Demon-at-arms
Dragon Quest monster | |
---|---|
Demon-at-arms | |
Art by Akira Toriyama | |
Japanese | まおうのつかい |
Romaji | Maō no tsukai |
First appearance | Dragon Quest VI: Realms of Revelation |
Old localization | Servant |
The Demon-at-arms is a recurring monster in the Dragon Quest series.
It is a powerful Undead monster that was introduced in Dragon Quest VI.
Characteristics
The Demon-at-arms is a hellish four armed fiend that's armed to the teeth with terrifying weapons, including two curved cutlasses, a nifty knife and a great conking club. Dressed in dingy dark armour and with ugly orange cracked skin, this menacing monster is quite a creepy sight to behold. Having so many arms allows the demon to strike twice in a turn, but this fiend fancies itself as a spell slinger as well as a warrior, striking the battlefield all foes with fierce fire using Kasizzle and a crushing cowering foes with icy malicious magic in the form of Kacrackle. Before unleashing their flurry of feisty spells, they love to lower battlers defense by casting Kasap. These frightening foes can even breath and belch hot flames across the entire field, using Flame Breath. Wise wizardly adventurers would definitely benefit from the boon of the Insulate spell when battling these beasts.
Appearances
Dragon Quest VI: Realms of Revelation
Sprite | HP * | MP | Attack | Defense |
1,500 (Enhanced) 400 150 (Weakened) |
Unlimited (Enhanced) 50 2 (Weakened) |
180 (Enhanced) 160 140 (Weakened) |
300 (Enhanced) 270 230 (Weakened) |
|
Agility | Experience * | Gold | Tame Rate | |
79 (Enhanced) |
1,800 | 320 | N/a |
Bestiary No. | #217 (Remakes only) |
Spell(s) | Kasap Kacrackle Kasizzle |
Skill(s) | Acts twice per turn. (Enhanced) Occasionally acts twice per turn. Makes a violent slashing attack. (125% damage) Flame Breath |
Location(s) | Weaver's Peak (Lower World) |
Item(s) Dropped | Medicinal herb1⁄4096 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
2⁄64 | 100% | 100% | 100% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
100% | 100% | 100% | 100% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
100% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
100% | 100% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 100% | 100% |
The Demon-at-arms is sent to kill the Hero's spirit and leads an offensive in Weaver's Peak with a group of monsters, consisting of Boss trolls, Sintaurs, Bad karmours, and Berzorkers. After defeating all of the other monsters threatening the villagers, the Hero's spirit is seen locked in battle with the monster. If the Hero speaks with his own spirit, the two can merge together by answering "Yes" to his question and he will remember the Zap spell, weakening the monster in the process. If the player answers "No" to his spirit, the demon-at-arms is much stronger. The battle can be completed in either case and Weaver's Peak is saved. After the Hero merges with his other self, he becomes known as the "Prince of Somnia".
Dragon Quest X
Reappearing as normal enemies starting with the base game, they are found in near endgame locations for Versions 1 and 2, namely the Heart of Hell and the Eternal Corridor, though some are also found in other locations. Demons-at-arms gone Vicious are found in the Netherworld, starting with 5.1 of the game.
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
70 | 3/5 | 2/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
5/5 | 3/5 | 3/5 | 4/5 |
Family | Zombie |
In-game description | Created from evil powers, it has a high INT |
Abilities | Blaze, IceBolt, Focus |
Habitat | Gate of Temptation, Gate of Reflection |
Breeding chart | Skeletor x Skeletor WhiteKing x Devil family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Immune |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Strong | Strong | Strong | Weak |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | Weak | Weak | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Immune | Immune |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Strong | Strong | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | Weak | Weak | Weak |
Decelerate Resistance * | Curse Resistance | ||
Weak | Immune |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
70 | 7/10 | 6/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
8/10 | 7/10 | 5/10 | 5/10 |
Family | Zombie |
In-game description | |
Abilities | Blaze, Focus, IceBolt |
Habitat | |
Breeding chart | Skeletor x Skeletor WhiteKing x Devil family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Immune |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Strong | Strong | Strong | Weak |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Weak | Weak | Weak |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Immune | Immune | Immune |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Immune | Immune | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Weak | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Weak | Weak | Immune |
Dragon Quest Monsters: Joker
Demon-at-arms | |
---|---|
Family | Demon |
Rank | A |
Description | Elite soldiers of darkness who have mastered numerous weapons. |
Weapons | Swords, Spears, Axes, Staves |
Traits | Double Trouble |
Resistances | Whackproof, Vulnerable to Sag |
Skill | Crack and Zam II |
Location | - |
Breeding chart | Jamirus x Living statue, Dingaling Roseguardin x Demon family |
A Demon-at-arms serves as a boss in the temple on Fert Isle.
Dragon Quest Monsters: Joker 2
Demon-at-arms | |
---|---|
Family | Demon |
Rank | A |
Size | S |
Weapons | Swords, Axes, Spears, Staves |
Traits | Double Trouble, Hit Squad |
Resistances | Vulnerable to Sag, Immune to Whack |
Skill | Crack & Zam |
Location | Necropolis |
Breeding chart | Archdemon x Pink sanguini Lesser demon x Dark slime |
Dragon Quest Monsters: The Dark Prince
Icon | Family | Max HP* | Max MP* |
1,390 | 290 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
630 | 620 | 450 | 270 |
Bestiary No. | #489 |
Rank | B |
In-game description | Many-armed manservants who have mastered multiple means of inflicting mayhem. They originally earned their dark lord's good favour by destroying a village single-handedly. Well, many-handedly... |
Talents | Destroyer (lv. 1) |
Guaranteed traits | Ultra Crafty Debilitator (lv. 1) Tit for Tat (lv. 20) Crackmeister (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Insult to Injury (lv. 1) Close Scraper (lv. 60) |
Habitat | None |
Items | None |
Synthesis chart | X File:Bone Baron DQM3 portrait.png |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
-25% | 0% | 50% | 50% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
0% | 50% | 0% | 0% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
25% | 50% | -25% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 50% | 0% | 25% |
Stun Resistance * | Poison Resistance * | ||
50% | 50% | ||
Instant Death Resistance * | |||
25% |
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model | Experience | Gold |
104 | 34g |
List No. | #098 |
Field Notes | These four-armed fiends wield several different weapons at once—but all with the same stunning skill. As well as excelling at hand-to-hand combat, they can make magical mayhem with Kacrackle and Kasap. |
Location(s) | Arba Town (Recruit), Corpse Copse, Dawnsholm (Hero), The Fault (Captain), Corpse Copse (Showdown: Unholy Horde), Corpse Copse (Grudge Match: Unholy Horde) |
Item(s) Dropped | Pale pearl, Magic beast bone, Classic mighty armlet recipe, Luxury mighty armlet recipe |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
12,603 | 299g | Yes |
List No. | #116 |
Field Notes | These four-armed fiends wield several different weapons at once—but all with the same stunning skill. As well as excelling at hand-to-hand combat, they can make magical mayhem with Kacrackle and Kasap. |
Location(s) | No Man’s Land, The Darkwood |
Item(s) Dropped | Big bone, Savvy sapphire |
Dragon Quest Tact
Demon-at-arms appears as an A-rank monster of the Undead family as part of the limited Dragon Quest VI event, appearing alongside Old King Mortamor on his banner. It can participate in the Low djinks's Battle Road as a party member.
Family | Rank | Role | ||
Undead |
Attack |
|||
Max Level | HP | MP | Move | |
120 | 1,007 | 260 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
510 | 242 | 407 | 141 | 35 |
First | Second | Third | ||
Sizzling Slash | Furious Stance* | Sizzling Multislash* | ||
First | Second | Third |
Rare Furious Stance/Stats Up | Frizz Res +25/Stats Up | Sizzling Multislash Potency +5%/Stats Up |
Fourth | Fifth | |
Zam Res +25/Stats Up | Sizzling Multislash Potency +5%/Stats Up | |
First | |
Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it. | |
First | Second | Third |
Max HP +20 | ATK +10 | Sizzling Multislash Potency +2% |
First | |
Rare Furious Stance: Rarely greatly raises ATK and raises Move for 1 turn at action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Normal | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Very Weak | Half Res | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Super Weak | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Normal |