Wand Weapon Family: Difference between revisions

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[[File:Torneko using magic.png|right|thumb|250px|''Torneko no Daibōken: Fushigi no Dungeon'']]
[[File:Torneko using magic.png|right|thumb|250px|''Torneko no Daibōken: Fushigi no Dungeon'']]
'''Wands''' are a recurring type of weapon in the ''[[Dragon Quest (series)|Dragon Quest]]'' franchise. This weapon is favored by magical characters such as [[mage]]s, [[priest]]s, and [[sage]]s, and many can also cast second tier spells if used as an item during battle. Notable staves in the series include the [[Lightning staff]] and and the [[Magma staff]], the latter of which is typically required to advance the story.
'''Wands''' are a recurring type of weapon in the ''[[Dragon Quest (series)|Dragon Quest]]'' franchise. This class of weapon is favored by magical characters such as [[mage]]s, [[priest]]s, and [[sage]]s, and many can also cast second tier spells if used as an item during battle. Notable staves in the series include the [[Lightning staff]] and and the [[Magma staff]], the latter of which is typically required to advance the story.


As of ''[[Dragon Quest X]]'', there are now two different weapon types that are classified as wands: one-handed wands and two-handed [[Heavy Wand (weapon type)|heavy wands]]. In Japanese versions of the games, they are known as '''sticks''' (スティック, ''Sutikku''). Many of the staves and wands that have appeared in other games throughout the series have now been classified as heavy wands, while wands are one-handed weapons suited for healers and can recover the wielder's MP by striking an enemy.
As of ''[[Dragon Quest X]]'', the family was split into the single-handed wands and two-handed [[Heavy Wand (weapon type)|heavy wands]], with many of the staves that have appeared in prior games have now been reclassified as heavy wands. In Japanese versions of the game, they are known as '''sticks''' (スティック, ''Sutikku'') to better differentiate the two.


'''NOTE:''' Prior to the release of ''[[Dragon Quest IX]]'', wands were alternatively referred to as ''staves'', and some individual weapons still retain the nomenclature. In spite of this, none of the weapons listed here bare any relations to [[staff|Bo staves]]
'''NOTE:''' Prior to the release of ''[[Dragon Quest IX]]'', wands were alternatively referred to as ''staves'', and some individual weapons still retain the nomenclature. In spite of this, none of the weapons listed here bare any relations to [[staff|Bo staves]]
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==={{DQ9}}===
==={{DQ9}}===
These weapons can be equipped by [[mage]]s, [[priest]]s, [[paladin]]s, [[armamentalist]]s, and [[sage]]s, as well as any character who fully masters the [[List of wand skills in Dragon Quest IX|wand skill]].
These weapons can be equipped by [[mage]]s, [[priest]]s, [[paladin]]s, [[armamentalist]]s, and [[sage]]s, as well as any character who fully masters the [[List of wand skills in Dragon Quest IX|wand skill]]. All wands deal an extra 10% damage to members of the [[Demon family]].
*[[List of wand alchemy recipes in Dragon Quest IX]]
*[[List of wand alchemy recipes in Dragon Quest IX]]
*[[Oak staff]]
*[[Oak staff]]
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==={{DQ10}}===
==={{DQ10}}===
Wands can be equipped by [[Priest]]s, [[Paladin]]s, [[Luminary|Luminaries]], [[Dancer]]s, and [[Druid]]s.
Wands can be equipped by [[Priest]]s, [[Paladin]]s, [[Luminary|Luminaries]], [[Dancer]]s, and [[Druid]]s, and still deal 10% more damage to demons.


==={{DQ11}}===
==={{DQ11}}===
Wands can only be equipped by [[Serena (XI)|Serena]]. Like their [[Heavy Wand (weapon type)|bigger and heavier cousins]], Wands have the able to sap MP away from an enemy after physically attacking them. Unlike Heavy wands however, Wands are weaker in terms of physical damage, and boost Magical mending instead of Magical might, making them better suited for support and recovery spells. Wands deal bonus damage to monsters of the [[Elemental family|Elemental]] and [[Undead family|Undead]] families. After unlocking a certain skill Serena will be able to dual-wield Wands for more damage.
Wands can only be equipped by [[Serena (XI)|Serena]]. Like their [[Heavy Wand (weapon type)|bigger and heavier cousins]], wands have the able to sap MP away from an enemy after physically attacking them. Unlike heavy wands however, wands are weaker in terms of physical damage, and boost magical mending instead of magical might. Wands deal 10% bonus damage to monsters of the [[Elemental family|Elemental]] and [[Undead family|Undead]] families. After unlocking a certain skill Serena will be able to dual-wield Wands for more damage.
*[[Serena's wand]]
*[[Serena's wand]]
*[[Posey pole]]
*[[Posey pole]]
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===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===
===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===
Wands are the main weapon type of [[Nera]] and are wielded exclusively by her. In this entry, wands are a long-range weapon that produces magical bubble projectiles that are launches towards the enemy.
Wands are the main weapon type of [[Nera]] and are wielded exclusively by her. In this entry, wands are a long-range weapon that produces magical bubble projectiles that are launched towards the enemy.


List of wands:
List of wands:

Revision as of 20:09, 23 July 2021

Torneko no Daibōken: Fushigi no Dungeon

Wands are a recurring type of weapon in the Dragon Quest franchise. This class of weapon is favored by magical characters such as mages, priests, and sages, and many can also cast second tier spells if used as an item during battle. Notable staves in the series include the Lightning staff and and the Magma staff, the latter of which is typically required to advance the story.

As of Dragon Quest X, the family was split into the single-handed wands and two-handed heavy wands, with many of the staves that have appeared in prior games have now been reclassified as heavy wands. In Japanese versions of the game, they are known as sticks (スティック, Sutikku) to better differentiate the two.

NOTE: Prior to the release of Dragon Quest IX, wands were alternatively referred to as staves, and some individual weapons still retain the nomenclature. In spite of this, none of the weapons listed here bare any relations to Bo staves

Appearances

Dragon Quest II: Luminaries of the Legendary Line

All three characters can use staffs.

Dragon Quest III: The Seeds of Salvation

Staffs are restricted to priests, mages, and sages.

Dragon Quest IV: Chapters of the Chosen

Staffs can be used by Kiryl, Borya, Meena, and Maya.

Dragon Quest V: Hand of the Heavenly Bride

Most staffs could be used by Bianca, Nera, and the hero's daughter. Some can also be used by the the hero though.

Dragon Quest VI: Realms of Revelation

Every human character can equip at least one staff, and Slime Buddies may only equip the staff of Ghent in the DS version.

Dragon Quest VII: Fragments of the Forgotten Past

Staffs can be used by Maribel and Sir Mervyn.

Dragon Quest VIII: Journey of the Cursed King

Both Jessica and Angelo can equip wands, referred to collectively as staves, though there are some slight differences in their skill sets. After investing enough skill points, equipping a staff will increase the wielder's maximum MP and allow them to regenerate between 3~10 MP each turn in battle.

Dragon Quest IX: Sentinels of the Starry Skies

These weapons can be equipped by mages, priests, paladins, armamentalists, and sages, as well as any character who fully masters the wand skill. All wands deal an extra 10% damage to members of the Demon family.

Dragon Quest X

Wands can be equipped by Priests, Paladins, Luminaries, Dancers, and Druids, and still deal 10% more damage to demons.

Dragon Quest XI: Echoes of an Elusive Age

Wands can only be equipped by Serena. Like their bigger and heavier cousins, wands have the able to sap MP away from an enemy after physically attacking them. Unlike heavy wands however, wands are weaker in terms of physical damage, and boost magical mending instead of magical might. Wands deal 10% bonus damage to monsters of the Elemental and Undead families. After unlocking a certain skill Serena will be able to dual-wield Wands for more damage.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Wands are the main weapon type of Nera and are wielded exclusively by her. In this entry, wands are a long-range weapon that produces magical bubble projectiles that are launched towards the enemy.

List of wands:

  • Briscoletti baton
  • Slime-on-a-stick
  • Winged wand
  • Fond wand
  • Scirocco sceptre
  • Wyvern wand
  • Seraphic sceptre

Dragon Quest Heroes II: The Twin Kings and the Prophecy's End

Wands can now be equipped by either Lazarel or Teresa if their class is a Mage, Priest, or Sage.