Well wisher (vocation): Difference between revisions

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| +10 Bonus to Resilience
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*Being a boogieman of sorts, players can startle foes when they become Well wishers, wit the success claculated as ''rank 1 = 0/256, 2 = 0/256, 3 = 0/256, 4 = 0/256, 5 = 1/64, 6 = 1/64, 7 = 1/32, 8 = 25/256 (~1/10)''.
*Being a boogieman of sorts, players can startle foes when they become Well wishers, wit the success claculated as ''rank 1 = 0/256, 2 = 0/256, 3 = 0/256, 4 = 0/256, 5 = 1/64, 6 = 1/64, 7 = 1/32, 8 = 25/256''.
===Abilities===
===Abilities===
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|-
|-
|1
|1
|Dry Well
|Dry Well<br>/WellDreck
|Nothing
|Nothing
|0
|0
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|-
|-
|2
|2
|Old Well
|Old Well<br>/HoleDig
|[[War Cry]]
|[[War Cry]]
|19
|19
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|-
|-
|3
|3
|Dirty Well
|Dirty Well<br>/WaterHole
|[[Underpants Dance]]
|[[Underpants Dance]]
|41
|41
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|-
|-
|4
|4
|Haunted Well
|Haunted Well<br>/WellLure
|[[Cop Out]]
|[[Cop Out]]
|63
|63
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|-
|-
|5
|5
|Wellspring
|Wellspring<br>/WishWell
|[[Shove]]
|[[Shove]]
|93
|93
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|-
|-
|6
|6
|All's Well
|All's Well<br>/StenchPit
|Nothing
|Nothing
|123
|123
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|-
|-
|7
|7
|Magic Well
|Magic Well<br>/HellWell
|[[Wind Sickles]]
|[[Wind Sickles]]
|150
|150
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|-
|-
|8
|8
|Wonder Well
|Wonder Well<br>/WellDone
|[[Magma Blast]]
|[[Magma Blast]]
|175
|175

Revision as of 16:31, 21 April 2018

Evilwell.gif

The Well wisher is a monster class available in the game Dragon Quest VII.

Description

The Well wisher is a lumpy demon that lives in a well. The class offers moderate increase in power categories and sharp decrease in magic categories. At rank 8 it grants a weak resistance to Sap, Drain Magic, and rock-based skills, and a strong resistance to Crack, Woosh, Ice breath, and all other status afflictions.

Requirements

The Well Wisher can be obtained by mastering the Berserker and Rockbomb classes. The Well wisher heart can be won in the Lucky Panel game in the Casino. Finally, it can obtained in battle against the species near the Great Lighthouse in the Buccanham region in the past.


Stat Changes

Statistics Change
Battles to Master 175
Strength +10%
Agility +10%
Resilience +10%
Wisdom -30%
Style -30%
Max HP +10%
Max MP -20%
Mastery Bonus +10 Bonus to Resilience
  • Being a boogieman of sorts, players can startle foes when they become Well wishers, wit the success claculated as rank 1 = 0/256, 2 = 0/256, 3 = 0/256, 4 = 0/256, 5 = 1/64, 6 = 1/64, 7 = 1/32, 8 = 25/256.

Abilities

Level Title Learns Battles Needed Target Info MP
1 Dry Well
/WellDreck
Nothing 0
2 Old Well
/HoleDig
War Cry 19 All Enemies Has a chance of startling enemies, preventing them from acting the next turn 0
3 Dirty Well
/WaterHole
Underpants Dance 41 One Group Causes one group of enemies to laugh, preventing them from acting the next turn 0
4 Haunted Well
/WellLure
Cop Out 63 Self Reflects physical damage to another character 0
5 Wellspring
/WishWell
Shove 93 One Enemy Removes one enemy from battle (Works like Expel) 0
6 All's Well
/StenchPit
Nothing 123
7 Magic Well
/HellWell
Wind Sickles 150 One Enemy A wind based attack that grows stronger the higher level gained 0
8 Wonder Well
/WellDone
Magma Blast 175 All Enemies Causes ~115 HP in flame damage 0