Balhib: Difference between revisions
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|tameRate=N/A | |tameRate=N/A | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Flails its weapon about fiercely (125% damage) | |skills=Flails its weapon about fiercely. (125% damage) | ||
|item=[[Hela's hammer]]{{fraction|1|64}} | |item=[[Hela's hammer]]{{fraction|1|64}} | ||
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | |locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | ||
| Line 79: | Line 79: | ||
|gold=523 | |gold=523 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Deflects attacks<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each). | |skills=Deflects attacks<br>Brings its weapon crashing down. (125% damage)<br>Swings its weapon with reckless abandon. (Three random attacks on {{Party 11}} members at 60% damage each). | ||
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] (2D mode of {{3DS}} and | |locations=[[The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Treasure map (Dragon Quest IX)|Ruby Path of Doom]] (2D mode of {{3DS}} and {{Definitive Edition}} only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=0% | |fire-resist=0% | ||
| Line 127: | Line 127: | ||
|gold=823 | |gold=823 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Deflects attacks<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each) | |skills=Deflects attacks<br>Brings its weapon crashing down. (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each.) | ||
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[Gallopolis Region]] (third act)<br>[[Mount Pang-Lai]] (third act) | |locations=[[Gallopolis Region]] (third act)<br>[[Mount Pang-Lai]] (third act) | ||
| Line 158: | Line 158: | ||
|elemental-resist=0% | |elemental-resist=0% | ||
}} | }} | ||
Appearing as a normal enemy properly in the main series for the first time since | Appearing as a normal enemy properly in the main series for the first time since {{V}}, they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the postgame, they are brainwashed by the [[Calasmos|Dark One]] after his revival, but otherwise act the same as in the main game. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
| Line 261: | Line 261: | ||
|rank = A | |rank = A | ||
|size = S | |size = S | ||
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, | |weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}} | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Gold Getter]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Devil]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Gold Getter]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Devil]] | ||
|resistances = Immune to [[Woosh]], [[Drain Magic]], and [[Dim]] | |resistances = Immune to [[Woosh]], [[Drain Magic]], and [[Dim]] | ||
| Line 288: | Line 288: | ||
|talents=[[Just Ruler]] (lv. 1) | |talents=[[Just Ruler]] (lv. 1) | ||
|traits=[[Metal Medley]] (lv. 1)<br>[[Bossesbane]] (lv. 20)<br>[[Dodge Denier]] (lv. 40) | |traits=[[Metal Medley]] (lv. 1)<br>[[Bossesbane]] (lv. 20)<br>[[Dodge Denier]] (lv. 40) | ||
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[ | |ltraits=[[Tactical Genius]] (lv. 1)<br>[[Cragmeister]] (lv. 1)<br>[[Crafty Devil]] (lv. 60) | ||
|habitat=This | |habitat=This {{MFamilies}} has no natural habitat | ||
|items=N/A | |items=N/A | ||
|synthesis=[[File:Coralossus DQM3 portrait.png|64px|link=Coralossus]] X [[File:Stone golem DQM3 portrait.png|64px|link=Stone golem]] X [[File:Firn fiend DQM3 portrait.png|64px|link=Firn fiend]] X [[File:Magmalice DQM3 portrait.png|64px|link=Magmalice]] = [[File:Balhib DQM3 portrait.png|64px]]<br>(Two generation synthesis) | |synthesis=[[File:Coralossus DQM3 portrait.png|64px|link=Coralossus]] X [[File:Stone golem DQM3 portrait.png|64px|link=Stone golem]] X [[File:Firn fiend DQM3 portrait.png|64px|link=Firn fiend]] X [[File:Magmalice DQM3 portrait.png|64px|link=Magmalice]] = [[File:Balhib DQM3 portrait.png|64px]]<br>(Two generation synthesis) | ||
| Line 327: | Line 327: | ||
|romanji=Gōruden gōremu | |romanji=Gōruden gōremu | ||
|sprite=[[Image:DQT Balhib.png|325px]] | |sprite=[[Image:DQT Balhib.png|325px]] | ||
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | |family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}} | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}} | ||
|lvl=130 | |lvl=130 | ||
|hp=753 | |hp=753 | ||
| Line 343: | Line 343: | ||
|bskill3=[[Dazzling Multislash]]{{tt|*|Level 44}} | |bskill3=[[Dazzling Multislash]]{{tt|*|Level 44}} | ||
|askill1=Rare Buff/Stats Up | |askill1=Rare Buff/Stats Up | ||
|askill2=Sizz Res +25/Stats Up | |askill2=[[Sizz]] Res +25/Stats Up | ||
|askill3=Dazzling Multislash Potency +5%/Stats Up | |askill3=[[Dazzling Multislash]] Potency +5%/Stats Up | ||
|askill4=Crack Res +25/Stats Up | |askill4=[[Crack]] Res +25/Stats Up | ||
|askill5=Dazzling Multislash Potency +5%/Stats Up | |askill5=[[Dazzling Multislash]] Potency +5%/Stats Up | ||
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | ||
|bperk1=ATK +10 | |bperk1={{ATK}} +10 | ||
|bperk2=DEF +15 | |bperk2={{DEF}} +15 | ||
|bperk3=Dazzling Multislash Potency +2% | |bperk3=Dazzling Multislash Potency +2% | ||
|aperk1='''Rare Buff''': Rarely greatly [[Buff|raises | |aperk1='''Rare Buff''': Rarely greatly [[Buff|raises]] {{DEF}} for 4 turns at action start. | ||
|frizz-resist=Normal | |frizz-resist=Normal | ||
|sizz-resist=Half Res | |sizz-resist=Half Res | ||
| Line 375: | Line 375: | ||
==Trivia== | ==Trivia== | ||
* The word ''balhib'' is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion. | *The word ''balhib'' is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion. | ||
==Similar species== | ==Similar species== | ||
| Line 391: | Line 391: | ||
DQMBR Balhib.png|''Battle Road Victory'' cut-in. | DQMBR Balhib.png|''Battle Road Victory'' cut-in. | ||
DQMBRV Balhib1.png| | DQMBRV Balhib1.png| | ||
DQMSL Golden Golem.jpg|Appearance in | DQMSL Golden Golem.jpg|Appearance in {{Super Light}}. | ||
DQotS Balhib.jpg|{{Stars}} model. | DQotS Balhib.jpg|{{Stars}} model. ([[Cell phone]]) | ||
DQT Balhib Nimzo.jpg|Balhib and Grandmaster [[Nimzo]] in {{Tact}}. | DQT Balhib Nimzo.jpg|Balhib and Grandmaster [[Nimzo]] in {{Tact}}. ([[Cell phone]]) | ||
DQTCG Balhib.jpg|''DQ'' Trading Card. | DQTCG Balhib.jpg|''DQ'' Trading Card. | ||
DQSB Balhib.jpg|''Scan Battlers'' card. | DQSB Balhib.jpg|''Scan Battlers'' card. | ||
Latest revision as of 05:46, 2 October 2025
| Dragon Quest monster | |
|---|---|
| Balhib | |
Art by Akira Toriyama | |
| Japanese | ゴールデンゴーレム |
| Romaji | Gōruden gōremu |
| First appearance | Dragon Quest V |
| Old localization | GoldGolem |
The Balhib is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest V, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin.
Characteristics[edit]
Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful monsters, having many strengths granted to them. As indicated by their original names, they are apparently made of gold and will drop a very large sum when defeated.
Appearances[edit]
Dragon Quest V: Hand of the Heavenly Bride[edit]
Introduced as a monster found around the end of the game in places such as Talon Tower and Nadiria. They have a large amount of HP, can deliver strong physical attacks, and cast Kaswoosh on the player's party. The amount of gold they drop is usually worth the risk of fighting them, though.
Dragon Quest X[edit]
Balhibs only appear as a boss in this entry, being faced from 1.3 onwards.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Malicious[edit]
Appearing as a normal enemy properly in the main series for the first time since V, they are encountered near the end of the main game and can be summoned by Jasper in his Unbound form as a mockery of his former friend. Later in the postgame, they are brainwashed by the Dark One after his revival, but otherwise act the same as in the main game.
Dragon Quest Monsters[edit]
| Sprite | Level cap * | HP growth | MP growth |
![]() |
75 | 3/5 | 2/5 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 3/5 | 5/5 | 5/5 | 5/5 |
| Family | Material |
| In-game description | Made out of an elastic & durable metal. |
| Abilities | TatsuCall, Surge, BigBang |
| Habitat | Only obtainable through breeding |
| Breeding chart | IceMan x LavaMan |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| Strong | Strong | Strong | Strong |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | Strong | Weak |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| Weak | Weak | Weak | Immune |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Immune | Immune | Immune | Immune |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| Immune | Immune | Immune | Immune |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| Strong | Strong | Strong | Strong |
| Decelerate Resistance * | Curse Resistance | ||
| Strong | Immune | ||
Dragon Quest Monsters 2[edit]
| Sprite | Level cap * | HP growth | MP growth |
![]() |
75 | 7/10 | 6/10 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 7/10 | 8/10 | 7/10 | 6/10 |
| Family | Material |
| In-game description | |
| Abilities | BigBang, Surge, TatsuCall |
| Habitat | |
| Breeding chart | IceMan x LavaMan LavaMan x BossTroll |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| Strong | Strong | Strong | Strong |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | Strong | Weak |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| Strong | Weak | Weak | Weak |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| Immune | Immune | Immune | Immune |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Immune | Immune | Immune | Immune |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| Immune | Strong | Strong | Strong |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| Strong | Strong | Immune | |
Dragon Quest Monsters: Joker 2[edit]
| Balhib | |
|---|---|
| Family | Material |
| Rank | A |
| Size | S |
| Weapons | Swords, Axes, Spears, Staves |
| Traits | Gold Getter, Crafty Devil |
| Resistances | Immune to Woosh, Drain Magic, and Dim |
| Skill | Cursader |
| Location | - |
| Breeding chart | Gold golem x Firn fiend x Golem x Magmalice |
Dragon Quest Monsters: The Dark Prince[edit]
| Icon | Family | Max HP* | Max MP* |
| 1,350 | 280 | ||
| Max Attack* | Max Defence * | Max Agility * | Max Wisdom * |
| 590 | 680 | 460 | 440 |
| Bestiary No. | #339 |
| Rank | B |
| In-game description | Golden golems brought to life by a magician. They wield giant axes with ease, unleashing deadly attacks and also excelling at using themselves defensively. Half-man, half-beast, but all danger |
| Talents | Just Ruler (lv. 1) |
| Guaranteed traits | Metal Medley (lv. 1) Bossesbane (lv. 20) Dodge Denier (lv. 40) |
| Large-size exclusive traits | Tactical Genius (lv. 1) Cragmeister (lv. 1) Crafty Devil (lv. 60) |
| Habitat | This monster has no natural habitat |
| Items | N/A |
| Synthesis chart | (Two generation synthesis) |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| 0% | 0% | -25% | 25% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 0% | 50% | 50% | 0% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 0% | 50% | 0% | 50% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 50% | 0% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| -25% | 25% | ||
| Instant Death Resistance * | |||
| 0% | |||
Dragon Quest Monsters: Super Light[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest of the Stars[edit]
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This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Balhib appears as an A-rank monster of the Inorganic family as part of the Dragon Quest V event, appearing alongside Grandmaster Nimzo on his banner. It can participate in Slon the Rook's Battle Road as a party member. The balhib could eventually be scouted from any limited banner, as well.
| Family | Rank | Role | ||
Inorganic |
Attack |
|||
| Max Level | HP | MP | Move | |
| 130 | 753 | 242 | 4 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 548 | 422 | 340 | 200 | 35 |
| First | Second | Third | ||
| Dazzling Slash | Tempest Slash* | Dazzling Multislash* | ||
| First | Second | Third |
| Rare Buff/Stats Up | Sizz Res +25/Stats Up | Dazzling Multislash Potency +5%/Stats Up |
| Fourth | Fifth | |
| Crack Res +25/Stats Up | Dazzling Multislash Potency +5%/Stats Up | |
| First | |
| Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| ATK +10 | DEF +15 | Dazzling Multislash Potency +2% |
| First | |
| Rare Buff: Rarely greatly raises DEF for 4 turns at action start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Half Res | Half Res | Very Weak | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Normal | Very Weak | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Half Res | Super Weak | Normal |
Trivia[edit]
- The word balhib is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion.
Similar species[edit]
Gallery[edit]
Super Famicom artwork.
XI polygon model.
DQM1·2 sprite.
Joker 2 model.
Appearance in Super Light.
Stars model. (Cell phone)
Balhib and Grandmaster Nimzo in Tact. (Cell phone)
- Stubs
- Egyptian mythology
- Floating enemies
- Dragon Quest V enemies
- Dragon Quest X enemies
- Dragon Quest X bosses
- Dragon Quest XI enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters
- Dragon Quest: Scan Battlers enemies




