Walking corpse: Difference between revisions
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| caption=Art by [[Akira Toriyama]] | | caption=Art by [[Akira Toriyama]] | ||
| firstappear=''[[Dragon Quest II]]'' | | firstappear=''[[Dragon Quest II]]'' | ||
| kanji=くさったしたい | | kanji=腐った死体 (''II'' and ''III'' Famicom only)<br>くさったしたい (''V'' onwards) | ||
| romanji={{tt|Kusatta shitai|'Rotted corpse'}} | | romanji={{tt|Kusatta shitai|'Rotted corpse'}} | ||
|old=Hork | |old=Hork | ||
}} | }} | ||
The '''Walking corpse''' is a monster in the ''[[Dragon Quest series|Dragon Quest]]'' series, introduced in ''[[Dragon Quest II]]''. | The '''Walking corpse''' is a recurring monster in the ''[[Dragon Quest series|Dragon Quest]]'' series, introduced in ''[[Dragon Quest II]]''. | ||
==Description== | ==Description== | ||
| Line 22: | Line 22: | ||
{{DQ2Enemy | {{DQ2Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= くさったしたい | ||
|romanji= | |romanji=Kusatta shitai | ||
|nes-sprite=[[File:Walkingcorpse DQII NES.gif]] | |nes-sprite=[[File:Walkingcorpse DQII NES.gif]] | ||
|nes-hp=95 | |nes-hp=95 | ||
| Line 42: | Line 42: | ||
|nes-fizzle-resist={{fraction|7|7}} | |nes-fizzle-resist={{fraction|7|7}} | ||
|nes-kasap-resist={{fraction|1|7}} | |nes-kasap-resist={{fraction|1|7}} | ||
|remake-sprites= | |remake-sprites=[[Image:DQII Walking Corpse Switch.png|48px]] | ||
|remake-hp=90 | |remake-hp=90 | ||
|remake-mp=0 | |remake-mp=0 | ||
| Line 65: | Line 65: | ||
{{DQ3Enemy | {{DQ3Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= くさったしたい | ||
|romanji= | |romanji=Kusatta shitai | ||
|bestiaryNumber=072 | |bestiaryNumber=#072 | ||
|sprite=[[File:Walkingcorpse DQII NES.gif]] | |sprite=[[File:Walkingcorpse DQII NES.gif]] | ||
|lvl=16 | |lvl=16 | ||
| Line 102: | Line 102: | ||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= くさったしたい | ||
|romanji= | |romanji=Kusatta shitai | ||
|bestiaryNumber=047 | |bestiaryNumber=#047 | ||
|sprite=[[File:Walkingcorpse DQV SNES.gif]] | |sprite=[[File:Walkingcorpse DQV SNES.gif]] | ||
|hp=70 | |hp=70 | ||
| Line 145: | Line 145: | ||
{{DQ6Enemy | {{DQ6Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= くさったしたい | ||
|romanji= | |romanji=Kusatta shitai | ||
|sprite=[[Image:Rottingcorpse.gif]] | |sprite=[[Image:Rottingcorpse.gif]] | ||
|hp=72 | |hp=72 | ||
| Line 156: | Line 156: | ||
|agility=2 | |agility=2 | ||
|tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]] | |tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]] | ||
|bestiaryNumber=051 | |bestiaryNumber=#051 | ||
|spells=None | |spells=None | ||
|skills=Call for back up<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]] | |skills=Call for back up<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]] | ||
| Line 195: | Line 195: | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= くさった死体 | |kanji= くさった死体 | ||
|romanji= | |romanji=Kusatta shitai | ||
|sprite=[[File:DQVII Walking corpse.png]] | |sprite=[[File:DQVII Walking corpse.png]] | ||
|hp=65 | |hp=65 | ||
| Line 205: | Line 205: | ||
|agility=13 | |agility=13 | ||
|tameRate={{fraction|1|8}} | |tameRate={{fraction|1|8}} | ||
|bestiaryNumber=026 | |bestiaryNumber=#026 | ||
|spells= | |spells= | ||
|skills=[[Poison Attack]] | |skills=[[Poison Attack]] | ||
| Line 240: | Line 240: | ||
{{DQ8Enemy | {{DQ8Enemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji= くさったしたい | ||
|romanji= | |romanji=Kusatta shitai | ||
|sprite=[[Image:DQVIII PS2 Walking corpse.png]] | |sprite=[[Image:DQVIII PS2 Walking corpse.png]] | ||
|hp=94 | |hp=94 | ||
| Line 250: | Line 250: | ||
|defense=9 | |defense=9 | ||
|agility=10 | |agility=10 | ||
|bestiaryNumber=052 | |bestiaryNumber=#052 | ||
|family=[[Undead family|Undead]] | |family=[[Undead family|Undead]] | ||
|description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease. | |description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease. | ||
| Line 291: | Line 291: | ||
|game=[[Dragon Quest IX]] | |game=[[Dragon Quest IX]] | ||
|console=DS | |console=DS | ||
|romanji= | |romanji=Kusatta shitai | ||
|hp=105 | |hp=105 | ||
|mp=9 | |mp=9 | ||
| Line 303: | Line 303: | ||
|spells= | |spells= | ||
|family=Zombie | |family=Zombie | ||
|bestiaryNumber=055 | |bestiaryNumber=#055 | ||
|description=These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.<br><br>They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul. | |description=These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.<br><br>They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul. | ||
|locations=[[Newid Isle]]<br />[[Tower of Trades]] | |locations=[[Newid Isle]]<br />[[Tower of Trades]] | ||
| Line 318: | Line 318: | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=Hork | |name=Hork | ||
|kanji= | |kanji= くさったしたい | ||
|romanji= | |romanji=Kusatta shitai | ||
|sprite=[[Image:Hork.png]] | |sprite=[[Image:Hork.png]] | ||
|level=40 | |level=40 | ||
| Line 365: | Line 365: | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=Hork | |name=Hork | ||
|kanji= | |kanji= くさったしたい | ||
|romanji= | |romanji=Kusatta shitai | ||
|sprite= | |sprite= | ||
|level=40 | |level=40 | ||
| Line 476: | Line 476: | ||
{{DQBEnemy | {{DQBEnemy | ||
|name=Walking corpse | |name=Walking corpse | ||
|kanji= | |kanji=くさった死体 | ||
|romanji= | |romanji=Kusatta shitai | ||
|sprite=[[Image:DQB_Walking_Corpse.png|150px]] | |sprite=[[Image:DQB_Walking_Corpse.png|150px]] | ||
|chapter-2-hp=100~120 | |chapter-2-hp=100~120 | ||
| Line 487: | Line 487: | ||
===''[[Dragon Quest Builders 2]]''=== | ===''[[Dragon Quest Builders 2]]''=== | ||
{{Stub}} | {{Stub}} | ||
==={{DQTact}}=== | |||
Walking corpse appears as a D-rank monster of the Undead family. It can be recruited from Chapters 7-1, 9-1, 13-4, and 14-2 of the main storyline and can participate in the Battle Roads of [[Majellan]] and [[Slon the Rook]]. It also stars in its own Battle Road. | |||
{{DQTactEnemy | |||
|name=Walking corpse | |||
|kanji=くさった死体 | |||
|romanji=Kusatta shitai | |||
|sprite=[[Image:DQT Walking Corpse.png|200px]] | |||
|family=[[Image:Tact Icon Zombie.png|48px]]<br>Undead | |||
|rank=[[Image:DQTact Rank Icon D.png|48px]] | |||
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff | |||
|lvl=90 | |||
|hp=587 | |||
|mp=178 | |||
|move=2 | |||
|attack=312 | |||
|defense=270 | |||
|agility=115 | |||
|wisdom=105 | |||
|weight=15 | |||
|bskill1=[[Poison Attack]] | |||
|bskill2=[[Dark Claws]] | |||
|bskill3=N/a | |||
|askill1=ATK +5 / Stats Up | |||
|askill2=Zam Res +25 / Stats Up | |||
|askill3=Dark Claws Potency +5% / Stats Up | |||
|askill4=Crack Res +25 / Stats Up | |||
|askill5=Dark Claws Potency +5% / Stats Up | |||
|lperk1=N/a | |||
|bperk1= | |||
|bperk2= | |||
|bperk3= | |||
|aperk1='''ATK +5''': Raises ATK by 5. | |||
|frizz-resist=Normal | |||
|sizz-resist=Very Weak | |||
|crack-resist=Half Res | |||
|woosh-resist=Normal | |||
|bang-resist=Very Weak | |||
|zam-resist=Half Res | |||
|zap-resist=Normal | |||
|snooze-resist=Half Res | |||
|poison-resist=Half Res | |||
|physical-seal-resist=Normal | |||
|spell-seal-resist=Normal | |||
|martial-seal-resist=Super Weak | |||
|breath-seal-resist=Normal | |||
|hobble-resist=Normal | |||
|stun-resist=Normal | |||
|blind-resist=Super Weak | |||
|curse-resist=Normal | |||
|paralysis-resist=Immune | |||
|confusion-resist=Normal | |||
|charm-resist=Normal | |||
}} | |||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Image:DQII Walking corpse art.jpg|Famicom art. | Image:DQII Walking corpse art.jpg|Famicom art. | ||
Image: | Image:DQX Kusatta Shitai.jpg|A walking corpse in ''X''. | ||
Image:Walkingcorpse DQMJ DS.png|Joker polygon model | Image:DQXI Walking corpse.jpg|''XI'' polygon model | ||
Image:DQBRV Walking Corpse.png|''Battle Road Victory'' cut-in | |||
Image:Walkingcorpse DQMJ DS.png|''Joker'' polygon model | |||
Image:DQR Kusatta Shitai.png|''Rivals'' card | |||
Image:DQT WalkingCorpseModel.png|''Tact'' polygon model | |||
Image:Walkingcorpsesofubi.jpg|''[[Dragon Quest Sofubi Monster]]'' | |||
</gallery></center> | </gallery></center> | ||
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*[[Toxic zombie]] | *[[Toxic zombie]] | ||
*[[Corpse corporal]] | *[[Corpse corporal]] | ||
*[[Walking Corpse in Memoriam]] | |||
[[Category:Zombie family]] | [[Category:Zombie family]] | ||
| Line 511: | Line 572: | ||
[[Category:Dragon Quest Monsters enemies]] | [[Category:Dragon Quest Monsters enemies]] | ||
[[Category:Dragon Quest Monsters 2 enemies]] | [[Category:Dragon Quest Monsters 2 enemies]] | ||
[[Category:Torneko: The Last Hope enemies]] | |||
[[Category:Dragon Quest Monsters: Caravan Heart enemies]] | [[Category:Dragon Quest Monsters: Caravan Heart enemies]] | ||
[[Category:Young Yangus and the Mysterious Dungeon enemies]] | |||
[[Category:Dragon Quest Monster Battle Road Victory enemies]] | |||
[[Category:Dragon Quest Monsters: Joker enemies]] | [[Category:Dragon Quest Monsters: Joker enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
| Line 520: | Line 584: | ||
[[Category:Dragon Quest Heroes II enemies]] | [[Category:Dragon Quest Heroes II enemies]] | ||
[[Category:Dragon Quest Builders enemies]] | [[Category:Dragon Quest Builders enemies]] | ||
[[Category:Dragon Quest Builders 2 enemies]] | |||
[[Category:Dragon Quest of the Stars enemies]] | |||
[[Category:Dragon Quest Rivals enemies]] | |||
[[Category:Dragon Quest Walk enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | |||
Revision as of 23:13, 23 October 2021
| Dragon Quest monster | |
|---|---|
| Walking corpse | |
| File:DQII Walking corpse.png Art by Akira Toriyama | |
| Japanese | 腐った死体 (II and III Famicom only) くさったしたい (V onwards) |
| Romaji | Kusatta shitai |
| First appearance | Dragon Quest II |
| Old localization | Hork |
The Walking corpse is a recurring monster in the Dragon Quest series, introduced in Dragon Quest II.
Description
The walking corpse is a reanimated corpse, part of the Zombie family. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.
Typically, the walking corpse will high much higher HP than the other monsters in it's area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be.
Walking corpses have a ghastly speech quirk wherein they wail, elongating certain vowel sounds as they maintain an inconsistent pitch and tone, represented by randomly mixed majuscule and minuscule letters in dialogue. They also have genders despite appearing as male, as each member of the Delmorgue family demonstrates in Dragon Quest XI with one of the female members even lampshading it by saying that she is obviously a girl despite it clearly being not obvious.
Appearances
Dragon Quest II
Dragon Quest III
Dragon Quest V
Dragon Quest VI
The Walking corpse in Dragon Quest VI and its remakes has a slightly different visual design and pose than their appearances in other Dragon Quest games, despite sharing the same name, which is actually a rather uncommon occurrence for a recurring monster in the DQ series.
It's speculated this was done to facilitate creating animations for him, as Dragon Quest VI was the first game in the series to give monsters animations. With the new pose appearing somewhat more aggressive it was probably easier to display the monster attacking than it would have been with the more eccentrically posed classic design.
However, starting with the Super Famicom remake of Dragon Quest III and all later games, he returned to his original pose from Dragon Quest II. Animations became much more detailed starting with the remake of III, so its likely the developers became more comfortable and proficient at the task of developing unique animations for each monster, shedding the need to recklessly modify classic monster designs, which could disappoint their loyal fans. However, the remakes of VI kept his unique pose, going so far as to give it brand new animations and official artwork, even though they could have simply reused his appearance and animations from the DS remake of V, probably out of faithfulness and respect to the original version of VI and its fans.
Dragon Quest VII
Dragon Quest VIII
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| Bestiary No. | Family | |||||
| #052 | Undead | |||||
| Experience | Gold | HP | MP | |||
| 59 | 11 | 94 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 39 | 9 | 10 | 0⁄64 | |||
| In-Game Description | As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease. |
| Spell(s) | None |
| Skill(s) | Poison Attack Tension-reducing strike |
| Location(s) | Pickham Region |
| Item(s) Dropped | Antidotal herb1⁄16 Chain mail1⁄256 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 30% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 25% | 50% | 50% | 25% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 25% | 25% | 100% | 50% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 100% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 15% | 15% | 15% | 100% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 25% | |||
Dragon Quest IX
| ##055 - Walking corpse | |||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| Dropped Item | Manky mud (common, 1/8) Strength ring (rare, 1/128) | ||||||||||||||||||||||||||||||||||||||||||
| Locations | Newid Isle Tower of Trades | ||||||||||||||||||||||||||||||||||||||||||
| Family | Zombie | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | #055 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Romanized Jap. | Kusatta shitai | ||||||||||||||||||||||||||||||||||||||||||
| Description | These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too. They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul. | ||||||||||||||||||||||||||||||||||||||||||
Dragon Quest X
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This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters
| Sprite | Level cap * | HP growth | MP growth |
![]() |
40 | 3/5 | 2/5 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 2/5 | 3/5 | 5/5 | 5/5 |
| Family | Zombie |
| In-game description | Its acidic saliva will dissolve anything |
| Abilities | Lush Licks, PoisonGas, EerieLite |
| Habitat | Gate of Peace |
| Breeding chart | Spooky x Beast family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| None | None | None | None |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| None | None | None | None |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Strong | Strong | Strong | Strong |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| Strong | Strong | Strong | None |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| None | None | None | None |
| Decelerate Resistance * | Curse Resistance | ||
| None | Strong | ||
Dragon Quest Monsters 2
| Sprite | Level cap * | HP growth | MP growth |
| 40 | 6/10 | 4/10 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 6/10 | 4/10 | 6/10 | 6/10 |
| Family | Zombie |
| In-game description | |
| Abilities | EerieLite, LushLicks, PoisonGas |
| Habitat | Pirate Ship (Cobi's Journey) |
| Breeding chart | Spooky x Beast family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| None | None | None | None |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| None | None | None | None |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| None | Strong | Strong | Strong |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Strong | Strong | Strong | Strong |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| None | None | None | None |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| None | None | Strong | |
Dragon Quest Monsters: Caravan Heart
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
| Walking corpse | |
|---|---|
| Family | Undead |
| Rank | C |
| Description | These zombies serve as a warning to all would-be grave robbers. |
| Weapons | Swords, Spears, Hammers, Staves |
| Traits | - |
| Resistances | Vulnerable to Zap, Whackproof, Poisonproof |
| Skill | Bad Breath, Attack Boost |
| Location | Infern Isle |
| Breeding chart | Skeleton x Dancing devil |
Dragon Quest Monsters: Joker 2
| Walking corpse | |
|---|---|
| Family | Undead |
| Rank | C |
| Size | S |
| Weapons | Swords, Spears, Hammers, Staves |
| Traits | Poisonous |
| Resistances | Vulnerable to Zap, Immune to Whack and Poison |
| Skill | Bad Breath |
| Location | Bemusoleum (night) |
| Breeding chart | Bona constrictor x Dangler fish or Dancing flame |
Dragon Quest Swords
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This article is a stub. You can help by expanding it. |
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
| Model | Experience | Gold |
| 29 | 7g |
| List No. | 011 |
| Field Notes | Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces. |
| Location(s) | Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Guardian's Grove (In Search of Elevation) |
| Item(s) Dropped | Giant tortoise shell, Grubby bandage |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
| Model | Experience | Gold | Marked Version? |
| 63 | 7g | Yes |
| List No. | 028 |
| Field Notes | Creepy corpses made to move by the sinister spooks inside them. Beware the foetid fluids they fling! Being dead, these creatures don't know when they're beaten, and won't rest in peace until they're left in pieces. |
| Location(s) | The Lumberlands |
| Item(s) Dropped | Twisted talons, Grubby bandage |
Dragon Quest Builders
Dragon Quest Builders 2
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This article is a stub. You can help by expanding it. |
Dragon Quest Tact
Walking corpse appears as a D-rank monster of the Undead family. It can be recruited from Chapters 7-1, 9-1, 13-4, and 14-2 of the main storyline and can participate in the Battle Roads of Majellan and Slon the Rook. It also stars in its own Battle Road.
| Family | Rank | Role | ||
Undead |
Debuff |
|||
| Max Level | HP | MP | Move | |
| 90 | 587 | 178 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 312 | 270 | 115 | 105 | 15 |
| First | Second | Third | ||
| Poison Attack | Dark Claws | N/a | ||
| First | Second | Third |
| ATK +5 / Stats Up | Zam Res +25 / Stats Up | Dark Claws Potency +5% / Stats Up |
| Fourth | Fifth | |
| Crack Res +25 / Stats Up | Dark Claws Potency +5% / Stats Up | |
| First | |
| N/a | |
| First | Second | Third |
| First | |
| ATK +5: Raises ATK by 5. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Very Weak | Half Res | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Normal | Half Res | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Normal | Super Weak | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Super Weak | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Normal |
Gallery
Related Monsters
Similar Species
- Pages with broken file links
- Stubs
- Zombie family
- Dragon Quest II enemies
- Dragon Quest III enemies
- Dragon Quest V enemies
- Dragon Quest VI enemies
- Dragon Quest VII enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest XI enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Torneko: The Last Hope enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Young Yangus and the Mysterious Dungeon enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Joker 2 Pro enemies
- Dragon Quest Monsters: Joker 3 enemies
- Dragon Quest Swords enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Builders enemies
- Dragon Quest Builders 2 enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters






