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|title = Midenhall
|title = Midenhall
|type= Kingdom
|type= Kingdom
|image = [[File:Midenhall.jpg|center|400px]]
|image = [[File:Midenhall.jpg|center|250px]]
|caption = The castle on the coast watching over the world
|caption = The castle on the coast watching over the world
|japanese=
|japanese=ローレシア
|romanji=
|romanji=Rooreshia ("Laurasia")
|old=Lorasia (GBC era)
}}
}}


'''Midenhall''' (ローレシア, Rooreshia, "Laurasia") is a castle located in northeast [[Torland]], and is the starting location of ''[[Dragon Quest II]]''.  It is one of the three [[List of Kingdoms in Dragon Quest|kingdoms]] established by the [[Hero (Dragon Quest)|descendant of Erdrick]] and [[Princess Gwaelin]] as well as the oldest. At the beginning of the story, a wounded soldier arrives from the kingdom of [[Moonbrooke]] to tell the king of the events of [[Hargon]]'s attack on his cousin's castle, setting the plot of the game into motion as the [[Prince of Midenhall]] sets out to save the world.
'''Midenhall''' is a castle located in northeast [[Torland]], and is the starting location of ''[[Dragon Quest II]]''.  It is one of the three [[List of Kingdoms in Dragon Quest|kingdoms]] established by the [[Hero (Dragon Quest)|descendant of Erdrick]] and [[Princess Gwaelin]], as well as the oldest.  


Often thought to be the most powerful due to the strength possessed by the [[Prince of Midenhall]], it is where the wounded soldier from [[Moonbrooke]] goes instead of [[Cannock]], which is much closer.
==Appearances==
==={{DQ2}}===
At the beginning of the game, a wounded soldier arrives from the kingdom of [[Moonbrooke]] to tell the king of the events of [[Hargon]]'s attack on his cousin's castle, setting the plot of the game into motion as the [[Prince of Midenhall]] sets out to save the world from the insane cultist.


==Castle Treasures==
Often thought to be the most powerful kingdom due to the wounded soldier from [[Moonbrooke]] going to Middenhall instead of [[Cannock]], which is much closer.


===King's Gift===
Upon leaving the throne room at the start of the game, The King gives The Hero a chest containing both a [[Copper sword]] and 50 [[Gold]] Coins.  The chest will only be there until the area is exited, thus being possible to miss. Much later on in the game, [[Hargon's Castle]] will take the form of Middenhall when first entered. The NPCs speak as if the kindly priest Hargon has made peace with the nation, swaying them to his cult and imploring the three cousins to do the same. In order to dispel the illusion and put an end to the madness, the player must use the [[Eye of Rubiss]].
Upon leaving the throne room at the start of the game, The King gives The Hero a chest containing both a [[Copper sword]] and 50 [[Gold]] Coins.  The chest will only be there until the area is exited, thus being possible to miss.


===[[Mark of Erdrick]]===
====Teleportal====
Middenhall houses the first [[Teleportal]] in the series, transporting the player to a [[Shrine West of Zahan|small island]] just next to [[Zahan]]. The area is too small for the player to explore, and is just a teaser hinting at the scope of the adventure.
 
====[[Mark of Erdrick]]====
The Mark of Erdrick is obtainable from the treasure room after getting the [[Golden Key]].
The Mark of Erdrick is obtainable from the treasure room after getting the [[Golden Key]].


===[[Lightning staff]]===
====[[Lightning staff]]====
Midenhall has a jail that houses an [[Wrecktor]] (a Magus in the [[Game Boy]] Color remake) that will drop the [[Princess of Moonbrooke]]'s best weapon, the Lightning Staff.  
Midenhall's dungeon houses an [[Wrecktor]] that will drop the [[Princess of Moonbrooke]]'s best weapon, the Lightning Staff.  
 
In the NES version of ''II'', the Wrecktor will revive after the player saves and resets their game, allow them to pummel the monster over and over to sell duplicates of the staff at a massive profit.  Though both remakes remove the trick allowing for only one Staff.
 
==Other treasures==
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="50%" |
===([[Nintendo Entertainment System|NES]] Version)===
*[[Copper sword]]
*[[Medicinal herb|Medical herb]]
*[[Chimaera wing|Wing of wyvern]]
*[[Gold]] Coins
| valign="top" width="50%" |
===([[Game Boy|GBC]] Version)===
*[[Seed of magic|MysticNut]]
*[[Seed of strength|STRseed]]
*[[Seed of life|LifeAcorn]]
*[[Medicinal herb|Herb]]
*[[Seed of agility|AGLseed]] (Search in the spot in front of the Magus.)
*1,196 [[Gold]] Coins
|}
 
==Shop==
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="50%" |
{{Shop|header|title=Dragon Quest II|subtitle=NES}}
{{Shop|subtable}}
{{Shop|entry|item=[[Antidote Herb]]|price=8}}
{{Shop|entry|item=[[Medical Herb]]|price=15}}
{{Shop|subtablefooter}}
{{Shop|footer}}
| valign="top" width="50%" |
{{Shop|header|title=Dragon Warrior II|subtitle=GBC}}
{{Shop|subtable}}
{{Shop|entry|item=[[Antidote]]|price=8}}
{{Shop|entry|item=[[Leather Shield]]|price=90}}
{{Shop|entry|item=[[Herb]]|price=10}}
{{Shop|subtablefooter}}
{{Shop|footer}}
|}


==Inn==
In the NES version of ''II'', the Wrecktor will revive after the player saves and resets their game, allow them to pummel the monster over and over to sell duplicates of the staff at a massive profit. This handy exploit was removed in all other versions.
{|cellspacing="0" cellpadding="0" class="listTable"
!'''Price per person'''
|-
|4 [[Gold]] Coins
|}


==Teleportals==
====Other treasures====
Midenhall contains the first travel door to ever appear in the Dragon Quest series.
*'''50 [[Gold]] coins'''
*'''[[Copper sword]]'''
*1,196 [[Gold]] Coins (remakes)
*[[Chimaera wing]]
*[[Medicinal herb]]
*[[Seed of agility]] (remakes)
*[[Seed of life]] (remakes)
*[[Seed of magic]] (remakes)
*[[Seed of strength]] (remakes)


{{Teleportal|header|title=Dragon Quest II}}
{{Teleportal|entry|game=[[Dragon Quest II]]|console=NES,GBC|destination=[[Shrine West of Zahan]]|info=In western courtyard}}
{{Teleportal|footer}}


==Locked Doors==
====Shops & services====
{{LockedDoor|header|title=Dragon Quest II}}
{{ItemShop/Start|title=|subtitle=|float=}}
{{LockedDoor|entry|game=[[Dragon Quest II]]|console=NES,GBC|keytype=[[Silver Key]]|info=Provides access to prison area}}
{{ItemShop/Item|name=Medicinal herb|price=15}}
{{LockedDoor|entry|game=[[Dragon Quest II]]|console=NES,GBC|keytype=[[Golden Key]]|info=Provides access to treasury}}
{{ItemShop/Item|name=Antidotal herb|price=8}}
{{LockedDoor|entry|game=[[Dragon Quest II]]|console=NES,GBC|keytype=[[Jailers Key]]|info=In prison area}}
{{ItemShop/Item|name=Leather shield|price=90}}
{{LockedDoor|entry|game=[[Dragon Quest II]]|console=NES,GBC|keytype=[[Jailers Key]]|info=In prison area, provides access to [[Evil Clown]]}}
{{ItemShop/End|note=The leather shield is not available in the NES version.}}
{{LockedDoor|footer}}


==Other services==
{{LocationAttr|save|game=[[Dragon Quest II]]|console=NES,SNES,GBC}}


==Monster==
*[[Wrecktor]]


==Nearby monsters==
====Nearby monsters====
*'''[[Wrecktor]]'''
*[[Maulusc]]
*[[Maulusc]]
*[[Slime]]
*[[Slime]]


==Dragon Quest Builders 2==
==''[[Dragon Quest Builders 2]]''==
Midenhall appears in Chapter 3 near the end of Chapter 3 and appear as a ruin and where the Builder gets ambushed by monsters after Warwick is found out as a traitor to Moondrooke.
Hargon's illusion of Midenhall appears near the end of Chapter 3 and appear as a ruin and where the Builder gets ambushed by monsters after Warwick is found out as a traitor to Moondrooke.


==Etymology==
==Etymology==
*The name ''Laurasia'' derives from [[Princess Gwaelin]]'s Japanese name ''Laura''. She and the [[Hero (Dragon Quest I)|hero from Dragon Quest]] traveled to new lands after the events of ''[[Dragon Quest]]''.  
*The name ''Laurasia'' derives from [[Princess Gwaelin]]'s Japanese name ''Laura''. She and the [[Hero (Dragon Quest I)|hero from Dragon Quest]] traveled to new lands after the events of ''[[Dragon Quest]]''.  
* Laurasia was also the name of the real-life super continent that dominated the northern half of the world 200~180 million years ago.  
:* Laurasia was also the name of the real-life super continent that dominated the northern half of the world 200~180 million years ago.  


==Map==
==Gallery==
[[File:DQ II NES Midenhall Castle.png|200px]]
 
==Locked doors==
<gallery>
<gallery>
Image:DW2 Door SilverKey.png|Silver Key Door (NES)
File:DQ II NES Midenhall Castle.png|NES map
Image:DW2GBC Door SilverKey.png|Silver Key Door (GBC)
File:Middenhall 16-bit.png|SNES map
Image:DW2 Door JailorsKey.png|Jail Key Door (NES)
Image:DW2GBC Door JailKey.png|Jail Key Door (GBC)
</gallery>
</gallery>




{{DQII}}
{{DQII}}
[[Category:Dragon Quest II locations]]
[[Category:Dragon Quest II locations]]

Revision as of 18:51, 8 February 2020

Midenhall is a castle located in northeast Torland, and is the starting location of Dragon Quest II. It is one of the three kingdoms established by the descendant of Erdrick and Princess Gwaelin, as well as the oldest.

Appearances

Dragon Quest II: Luminaries of the Legendary Line

At the beginning of the game, a wounded soldier arrives from the kingdom of Moonbrooke to tell the king of the events of Hargon's attack on his cousin's castle, setting the plot of the game into motion as the Prince of Midenhall sets out to save the world from the insane cultist.

Often thought to be the most powerful kingdom due to the wounded soldier from Moonbrooke going to Middenhall instead of Cannock, which is much closer.

Upon leaving the throne room at the start of the game, The King gives The Hero a chest containing both a Copper sword and 50 Gold Coins. The chest will only be there until the area is exited, thus being possible to miss. Much later on in the game, Hargon's Castle will take the form of Middenhall when first entered. The NPCs speak as if the kindly priest Hargon has made peace with the nation, swaying them to his cult and imploring the three cousins to do the same. In order to dispel the illusion and put an end to the madness, the player must use the Eye of Rubiss.

Teleportal

Middenhall houses the first Teleportal in the series, transporting the player to a small island just next to Zahan. The area is too small for the player to explore, and is just a teaser hinting at the scope of the adventure.

Mark of Erdrick

The Mark of Erdrick is obtainable from the treasure room after getting the Golden Key.

Lightning staff

Midenhall's dungeon houses an Wrecktor that will drop the Princess of Moonbrooke's best weapon, the Lightning Staff.

In the NES version of II, the Wrecktor will revive after the player saves and resets their game, allow them to pummel the monster over and over to sell duplicates of the staff at a massive profit. This handy exploit was removed in all other versions.

Other treasures


Shops & services

ICON-ITEM-SHOP.png Item Shop 
Item Price Attributes
ICON-Medicinal herb.png Medicinal herb15?
ICON-Antidotal herb.png Antidotal herb8?
ICON-Leather shield.png Leather shield90?
Note: The leather shield is not available in the NES version.


Nearby monsters

Dragon Quest Builders 2

Hargon's illusion of Midenhall appears near the end of Chapter 3 and appear as a ruin and where the Builder gets ambushed by monsters after Warwick is found out as a traitor to Moondrooke.

Etymology

  • Laurasia was also the name of the real-life super continent that dominated the northern half of the world 200~180 million years ago.

Gallery