Martial Artist: Difference between revisions

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Dqix_ma.jpg|[[Dragon Quest IX|DQIX martial artist
Dqix_ma.jpg|[[Dragon Quest IX|DQIX]] martial artist
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Revision as of 00:13, 16 August 2010

Instead of using swords, the Fighter uses his very body as a weapon. --Description from Dragon Quest VIII

The Fighter is a class in the Dragon Quest series.

Description

Fighters have a great amount of speed, agility, and strength. They can deal devastating amounts of damage from a single strike, and can be equipped with a variety of weapons. However, if equipped with any weapon other than a claw, a Fighter's abilities will actually decrease, as his or her attack power will lower considerably. This is because Fighters prefer to attack with their bare hands, and so only claw type weapons will make their attack power rise.

A fighter has a higher chance of scoring a critical hit on an enemy than other classes.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 160
Strength Null
Agility +15 Percent
Guard -10 Percent
Intelligence -20 Percent
Appearance Null
Max HP Null
Max MP -50 Percent

Abilities

Level Title Learns Battles Needed Target Info MP
1 Beginner Nothing 0
2 Novice Leg Sweep 16 One Enemy Trips an enemy, preventing it from attacking the next turn 0
3 Grappler Jump Kick 32 One Enemy Performs a jump kick with low damage but higher accuracy 0
4 Black Belt Roundhouse 50 One Group Attacks one group of enemies with decreasing damage 0
5 Assassin Suplex 70 One Enemy Banishes a single enemy from battle. (Works like Expel) 0
6 Ninja War Cry 105 All enemies If successful, will prevent all enemies from attacking the next turn 0
7 Sensei Punch 130 One Enemy Does 50 Percent more damage than a regular attack 0
8 Master Wind Beast 160 One Enemy A wind based attack that becomes stronger the higher the level gained 0

Hybrid Abilities

Hybrid Learns Target Info MP
Dancer Jock Dance One Group Attacks one group of enemies with decreasing damage 0
Jester Retaliate Self Returns any attack against the caster back to the enemy 0
Mage Fire Air All Enemies Does ~10HP in fire damage 0
Mariner Big Trip One Enemy Damages the enemy and prevents them from acting the next turn 0
Shepherd Ram Attack Self/One Enemy Reduces self and one enemy to 20% HP 0
Thief K.O. Punch One Enemy Has the chance of killing a single enemy 0

Usefulness

The Fighter's skill Wind Beast is worth learning as it grows in strength the higher the level. In terms of development, the fighter class is required to master in order to become a Dragoon and Paladin. The great thing about fighter class is that these two classes combine to make a Godhand. The Godhand is worth investing some time and battles in getting if the player is looking to go to the bonus dungeons.

The Fighter's hybrid skills are not very exciting except for Jock Dance. However, Roundhouse does the same thing and it doesn't require changing into a Dancer to do so.

Notable Fighters

Gallery

Layout