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Multiheal is a recurring spell in the Dragon Quest series. Introduced in Dragon Quest III, it restores moderate HP to the party. It is the weaker precursor to the Omniheal spell.


Dragon Quest III[edit]

Healus is learned by Priests and Sages at Level 34. It costs 18 MP to cast, and restores 75~95 HP.

Dragon Quest IV[edit]

Multiheal is learned by Kiryl at level 30, and is already known by Psaro upon joining. It restores 75~95 HP in the original, and 100~120 in the remakes. Both versions cost 18 MP.

Dragon Quest V[edit]

Multiheal restores 100~120 HP in all versions for 18 MP. This entry in the franchise standardized the spell's restorative power.

Name Level
Beastmaster 8
Orc king 8
Snowbird 15
Cureslime 18
Chimaera 18
Healslime 25
Son 30

Dragon Quest VI[edit]

Multiheal is learned by Healie at level 18 and by Curie at level 20. Other characters can learn it by advancing to rank 5 of the Sage vocation.

Dragon Quest VII[edit]

Multiheal can be learned in the vocations Sage, Paladin, Champion and Hero.

Dragon Quest VIII[edit]

Multiheal is learned only by Angelo, at level 30.

Dragon Quest IX[edit]

Multiheal is learned only by sages at level 24 and priests at level 38. It costs 16 MP to cast, and restores at 100~120 HP if the caster's magical mending is under 200. Once that mark has been surpassed, the spell will gradually grow more powerful until it reaches it's maximum power of 310~330.

Dragon Quest X[edit]

Dragon Quest XI[edit]

Serena and Rab will learn multiheal at level 35 and 30, respectively. It costs 32 MP to cast and will hear a minimum of 90~110 HP before eventually reaching it's zenith of 330~350 HP.