Healslime: Difference between revisions
No edit summary |
|||
| Line 5: | Line 5: | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=ホイミスライム | |kanji=ホイミスライム | ||
|romaji={{tt| | |romaji={{tt|Hoimi suraimu|'Heal'-slime}} | ||
|firstappear={{Dragon Quest II}} | |firstappear={{Dragon Quest II}} | ||
|old=Healer | |old=Healer | ||
}} | }} | ||
The '''Healslime''' is a recurring monster in the {{DQSeries}}. Introduced in {{ | The '''Healslime''' is a recurring monster in the {{DQSeries}}. Introduced in {{Dragon Quest II}}, it is a floating, tentacled [[Slime]] that can cast [[Heal]] on its allies. | ||
==Characteristics== | ==Characteristics== | ||
| Line 62: | Line 62: | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
{{DQ3Enemy | {{DQ3Enemy | ||
|name= | |name=Healslime | ||
|kanji= | |kanji= ホイミスライム | ||
|romanji= | |romanji=hoimi suraimu | ||
|bestiaryNumber=010 | |bestiaryNumber=#010 | ||
|sprite=[[File:DQ2-NES-HEALSLIME.png]] | |sprite=[[File:DQ2-NES-HEALSLIME.png]] | ||
|lvl=4 | |lvl=4 | ||
| Line 101: | Line 101: | ||
{{DQ4Enemy | {{DQ4Enemy | ||
|name=Healslime | |name=Healslime | ||
|kanji= | |kanji=ホイミスライム | ||
|romanji= | |romanji=hoimi suraimu | ||
|bestiaryNumber=008 | |bestiaryNumber=#008 | ||
|sprite=[[File:DQ2-NES-HEALSLIME.png]] | |sprite=[[File:DQ2-NES-HEALSLIME.png]] | ||
|hp=16 | |hp=16 | ||
| Line 143: | Line 143: | ||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Healslime | |name=Healslime | ||
|kanji= | |kanji= ホイミスライム | ||
|romanji= | |romanji=hoimi suraimu | ||
|bestiaryNumber=030 | |bestiaryNumber= #030 | ||
|sprite=[[Image:Healslime DQV SNES.gif]] | |sprite=[[Image:Healslime DQV SNES.gif]] | ||
|hp=35 | |hp=35 | ||
| Line 154: | Line 154: | ||
|exp=19 | |exp=19 | ||
|gold=14 | |gold=14 | ||
|tameRate=[[ | |tameRate=[[Healslime (Recruit)|1/32]] | ||
|spells=[[Heal]] | |spells=[[Heal]] | ||
|skills=None | |skills=None | ||
| Line 187: | Line 187: | ||
{{DQ6Enemy | {{DQ6Enemy | ||
|name=Healslime | |name=Healslime | ||
|kanji= | |kanji= ホイミスライム | ||
|romanji= | |romanji=hoimi suraimu | ||
|sprite=[[File:Dq6healslimesnes.png]] | |sprite=[[File:Dq6healslimesnes.png]] | ||
|hp=38 | |hp=38 | ||
| Line 198: | Line 198: | ||
|agility=65 | |agility=65 | ||
|tameRate=[[Healie|1/16]] | |tameRate=[[Healie|1/16]] | ||
|bestiaryNumber=047 | |bestiaryNumber=#047 | ||
|spells=[[Heal]] | |spells=[[Heal]] | ||
|skills=None | |skills=None | ||
| Line 226: | Line 226: | ||
|burning-breath-resist=80% | |burning-breath-resist=80% | ||
|army-resist=0% | |army-resist=0% | ||
|remake-sprites=[[File:Healslime ds.png]] | |||
}} | }} | ||
| Line 232: | Line 233: | ||
|name=Healslime | |name=Healslime | ||
|kanji= ホイミスライム | |kanji= ホイミスライム | ||
|romanji= | |romanji=Hoimi suraimu | ||
|sprite=[[File:Healslime ds.png]] | |sprite=[[File:Healslime ds.png]] | ||
|hp=30 | |hp=30 | ||
| Line 242: | Line 243: | ||
|agility=16 | |agility=16 | ||
|tameRate={{fraction|1|32}} | |tameRate={{fraction|1|32}} | ||
|bestiaryNumber=016 | |bestiaryNumber=#016 | ||
|spells=[[Heal]] | |spells=[[Heal]] | ||
|skills= | |skills= | ||
| Line 277: | Line 278: | ||
{{DQ8Enemy | {{DQ8Enemy | ||
|name=Healslime | |name=Healslime | ||
|kanji= | |kanji= ホイミスライム | ||
|romanji= | |romanji=hoimi suraimu | ||
|sprite=[[Image:DQVIII PS2 Healslime.png]] | |sprite=[[Image:DQVIII PS2 Healslime.png]] | ||
|hp=24 | |hp=24 | ||
| Line 287: | Line 288: | ||
|defense=21 | |defense=21 | ||
|agility=15 | |agility=15 | ||
|bestiaryNumber=021 | |bestiaryNumber=#021 | ||
|family=[[Slime family|Slime]] | |family=[[Slime family|Slime]] | ||
|description=A kindly slime never hesitates to help comrades with healing spells, even when in danger itself. | |description=A kindly slime never hesitates to help comrades with healing spells, even when in danger itself. | ||
| Line 338: | Line 339: | ||
|spells=[[Heal]] | |spells=[[Heal]] | ||
|family=Slime | |family=Slime | ||
|bestiaryNumber=029 | |bestiaryNumber=#029 | ||
|description=''Unselfish slimes that are always on standby to step in and save others. Often summoned by their monster mates for support.''<br>(extended) ''They greet friends with their right tentacles, foes with their left, and everyone else with the others.'' | |description=''Unselfish slimes that are always on standby to step in and save others. Often summoned by their monster mates for support.''<br>(extended) ''They greet friends with their right tentacles, foes with their left, and everyone else with the others.'' | ||
|locations=[[Brigadoom]], Western [[Coffinwell]], [[Angel Falls]] (Slime Hill) | |locations=[[Brigadoom]], Western [[Coffinwell]], [[Angel Falls]] (Slime Hill) | ||
| Line 344: | Line 345: | ||
'''Note:''' Healslimes are also summoned by [[Restless armour]]s for backup. | '''Note:''' Healslimes are also summoned by [[Restless armour]]s for backup. | ||
{{Clear}} | {{Clear}} | ||
==={{DQ10}}=== | |||
{{Stub}} | |||
==={{DQ11}}=== | |||
{{DQ11Enemy | |||
|name=Healslime | |||
|kanji= ホイミスライム | |||
|romanji=hoimi suraimu | |||
|bestiaryNumber=#029 | |||
|family=[[Slime family|Slime]] & [[Floating "family"|floating]] | |||
|description=Their insistence on only using the Heal spell is enough to give the most one-track wizard a run for their money. | |||
|sprite=[[File:Healslime XI sprite.png|50px]] | |||
|hp=25 | |||
|mp=12 | |||
|attack=22 | |||
|defense=28 | |||
|agility=27 | |||
|exp=18 | |||
|gold=12 | |||
|spells=[[Heal]] | |||
|skills=Flee | |||
|items=[[Single phial]]{{fraction|1|32}}<BR>[[Slimedrop]]{{fraction|1|32}} | |||
|locations=[[The Emerald Coast]] (night, first act)<BR>[[Insula Orientalis]] (first act)<BR>[[The Kingsbarrow]] (first & second acts)<BR>[[Heliodor]] region (third act)<BR>[[Neverglade]] (3DS & Switch only)<br>[[Rainbow Mines]] (3DS & Switch only)<br>[[Ruby Path of Doom]] (3DS & Switch only) | |||
|evasion=N/A | |||
|fire-resist=0% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|rock-resist=25% | |||
|light-resist=25% | |||
|dark-resist=-150% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=0% | |||
|poof-resist=100% | |||
|poison-resist=0% | |||
|paralysis-resist=0% | |||
|fuddle-resist=0% | |||
|snooze-resist=0% | |||
|dazzle-resist=0% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=0% | |||
|stun-resist=0% | |||
|stumble-resist=100% | |||
|charm-resist=0% | |||
|beguile-resist=0% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
==={{DQM}}=== | ==={{DQM}}=== | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=Healer | |name=Healer | ||
|kanji= | |kanji= ホイミスライム | ||
|romanji= | |romanji=hoimi suraimu | ||
|sprite= | |sprite= | ||
|level=50 | |level=50 | ||
| Line 396: | Line 449: | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=Healer | |name=Healer | ||
|kanji= | |kanji= ホイミスライム | ||
|romanji= | |romanji=hoimi suraimu | ||
|sprite= | |sprite= | ||
|level=50 | |level=50 | ||
| Line 517: | Line 570: | ||
*[[Medislime]] | *[[Medislime]] | ||
*[[Sootheslime]] | *[[Sootheslime]] | ||
*[[Man o' war]] | *[[Man o' war]] | ||
*[[King cureslime]] | *[[King cureslime]] | ||
Revision as of 20:48, 29 June 2020
| Dragon Quest monster | |
|---|---|
| Healslime | |
Art by Akira Toriyama | |
| Japanese | ホイミスライム |
| Romaji | Hoimi suraimu |
| First appearance | Dragon Quest II |
| Old localization | Healer |
The Healslime is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest II, it is a floating, tentacled Slime that can cast Heal on its allies.
Characteristics
Healslimes are similar to jellyfish, having blue, oblong heads with yellow tentacles dangling underneath. Their eyes are often the same yellow color as their tentacles, though there are instances where their eyes are white.
While stronger than normal Slimes, Healslimes are still mediocre combatants and make themselves most threatening when they heal other, more powerful monsters before the player has a chance to subdue them. Because of this, defeating the Healslimes in an enemy group first is often the best course of action if the player cannot defeat the other enemies before they can be healed. Many enemies such as the Restless armour have the ability to summon a Healslime in battle and it is the most often summoned monster in all of the Dragon Quest Series.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Dragon Quest III: The Seeds of Salvation
Dragon Quest IV: Chapters of the Chosen
Healslimes prove to be the first instance in the series where monsters can actually help the player in combat: Ragnar McRyan is assisted by a Healslime named Healie during his quest to save a group of missing children.
Dragon Quest V: Hand of the Heavenly Bride
Dragon Quest VI: Realms of Revelation
Dragon Quest VII: Fragments of the Forgotten Past
Dragon Quest VIII: Journey of the Cursed King
![]() |
||||||
| Bestiary No. | Family | |||||
| #021 | Slime | |||||
| Experience | Gold | HP | MP | |||
| 18 | 13 | 24 | 12 | |||
| Attack | Defense | Agility | Evasion | |||
| 19 | 21 | 15 | 1⁄16 | |||
| In-Game Description | A kindly slime never hesitates to help comrades with healing spells, even when in danger itself. |
| Spell(s) | Heal |
| Skill(s) | None |
| Location(s) | Tower of Alexandria |
| Item(s) Dropped | Medicinal herb1⁄16 Amor seco essence1⁄32 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 0% | 0% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 15% | 15% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 0% | 50% | 15% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 50% | 15% | 50% | 0% |
| Sap Resistance * | |||
| 0% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest IX: Sentinels of the Starry Skies
| ##029 - Healslime | |||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||
| Dropped Item | Medicinal herb (common, 12.5% )
(rare, 12.5% ) | ||||||||||||||||||||||||||||||||||||||||||
| Locations | Brigadoom, Western Coffinwell, Angel Falls (Slime Hill) | ||||||||||||||||||||||||||||||||||||||||||
| Spells | Heal | ||||||||||||||||||||||||||||||||||||||||||
| Family | Slime | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | #029 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Description | Unselfish slimes that are always on standby to step in and save others. Often summoned by their monster mates for support. (extended) They greet friends with their right tentacles, foes with their left, and everyone else with the others. | ||||||||||||||||||||||||||||||||||||||||||
Note: Healslimes are also summoned by Restless armours for backup.
Dragon Quest X
|
|
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age
Dragon Quest Monsters
| Sprite | Level cap * | HP growth | MP growth |
| 50 | 3/5 | 2/5 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 3/5 | 3/5 | 5/5 | 3/5 |
| Family | Slime |
| In-game description | Uses its powerful tentacles to move about |
| Abilities | Heal, Upper, HealUs |
| Habitat | Gate of Beginning |
| Breeding chart | Slime family x Copycat, FunkyBird, MadPlant, PillowRat |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| None | None | Weak | None |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| Weak | None | Strong | Immune |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Strong | Strong | None | None |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| Strong | Strong | Strong | Immune |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| Strong | Strong | Weak | Strong |
| Decelerate Resistance * | Curse Resistance | ||
| Strong | None | ||
A Healslime (then Healer) is the first boss monster that the player encounters, this particular Healslime being Hale, one of the King of GreatTree's favorite monsters. Hale will want to join upon his defeat, an offer the player should take up due to the healing and support spells the Healslime can offer.
Dragon Quest Monsters 2
| Sprite | Level cap * | HP growth | MP growth |
| 50 | 6/10 | 5/10 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 6/10 | 6/10 | 7/10 | 5/10 |
| Family | Slime |
| In-game description | Heals others with its tentacles. |
| Abilities | Heal, HealUs, Upper |
| Habitat | Sea World (Cobi's Journey), West Cape Cave (Tara's Adventure) |
| Breeding chart | Slime family x Copycat, FunkyBird, MadPlant, PillowRat |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| None | None | Weak | None |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| None | Weak | None | Strong |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| Immune | Strong | Strong | None |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| None | Strong | Strong | Strong |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| Immune | Strong | Strong | Weak |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| Strong | Strong | None | |
Dragon Quest Monsters: Caravan Heart
The healer is a two-star member of the Slime family with a weight of 3. It naturally learns Heal, HealUs and Upper. Its in-game description reads "It relies on magic power, so it's cautious about MP."
|
|
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
Healslimes appear as rank F members of the Slime family and are the last rank F monster in that family. They can be found wandering about Xeroph Isle during daytime.
Dragon Quest Monsters: Joker 2
The healslime is a Rank F monster in this game. They can be found underground in the Doubtback, at night and during the day; though during the day, they are less numerous thanks to the Dracky being more common in the caves then. Healslimes can also be found underground in the Doubtback when it's raining, with about the same frequencies during both times of day; though instead of being interspersed with Drackies, they are then interspersed with Wild boarfish.
Wild healslimes, when scouted, naturally have the "Healer" and "Agility Boost" skill paths, as well as possibly having another "Wild" Skill path in addition.
Dragon Quest Heroes: Rocket Slime
The best friend of the player's character, Rocket, is a Healslime named Hooly. He wears a red scarf. Hooly's father, Mr. Hooly, and Curate Rollo also appear to be Healslimes.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Healix, the somewhat timid healslime, is a major character in the game. He looks like every other healslime, with the notable expection of having a bejeweled crown perched on his head. Also, Healix has not been corrupted by evil, like all the other monsters in the game, thanks to the aforementioned crown, given to him by his father.
| Model | Experience | Gold |
| 17 | 23g |
| List No. | 015 |
| Field Notes | Kindly creatures who instantly attend to allies' ailments, even when their own wounds are worse. Their bulbous blue bodies are similar to standard slimes, but they float as if by magic, tentacles trailing in the wind. |
| Location(s) | Arba Castle (Captain), Caliburgh (Captain), Colissea (Captain, Hero), Colissean Desert (Captain, Hero), Grannet (Recruit, Captain), Sylvea (Recruit, Captain) |
| Item(s) Dropped | Fresh water, Emerald moss |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
| Model | Experience | Gold | Marked Version? |
| 48 | 28g | Yes |
| List No. | 039 |
| Field Notes | Kindly creatures who instantly attend to allies' ailments, even when their own wounds are worse. Their bulbous blue bodies are similar to standard slimes, but they float as if by magic, tentacles trailing in the wind. |
| Location(s) | The Battle of Harba, The Lumberlands, The Battle of Ingenia |
| Item(s) Dropped | Fresh water, Cottontop |
Dragon Quest Builders 2
|
|
This article is a stub. You can help by expanding it. |
In Other Languages
Gallery
- Healie artwork.png
Healie, from DQ VI
Related monsters
- Pages with broken file links
- Candidates for deletion
- Stubs
- Slimes
- Floating enemies
- Dragon Quest II enemies
- Dragon Quest III enemies
- Dragon Quest IV enemies
- Dragon Quest V enemies
- Dragon Quest VI enemies
- Dragon Quest VII enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest XI enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Joker 2 Pro enemies
- Dragon Quest Swords enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Builders 2 enemies




