Wrecktor (Recurring): Difference between revisions
(Blood mage is a relative of Wrecktor and reappeared in Dragon Quest Tact. Therefore, it deserves its own article.) |
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*[[Wrecktor (Dragon Quest VII)|Wrecktor]] from {{VII}}. They look much like wrecktors do in {{II}}, however they have a green cape and wield a magic wand instead of two morningstars. This variant also appears in {{DQMCH}}. | *[[Wrecktor (Dragon Quest VII)|Wrecktor]] from {{VII}}. They look much like wrecktors do in {{II}}, however they have a green cape and wield a magic wand instead of two morningstars. This variant also appears in {{DQMCH}}. | ||
In addition the recurring wrecktor has used two designs over the series' history, wearing a purple robe in it's debut appearance and keeping the colour | In addition the recurring wrecktor has used two designs over the series' history, wearing a purple robe in it's debut appearance and keeping the colour throughout the Monsters series before switching to scarlet for its return to the mainline games in ''X'' and the ''Battle Road'' games prior to the former. | ||
==Characteristics== | ==Characteristics== | ||
In {{Dragon Quest II}}, the wrecktor is a wicked [[Humanoid family|wizard]] dressed in a white robe with a long purple cape, the front of which is emblazoned with the black bat of the [[Children of Hargon]]. It wears green gloves and their mask has purple horns and a singular purple gemstone where their eyes should be. They cast sizzling strong fire spells to wreak havoc in battle. It is ridiculously strong when first encountered and, in many instances, is an optional {{MFamilies}} that the player can fight. After defeated, the wrecktor may drop the [[lightning staff]], a staff that casts [[Sizzle]] in battle. | In {{Dragon Quest II}}, the wrecktor is a wicked [[Humanoid family|wizard]] dressed in a white robe with a long purple cape, the front of which is emblazoned with the black bat of the [[Children of Hargon]]. It wears green gloves and their mask has purple horns and a singular purple gemstone where their eyes should be. They cast sizzling strong fire spells to wreak havoc in battle. It is ridiculously strong when first encountered and, in many instances, is an optional {{MFamilies}} that the player can fight. After defeated, the wrecktor may drop the [[lightning staff]], a staff that casts [[Sizzle]] in battle. | ||
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==Similar species== | ==Similar species== | ||
*[[Archbashop]] | |||
*[[Blood mage]] | *[[Blood mage]] | ||
*[[Envoy]] | *[[Envoy]] |
Latest revision as of 16:35, 20 October 2024
Dragon Quest monster | |
---|---|
Wrecktor | |
Art by Akira Toriyama | |
Japanese | あくましんかん |
Romaji | Akuma shinkan |
First appearance | Dragon Quest II |
Old localization | Mace Master (II NES) Magus (II GBC) |
The wrecktor is a recurring monster in the Dragon Quest series. Its name is a pun based on the words "wreck" and "rector". There are two other humanoid monsters that share this name:
- Wrecktor from V, which look identical except they lack the horns.
- Wrecktor from VII. They look much like wrecktors do in II, however they have a green cape and wield a magic wand instead of two morningstars. This variant also appears in Dragon Quest Monsters: Caravan Heart.
In addition the recurring wrecktor has used two designs over the series' history, wearing a purple robe in it's debut appearance and keeping the colour throughout the Monsters series before switching to scarlet for its return to the mainline games in X and the Battle Road games prior to the former.
Characteristics[edit]
In Dragon Quest II, the wrecktor is a wicked wizard dressed in a white robe with a long purple cape, the front of which is emblazoned with the black bat of the Children of Hargon. It wears green gloves and their mask has purple horns and a singular purple gemstone where their eyes should be. They cast sizzling strong fire spells to wreak havoc in battle. It is ridiculously strong when first encountered and, in many instances, is an optional monster that the player can fight. After defeated, the wrecktor may drop the lightning staff, a staff that casts Sizzle in battle.
Like many other humanoid monsters in the series, the wrecktor is now depicted with five fingers on their hands instead of four in most modern appearances. In their new design, the masks and capes of the mages are now red and their gloves and the gemstone on their masks are lime green.
Appearances[edit]
Dragon Quest II: Luminaries of the Legendary Line[edit]
Sprite | HP | MP | Attack |
158 | Unlimited | 92 | |
Defense | Agility | Experience | Gold |
38 | 100 | 317 | 100 |
Abilities | Kaboom Kabuff Kasap Kazing Thwack |
Location(s) | Hall of Hargon (third floor only) |
Item Dropped | Lightning staff1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
5⁄64 | 3⁄7 | 4⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
7⁄7 | 7⁄7 | 1⁄7 |
Sprites | HP | MP | Attack |
180 | 44 | 110 | |
Defense | Agility | Experience | Gold |
70 | 120 | 170 | 734 |
Abilities | Kaboom Kabuff Kasap Kazing |
Location(s) | Boss: Midenhall Regular enemy: Hall of Hargon (third floor only) |
Item Dropped | Lightning staff1⁄32(Note: the one in Midenhall will always drop this item) |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
2⁄64 | 3⁄7 | 0⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
4⁄7 | 2⁄7 | 0⁄7 |
In the original NES version of the game, the Wrecktor only showed up as random encounters on the third floor of the Hall of Hargon. In the remakes, they still appear there, but they also now guard the Lightning staff in Lorasia Castle which was previously guarded by the Whackolyte in the NES version. They are much stronger than the Whackolyte, making the Lightning staff somewhat more difficult to acquire in the remakes.
Dragon Quest X[edit]
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Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
124 | 32 | 89 | |
Defense | Agility | Experience | Gold |
121 | 90 | 349 | ? |
Bestiary no. | #177 |
Family | Demon |
In-game description | Priests who serve a dark and unknown evil. Their extended exposure to eldritch energies has stripped them of every last vestige of humanity. |
Spell(s) | Boom Bounce Kabuff Zing |
Skill(s) | Parry |
Location(s) | The Royal Library (first and second acts) Baramos' Lair (3DS and Definitive Edition only) |
Item(s) dropped | Magic water1⁄64 Seed of therapeusis1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 25% | 25% | 25% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 25% | -110% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 50% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Sprite | HP | MP | Attack |
374 | 64 | 183 | |
Defense | Agility | Experience | Gold |
291 | 166 | 1,306 | 358 |
Bestiary no. | #580 |
Family | Demon |
In-game description | Wrecktors who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | Kaboom Kazing Kabuff |
Skill(s) | Parry |
Location(s) | The Royal Library - Level 3-4 (third act) |
Item(s) dropped | Sage's elixir1⁄64 Seed of therapeusis1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 25% | 25% | 25% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 25% | -110% | 25% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
75% | 0% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Dragon Quest Monsters: Joker[edit]
Wrecktor | |
---|---|
Family | Demon |
Rank | C |
Description | Dark priests who have strayed far from the light. |
Weapons | Spears, Hammers, Whips, Staves |
Traits | Wooshmeister |
Resistances | Fizzleproof |
Skill | Bang & Woosh |
Location | Celeste Isle (Temple of the Sun) |
Breeding chart | Octavian sentry x Gryphon |
Dragon Quest Monsters: Joker 2[edit]
Wrecktor | |
---|---|
Family | Demon |
Rank | D |
Size | S |
Weapons | Whips, Spears, Hammers, Staves |
Traits | Wooshmeister, Crafty Dimmer |
Resistances | Immune to Fizzle and Magical Sabotage |
Skill | Bang & Woosh |
Location | - |
Breeding chart | Silvapithecus x Mecha-mynah or Angel slime |
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
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Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
1,370 | 480 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
470 | 420 | 450 | 680 |
Bestiary No. | #407 |
Rank | B |
In-game description | Originally a cleric who foolishly listened to the devilish whispers tempting them to delve deeper into sorcery's innermost secrets |
Talents | Strong Speller (lv. 1) |
Guaranteed traits | Zammeister (lv. 1) Ultra Crafty Zapper (lv. 20) Critical Theorist (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Ultra Crafty Debilitator (lv. 1) Ultra Crafty Zammer (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
0% | 50% | 50% | 0% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
25% | 25% | -25% | 0% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
25% | 0% | 0% | 25% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 50% | 0% | -25% |
Stun Resistance * | Poison Resistance * | ||
0% | 0% | ||
Instant Death Resistance * | |||
50% |
Dragon Quest Monsters: Super Light[edit]
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Dragon Quest: Monster Parade[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Builders 2[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Rivals[edit]
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Dragon Quest Walk[edit]
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Dragon Quest Tact[edit]
Wrecktor appears as an A-rank monster of the Demon family as part of the Halloween Treat Tussle event alongside Spooky Valencia on her banner. Starting with Version 4.0 of the game, it can be scouted from any banner, including the Regular SP Scout. The wrecktor could formerly be faced as a boss in the VS Wrecktor quest. It can participate in the Leery lantern, Blossom Hammerhood, and King Korol's Battle Roads as a party member.
Family | Rank | Role | ||
Demon |
Magic |
|||
Max Level | HP | MP | Move | |
120 | 746 | 381 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
273 | 322 | 391 | 336 | 35 |
First | Second | Third | ||
Woosh | Boom* | Burning Gale* Talent Blossoming: Kaswoosh |
||
First | Second | Third |
Rare MP Regen / Stats Up | Bang Res +25 / Stats Up | Burning Gale Potency +5% / Stats Up Kaswoosh Potency +5% |
Fourth | Fifth | |
Zap Res +25 / Stats Up | Burning Gale Potency +5% / Stats Up Kaswoosh Potency +5% |
|
First | |
Raises spell potency of demon allies, including itself, by 10% in a 5x5 square around it. | |
First | Second | Third |
WIS +10 | Max MP +10 | Burning Gale Potency +2% |
First | |
Rare MP Regen: Rarely recovers MP at action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Super Weak | Normal | Half Res | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Super Weak | Normal | Immune |
Etymology[edit]
- A rector is a cleric who serves an administrative office in Christian denominations.
Similar species[edit]
- Archbashop
- Blood mage
- Envoy
- Magus
- Numpton
- Shaman
- Sorcerer
- Tactical wizard
- Whackolyte
- Wrecktor (Dragon Quest V)
- Wrecktor (Dragon Quest VII)