Dragon Quest Monsters 2: Difference between revisions
mNo edit summary |
No edit summary |
||
(48 intermediate revisions by 5 users not shown) | |||
Line 2: | Line 2: | ||
| type = Spinoff games | | type = Spinoff games | ||
| title = Dragon Warrior Monsters 2 | | title = Dragon Warrior Monsters 2 | ||
| image= [[ | | image= [[File:DWM2_Cobis_Journey_Logo.png|250px]][[File:DWM2_Taras_Adventure_Logo.png|250px]] | ||
| caption = ''North American box art'' | | caption = ''North American box art'' | ||
| developer = [[TOSE]] | | developer = [[TOSE]] | ||
Line 10: | Line 10: | ||
| modes = Single-player | | modes = Single-player | ||
| genre = Console role-playing game | | genre = Console role-playing game | ||
|series = | |series = {{Monsters Series}} | ||
| ratings = {{vgratings|ESRB=E}} | | ratings = {{vgratings|ESRB=E}} | ||
| platforms = [[Game Boy]] Color | | platforms = [[Game Boy]] Color | ||
Line 17: | Line 17: | ||
|input= | |input= | ||
}} | }} | ||
'''''Dragon Quest Monsters 2''''' is a 2001 spinoff game in the {{DQSeries}}, and the second game in the {{Monsters Series}} sub-series. Like its [[Dragon Quest Monsters|predecessor]], ''Dragon Quest Monsters 2'' features young children and the monsters they have recruited and trained to fight for them. | |||
'''''Dragon Quest Monsters 2''''' | In a similar fashion to the ''[[Pokémon]]'' series of games, ''Dragon Quest Monsters 2'' was released in two versions, called '''''Dragon Warrior Monsters 2: Cobi's Journey''''' and '''''Dragon Warrior Monsters 2: Tara's Adventure''''' in the North American localization. In addition to minor aesthetic differences, each version alters which monsters are common and rare to encourage trading amongst players without locking away specific creatures. Each version also has a different protagonist who will experience their own take on the game's events. | ||
The [[Nintendo 3DS]] Version of both games were remade in 2014, called '''{{DQM2R}}''' and released only in Japan. | |||
==Story== | |||
The game begins with a family of [[Monster Master]]s moving to the island kingdom of [[GreatLog]] via a large ship. [[Cobi]] and [[Tara]] are the children of the family, and want to help their parents make a living as monster breeders. Shortly after they arrive, their mother tells them to pick up a Nut Pie from the town Vault. As they are heading towards the Vault, they run into [[Prince Kameha]] and his companion [[Scruffy]], who are known for making trouble for the islanders. Unfortunately, after the siblings get the pie, it is taken by the Prince and Warabou. Cobi and Tara follow them to the inside of the tree underneath the kingdom, where the two are arguing about who should get the goods. Cobi and Tara try to get the pie back but, in the process, knock a big plug out of a hole. The Prince leaves frantically and Warabou uses himself to plug up the hole. He tells Cobi and Tara that the plug allows the island of GreatLog to stay afloat and without it, it will sink. He tells them to get a monster master and ask for his or her assistance. But when they cannot find anyone who will believe or help them, Warabou says that they will have to do it. A lone [[Slime]] who overheard the commotion volunteers to help the children prevent the island from sinking, and joins them as their first monster companion. <br> | |||
A quest to save the kingdom has now begun... | |||
==Gameplay== | |||
In contrast to the first game's use of a series of rooms holding Gates to the Monster Realm, Cobi and Tara's Quest sets them off to complete realms that contain entire plotlines, casts, and monster encounters unique to themselves. These realms are carefully designed maps that feature none of the randomization of the previous game, and possess terrain obstacles based on the theme of the location that can be overcome via the central treasure of that land. For example, the sea world of the second realm has rolling seas that can be sailed over on a large shell, and the world of floating islands will see the player soar atop a cloud. | |||
Additional worlds akin to those found in the original game are obtained in the form of keys that can be amassed through a number of means such as simple exploring, winning in the Monster Arena, and through Link Cable trading. The number of keys is near unlimited, and carry a range of monsters, weak and strong. These magical keys greatly increase the length of the title's post-game section, offering nearly unlimited variety of areas that can challenge even a team of maximum level monsters. | |||
The core mechanics of [[Monster breeding]] and taming remain the same, with all monsters having a base chance to join the protagonist that can be increased via food. A new family of monsters has been added as well, the [[Aquatic family]], which was included due to fan demand in the previous game. Monsters from the then-recent {{DQ7}} were included as well, bringing the total amount of monsters to 312. If players recruit or breed a cumulative total of 150 monsters, then [[Terry]] of the first game will appear in GreatLog's arena and challenge the player. If he is defeated, monsters can be bred with those found in the original game. | |||
==Reception== | |||
On release, Famitsu magazine scored the game a 34 out of 40. According to Famitsu, ''Dragon Quest Monsters 2'' has sold a combined total 1,592,728 copies in Japan. ''DQM 2'' is regarded as a significant improvement over the original game, addressing criticisms of the first game such as the randomized dungeons and lack of oceanic monsters. | |||
The [[Sony PlayStation]] compilation ''Dragon Quest Monsters 1 + 2'' received a 33 out of 40 by Famitsu magazine. The game was the 38th best-selling game of 2002 with 292,275 copies. | |||
== | ==Trivia== | ||
*[[Carver]] was briefly considered for the role of protagonist for ''Monsters 2'', before it was decided to use original characters and separate the spinoff series from the world of ''[[Dragon Quest VI]]''<ref>堀井: まずは世界観の設定をどうしようかと考えましたね。テリーの続投も考えたんですけど、うーんという感じで。 | |||
犬塚: じゃあ、「ハッサンならいいのか?」みたいな話にもなったり。 | |||
堀井: けっきょく続編は、新しいキャラクターを作ろうっていうことにしたんです。で、「男の子と女の子で主人公が違うのもいいんじゃない?」ってことになって。2バージョン出すことはかなり早い段階で決まりました。ドラゴンクエストモンスターズ 20thアニバーサリー モンスターマスターメモリーズ ISBN-13 :978-4757559356</ref>. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
DWM2 Cobi Box (Front Side).png|'''Cobi''' Version. | |||
DWM2 Cobi Box (Back Side).jpg| | |||
DWM2 Cobi Cartridge.jpg| | |||
DWM2 Tara Box (Front Side).png|'''Tara''' Version. | |||
DWM2 Tara Box (Back Side).jpg| | |||
DWM2 Tara Cartridge.jpg| | |||
File:Dqm2 Cobi box.jpg|'''Cobi''' version Japanese box. | |||
File:Dqm2 Tara box.jpg|'''Tara''' version Japanese box. | |||
</gallery> | DQM2 OST.png|Synthesizer Suite. | ||
DQM2 Cobi guide.png|'''Cobi''' guide. | |||
DQM2 Tara guide.png|'''Tara''' guide. | |||
DQM2 guide.png| | |||
DQM2_Ad.png|Classic ad. | |||
DQM 1 & 2.png|''Dragon Quest Monsters 1 + 2''. | |||
DQM1+2 guide.png|''DQM 1 + 2'' V Jump guide. | |||
DQM 1+2 cover art.png|''DQM 1 + 2'' artwork. | |||
DQM2Group.png|The siblings defeating the prince and Scruffy. | |||
File:PrinceKamehaArt.png|Prince Kameha. | |||
DQM1+2 Warubou.png|Scruffy. | |||
DQM2 Marta.png|Marta. | |||
DQM1 and 2 Mamon.png|Mamon. | |||
DQM2 Egg Evaluator.png|The egg evaluator. | |||
DQM2 Tribesman.png|Islander. | |||
Dragon Quest Monsters 2 super gameboy borders.png|The two Scruffy borders seen when played on the [https://www.mariowiki.com/Super_GameBoy Super Game Boy]. | |||
</gallery></center> | |||
==References== | |||
<references/> | |||
{{ | {{DQMII}} | ||
{{Dragon Quest series}} | {{Dragon Quest series}} | ||
[[Category:Monsters series]] | |||
[[Category:Monsters series]] | |||
[[Category:Game Boy games]] | [[Category:Game Boy games]] | ||
[[Category:PlayStation games]] | [[Category:PlayStation games]] | ||
[[Category:Dragon Quest Monsters 2]] |
Latest revision as of 10:42, 24 March 2024
Spinoff games | |
---|---|
Dragon Warrior Monsters 2 | |
North American box art | |
Developer(s) | TOSE |
Publisher(s) | Enix |
Series | Dragon Quest Monsters |
Platform(s) | Game Boy Color |
Release date(s) | JP March 9, 2001 NA September 15, 2001 |
Genre(s) | Console role-playing game |
Mode(s) | Single-player |
Rating(s) | ESRB: E |
Media | 32-megabit cartridge |
Dragon Quest Monsters 2 is a 2001 spinoff game in the Dragon Quest series, and the second game in the Dragon Quest Monsters sub-series. Like its predecessor, Dragon Quest Monsters 2 features young children and the monsters they have recruited and trained to fight for them.
In a similar fashion to the Pokémon series of games, Dragon Quest Monsters 2 was released in two versions, called Dragon Warrior Monsters 2: Cobi's Journey and Dragon Warrior Monsters 2: Tara's Adventure in the North American localization. In addition to minor aesthetic differences, each version alters which monsters are common and rare to encourage trading amongst players without locking away specific creatures. Each version also has a different protagonist who will experience their own take on the game's events.
The Nintendo 3DS Version of both games were remade in 2014, called Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key and released only in Japan.
Story[edit]
The game begins with a family of Monster Masters moving to the island kingdom of GreatLog via a large ship. Cobi and Tara are the children of the family, and want to help their parents make a living as monster breeders. Shortly after they arrive, their mother tells them to pick up a Nut Pie from the town Vault. As they are heading towards the Vault, they run into Prince Kameha and his companion Scruffy, who are known for making trouble for the islanders. Unfortunately, after the siblings get the pie, it is taken by the Prince and Warabou. Cobi and Tara follow them to the inside of the tree underneath the kingdom, where the two are arguing about who should get the goods. Cobi and Tara try to get the pie back but, in the process, knock a big plug out of a hole. The Prince leaves frantically and Warabou uses himself to plug up the hole. He tells Cobi and Tara that the plug allows the island of GreatLog to stay afloat and without it, it will sink. He tells them to get a monster master and ask for his or her assistance. But when they cannot find anyone who will believe or help them, Warabou says that they will have to do it. A lone Slime who overheard the commotion volunteers to help the children prevent the island from sinking, and joins them as their first monster companion.
A quest to save the kingdom has now begun...
Gameplay[edit]
In contrast to the first game's use of a series of rooms holding Gates to the Monster Realm, Cobi and Tara's Quest sets them off to complete realms that contain entire plotlines, casts, and monster encounters unique to themselves. These realms are carefully designed maps that feature none of the randomization of the previous game, and possess terrain obstacles based on the theme of the location that can be overcome via the central treasure of that land. For example, the sea world of the second realm has rolling seas that can be sailed over on a large shell, and the world of floating islands will see the player soar atop a cloud.
Additional worlds akin to those found in the original game are obtained in the form of keys that can be amassed through a number of means such as simple exploring, winning in the Monster Arena, and through Link Cable trading. The number of keys is near unlimited, and carry a range of monsters, weak and strong. These magical keys greatly increase the length of the title's post-game section, offering nearly unlimited variety of areas that can challenge even a team of maximum level monsters.
The core mechanics of Monster breeding and taming remain the same, with all monsters having a base chance to join the protagonist that can be increased via food. A new family of monsters has been added as well, the Aquatic family, which was included due to fan demand in the previous game. Monsters from the then-recent Dragon Quest VII: Fragments of the Forgotten Past were included as well, bringing the total amount of monsters to 312. If players recruit or breed a cumulative total of 150 monsters, then Terry of the first game will appear in GreatLog's arena and challenge the player. If he is defeated, monsters can be bred with those found in the original game.
Reception[edit]
On release, Famitsu magazine scored the game a 34 out of 40. According to Famitsu, Dragon Quest Monsters 2 has sold a combined total 1,592,728 copies in Japan. DQM 2 is regarded as a significant improvement over the original game, addressing criticisms of the first game such as the randomized dungeons and lack of oceanic monsters.
The Sony PlayStation compilation Dragon Quest Monsters 1 + 2 received a 33 out of 40 by Famitsu magazine. The game was the 38th best-selling game of 2002 with 292,275 copies.
Trivia[edit]
- Carver was briefly considered for the role of protagonist for Monsters 2, before it was decided to use original characters and separate the spinoff series from the world of Dragon Quest VI[1].
Gallery[edit]
The two Scruffy borders seen when played on the Super Game Boy.
References[edit]
- ↑ 堀井: まずは世界観の設定をどうしようかと考えましたね。テリーの続投も考えたんですけど、うーんという感じで。 犬塚: じゃあ、「ハッサンならいいのか?」みたいな話にもなったり。 堀井: けっきょく続編は、新しいキャラクターを作ろうっていうことにしたんです。で、「男の子と女の子で主人公が違うのもいいんじゃない?」ってことになって。2バージョン出すことはかなり早い段階で決まりました。ドラゴンクエストモンスターズ 20thアニバーサリー モンスターマスターメモリーズ ISBN-13 :978-4757559356