Restless armour: Difference between revisions
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Revision as of 20:16, 22 January 2022
The Restless Armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III: The Seeds of Salvation, it is an empty suit of armor that has taken on a life of its own.
| Dragon Quest monster | |
|---|---|
| Restless armour | |
| File:DQIII Restless Armour.png Art by Akira Toriyama | |
| Japanese | さまようよろい |
| Romaji | Samayō yoroi |
| First appearance | Dragon Quest III |
| Old localization | Rogue Knight RogueNite |
Characteristics
Restless Armours are simple blue suits of armor armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.
Typically a physical powerhouse, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage they took.
Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.
Appearances
Dragon Quest III: The Seeds of Salvation
Dragon Quest IV: Chapters of the Chosen
Dragon Quest V: Hand of the Heavenly Bride
Though present in the original game, Restless Armours couldn't be recruited until the remakes. In all versions of the game, there is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The attack stat becomes 69, defence 54, and agility 43, and will not increase upon leveling up until removed.
Dragon Quest VIII: Journey of the Cursed King
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| Bestiary No. | Family | |||||
| #067 | Material | |||||
| Experience | Gold | HP | MP | |||
| 74 | 13 | 61 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 73 | 70 | 48 | 1⁄64 | |||
| In-Game Description | The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle. |
| Spell(s) | None |
| Skill(s) | Brutal hit Call for help |
| Location(s) | Swordsman's Labyrinth |
| Item(s) Dropped | Iron shield1⁄64 Iron armour1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 0% | 0% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 50% | 0% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 100% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 15% | 0% | 50% | 50% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 50% | |||
Dragon Quest IX: Sentinels of the Starry Skies
| ##057 - Restless armour | |||||||||||||||||||||||||||||||||||||||||||
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| Dropped Item | Iron broadsword1⁄64 Iron armour1⁄128 | ||||||||||||||||||||||||||||||||||||||||||
| Locations | Tower of Trades Dourbridge Lonely Plains Grotto | ||||||||||||||||||||||||||||||||||||||||||
| Skills | Call for backup (Healslime) Morale Masher | ||||||||||||||||||||||||||||||||||||||||||
| Family | Material | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | #057 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Japanese Name | さまようよろい | ||||||||||||||||||||||||||||||||||||||||||
| Romanized Jap. | Samayō yoroi | ||||||||||||||||||||||||||||||||||||||||||
| Description | Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher. Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt. | ||||||||||||||||||||||||||||||||||||||||||
Dragon Quest X
Reappearing from Version 2 of the game onwards, they are first found in the False Renshinda and can also be recruited by players in the Item Master vocation.
Dragon Quest XI: Echoes of an Elusive Age
Dragon Quest Monsters
| Sprite | Level cap * | HP growth | MP growth |
![]() |
45 | 2/5 | 1/5 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 2/5 | 2/5 | 4/5 | 5/5 |
| Family | Material |
| In-game description | Life was brought to this armor & it roams for prey |
| Abilities | Heal, MetalCut, EvilSlash |
| Habitat | Medal Man's Gate |
| Breeding chart | Material family x Zombie family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | None | None |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| None | None | None | None |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Immune | Immune | Weak | Weak |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| Weak | Weak | Weak | None |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| None | None | None | None |
| Decelerate Resistance * | Curse Resistance | ||
| None | Weak | ||
Dragon Quest Monsters 2
| Sprite | Level cap * | HP growth | MP growth |
![]() |
45 | 5/10 | 3/10 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 5/10 | 6/10 | 4/10 | 6/10 |
| Family | Material |
| In-game description | Doomed to wander and roam forever. |
| Abilities | Heal, MetalCut, EvilSlash |
| Habitat | Ice World |
| Breeding chart | Material family x Zombie family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | None | None |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| Strong | None | None | None |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| None | Immune | Immune | Weak |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Weak | Weak | Weak | Weak |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| None | None | None | None |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| None | None | Weak | |
Dragon Quest Monsters: Caravan Heart
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
| Restless armour | |
|---|---|
| Family | Undead |
| Rank | C |
| Description | The soul inside the armour searches for something it lost long ago. |
| Weapons | Swords, Spears, Axes, Staves |
| Traits | Psycho |
| Resistances | Whackproof |
| Skill | Anti-dragon, Attack Boost |
| Location | Celeste Isle (Night) |
| Breeding chart | Walking corpse x Mecha-mynah |
Dragon Quest Monsters: Joker 2
| Restless armour | |
|---|---|
| Family | Undead |
| Rank | C |
| Size | S |
| Weapons | Swords, Axes, Spears, Staves |
| Traits | Psycho, Crafty Donker |
| Resistances | Immune to Blade Blunter and Whack |
| Skill | Anti-dragon |
| Location | Bemusoleum |
| Breeding chart | Walking corpse x King kelp Bona constrictor x Merman |
Dragon Quest Heroes: Rocket Slime
Restless armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn't produced.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
| Model | Experience | Gold |
| 30 | 25g |
| List No. | #014 |
| Field Notes | Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat. |
| Location(s) | Arba Castle (Hero), Caliburgh (Captain), Colissea (Recruit, Captain), Colissean Desert (Recruit, Captain), Sylvea (Recruit, Captain) |
| Item(s) Dropped | Evencloth, Iron ore |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
| Model | Experience | Gold | Marked Version? |
| 88 | 45g | Yes |
| List No. | #040 |
| Field Notes | Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat. |
| Location(s) | The Lumberlands, The Battle of Ingenia |
| Item(s) Dropped | Iron ore, Ruby of protection |
Dragon Quest Tact
Restless armour appears as a C-rank monster of the Inorganic family. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the Golem, Kon the Knight, and Gyldenbritches as a party member.
| Family | Rank | Role | ||
Inorganic |
Debuff |
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| Max Level | HP | MP | Move | |
| 95 | 641 | 170 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 291 | 285 | 162 | 162 | 20 |
| First | Second | Third | ||
| Heart Breaker | Blast Slash | N/a | ||
| First | Second | Third |
| Bang-type Physical Potency +5% / Stats Up | Frizz Res +25 / Stats Up | Blast Slash Potency +5% / Stats Up |
| Fourth | Fifth | |
| Sizz Res +25 / Stats Up | Blast Slash Potency +5% / Stats Up | |
| First | |
| N/a | |
| First | Second | Third |
| ATK +3 | Blast Slash Potency +2% | N/a |
| First | |
| Bang-type Physical Potency +5%: Raises Bang-type physical potency by 5%. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Half Res | Normal | Very Weak | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Very Weak | Normal | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Half Res | Super Weak | Normal |
Related monsters
Similar species
Gallery
Famicom art.
Fort Knight tank in Dragon Quest Heroes: Rocket Slime.
DQM I & II sprite
Appearance in Stars.
- DQTCG Infernal armour.png
DQ Trading Card Game card.
- Pages with broken file links
- Stubs
- Dragon Quest III enemies
- Dragon Quest IV enemies
- Dragon Quest V enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest XI enemies
- Torneko: The Last Hope enemies
- Young Yangus and the Mysterious Dungeon enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Joker 2 Pro enemies
- Dragon Quest Monsters: Joker 3 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Swords enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
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