5 Sigils: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
Line 10: Line 10:
!Location
!Location
|-
|-
|Star Sigil
|[[Star sigil]]
|style="text-align:center"|星の紋章
|style="text-align:center"|星の紋章
|In the [[Lighthouse (Dragon Quest II)|Lighthouse]], guarded by four [[Gremlin]]s. In the HD-2D Remake, it is also guarded by a [[Nekomancer]].
|The component for the sigil in the HD-2D Remake of ''I'' is the [[stardust]], which is found in the exterior of the [[Weeping Isle]]. In ''II'' the [[Lighthouse (Dragon Quest II)|Lighthouse]], guarded by four [[gremlin]]s. In the HD-2D Remake, it is also guarded by the [[Nekomancer]].
|-
|-
|Moon Sigil
|[[Moon sigil]]
|style="text-align:center"|月の紋章
|style="text-align:center"|月の紋章
|The Sigil is kept by the King of [[Dirkandor]]. It can be won by fighting for the King in the arena against a [[Striking sabrecat]]. In the HD-2D Remake, the King will not allow the Scions to fight unless they have a royal missive first.
|The component for the sigil in the HD-2D Remake of ''I'' is the [[moonbeam dew]], which is found in the [[Quagmire cave]]. In ''II'' the Sigil is kept by the [[King of Dirkandor]]. It can be won by fighting for the King in the arena against a [[striking sabrecat]]. In the HD-2D Remake, the King will not allow the Scions to fight unless they have a royal missive first.
|-
|-
|Sun Sigil
|[[Sun sigil]]
|style="text-align:center"|太陽の紋章
|style="text-align:center"|太陽の紋章
|Found by searching a specific tile on the outskirts of the [[List of shrines in Dragon Quest II#Fire Shrine|Fire Shrine]]. The component for the sigil in the HD-2D Remake of ''I'' is found in the [[Weirdwood]]. In the HD-2D Remake of ''II'', the guards guarding the pedestal leading to the sigil will not let the Scions of Erdrick pass unless they have a missive from Burrowell.
|The component for the sigil in the HD-2D Remake of ''I'' is the [[undying flame]] flower, which is found in the [[Weirdwood]]. In ''II '' it is found by searching a specific tile on the outskirts of the [[Shrine of Flames]].  In the HD-2D Remake of ''II'', the guards guarding the pedestal leading to the sigil will not let the [[Scions of Erdrick]] pass unless they have a missive from [[Burrowell]].
|-
|-
|style="white-space:nowrap"|Water Sigil
|style="white-space:nowrap"|[[Water sigil]]
|style="text-align:center"|水の紋章
|style="text-align:center"|水の紋章
|Located in a prison cell in [[Moonahan]]. It can be found by searching the cell after defeating 2 [[grimlin]]s. To get to the sigil, the heroes must have the [[Golden Key]] and the [[Jailor's Key]]. In the HD-2D Remake of ''II'', it is stolen by a thief, who gives it to the Scions after the [[Sinister Minister]] is defeated.  
|The component for the sigil in the HD-2D Remake of ''I'' is the [[wellspring crystal]] which is found in the [[Cave of the Dwarves]]  In ''II'' the sigil is located in a prison cell in [[Moonahan]], which is found by searching the cell after defeating 2 [[grimlin]]s. To get to the sigil, the heroes must have the [[golden key]] and the [[jailor's key]]. In the HD-2D Remake of ''II'', it is stolen by a [[Young Thief]], who gives it to the Scions after the [[Sinister Minister]] is defeated beneath Moonahan.  
|-
|-
|Soul Sigil
|[[Soul sigil]]
|style="text-align:center"|命の紋章
|style="text-align:center"|命の紋章
|In a treasure chest on floor B1 inside the [[Cave to Rendarak]] in versions of the game from the [[Nintendo Entertainment System]] to the {{Game Boy Color}} release.  The [[cell phone]] ports have the King of [[Tantegel]] giving it to the player upon visiting him. This sigil is recieved automatically after finding [[Dream-Whisperer]] in the [[Weirdwood]] in the HD-2D Remake of ''I''. In the HD-2D Remake of ''II'', [[Mariella]] has the sigil on her lapel, and she will relinquish it once the Scions of Erdrick have defeated her in the [[Den of Iniquity]].
|In the HD-2D Remake of ''I'' the sigil is automatically obtained upon returning to the [[Faerie Village]] after obtaining the [[magic key]]. In ''II'' a treasure chest on floor B1 inside the [[Passage to Rendarak]] in versions of the game from the [[Nintendo Entertainment System]] to the {{Game Boy Color}} release.  The [[cell phone]] ports have the King of [[Tantegel]] giving it to the player upon visiting him. This sigil is received automatically after finding [[Dream-Whisperer]] in the [[Weirdwood]] in the HD-2D Remake of ''I''. In the HD-2D Remake of ''II'', [[Mariella]] has the sigil on her lapel, and she will relinquish it once the Scions of Erdrick have defeated her in the [[Den of Iniquity]].
|}
|}


== Effects ==
== Effects ==
In the HD-2D Remakes of ''I'' and ''II'', each sigil provides certain effects to the party once it is in their possession. The effect depends on the sigil.
In the HD-2D Remakes of ''I'' and ''II'', each sigil provides certain effects to the party once it is in their possession. The effect depends on the sigil.
*Sun Sigil: Allows certain abilities to deliver critical hits.
*Sun Sigil: Allows certain skills to deliver critical hits.
*Water Sigil: Increases the efficacy of items. Items such as [[Medicinal herb]]s and [[Magic water]] recover more HP and MP and, in ''II'', affect the whole party.
*Water Sigil: Increases the efficacy of items. Items such as [[medicinal herb]]s and [[magic water]] recover more HP and MP and, in ''II'', affect the whole party.
*Moon Sigil: Allows spells to go critical and deal extra damage or heal more health.
*Moon Sigil: Allows spells to go critical and deal extra damage or heal more health.
*Star Sigil: Allows the party to recover MP simply by defending.
*Star Sigil: Allows the party to recover MP simply by defending.
Line 44: Line 44:
**[[Princess of Cannock]]: being under the effects of [[Dodgy Dance]] or [[Absorb Magic]].
**[[Princess of Cannock]]: being under the effects of [[Dodgy Dance]] or [[Absorb Magic]].


==Gallery==
<gallery><center>
Sun sigil official art.png
Water sigil official art.png
Moon sigil official art.png
Star sigil official art.png
Soul sigil official art.png
</center></gallery>


{{DQII}}
{{DQI&IIHD}}
{{DQI&IIHD}}
{{DQII}}


[[Category:Dragon Quest II]]
[[Category:Dragon Quest I HD-2D Remake items]]
[[Category:Dragon Quest II items]]
[[Category:Dragon Quest II HD-2D Remake items]]

Revision as of 00:50, 14 March 2026

Art of the 5 Sigils

The 5 Sigils (5つの紋章 itsutsu no monshō), known as Crests or Seals in earlier translations, are a set of symbols/markings that must be acquired in Dragon Quest II: Luminaries of the Legendary Line. By collecting all five, the heroes can summon Rubiss at the Rubiss Shrine and receive the charm of the goddess. In II, Dream-Whisperer explains that Rubiss had sealed herself away with them.

Locations

The Echo Flute can be used to find them.

Name Japanese name Location
Star sigil 星の紋章 The component for the sigil in the HD-2D Remake of I is the stardust, which is found in the exterior of the Weeping Isle. In II the Lighthouse, guarded by four gremlins. In the HD-2D Remake, it is also guarded by the Nekomancer.
Moon sigil 月の紋章 The component for the sigil in the HD-2D Remake of I is the moonbeam dew, which is found in the Quagmire cave. In II the Sigil is kept by the King of Dirkandor. It can be won by fighting for the King in the arena against a striking sabrecat. In the HD-2D Remake, the King will not allow the Scions to fight unless they have a royal missive first.
Sun sigil 太陽の紋章 The component for the sigil in the HD-2D Remake of I is the undying flame flower, which is found in the Weirdwood. In II it is found by searching a specific tile on the outskirts of the Shrine of Flames. In the HD-2D Remake of II, the guards guarding the pedestal leading to the sigil will not let the Scions of Erdrick pass unless they have a missive from Burrowell.
Water sigil 水の紋章 The component for the sigil in the HD-2D Remake of I is the wellspring crystal which is found in the Cave of the Dwarves In II the sigil is located in a prison cell in Moonahan, which is found by searching the cell after defeating 2 grimlins. To get to the sigil, the heroes must have the golden key and the jailor's key. In the HD-2D Remake of II, it is stolen by a Young Thief, who gives it to the Scions after the Sinister Minister is defeated beneath Moonahan.
Soul sigil 命の紋章 In the HD-2D Remake of I the sigil is automatically obtained upon returning to the Faerie Village after obtaining the magic key. In II a treasure chest on floor B1 inside the Passage to Rendarak in versions of the game from the Nintendo Entertainment System to the Game Boy Color release. The cell phone ports have the King of Tantegel giving it to the player upon visiting him. This sigil is received automatically after finding Dream-Whisperer in the Weirdwood in the HD-2D Remake of I. In the HD-2D Remake of II, Mariella has the sigil on her lapel, and she will relinquish it once the Scions of Erdrick have defeated her in the Den of Iniquity.

Effects

In the HD-2D Remakes of I and II, each sigil provides certain effects to the party once it is in their possession. The effect depends on the sigil.

Gallery