Theatrhythm Dragon Quest: Difference between revisions

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| developer = indieszero
| developer = indieszero
| publisher = [[Square Enix]]
| publisher = [[Square Enix]]
| designer = Masanobu Suzui<br>[[Yūji Horii]] (general director)
| designer = Masanobu Suzui<br>[[Yuji Horii]] (general director)
| artist = Monster Octopus
| artist = Monster Octopus
| composer = [[Kōichi Sugiyama]]
| composer = [[Kōichi Sugiyama]]
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| ratings = {{vgratings|CERO=A (All Ages)}}
| ratings = {{vgratings|CERO=A (All Ages)}}
| platforms = [[Nintendo 3DS]]
| platforms = [[Nintendo 3DS]]
| media = 3DS game cartridge
| media = {{3DS}} game cartridge
| series = ''[[Dragon Quest (series)|Dragon Quest]]''
| series = {{Main Series}}
}}
}}


{{Translation|'''Theatrhythm Dragon Quest'''|シアトリズムドラゴンクエスト, Shiatorizumu Doragon Kuesuto}} is a rhythm game developed by [https://en.wikipedia.org/wiki/Indieszero indieszero] and published by [[Square Enix]] on March 26, 2015. It is the first music game based on the ''[[Dragon Quest (series)|Dragon Quest]]'' series and the third in the Theatrhythm series, following ''[https://finalfantasy.wikia.com/wiki/Theatrhythm_Final_Fantasy Theatrhythm Final Fantasy]'' and ''[https://finalfantasy.wikia.com/wiki/Theatrhythm_Final_Fantasy_Curtain_Call Theatrhythm Final Fantasy: Curtain Call]''.  
{{Translation|'''Theatrhythm Dragon Quest'''|シアトリズムドラゴンクエスト, Shiatorizumu Doragon Kuesuto}} is a rhythm game developed by [https://en.wikipedia.org/wiki/Indieszero indieszero] and published by [[Square Enix]] on March 26, 2015. It is the first music game based on the {{{DQSeries}} and the third in the Theatrhythm series, following ''[https://finalfantasy.wikia.com/wiki/Theatrhythm_Final_Fantasy Theatrhythm Final Fantasy]'' and ''[https://finalfantasy.wikia.com/wiki/Theatrhythm_Final_Fantasy_Curtain_Call Theatrhythm Final Fantasy: Curtain Call]''.  


Over 60 songs from the first ten games in the main series composed by Kōichi Sugiyama were featured in the game, as well as various characters and monsters from throughout the series' history. Five free additional music packs were released as downloadable content over a period of time after the release of the game.
Over 60 songs from the first ten games in the main series composed by Kōichi Sugiyama were featured in the game, as well as various characters and monsters from throughout the series' history. Five free additional music packs were released as downloadable content over a period of time after the release of the game.


==Gameplay==
==Gameplay==
Similar to the ''Theatrhythm [[Final Fantasy]]'' games, there are three different playable game modes: Battle Music Sequence, Field Music Sequence, and Event Music Sequence.
Similar to the ''Theatrhythm [[Final Fantasy]]'' games, the gameplay is divided into three types of stages: Battle Music Sequence [BMS], Field Music Sequence [FMS], and Event Music Sequence [EMS].
*'''Battle Music Sequence''' allows the player to control up to four characters as they defeat monsters one after another. Boss monsters will appear when you defeat the monsters on that stage.
*'''Event Music Sequence''' plays against the background of famous scenes from each title.
*'''Field Music Sequence''' features a character strolling through background scenery.
In Challenge Mode, the game's first basic mode to play, the player can do the "Liberation Challenge", which increases the number of songs you can play when you clear it. If the player achieves the "Mission Clear Goal" for each stage, they can move onto the next stage. There is also a music player and the [[Treasures n' Trapdoors|Sugoroku]] Place, which unlocks more playable characters. Characters gain experience for clearing each stage and level up, increasing their attributes and unlocking new skills and spells. Each character can be customized in the Adventurer's Tavern. There is also a [[Alltrades Abbey]] in the Adventurer's Tavern, which allows characters to change their {{Vocation}}.


==Playable Characters==
==Playable Characters==
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*[[Hero (Dragon Quest IX)]]
*[[Hero (Dragon Quest IX)]]
*[[Hero (Dragon Quest X)]]
*[[Hero (Dragon Quest X)]]
*[[Ogre (race)|Ogre]]
*{{Ogre}}
*[[Elves and Faeries|Elf]]
*{{Elf}}
*[[Poppet|Puklipo]]
*[[Poppet|Puklipo]]
*[[Wetling|Weddie]]
*[[Wetling|Weddie]]
*[[Dwarf (race)|Dwarf]]
*{{Dwarf}}


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:TDQ characters.jpg
TDQ characters.jpg|
Image:TDQ characters1.jpg
TDQ characters1.jpg|
Image:Theatrhythm DQ monsters.png
Theatrhythm DQ monsters.png|
</gallery></center>
</gallery></center>


==External link==
==External link==
*[http://www.jp.square-enix.com/tdq/ Official site]
*[http://www.jp.square-enix.com/tdq/ Official site]
{{Dragon Quest series}}
{{Dragon Quest series}}
[[Category:Spinoff games]]
[[Category:Spinoff games]]
[[Category:Nintendo 3DS games]]
[[Category:Nintendo 3DS games]]
[[Category:Japanese-exclusive games]]
[[Category:Japanese-exclusive games]]

Latest revision as of 10:01, 12 January 2024

Theatrhythm Dragon Quest (シアトリズムドラゴンクエスト, Shiatorizumu Doragon Kuesuto) is a rhythm game developed by indieszero and published by Square Enix on March 26, 2015. It is the first music game based on the {Dragon Quest series and the third in the Theatrhythm series, following Theatrhythm Final Fantasy and Theatrhythm Final Fantasy: Curtain Call.

Over 60 songs from the first ten games in the main series composed by Kōichi Sugiyama were featured in the game, as well as various characters and monsters from throughout the series' history. Five free additional music packs were released as downloadable content over a period of time after the release of the game.

Gameplay[edit]

Similar to the Theatrhythm Final Fantasy games, the gameplay is divided into three types of stages: Battle Music Sequence [BMS], Field Music Sequence [FMS], and Event Music Sequence [EMS].

  • Battle Music Sequence allows the player to control up to four characters as they defeat monsters one after another. Boss monsters will appear when you defeat the monsters on that stage.
  • Event Music Sequence plays against the background of famous scenes from each title.
  • Field Music Sequence features a character strolling through background scenery.

In Challenge Mode, the game's first basic mode to play, the player can do the "Liberation Challenge", which increases the number of songs you can play when you clear it. If the player achieves the "Mission Clear Goal" for each stage, they can move onto the next stage. There is also a music player and the Sugoroku Place, which unlocks more playable characters. Characters gain experience for clearing each stage and level up, increasing their attributes and unlocking new skills and spells. Each character can be customized in the Adventurer's Tavern. There is also a Alltrades Abbey in the Adventurer's Tavern, which allows characters to change their Vocation.

Playable Characters[edit]

Gallery[edit]

External link[edit]