Pillar of Winds: Difference between revisions
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==Treasure== | ==Treasure== | ||
**[[Medicinal herb|Medical herb]] | **[[Medicinal herb|Medical herb]] | ||
**43 [[Gold]] Coins ([[Nintendo Entertainment System|NES]] Version) | |||
**[[Cloak of Wind]] | **[[Cloak of Wind]] | ||
**350 [[Gold]] Coins | **350 [[Gold]] Coins ([[Game Boy|GBC]] Verison) | ||
**[[Prayer ring|Wizard's Ring]] | **[[Prayer ring|Wizard's Ring]] (GBC Verison) | ||
==Cloak of Wind== | ==Cloak of Wind== |
Revision as of 16:37, 8 December 2013
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The Tower of Wind is a tower dungeon in Dragon Quest II. It is located in central Torland.
Overview
The Tower of Wind is the first tower dungeon visited in Dragon Quest II. It contains the Cloak of Wind which is required to advance further in the game. Somewhat difficult to locate, you must head northeast of Hamlin and circle around the shore, heading south.
Treasure
- Medical herb
- 43 Gold Coins (NES Version)
- Cloak of Wind
- 350 Gold Coins (GBC Verison)
- Wizard's Ring (GBC Verison)
Cloak of Wind
To find your way to the Cloak of Wind, head south into the central room, and then right. Before you walk right out of the dungeon, head north and take the staircase. Make your way to floor 4F, and take the first staircase you come across. After this, just follow the stairs down to the second floor and claim your prize.
Monsters
Nearby monsters
Map
References
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