% -110%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -150% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 100% 25% 100%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
25% 25% 0% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
100% 50% 0% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Corpse corporal (リビングデッド Ribingu deddo)DQH Logo.png
Model Experience Gold
Corpse corporal Dragon Quest Heroes.png 49 20g
List No. #043
Field Notes Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent.
Location(s) Arba Town (Recruit), Dawnsholm (Hero), Guardian's Grove (Friends of the Forest), The Fault (Captain, Hero), The Lion's Den (Grudge Match: Feral Feline), Warden's Wood (Heroes of the Hideaway)
Item(s) Dropped Saint's ashes, Evencloth, Classic ring of immunity recipe, Luxury ring of immunity recipe



Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Corpse corporal (リビングデッド Ribingu deddo)DQHII Logo.png
Model Experience Gold Marked Version?
Corpse corporal Dragon Quest Heroes.png 780 20g Yes
List No. #099
Field Notes Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent.
Location(s) Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills
Item(s) Dropped Grubby bandage, Ring of immunity



Dragon Quest Builders[edit]

Corpse corporal (リビングデッド Ribingu deddo)DQB-LOGO-ICON.png
Chapter 2
HP Attack Defense Item(s) Dropped
72 25 13 Gravestone (★☆☆), Lemongrass seed (★☆☆)
Location(s)
Holy Sanctum
Sprite DQB Corpse Corporal.png



Dragon Quest Tact[edit]

Corpse corpral appears as a C-rank monster of the Undead family. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the Passage to Rendarak during the limited Dragon Quest II event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the Ghost and Gremlin's Battle Roads as a party member.

Corpse corporal (リビングデッド Ribingu deddo)Tactlogo.png
Stats


DQT Corpse Corpral.png
Family Rank Role
Tact Icon Zombie.png
Undead
DQTact Rank Icon C.png DQTact DebuffType.png
Debuff
Max Level HP MP Move
105 750 246 2
Attack Defense Agility Wisdom Weight
315 281 128 111 20
Basic Skills
First Second Third
Poison Attack Shade Slash* N/a
Awakening Skills
First Second Third
Zam-type Physical Potency +5% / Stats Up Woosh Res +25 / Stats Up Shade Slash Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Shade Slash Potency +5% / Stats Up
Leader Perks
First
None
Basic Perks
First Second Third
Max HP +10 Shade Slash Potency +2% N/a
Perk Details
First
Zam-type Physical Potency +5%: Raises Zam-type physical potency by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal



Gallery[edit]

Related monsters[edit]