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| caption=Art by [[Akira Toriyama]]
| caption=Art by [[Akira Toriyama]]
| firstappear=''[[Dragon Quest II]]''
| firstappear=''[[Dragon Quest II]]''
| kanji=くさったしたい
| kanji=腐った死体 (''II'' and ''III'' Famicom only)<br>くさったしたい (''V'' onwards)
| romanji={{tt|Kusatta shitai|'Rotted corpse'}}
| romanji={{tt|Kusatta shitai|'Rotted corpse'}}
|old=Hork
|old=Hork
}}
}}
The '''Walking corpse''' is a monster in the ''[[Dragon Quest series|Dragon Quest]]'' series, introduced in ''[[Dragon Quest II]]''.  
The '''Walking corpse''' is a recurring monster in the ''[[Dragon Quest series|Dragon Quest]]'' series, introduced in ''[[Dragon Quest II]]''.  


==Description==
==Description==
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{{DQ2Enemy
{{DQ2Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=  
|kanji= くさったしたい
|romanji=
|romanji=Kusatta shitai
|nes-sprite=[[File:Walkingcorpse DQII NES.gif]]
|nes-sprite=[[File:Walkingcorpse DQII NES.gif]]
|nes-hp=95
|nes-hp=95
Line 42: Line 42:
|nes-fizzle-resist={{fraction|7|7}}
|nes-fizzle-resist={{fraction|7|7}}
|nes-kasap-resist={{fraction|1|7}}
|nes-kasap-resist={{fraction|1|7}}
|remake-sprites=
|remake-sprites=[[Image:DQII Walking Corpse Switch.png|48px]]
|remake-hp=90
|remake-hp=90
|remake-mp=0
|remake-mp=0
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{{DQ3Enemy
{{DQ3Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=  
|kanji= くさったしたい
|romanji=
|romanji=Kusatta shitai
|bestiaryNumber=072
|bestiaryNumber=#072
|sprite=[[File:Walkingcorpse DQII NES.gif]]
|sprite=[[File:Walkingcorpse DQII NES.gif]]
|lvl=16
|lvl=16
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{{DQ5Enemy
{{DQ5Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=  
|kanji= くさったしたい
|romanji=
|romanji=Kusatta shitai
|bestiaryNumber=047
|bestiaryNumber=#047
|sprite=[[File:Walkingcorpse DQV SNES.gif]]
|sprite=[[File:Walkingcorpse DQV SNES.gif]]
|hp=70
|hp=70
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{{DQ6Enemy
{{DQ6Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=  
|kanji= くさったしたい
|romanji=
|romanji=Kusatta shitai
|sprite=[[Image:Rottingcorpse.gif]]
|sprite=[[Image:Rottingcorpse.gif]]
|hp=72
|hp=72
Line 156: Line 156:
|agility=2
|agility=2
|tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]]
|tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]]
|bestiaryNumber=051
|bestiaryNumber=#051
|spells=None
|spells=None
|skills=Call for back up<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]]
|skills=Call for back up<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]]
Line 195: Line 195:
|name=Walking corpse
|name=Walking corpse
|kanji= くさった死体
|kanji= くさった死体
|romanji= Rotting corpse
|romanji=Kusatta shitai
|sprite=[[File:DQVII Walking corpse.png]]
|sprite=[[File:DQVII Walking corpse.png]]
|hp=65
|hp=65
Line 205: Line 205:
|agility=13
|agility=13
|tameRate={{fraction|1|8}}
|tameRate={{fraction|1|8}}
|bestiaryNumber=026
|bestiaryNumber=#026
|spells=
|spells=
|skills=[[Poison Attack]]
|skills=[[Poison Attack]]
Line 240: Line 240:
{{DQ8Enemy
{{DQ8Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=  
|kanji= くさったしたい
|romanji=
|romanji=Kusatta shitai
|sprite=[[Image:DQVIII PS2 Walking corpse.png]]
|sprite=[[Image:DQVIII PS2 Walking corpse.png]]
|hp=94
|hp=94
Line 250: Line 250:
|defense=9
|defense=9
|agility=10
|agility=10
|bestiaryNumber=052
|bestiaryNumber=#052
|family=[[Undead family|Undead]]
|family=[[Undead family|Undead]]
|description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.
|description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.
Line 291: Line 291:
|game=[[Dragon Quest IX]]
|game=[[Dragon Quest IX]]
|console=DS
|console=DS
|romanji=
|romanji=Kusatta shitai
|hp=105
|hp=105
|mp=9
|mp=9
Line 303: Line 303:
|spells=
|spells=
|family=Zombie
|family=Zombie
|bestiaryNumber=055
|bestiaryNumber=#055
|description=These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.<br><br>They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.
|description=These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.<br><br>They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.
|locations=[[Newid Isle]]<br />[[Tower of Trades]]
|locations=[[Newid Isle]]<br />[[Tower of Trades]]
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{{DQMEnemy
{{DQMEnemy
|name=Hork
|name=Hork
|kanji=  
|kanji= くさったしたい
|romanji=
|romanji=Kusatta shitai
|sprite=[[Image:Hork.png]]
|sprite=[[Image:Hork.png]]
|level=40
|level=40
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{{DQM2Enemy
{{DQM2Enemy
|name=Hork
|name=Hork
|kanji=  
|kanji= くさったしたい
|romanji=
|romanji=Kusatta shitai
|sprite=
|sprite=
|level=40
|level=40
Line 476: Line 476:
{{DQBEnemy
{{DQBEnemy
|name=Walking corpse
|name=Walking corpse
|kanji=
|kanji=くさった死体
|romanji=
|romanji=Kusatta shitai
|sprite=[[Image:DQB_Walking_Corpse.png|150px]]
|sprite=[[Image:DQB_Walking_Corpse.png|150px]]
|chapter-2-hp=100~120
|chapter-2-hp=100~120
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===''[[Dragon Quest Builders 2]]''===
===''[[Dragon Quest Builders 2]]''===
{{Stub}}
{{Stub}}
==={{DQTact}}===
Walking corpse appears as a D-rank monster of the Undead family. It can be recruited from Chapters 7-1, 9-1, 13-4, and 14-2 of the main storyline and can participate in the Battle Roads of [[Majellan]] and [[Slon the Rook]]. It also stars in its own Battle Road.
{{DQTactEnemy
|name=Walking corpse
|kanji=くさった死体
|romanji=Kusatta shitai
|sprite=[[Image:DQT Walking Corpse.png|200px]]
|family=[[Image:Tact Icon Zombie.png|48px]]<br>Undead
|rank=[[Image:DQTact Rank Icon D.png|48px]]
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|lvl=90
|hp=587
|mp=178
|move=2
|attack=312
|defense=270
|agility=115
|wisdom=105
|weight=15
|bskill1=[[Poison Attack]]
|bskill2=[[Dark Claws]]
|bskill3=N/a
|askill1=ATK +5 / Stats Up
|askill2=Zam Res +25 / Stats Up
|askill3=Dark Claws Potency +5% / Stats Up
|askill4=Crack Res +25 / Stats Up
|askill5=Dark Claws Potency +5% / Stats Up
|lperk1=N/a
|bperk1=
|bperk2=
|bperk3=
|aperk1='''ATK +5''': Raises ATK by 5.
|frizz-resist=Normal
|sizz-resist=Very Weak
|crack-resist=Half Res
|woosh-resist=Normal
|bang-resist=Very Weak
|zam-resist=Half Res
|zap-resist=Normal
|snooze-resist=Half Res
|poison-resist=Half Res
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Super Weak
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Super Weak
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Normal
|charm-resist=Normal
}}
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQII Walking corpse art.jpg|Famicom art.
Image:DQII Walking corpse art.jpg|Famicom art.
Image:Hork.png|''Dragon Quest Monsters''.
Image:DQX Kusatta Shitai.jpg|A walking corpse in ''X''.
Image:Walkingcorpse DQMJ DS.png|Joker polygon model
Image:DQXI Walking corpse.jpg|''XI'' polygon model
Image:DQBRV Walking Corpse.png|''Battle Road Victory'' cut-in
Image:Walkingcorpse DQMJ DS.png|''Joker'' polygon model
Image:DQR Kusatta Shitai.png|''Rivals'' card
Image:DQT WalkingCorpseModel.png|''Tact'' polygon model
Image:Walkingcorpsesofubi.jpg|''[[Dragon Quest Sofubi Monster]]''
</gallery></center>
</gallery></center>


Line 499: Line 559:
*[[Toxic zombie]]
*[[Toxic zombie]]
*[[Corpse corporal]]
*[[Corpse corporal]]
*[[Walking Corpse in Memoriam]]


[[Category:Zombie family]]
[[Category:Zombie family]]
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[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
Line 520: Line 584:
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Builders enemies]]
[[Category:Dragon Quest Builders enemies]]
[[Category:Dragon Quest Builders 2 enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]

Revision as of 23:13, 23 October 2021

For the monster class in Dragon Quest VII, see Walking corpse (Vocation).

The Walking corpse is a recurring monster in the Dragon Quest series, introduced in Dragon Quest II.

Description

The walking corpse is a reanimated corpse, part of the Zombie family. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.

Typically, the walking corpse will high much higher HP than the other monsters in it's area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be.

Walking corpses have a ghastly speech quirk wherein they wail, elongating certain vowel sounds as they maintain an inconsistent pitch and tone, represented by randomly mixed majuscule and minuscule letters in dialogue. They also have genders despite appearing as male, as each member of the Delmorgue family demonstrates in Dragon Quest XI with one of the female members even lampshading it by saying that she is obviously a girl despite it clearly being not obvious.

Appearances

Dragon Quest II

Walking corpse (くさったしたい Kusatta shitai)
Dragon Quest II: Luminaries of the Legendary Line
Original (NES)
Sprite
Walkingcorpse DQII NES.gif
Gold
51
HP
95
MP
0
Attack
59
Defence
10
Agility
34
Evasion
064
Location(s)
Dirkandor region
Item Dropped
Prayer Ring 1128
Fire resistance *
27
Dazzle resistance
27
Snooze resistance
57
Thwack resistance
77
Fizzle resistance
77
Kasap resistance
17
Remakes (SFC, GBC, Mobile)
Sprites
DQII Walking Corpse Switch.png
Gold
51
HP
90
MP
0
Attack
51
Agility
20
Evasion
064
Location(s)
Dirkandor region
Item Dropped
Prayer Ring 1128
Fire resistance *
07
Dazzle resistance
27
Snooze resistance
27
Thwack resistance
77
Fizzle resistance
77
Kasap resistance
77


Dragon Quest III

Walking corpse (くさったしたい Kusatta shitai)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Walkingcorpse DQII NES.gif
Bestiary No.
#072
Level
16
Gold
15
HP
98
MP
0
Attack
67
Defense
16
Agility
20
Evasion
064
Spell(s)
None
Skill(s)
Defend
Waste turn
Location(s)
Baharata region at night
Item Dropped
Wayfarer's clothes164
Fire resistance *
0%
Crack resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
25%
Kamikazee resistance
0%
Poof resistance
25%
Dazzle resistance
100%
Fizzle resistance
100%
Fuddle resistance
100%
Snooze resistance
100%
Deceleratle resistance *
0%
Sap resistance *
25%
Remakes sprites
SFC
GBC

Dragon Quest V

Walking corpse (くさったしたい Kusatta shitai)
Dragon Quest V: Hand of the Heavenly Bride
Sprite
Walkingcorpse DQV SNES.gif
Bestiary No.
#047
Recruit Rate
1/32
Gold
12
HP
70
MP
0
Attack
48
Agility
10
Evasion
0/64
Spell(s)
None
Skill(s)
Call for backup (Lesionnaire)
Tongue Lashing
Watches and waits
Location(s)
Whealbrook Adit (G2)
Coburg castle dungeon
Item dropped
Rags18
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
?
Whack resistance *
100%
Kamikazee resistance *
0%
Poof resistance
0%
Dazzle resistance *
0%
Fizzle resistance
100%
Fuddle resistance
100%
Poison resistance *
100%
Snooze resistance *
0%
Stun resistance *
0%
Sap resistance *
100%
PS2 model
Walkingcorpse DQV PS2.png
DS & Mobile sprite
DQVII Walking corpse.png


Dragon Quest VI

Walking corpse (くさったしたい Kusatta shitai)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Rottingcorpse.gif
Bestiary No.
#051
Recruit Rate
132
Experience *
80
Gold
18
HP *
72
MP
0
Attack
59
Evasion
0%
Spell(s)
None
Skill(s)
Call for back up
Poison Attack
Tongue Lashing
Venom Mist
Location(s)
Item(s) dropped
Rags132
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
50%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
80%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
15%
Sap resistance *
15%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Notable Changes
None

The Walking corpse in Dragon Quest VI and its remakes has a slightly different visual design and pose than their appearances in other Dragon Quest games, despite sharing the same name, which is actually a rather uncommon occurrence for a recurring monster in the DQ series.

It's speculated this was done to facilitate creating animations for him, as Dragon Quest VI was the first game in the series to give monsters animations. With the new pose appearing somewhat more aggressive it was probably easier to display the monster attacking than it would have been with the more eccentrically posed classic design.

However, starting with the Super Famicom remake of Dragon Quest III and all later games, he returned to his original pose from Dragon Quest II. Animations became much more detailed starting with the remake of III, so its likely the developers became more comfortable and proficient at the task of developing unique animations for each monster, shedding the need to recklessly modify classic monster designs, which could disappoint their loyal fans. However, the remakes of VI kept his unique pose, going so far as to give it brand new animations and official artwork, even though they could have simply reused his appearance and animations from the DS remake of V, probably out of faithfulness and respect to the original version of VI and its fans.

Dragon Quest VII

Walking corpse (くさった死体 Kusatta shitai)
Dragon Quest VII: Fragments of the Forgotten Past
Sprite
DQVII Walking corpse.png
Bestiary No.
#026
Recruit Rate
18
Gold
5
HP
65
MP
0
Attack
37
Defense
18
Agility
13
Evasion
064
Spell(s)
Skill(s)
Poison Attack
Item(s) Dropped
Antidotal herb164
Walking corpse heart116
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
0%
Poof resistance *
0%
Ban Dance resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
100%
Fuddle resistance *
0%
Paralysis resistance *
100%
Poison resistance *
0%
Snooze resistance *
0%
Stun resistance *
15%
Sap resistance *
0%
Army resistance *
0%
3DS version changes


Dragon Quest VIII

Walking corpse (くさったしたい Kusatta shitai)
Dragon Quest VIII: Journey of the Cursed King
DQVIII PS2 Walking corpse.png
Bestiary No. Family
#052 Undead
Experience Gold HP MP
59 11 94 0
Attack Defense Agility Evasion
39 9 10 064
In-Game Description As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.
Spell(s) None
Skill(s) Poison Attack
Tension-reducing strike
Location(s) Pickham Region
Item(s) Dropped Antidotal herb116
Chain mail1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
30% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 50% 50% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
25% 25% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 15% 15% 100%
Sap Resistance *
15%
Army Resistance *
25%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest IX

##055 - Walking corpse
HP MP Experience Gold
105 9 155 66
Attack Defense Speed
70 35 35
Dropped Item Manky mud (common, 1/8)
Strength ring (rare, 1/128)
Locations Newid Isle
Tower of Trades
Family Zombie
Bestiary # #055
Game Dragon Quest IX
Console DS
Romanized Jap. Kusatta shitai
Description These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.

They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.


Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Monsters

Hork (くさったしたい Kusatta shitai)
Dragon Quest Monsters
Sprite Level cap * HP growth MP growth
Hork.png 40 3/5 2/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 3/5 5/5 5/5
Family Zombie
In-game description Its acidic saliva will dissolve anything
Abilities Lush Licks, PoisonGas, EerieLite
Habitat Gate of Peace
Breeding chart Spooky x Beast family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
None None None None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
None None None None
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Strong Strong Strong Strong
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Strong Strong Strong None
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
None None None None
Decelerate Resistance * Curse Resistance
None Strong


Dragon Quest Monsters 2

Hork (くさったしたい Kusatta shitai)
Dragon Quest Monsters 2
Sprite Level cap * HP growth MP growth
40 6/10 4/10
Strength growth Resilience growth Wisdom growth Agility growth
6/10 4/10 6/10 6/10
Family Zombie
In-game description
Abilities EerieLite, LushLicks, PoisonGas
Habitat Pirate Ship (Cobi's Journey)
Breeding chart Spooky x Beast family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
None None None None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
None None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Strong Strong Strong
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong Strong Strong Strong
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Strong


Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Walking corpse
Family Undead
Rank C
Description These zombies serve as a warning to all would-be grave robbers.
Weapons Swords, Spears, Hammers, Staves
Traits -
Resistances Vulnerable to Zap, Whackproof, Poisonproof
Skill Bad Breath, Attack Boost
Location Infern Isle
Breeding chart Skeleton x Dancing devil


Dragon Quest Monsters: Joker 2

Walking corpse
Family Undead
Rank C
Size S
Weapons Swords, Spears, Hammers, Staves
Traits Poisonous
Resistances Vulnerable to Zap, Immune to Whack and Poison
Skill Bad Breath
Location Bemusoleum (night)
Breeding chart Bona constrictor x Dangler fish or Dancing flame


Dragon Quest Swords

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Walking corpse (くさった死体 Kusatta shitai)
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Model Experience Gold
Walking corpse DQH series.png 29 7g
List No. 011
Field Notes Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
Location(s) Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Guardian's Grove (In Search of Elevation)
Item(s) Dropped Giant tortoise shell, Grubby bandage

Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Walking corpse (くさった死体 Kusatta shitai)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
Walking corpse DQH series.png 63 7g Yes
List No. 028
Field Notes Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces.
Location(s) The Lumberlands
Item(s) Dropped Twisted talons, Grubby bandage

Dragon Quest Builders

Walking corpse (くさった死体 Kusatta shitai)
Dragon Quest Builders
Chapter 2
HP Attack Defense Item(s) Dropped
100~120 22~32 0~14 Gravestone (★☆☆), Lemongrass (★☆☆)
Location(s)
?
Sprite DQB Walking Corpse.png

Dragon Quest Builders 2

Dragon Quest Tact

Walking corpse appears as a D-rank monster of the Undead family. It can be recruited from Chapters 7-1, 9-1, 13-4, and 14-2 of the main storyline and can participate in the Battle Roads of Majellan and Slon the Rook. It also stars in its own Battle Road.

Walking corpse (くさった死体 Kusatta shitai)
Dragon Quest Tact
Stats


DQT Walking Corpse.png
Family Rank Role
Tact Icon Zombie.png
Undead
DQTact Rank Icon D.png DQTact DebuffType.png
Debuff
Max Level HP MP Move
90 587 178 2
Attack Defense Agility Wisdom Weight
312 270 115 105 15
Basic Skills
First Second Third
Poison Attack Dark Claws N/a
Awakening Skills
First Second Third
ATK +5 / Stats Up Zam Res +25 / Stats Up Dark Claws Potency +5% / Stats Up
Fourth Fifth
Crack Res +25 / Stats Up Dark Claws Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Perk Details
First
ATK +5: Raises ATK by 5.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Half Res Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal


Gallery

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