Mummy boy

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The Mummy boy is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest II: Luminaries of the Legendary Line.

The Mummy boy and the Mummy originally looked very similar until 1996, where the latter was colored purple hence forth.

Appearances

Dragon Quest II: Luminaries of the Legendary Line

Mummy boy (ミイラおとこ Mīra otoko) 
Original (NES)
Sprite HP MP Attack
  46 0 58
Defense Agility Experience Gold
2 1 44 40
Abilities None
Location(s) In desert regions
Item Dropped Plain clothes (18)
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
064 07 27 77
Thwack Resistance Fizzle Resistance Kasap Resistance
57 77 27
Remakes (SFC, GBC, Mobile)
Sprites HP MP Attack
      46 0 58
Defense Agility Experience Gold
2 1 44 40
Abilities None
Location(s) In desert regions
Item Dropped Plain clothes (18)
Evasion Fire Resistance * Dazzle Resistance Snooze Resistance
064 07 27 77
Thwack Resistance Fizzle Resistance Kasap Resistance
57 77 27



Dragon Quest III: The Seeds of Salvation

Mummy man (ミイラおとこ Mīra otoko) 
Original (NES)
Sprite Level HP MP
  12 35 0
Attack Defense Agility Experience Gold
55 49 19 73 25
Bestiary No. #033
Spell(s) None
Skill(s) Brutal Strike
Location(s) Pyramid
Item Dropped Medicinal herb132 (NES)
T'n'T ticket (SFC)
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 0% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 100% 0%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
25% 0% 25% 25%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
100% 25% 25%
Remakes sprites



Dragon Quest VIII: Journey of the Cursed King

Mummy boy (ミイラおとこ Mīra otoko) 
Original (PS2)
Sprite HP MP Attack
  73 0 37
Defense Agility Experience Gold
30 25 55 9
Bestiary no. #044
Family Undead
In-game description A monster wrapped from head to toe in filthy old bandages. Capable of spitting curses that envelop and immobilize enemies.
Spell(s) None
Skill(s) Throws cursed orbs of pure hatred
Location(s) Ruined Abbey
Kingdom of Ascantha (night only)
Wisher's Peak
Dark Ruins
Item(s) dropped Bandana116
Turban1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 30% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 25% 50% 100%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
100% 25% 25% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
15% 50% 15% 15%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
15% 0% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 0% 25%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest IX: Sentinels of the Starry Skies

##044 - Mummy Boy
 
HP MP Experience Gold
91 8 105 60
Attack Defense Speed
60 30 22
Dropped Item Grubby bandage116
Turban164
Locations Quarantomb
Family Zombie
Bestiary # #044
Game Dragon Quest IX
Console DS
Japanese Name ミイラおとこ
Romanized Jap. Mīra otoko
Description Talented tacticians who focus on their more formidable foes first, and are reinforced against wind and darkness.

They always bring some spare bandages to bind some spare beauties they might bump into and want to bring back with them.

Dragon Quest X

Dragon Quest Monsters: Joker

Mummy boy
Family Undead
Rank E
Description Malicious mummies who spread pestilence amongst the living.
Weapons Swords, Spears, Whips, Staves
Traits -
Resistances Crackproof, Vulnerable to Zap, Whackproof
Skill Graveheart, Attack Boost
Location Xeroph Isle (Ruins)
Breeding chart Funghoul x King kelp


Dragon Quest Monsters: Joker 2

Mummy boy
Family Undead
Rank E
Size S
Weapons Swords, Whips, Spears, Staves
Traits Sleepy Touch
Resistances Immune to Crack and Whack
Skill Graveheart
Location Bemusoleum (night)
Breeding chart Drohl drone x Heedoo voodoo or Dracky


Dragon Quest Monsters: The Dark Prince

Mummy boy  
Icon Family Max HP* Max MP*
    1,380 420
Max Attack Max Defence Max Agility Max Wisdom
580 560 450 340
Bestiary No. #445
Rank F
In-game description An ancient king who believed he would be revived after his death and so had his body preserved for the occasion. Unfortunately, dark magic somehow seeped into his cadaver, turning him into this bandage-swaddled terror
Talents Graveheart (lv. 1)
Stun Stopper (lv. 20)
Attack Booster I (lv. 40)
Guaranteed traits Ultra Crafty Sleeper (lv. 1)
Sleepy Touch (lv. 20)
Tit for Tat (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Somnolent Skin (lv. 1)
Ultra Crafty Debilitator (lv. 60)
Habitat House of Shifting Sands
Circle of Indulgence - Upper Echelon ( )
Items Mystery meat (Common)
Full moon amulet (Rare)
Synthesis chart   X  
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 0% 25% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
25% 50% 0% 0%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
25% 0% -25% 25%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
50% 0% 50% 0%
Stun Resistance * Poison Resistance *
0% 50%
Instant Death Resistance *
0%



Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Mummy Boy (ミイラ男 Mīraotoko) 
Model Experience Gold Marked Version?
  3 2g Yes
List No. #008
Field Notes Creepy creatures wrapped top to toe in bandages. You can feel their fury in every thump they throw.
They carry spare bandages with them at all times to ensure they arrive at every battle looking spick and span.
Location(s) The Grand Dunes, The Battle of Dunisia
Item(s) Dropped Grubby bandage (common), Flaxen thread (rare)



Dragon Quest Tact

Mummy boy appears as a C-rank monster of the Undead family that can be scouted normally from any banner. It can participate in the Walking corpse's Battle Road as a party member.

Mummy boy (ミイラおとこ Mīraotoko) 
Stats


 
Family Rank Role
 
Undead
   
Debuff
Max Level HP MP Move
105 846 158 3
Attack Defense Agility Wisdom Weight
355 276 197 123 20
Basic Skills
First Second Third
Sleep Attack Shade Slash* N/a
Awakening Skills
First Second Third
Move +1 / Stats Up Bang Res +25 / Stats Up Shade Slash Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Shade Slash Potency +5% / Stats Up
Leader Perks
First
None
Basic Perks
First Second Third
ATK +3 Shade Slash Potency +2% N/a
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Heavy Res Heavy Res Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal



Gallery

Similar species