Mud mannequin: Difference between revisions
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|description=A crude figure fashioned out of mud and animated with a magical spell. Dances a strange dance that lowers the MP of opponents. | |description=A crude figure fashioned out of mud and animated with a magical spell. Dances a strange dance that lowers the {{MP}} of opponents. | ||
|spells=None | |spells=None | ||
|skills=[[Weirder Dance]] | |skills=[[Weirder Dance]] | ||
|locations=[[Kingdom of Trodain]] | |locations=[[Kingdom of Trodain|Kingdom]] of [[Trodain]] | ||
|items= | |items=[[Rock salt]]{{fraction|1|16}}<br>[[Cypress stick]]{{fraction|1|32}} | ||
|evasion={{fraction|1|16}} | |evasion={{fraction|1|16}} | ||
|attack-resist=0% | |attack-resist=0% |
Revision as of 11:17, 14 December 2022
Dragon Quest monster | |
---|---|
Mud mannequin | |
Art by Akira Toriyama | |
Japanese | 泥人形 どろにんぎょう |
Romaji | Doro ningyō |
First appearance | Dragon Quest II |
Old localization | MudMan MudDoll |
The Mud mannequin is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest II: Luminaries of the Legendary Line, it is a simple mannequin of dried clay brought to life.
Description
A member of the Material family, the mud mannequin is a man-sized manic dancing animated doll, made of cracked clay that's just strong enough to hold the monster together. In games where the monsters have animations, the mud mannequin's joints are detachable and they collapse creepy into heaps of clay at the end of the battle. It has the ability to directly drain magic points straight from party members via the various whacky Weird Dances.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Sprite | HP | MP | Attack |
28 | 0 | 30 | |
Defense | Agility | Experience | Gold |
9 | 22 | 32 | 35 |
Abilities | Weird Dance |
Location(s) | Near Rippleport Near Tantegel |
Item Dropped | Holy water1⁄16 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
2⁄64 | 1⁄7 | 3⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
2⁄7 | 7⁄7 | 2⁄7 |
Sprites | HP | MP | Attack |
28 | 0 | 30 | |
Defense | Agility | Experience | Gold |
9 | 22 | 32 | 35 |
Abilities | Weird Dance |
Location(s) | Near Rippleport Near Tantegel |
Item Dropped | Holy water1⁄16 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
2⁄64 | 4⁄7 | 3⁄7 | 0⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
2⁄7 | 7⁄7 | 2⁄7 |
Dragon Quest VI: Realms of Revelation
Sprite | HP * | MP | Attack | Defense |
32 | 0 | 26 | 23 | |
Agility | Experience * | Gold | Tame Rate | |
4 | 25 | 14 | 1⁄64 |
Bestiary No. | #025 |
Spell(s) | None |
Skill(s) | Weird Dance |
Location(s) | Lucid Grotto Amor's Northern Cave Moonmirror Tower Hallowed Hollow |
Item(s) Dropped | Magic water1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 60% | 60% | 60% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
25% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 15% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
50% | 100% | 0% | 15% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
0% | 0% | 100% | 15% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
0% | 15% | 0% |
Dragon Quest VII: Fragments of the Forgotten Past
Sprite | HP | MP | Attack | Defense |
50 | 0 | 40 | 19 | |
Agility | Experience | Gold | Tame Rate | |
23 | 22 (PS1) 33 (3DS) |
4 (PS1) 6 (3DS) |
1⁄16 |
Bestiary No. | #030 |
Spell(s) | None |
Skill(s) | Weird Dance |
Location(s) | Grody Grotto Mountain Pass Poolside Cave Western Cave |
Item(s) Dropped | Plain clothes1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 15% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
80% | 0% | 50% | 15% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
0% | 15% | 100% | 0% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
0% | 0% | 0% |
3DS version changes |
None |
Dragon Quest VIII: Journey of the Cursed King
Sprite | HP | MP | Attack |
63 | 0 | 63 | |
Defense | Agility | Experience | Gold |
66 | 50 | 69 | 15 |
Bestiary no. | #061 |
Family | Material |
In-game description | A crude figure fashioned out of mud and animated with a magical spell. Dances a strange dance that lowers the MP of opponents. |
Spell(s) | None |
Skill(s) | Weirder Dance |
Location(s) | Kingdom of Trodain |
Item(s) dropped | Rock salt1⁄16 Cypress stick1⁄32 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
1⁄16 | 0% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 0% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 50% | 15% | 100% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 100% | 100% | 15% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 100% | 0% |
Notable Changes |
Magic water1⁄32 replaces Cypress stick as rare drop. |
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Sprite | HP | MP | Attack |
31 | 6 | 40 | |
Defense | Agility | Experience | Gold |
35 | 35 | 30 | 14 |
Bestiary no. | #046 |
Family | Material |
In-game description | Humanoid masses of muck made magically mobile. Their disturbing dances apparently play some role in ensuring that they don't fall to pieces. |
Spell(s) | None |
Skill(s) | Becomes Pepped up Weird Dance Flee |
Location(s) | The Cryptic Crypt (first and second acts) |
Item(s) dropped | Glass frit1⁄32 Single phial1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 0% | -110% | -125% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
50% | 0% | 0% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Sprite | HP | MP | Attack |
333 | 32 | 205 | |
Defense | Agility | Experience | Gold |
264 | 205 | 1,214 | 274 |
Bestiary no. | #569 |
Family | Material |
In-game description | Mud mannequins who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | None |
Skill(s) | Becomes Pepped up Weird Dance Flee |
Location(s) | The Cryptic Crypt (third act) |
Item(s) dropped | Glass frit1⁄32 Magic water1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 0% | -110% | -125% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
50% | 0% | 0% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
40 | 3/5 | 1/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 2/5 | 4/5 | 1/5 |
Family | Material |
In-game description | A kneaded dried clay doll that came to life |
Abilities | SideStep, OddDance, Hustle |
Habitat | Gate of Strength, Well Gate, Bazaar Gate #2 |
Breeding chart | Goopi x Goopi |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Immune | Immune | Weak | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
None | None | None | None |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | None | None |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
None | None | Weak | None |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
None | None | None | None |
Decelerate Resistance * | Curse Resistance | ||
None | None |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
40 | 7/10 | 2/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
4/10 | 5/10 | 5/10 | 2/10 |
Family | Material |
In-game description | Its body dries if it stops dancing. |
Abilities | OddDance, SideStep, Hustle |
Habitat | |
Breeding chart | Goopi x CancerMan, Goopi |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Immune | Immune | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | None | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
None | Immune | Immune | None |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
None | None | None | Weak |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
None | None | None | None |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | None |
Dragon Quest Monsters: Caravan Heart
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
Mud mannequin | |
---|---|
Family | Material |
Rank | C |
Description | Magical puppets brought to life for the sole purpose of dancing. |
Weapons | Swords, Hammers, Claws, Staves |
Traits | - |
Resistances | Vulnerable to Frizz, Dazzleproof |
Skill | Dancer |
Location | Fert Isle (Night) |
Breeding chart | Mecha-mynah x Headhunter |
Dragon Quest Monsters: Joker 2
Marsha the female mud mannequin is a creature that can be befriended. She eventually runs the Monster Scout Proficiency Test, a battery of 12 crucial exams spread out over the course of the game. By the latter half of the game, she can be consistently found in the Arena.
Mud mannequin | |
---|---|
Family | Material |
Rank | F |
Size | S |
Weapons | Swords, Hammers, Claws, Staves |
Traits | Crafty Dance Banner |
Resistances | Vulnerable to Frizz, Immune to Dazzle |
Skill | Dancer |
Location | Treepidation |
Breeding chart | Bag o' laughs x Platypunk Mischievous mole x Stump chump |
Dragon Quest Monsters: Joker 2 Professional
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
16 | 16g | Yes |
List No. | #011 |
Field Notes | One look at the weird way they waggle their limbs can make even the dourest of warriors want to dance along. The mud they're made from is imbued with magic—rub your face with it, and your skin will be silky smooth in no time! |
Location(s) | The Grand Dunes, The Battle of Dunisia |
Item(s) Dropped | Toad oil, Roil soil |
Dragon Quest Tact
Mud mannequin appears as a C-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in the Golem and Madusa's Battle Roads as a party member.
Family | Rank | Role | ||
Inorganic |
Magic |
|||
Max Level | HP | MP | Move | |
105 | 673 | 273 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
216 | 270 | 212 | 218 | 20 |
First | Second | Third | ||
Zap | Kasap* | N/a | ||
First | Second | Third |
Zap-type Spell Potency +5% / Stats Up | Sizz Res +25 / Stats Up | Zap Potency +5% / Stats Up |
Fourth | Fifth | |
Crack Res +25 / Stats Up | Zap Potency +5% / Stats Up | |
First | |
N/a | |
First | Second | Third |
Max MP +3 | Zap Potency +2% | N/a |
First | |
Zap-type Spell Potency +5%: Raises Zap-type spell potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Half Res | Half Res | Very Weak | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Normal | Very Weak | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Immune | Normal | Normal | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Half Res | Super Weak | Normal |
Similar species
Gallery
Famicom art.
Wearing Blood mail.
Joker polygon model. (DS)