Gripevine (vocation): Difference between revisions
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The [[Gripevine]] is a gigantic floral man-eating monster partially resembling a ''Rafflesia'' flower. This class has slight drops in resilience and Max HP but slight to sharp boosts in all other categories. | The [[Gripevine]] is a gigantic floral man-eating monster partially resembling a ''Rafflesia'' flower. This class has slight drops in resilience and Max HP but slight to sharp boosts in all other categories. | ||
Any character who masters the class will gain a weak resistance | Any character who masters the class will gain a weak resistance to [[sizz]], rock/strike skills, and [[Jolly Rager]] and [[Maelstrom]]. They will also benefit from a strong resistance to [[woosh]], status ailments aside from sap and drain magic, and an immunity to [[crack]]. | ||
==Requirements== | ==Requirements== | ||
In order to become a Gripevine, a character must first master both the [[Well | In order to become a Gripevine, a character must first master both the [[Well wisher (Vocation)|Well wisher]] and the [[Kingfuchsia (Vocation)|KIngfuchsia]] classes. A Heart can also be obtained in battle by fighting the thorn bushes in battle in the [[Emberdale]] region in the present. | ||
===Stat Changes=== | ===Stat Changes=== | ||
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Revision as of 07:13, 10 April 2018
File:Rosevine.gif The Gripevine is a high ranking monster class that in Dragon Quest VII.
Description
The Gripevine is a gigantic floral man-eating monster partially resembling a Rafflesia flower. This class has slight drops in resilience and Max HP but slight to sharp boosts in all other categories.
Any character who masters the class will gain a weak resistance to sizz, rock/strike skills, and Jolly Rager and Maelstrom. They will also benefit from a strong resistance to woosh, status ailments aside from sap and drain magic, and an immunity to crack.
Requirements
In order to become a Gripevine, a character must first master both the Well wisher and the KIngfuchsia classes. A Heart can also be obtained in battle by fighting the thorn bushes in battle in the Emberdale region in the present.
Stat Changes
| Statistics | Change |
| Battles to Master | 240 |
| Strength | +20% |
| Agility | +10% |
| Resilience | -10% |
| Wisdom | +5% |
| Style | +5% |
| Max HP | -5% |
| Max MP | Null |
| Mastery Bonus | +20 Bonus to Appearance |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Seed Slinger | Nothing | 0 | |||
| 2 | Budding Battler | Burning Breath | 20 | One Group | May cause paralysis in one group of enemies | 0 |
| 3 | Blooming Brawler | Venom Mist | 45 | One Group | Severely poisons one group of enemies, causing them to lose 1/6 of their HP every round | 0 |
| 4 | Petal Pusher | Kasnooze | 68 | One Group | Has a better chance of causing sleep in one group of enemies | 5 |
| 5 | Blossom Blaster | Insulatle | 98 | All Allies | Reduces the damage of fire and ice attacks | 3 |
| 6 | Rose Warrior | Fishy Fog | 140 | Everyone | Prevents everyone from casting magic | 0 |
| 7 | Thorn Trooper | Nothing | 180 | |||
| 8 | Superfine Vine | Magic Burst | 240 | All Enemies | Caster uses the remaining MP to hit all enemies. Damage is calculated as MP x 2 | All |