Troubadour

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A Bard from Dragon Quest VIII.
An excellent singer, the bard can help with songs like WakeSong and AngelSong --Description in Dragon Quest VII.

The Troubadour (formerly Bard) is a vocation featured in Dragon Quest VII and Dragon Quest Monsters: Caravan Heart.

Description

The troubadour is a helpful class that makes use of support skills in battle. Outside of battle, they know the spell Holy Protection, able to keep weaker monsters at bay. After mastering this class, the troubadour can become a Luminary provided they have also mastered the Dancer and Jester classes.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 140
Strength -25 Percent
Agility -15 Percent
Guard -15 Percent
Intelligence +20 Percent
Appearance +10 Percent
Max HP -20 Percent
Max MP Null

PS1 Abilities

Level Title Learns Battles Needed Target Info MP
1 Beginner Nothing 0
2 Novice Eye for Distance 13 Field Tells the player where the closest town is 0
3 Poet Peep 27 Field Allows the player to determine whether a treasure chest is actually a monster or not. A blue aura means that the treasure chest safe to open. A red aura means that the treasure chest is a monster. 2
4 Lyricist Sleep Song 40 One Group Has a chance of putting one a group of enemies to sleep 0
5 Warbler Holy Protection 55 Field Prevents weaker monsters from attacking the party 4
6 Crooner Wake Song 75 All Allies Cures all allies of the sleep status 0
7 Songster Mist Song 110 One Group Has a chance of preventing one group of enemies from casting spells 0
8 Minstrel Angel Song 140 All Allies Has a chance of restoring a fallen ally with 50 percent of their max HP 0

3DS Abilities

Level Title Learns Battles Needed Target Info MP
1 Music Lover Nothing 0
2 String Plucker War Cry 5 One Group A blood-curdling cry that causes the enemy to quake with fear. 0
3 Bedroom Jammer Lullaby One Group A soothing song that will make your enemies sleep like babes. 0
4 One-Hit Wonder Silly Song One Group A loony tune that gets a group of enemies rolling in the aisles. 0
5 Touring Act Dawn Chorus All Allies A stimulating song that rouses party members from their slumber. 0
6 Star Turn Spellbinding Song 12 One Group A singalong that seals away enemy spells. 0
7 Platinum-Seller Soothing Song 12 All Allies A calming song that restores at least 20 HP to all party members. 0
8 Living Legend Angel Song 30 All Allies Occasionally resurrects a fallen ally with half HP restored. 8

Hybrid Abilities

Hybrid Learns Target Info MP
Priest Heal Song All Allies Restores 20HP to All Allies 0
Martial artist War Cry All Enemies Has a chance of startling enemies, preventing them from attacking 0
Jester Gag Song One Group Has a chance of making one group of enemies laugh, preventing them from attacking 0
Mage Curse Song One Group Lowers the defense of one group of enemies 0
Sailor Wave Song One Group Has a chance of putting one group of enemies to sleep 0
Shepherd Ram Song One Group Has a chance of putting one group of enemies to sleep 0
Warrior War Song All Allies Raises the defense of all allies 0

Usefulness

The troubadour is quite frail and should be put in the back rows. Its only use is to make the Luminary and then a Summoner. It takes some time to become a Druid and so has to be started as soon the player clears Alltrades Abbey. However, the rewards are great. In the 3DS version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle.

The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing.

Notable Troubadours

Gallery