|Dragon Quest VII (All)|
|Poison needle||Attack +1|
|Poison needle plus‡||Attack +1|
|Cypress stick||Attack +2|
|Bamboo spear||Attack +5|
|Bronze knife||Attack +9|
|Divine dagger||Attack +14|
|Wizard's staff||Attack +15|
|Staff of salvation||Attack +15|
|Thorn whip||Attack +18|
|Poison moth knife||Attack +23|
|Leather whip||Attack +25|
|Shepherd's crook‡||Attack +27|
|Slime stick‡||Attack +28|
|Lightning staff||Attack +28|
|Assassin's dagger||Attack +30|
|Snooze stick||Attack +32|
|Chain whip||Attack +33|
|Staff of divine wrath||Attack +35|
|Staff of sentencing||Attack +37|
|Rune staff||Attack +39|
|Staff of antimagic||Attack +40|
|Morning star||Attack +43|
|Frying pan||Attack +44|
|Falcon knife earrings||Attack +45|
|Sage's staff||Attack +50|
|Lunar fan||Attack +60|
|Magma staff||Attack +63|
|Spiked steel whip||Attack +65|
|Staff of resurrection||Attack +66|
|Siren sword||Attack +70|
|Watermaul wand||Attack +74|
|Staff of re-resurrection‡||Attack +79|
|Staff of rain‡||Attack +88|
|Demon spear||Attack +99|
|Solar fan||Attack +110|
|Wizardly whip‡||Attack +115|
|Metal king sword||Attack +130|
|Gringham whip||Attack +145|
|Dragon Quest VII: Fragments of the Forgotten Past|
Mayor's Heir (IX)
Little Miss Long-Range (Heroes II)
|Family||Mayor Mayde (Father) |
|Voice actor||Aoi Yūki (Japanese)|
Eloise Webb (Heroes II, English)
Maribel Mayde (マリベル, Mariberu) is the daughter of the mayor of Pilchard Bay in the game Dragon Quest VII: Fragments of the Forgotten Past and one of the Hero's companions on his journey. She has gone on to make regular appearances in spinoff games, such as the Monster Battle series, Itadaki Street, and is one of the new playable characters in Dragon Quest Heroes II. Maribel has also appeared in Dragon Quest Rivals and is a special hero character in Dragon Quest Tact.
Appearance and Personality
"You've been doing all this fun stuff, and you didn't say a word to me about it? You owe me! You owe me big time! So I'm joining you, and there's nothing you can do about it! Got that?"
—Maribel to the Hero and Kiefer at the Shrine of Mysteries
Maribel has green eyes and long auburn hair that she wears in curls. She wears a simple orange and green one piece robe over a red dress, brown shoes, and a orange kerchief over her hair.
Maribel is quite snobbish. Being the daughter of the mayor has helped nurture this trait. Her target is usually the Hero. She regards him as a lackey, expecting him to provide protection to her, even in battle. She is often very pushy, especially when she doesn't get her way. Maribel has no problem expressing her opinion on any subject, going so far as to label the Wind Spirit a slut. To her parents, she is too rambunctious and they would like her to be more ladylike. However, beneath her abrasive exterior is a considerate heart. After she learns of her father's illness, she voluntarily leaves the party to look after him.
As the game progresses, Maribel slowly becomes a more mature and caring person. She also shows more consideration towards others, being more sympathetic towards the plight of the people in each town the party visits. Being away on her adventures makes her miss home and appreciate the love of her parents, especially as they finally come to understand one another. She is even able to become more honest with her feelings, very nearly expressing affection towards the Hero once they are both back in Pilchard Bay.
Maribel is shown to be capable of putting on a charming front when she wants to. She gets along well with Pearl, the Hero's mother - possibly to the player's chagrin. Pearl even remarks a few times that she thinks Maribel is a good influence on the Hero. Maribel is very concerned with her appearance, often making unprompted remarks on her own beauty.
If the player decides to look in a mirror while Maribel is the first character in the party line-up, she will wonder if she has put on or lost weight, say her face is a masterpiece (to her parents' credit), mention she is glad she didn't inherit her father's looks, wish for a slightly straighter nose, decide she looks best with a smile on her face, comment that she manages to look good even in a shoddy old mirror, fix her hair, worry over her skin lacking its usual glow, discover a spot, and wink cheekily at herself.
In the middle of the night, Maribel is talking to the Hero. She asks him if he will ever tell her where he and Kiefer go every day. Regardless of what the player answers, she will tell him that she will find out someday.
On the day of the pilchard harvest, Maribel tries to stow away on the fishing expedition. However she is found out by the hero. When she yells at him for revealing her hiding spot, she is discovered by the ship's cook who proceeds to throw her off the ship.
Afterwards, King Donald summons the hero to Estard Castle. Maribel witnesses this summons and tags along, telling him that she wanted to go shopping in the castle town. The two head to the castle town where she leaves him to talk to the king, telling him that she can find her way back home by herself.
When the Hero and Kiefer are about to unlock the secret of the Estard Ruins, Maribel finds them. She threatens them to take her along with them or else she will tell everyone about their secret. Faced with this dilemma, the two allow her to tag along as they finish exploring the ruins. When the Hero activates the pedestal that leads to Ballymolloy, Maribel is shocked at the happenings. The three of them are transported to Ballymolloy.
After the party clears Providence, Nottagen and Hubble, Maribel exclaims that she is tired. She decides to head to her house to rest. Before they leave the Ruins, they are encountered by an Estard soldier. He tells Maribel that her father, Mayor Mayde has taken ill. Maribel hurries home to see her father bedridden, being attended to by the local priest and her mother. Maribel is in no position to adventure at this junction.
After the Hero, Ruff, Aishe and King Burns are thrown off the Sky Stone, the island of Estard is sealed, they go to see Maribel. She asks the Hero if there is a seal on their continent. She realizes that the party needs her help to remove the seal and rejoins the party.
When the Demon Lord is defeated, the party goes through the lands and they sing the praises of the heroes.
After several months, the Amitt Festival occurs. Maribel once again tries to stow away on the ship but is found out by the Hero. She starts to chew him out until she is caught by the Head Cook again. However, Pollock allows Maribel to come on the fishing voyage this time, to her delight.
|Attribute||Starting Stats||Maximum Stats|
|Initial gear||Plain clothes|
Maribel learns the following abilities naturally.
|3||Frizz||2||One enemy||Causes between 9 and 15 HP in fire spell damage.||No|
|4||Sap||3||One Enemy||Cuts a single enemy's defense in half||No|
|5||Retaliate*||0||Self||Returns any attack against the caster back to the enemy||No|
|7||Snooze||3||One Group||Puts a group of enemies to sleep||No|
|9||Evac||8||Field||Allows party to escape a dungeon||No|
|Bang‡||5||All Enemies||Causes an explosion that does around 20 HP damage to all enemies||No|
|10||Heal||2||One Ally||Restores at least 30 HP to a single ally.||No|
|11||Dazzle||5||One Group||Causes one group of enemies to miss physical attacks more often||No|
- * PS1 version only.
- ‡ 3DS version only.
|Dragon Quest VII (All)|
|Canny cap||Defense +0|
|Leather hat||Defense +3|
|Mad cap||Defense +8|
|Fur hood||Defense +11|
|Raving mad cap‡||Defense +13|
|Silver tiara||Defense +14|
|Bunny ears||Defense +15|
|Hermes' hat||Defense +24|
|Duplic hat||Defense +25|
|Slime crown||Defense +31|
|Mythril helm||Defense +32|
|Happy hat||Defense +37|
|Golden tiara||Defense +43|
|Sun crown‡||Defense +52|
|Mask of Implacability‡||Defense +255|
|Dragon Quest VII (All)|
|Plain clothes||Defense +4|
|Wayfarer's clothes||Defense +7|
|Silk robe||Defense +13|
|Leather dress||Defense +17|
|Bunny suit||Defense +17|
|Fur cape||Defense +18|
|Dancer's costume||Defense +20|
|Cloak of evasion||Defense +28|
|Magic vestment||Defense +30|
|Dancer's mail||Defense +37|
|Silk bustier||Defense +38|
|Cirrus surplice||Defense +38|
|Party dress||Defense +40|
|Magical skirt||Defense +45|
|Glitzy glombolero‡||Defense +50|
|Spangled dress||Defense +50|
|Angel's robe||Defense +55|
|Flowing dress||Defense +65|
|Mink mantle‡||Defense +65|
|Skimpy nightie||Defense +73|
|Sacred armour||Defense +75|
|Shimmering dress||Defense +75|
|Dark robe||Defense +78|
|Princess's robe||Defense +85|
|Sacreder armour‡||Defense +88|
|Angel leotard||Defense +93|
|Dragon robe||Defense +95|
|Divine bustier||Defense +95|
|Dragon Quest VII (All)|
|Premium pot lid‡||Defense+35|
|Max power shield‡||Defense+48|
|Dragon Quest VII (All)|
|Agility ring||Agility +15|
|Air Amulet||Agility +50|
|Bunny tail||Style +2|
|Earth Amulet||Defense +20|
|Elevating shoes||Style +5|
|Extra elevating shoes‡||Style +15|
|Eye of Rubiss‡||Style +25|
|Glass slippers||Style +30|
|Gold bracer||Defense +5|
|Fire Amulet||Attack +25|
|Fishnet stockings||Defense +5|
|Goddess ring||Wisdom +33|
|Gold bracer||Defense +5|
|Gospel ring||Defense +50|
|Kamikazee bracer||Defense +10|
|Kerplunk bracer||Defense +10|
|Life ring||Defense +5|
|Lifesaving medal‡||Style +8|
|Lucida shard||Style +10|
|Lucky pendant‡||Defense +5|
|Mermaid Moon||Style +5|
|Meteorite bracer||Agility x2|
|Mercury's bandana||Agility +30|
|Pink pearl||Style +7|
|Prayer ring||Defense +5|
|Ruby of protection||Defense +10|
|Scholar's specs||Wisdom +15|
|Slime earrings||Defense +1|
|Snappy slippers‡||Agility +25|
|Soldier's medal‡||Style +8|
|Strength ring||Attack +7|
|Trailblazing bandana||Defense +5|
|Water Amulet||Defense +30|
- ‡3DS version only.
Maribel is the most physically frail of the party members. She will not be dealing high damage until she reaches Alltrades Abbey where she can change her class. She can, however, equip whips which deal successive damage to groups of enemies. Conversely, she has high MP which makes her better suited to magic classes like Mage and Priest. It should be noted that this will make her more susceptible to harm and so she should always be situated in the back row. The 3DS version of the game added the Bang spell to her repertoire of spells she can learn naturally, increasing her usefulness early in the game by helping her clear out groups of enemies.
She can equip knives, staves, and whips to attack and wear robes, dresses, and other lightweight armour. Maribel should also be given items such as the Salvation Stone and the Staff of salvation so she can be a designated healer. Oddly enough, she is also capable of equipping the powerful metal king sword. Her Agility growth is second only to Ruff's.
Maribel leaves the party after the events of Nottagen, Providence and Hubble. Because of this, when the player gets her back after defeating the Demon King the first time, she is extremely frail in comparison. To assuage this, the player must remember to get her some weapons and armor from Buccanham or the Divine Shrine so that she isn't weak when she joins the party again.
On November 12th, 2010, Maribel began appearing as a special guest at the Quester's Rest in Stornway as part of a Wi-Fi downloadable update when it was still available. She will present the Hero with various pieces of armor modeled after her outfit for meeting certain requirements.
- Maribel's clothes - Received when talking to her.
- Maribel's hood - Received when it is the player's birthday.
- Maribel's shoes - Received after the inn is fully expanded.
The player will receive the special Accolade Mayor's Heir if the Hero is equipped with all of the pieces of Maribel's outfit. Unlike most of the female special guests, it is possible for a Hero of any gender to earn the accolade as all of her pieces of clothing are unisex.
Maribel can be summoned to perform Hellfire. After she is summoned from the Shrine of Mysteries, she uses the Magma staff to create a volcanic eruption. However, she underestimates its power and Sir Mervyn has to leap in and rescue her. She uses him as leverage and leaps into the air, before channeling the power of the eruption into a massive fireball that she launches at enemies.
Maribel appears as one of the playable characters in the game. Her Coup de Grâce is similar to her special attack in Battle Road Victory, but this time she is able to harness the power of the volcano on her own before unleashing it on a group of enemies. Her weapon of choice is a Boomerang, ironically despite not being able to equip any boomerangs in her original game. In battle, she is able to cast Frizz and Kasap and she can use various boomerang techniques such as Firebird Throw and Twomerang.
Maribel appears as a S-rank member of the Hero family as part of the Dragon Quest VII event, appearing on her own banner alongside Pandora's Box. She can be faced in the Fragments of the Forgotten Past special boss battle along with both Kiefer and Ruff.
Maribel is a name of Spanish origin that is a combination of the names María and Isabel.
- In the Nintendo 3DS version, Maribel runs with her arms outstretched behind her, something she shares in common with King Trode, Veronica, and Rosie. This is a homage to Akira Toriyama's gynoid character Arale Norimaki