Overkilling machine
Dragon Quest monster | |
---|---|
Overkilling machine | |
File:DQVI Overkilling Machine.png Art by Akira Toriyama | |
Japanese | キラーマシン2 |
Romaji | Kirā mashin 2 |
First appearance | Dragon Quest VI |
Old localization | Roboster2 |
The Overkilling machine is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest VI as a deadlier upgrade to the Killing machine.
Characteristics
Lethal looking war-bots that are tooled to the teeth with over powering weapons that they wield on every available appendage. Built for destruction of intruders, their blue chassis hides a honed program that allows them to quickly swing their sword and spiked mace one after the other, allowing them to attack twice in a single turn. They fire arrows far from their twisted metal tails and are also known to wildly fling their weapons around to dish out extra damage. Compared to their predecessors, these machines are much more mobile due to their ability to levitate in battle.
Appearances
Dragon Quest VI
Sprite | HP * | MP | Attack | Defense |
200 | 0 | 162 | 185 | |
Agility | Experience * | Gold | Tame Rate | |
94 | 420 | 87 | 1⁄64 |
Bestiary No. | #126 |
Spell(s) | None |
Skill(s) | Acts twice per turn Attacks wildly with weapon (125% damage) Shoots arrow (125% damage) Slashes character (125% damage) |
Location(s) | Pillar of Pegasus 4F-7F Greedmore Valley region |
Item(s) Dropped | Falcon blade1⁄256 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0% | 60% | 60% | 60% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
60% | 100% | 100% | 100% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
25% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
100% | 50% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 15% | 25% |
Dragon Quest VII: Fragments of the Forgotten Past 3DS
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Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Sprite | HP | MP | Attack |
504 | 0 | 221 | |
Defense | Agility | Experience | Gold |
325 | 139 | 1,600 | 293 |
Bestiary no. | #357 |
Family | Machine family |
In-game description | Killing machines that have been modified so much that they're almost unrecognizable. Their ability to float makes them highly mobile. |
Spell(s) | None |
Skill(s) | Acts twice per turn Robochop Flame Slash Rain of Pain |
Location(s) | The Battleground (second act) Fortress of Fear 1F(second act) Pillar of Pegasus (3DS and Definitive Edition only) |
Item(s) dropped | Densinium (common) Falcon sword (rare) |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 50% | 50% | 25% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 50% | 50% | -150% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
100% | 100% | 100% | 100% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 100% | 25% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Sprite | HP | MP | Attack |
980 | 0 | 344 | |
Defense | Agility | Experience | Gold |
604 | 176 | 2,515 | 159 |
Bestiary no. | #536 |
Family | Machine family |
In-game description | Overkilling machines driven to dangerous extremes by the dark power of the Lord of Shadows. |
Spell(s) | None |
Skill(s) | Acts twice per turn Robochop Flame Slash Rain of Pain |
Location(s) | The Cruel Crypt (third act) |
Item(s) dropped | Densinium (common) Falcon blade (rare) |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 50% | 50% | 25% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 50% | 50% | -150% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
100% | 100% | 100% | 100% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 100% | 25% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 1% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
45 | 7/10 | 4/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
7/10 | 8/10 | 7/10 | 6/10 |
Family | Material |
In-game description | Battles savagely without mercy. |
Abilities | BoltSlash, GigaSlash, MetalCut |
Habitat | |
Breeding chart | Roboster (+5 and up) x Roboster (+5 and up) |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | Strong | Strong |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Immune | Immune | Strong | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Strong | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
None | Immune | Immune | Immune |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Immune | None | Immune | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
None | None | None | None |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | None |
Dragon Quest Monsters: Joker 2
This automated defense droid serves as a minor boss in Bemusoleum. They can be obtained with a chance encounter with Dragon Quest VI: Realms of Revelation.
Overkilling machine | |
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Family | Material |
Rank | S |
Size | S |
Weapons | Swords, Axes, Spears, Hammers, Staves |
Traits | Double Trouble, Hit Squad, Crafty Inactivist |
Resistances | Vulnerable to Bang, Immune to Blade Blunter, Whack, and Poison |
Skill | Thunderwind Slashes |
Location | - |
Breeding chart | Killing machine x Killing machine x Balhib x Balhib |
Dragon Quest Monsters: Joker 2 Professional
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model | Experience | Gold |
70 | 96g |
List No. | #088 |
Field Notes | Death droids armed with every offensive augmentation going. Their skills are a sight to behold—from afar. The product of a scientist's lifelong quest to create the perfect killer. Suffice it to say, he succeeded... |
Location(s) | Arba Town (Recruit), Guardian's Grove (Friends of the Forest), Sentinel's Square (Defenders of the Desert) |
Item(s) Dropped | Ethereal stone, Giant tortoise shell |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
7722 | 400g | Yes |
List No. | #108 |
Field Notes | Death droids armed with every offensive augmentation going. Their skills are a sight to behold—from afar. The product of a scientist's lifelong quest to create the perfect killer. Suffice it to say, he succeeded... |
Location(s) | Battle of the Pinnacle: Centre (1st Area), The Fetid Foothills |
Item(s) Dropped | Giant tortoise shell, Celestial skein |
Dragon Quest Tact
Overkilling Machine appears as a S-rank monster of the Inorganic family, appearing on its own banner alongside the Alarmour. It can be faced as a boss in Chapter 4, Episode 9: Elegia of the Five Fiends in Part 2 of the main storyline.
Family | Rank | Role | ||
Inorganic |
Attack |
|||
Max Level | HP | MP | Move | |
120 | 941 | 307 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
513 | 416 | 471 | 180 | 50 |
First | Second | Third | ||
Hunter's Bow | Crackerwhack | Atomic Blade | ||
First | Second | Third |
Move +1 / Stats Up | Woosh Res +25 / Stats Up | Atomic Blade Potency +5% / Stats Up |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Atomic Blade Potency +5% / Stats Up | |
First | |
Raises physical potency of inorganic allies, including itself, by 20% in a 5x5 square around it. | |
First | Second | Third |
ATK +15 AGL +20 |
Mageslayer: Greatly raises ATK and Spell Res for 2 turns at battle start. | Atomic Blade Potency +2% |
First | |
Move +1: Raises Move by 1. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Normal | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Very Weak | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Half Res | Half Res | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Super Weak | Normal |
Related Monsters
Similar Species
Close Cousins
Other Languages
Gallery
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