Mecha-mynah

The mecha-mynah is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII.

CharacteristicsEdit

Mecha-mynahs are robotic birds whose bodies are composed of heavy metallic components. They have a spherical dark grey body with gold edges, red "feathers" on their heads and tails, white wings, and silver articulated feet. The avians are capable of retracting their parts into their bodies and converting their wings into razor-sharp blades, as well as shooting out feathers from their wings like darts. Their metallic bodies gives them a formidable defence, but they aren't capable of withstanding much punishment. The mynahs are also known for casting Acceleratle on themselves to offset their weight.

AppearancesEdit

Dragon Quest VIII: Journey of the Cursed KingEdit

Mecha-mynah (メタッピー Mettapī)
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Bestiary No. Family
#011 Machine & Floating
Experience Gold HP MP
5 8 9 4
Attack Defense Agility Evasion
16 27 9 164
In-Game Description The mechanical bodies of these birds weigh more than Yangus after a big dinner! They have a tendency to snap these branches whey they roost and fall to the earth with a metallic clunk.
Spell(s) Acceleratle
Skill(s) Flee
Location(s) Farebury Region
Waterfall Cave
Item(s) Dropped Pot lid132
Chimaera wing164
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 25% 25% 25%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 15% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 0% 15%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
50% 50% 015% 100%
Sap Resistance *
15%
Army Resistance *
25%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest IX: Sentinels of the Starry SkiesEdit

Mecha-mynah (メタッピー Mettapī)
Model
 
Bestiary no.
#009
Family
Machine
Gold
20
HP
6
MP
4
Attack
20
Defence
38
In-game description

Rapid, robotic birds, adept at upping their work-rate with Accelerate. Mistake them for typical tweeters at your peril.

They can't deviate from pre-programmed patterns, so they're poor team players who can only plod along at a preset pace.

Spell(s)
Accelerate
Skill(s)
None
Location(s)
The Hexagon
Item(s) dropped
Chimaera wing132
Feather fan164
Fire resistance *
0%
Ice resistance *
0%
Wind resistance *
0%
Blast/Lightning resistance *
-100%
Earth resistance *
0%
Dark resistance *
0%
Light resistance *
0%
Drain Magic resistance
0%
Whack resistance *
50%
Dazzle resistance *
25%
Fizzle resistance *
0%
Fuddle resistance *
0%
Paralysis resistance *
100%
Snooze resistance *
25%
Poison resistance *
100%
Stun resistance *
100%
Blunt resistance *
25%
Deceleratle resistance *
25%
Sap resistance *
25%
Spooky Aura resistance *
25%
Charm resistance *
100%


Dragon Quest XEdit

Mecha-mynahs appeared from the beginning of the game. As always, they will boost their speed by casting Accelerate on themselves and flee when threatened. Starting with Version 5.0 of the game, Vicious mecha-mynahs can be encountered in the Netherworld, as well.

Dragon Quest XI: Echoes of an Elusive AgeEdit

Mecha-mynah (メタッピー Mettapī)
Sprite
 
Bestiary no.
#035
Family
Machine
Gold
20
HP
24
MP
5
Attack
30
Defence
58
Agility
39
Evasion
N/a
In-game description

Monsters make these mechanical birds out of metal so heavy that without the occasional aid of Accelerate, they can't flap fast enough to stay airborne.

Spell(s)
Accelerate
Skill(s)
Flee
Location(s)
The Kingsbarrow (first and second acts)
Item(s) Dropped
Copper ore132
Chimaera wing164
Fire resistance *
0%
Ice resistance *
25%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
-50%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
-10%
Fizzle resistance *
0%
Fuddle resistance *
25%
Paralysis resistance *
-10%
Poison resistance *
25%
Snooze resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%


MaliciousEdit

Malicious mecha-mynah (メタッピー・邪 Mettapī・ja)
Sprite
 
Bestiary no.
#432
Family
Machine
Experience
1,271
Gold
370
HP
318
MP
10
Attack
209
Defence
632
Agility
199
Evasion
N/a
In-game description

Mecha-mynahs who have morphed into a truly malevolent form under the malign influence of infinite evil.

Spell(s)
Acceleratle
Skill(s)
Flee
Location(s)
Heliodor Sewers (third act)
The Kingsbarrow (third act)
Item(s) Dropped
Copper ore132
Chimaera wing164
Fire resistance *
0%
Ice resistance *
25%
Wind resistance *
0%
Earth resistance *
25%
Light resistance *
0%
Dark resistance *
0%
Zap resistance *
-50%
Drain Magic resistance
0%
Whack resistance *
100%
Poof resistance
100%
Dazzle resistance *
-10%
Fizzle resistance *
25%
Fuddle resistance *
25%
Paralysis resistance *
-10%
Poison resistance *
25%
Snooze resistance *
0%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
100%
Stun resistance *
99%
Charm resistance *
100%
Beguile resistance *
0%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Monsters: JokerEdit

Mecha-mynah
Family Material
Rank D
Description Clockwork birds with an uncanny constitution.
Weapons Swords, Axes, Claws, Staves
Traits Artful Dodger
Resistances Whackproof, Inactionproof
Skill Bird Brain, Defense Boost
Location Celeste Isle
Breeding chart Gold golem x Fencing fox


Dragon Quest Monsters: Joker 2Edit

Mecha-mynah
Family Material
Rank D
Size S
Weapons Swords, Axes, Claws, Staves
Traits Artful Dodger, Fast Learner
Resistances Immune to Whack and Inaction
Skill Bird Brain
Location Cragravation, Bemusoleum (night)
Breeding chart Gold golem, Dancing flame x Angel slime


Dragon Quest Monsters: Terry's Wonderland 3DEdit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: Joker 3Edit

Dragon Quest Monsters: The Dark PrinceEdit

Mecha-mynah (メタッピー Mettapī)
Icon Family Max HP* Max MP*
    1,390 490
Max Attack* Max Defence * Max Agility * Max Wisdom *
470 730 410 360
Bestiary No. #287
Rank G
In-game description Adorable clockwork avians made by monsters to monitor mankind. Their inner mechanisms are so heavy, they break the branches of any tree on which they attempt to perch
Talents Woosh Afficionado (lv. 1)
Defence Booster I (lv. 20)
Paralysis Protector (lv. 40)
Guaranteed traits Spongy Skin (lv. 1)
Zapmeister (lv. 20)
Evasive Impulse (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Rando-Accel (lv. 1)
Supreme Sidestepper (lv. 60)
Habitat Circle of Fortitude - Lower & Middle Echelon (    )
Circle of Fortitude - Upper Echelon ( )
Items Pinball (Common)
Seed of life (Rare)
Synthesis chart   X  
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
0% 0% -25% 25%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
25% 50% 50% 25%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
0% 0% 25% 50%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 0% 0% 50%
Sleep Resistance * Stun Resistance *
-25% 50%
Instant Death Resistance *
0%


Dragon Quest RivalsEdit

Dragon Quest WalkEdit

Dragon Quest TactEdit

Mecha-mynah appears as an E-rank monster of the inorganic family. It can be recruited from Chapters 4-1, 8-1, 8-6, and 12-6 of the main storyline and it can participate in the golem's Battle Road as a party member.

Mecha-mynah (メタッピー Mettapī)
Stats


 
Family Rank Role
 
Inorganic
   
Attack
Max Level HP MP Move
95 468 117 2
Attack Defense Agility Wisdom Weight
221 225 153 108 10
Basic Skills
First Second Third
Spinning Beatdown Sharp Claws* Talent Blossoming: Clutch Shot
Awakening Skills
First Second Third
DEF +10 / Stats Up Sizz Res +25 / Stats Up Sharp Claws Potency +5% / Stats Up
Clutch Shot Potency +5%
Fourth Fifth
Frizz Res +25 / Stats Up Sharp Claws Potency +5% / Stats Up
Clutch Shot Potency +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
Sharp Claws Potency +2% N/a N/a
Perk Details
First
DEF +10: Raises DEF by 10.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Super Weak Normal


Similar steel starlingsEdit

GalleryEdit